In this paper, we propose a physics-inspired contrastive learning paradigm for low-light enhancement, called PIE. PIE primarily addresses three issues: (i) To resolve the problem of existing learning-based methods often training a LLE model with strict pixel-correspondence image pairs, we eliminate the need for pixel-correspondence paired training data and instead train with unpaired images. (ii) To address the disregard for negative samples and the inadequacy of their generation in existing methods, we incorporate physics-inspired contrastive learning for LLE and design the Bag of Curves (BoC) method to generate more reasonable negative samples that closely adhere to the underlying physical imaging principle. (iii) To overcome the reliance on semantic ground truths in existing methods, we propose an unsupervised regional segmentation module, ensuring regional brightness consistency while eliminating the dependency on semantic ground truths. Overall, the proposed PIE can effectively learn from unpaired positive/negative samples and smoothly realize non-semantic regional enhancement, which is clearly different from existing LLE efforts. Besides the novel architecture of PIE, we explore the gain of PIE on downstream tasks such as semantic segmentation and face detection. Training on readily available open data and extensive experiments demonstrate that our method surpasses the state-of-the-art LLE models over six independent cross-scenes datasets. PIE runs fast with reasonable GFLOPs in test time, making it easy to use on mobile devices.
Adverse weather conditions often impair the quality of captured images, inevitably inducing cutting-edge object detection models for advanced driver assistance systems (ADAS) and autonomous driving. In this paper, we raise an intriguing question: can the combination of image restoration and object detection enhance detection performance in adverse weather conditions? To answer it, we propose an effective architecture that bridges image dehazing and object detection together via guidance information and task-driven learning to achieve detection-friendly dehazing, termed FriendNet. FriendNet aims to deliver both high-quality perception and high detection capacity. Different from existing efforts that intuitively treat image dehazing as pre-processing, FriendNet establishes a positive correlation between these two tasks. Clean features generated by the dehazing network potentially contribute to improvements in object detection performance. Conversely, object detection crucially guides the learning process of the image dehazing network under the task-driven learning scheme. We shed light on how downstream tasks can guide upstream dehazing processes, considering both network architecture and learning objectives. We design Guidance Fusion Block (GFB) and Guidance Attention Block (GAB) to facilitate the integration of detection information into the network. Furthermore, the incorporation of the detection task loss aids in refining the optimization process. Additionally, we introduce a new Physics-aware Feature Enhancement Block (PFEB), which integrates physics-based priors to enhance the feature extraction and representation capabilities. Extensive experiments on synthetic and real-world datasets demonstrate the superiority of our method over state-of-the-art methods on both image quality and detection precision. Our source code is available at https://github.com/fanyihua0309/FriendNet.
Current methodologies in point cloud analysis predominantly explore 3D geometries, often achieved through the introduction of intricate learnable geometric extractors in the encoder or by deepening networks with repeated blocks. However, these approaches inevitably lead to a significant number of learnable parameters, resulting in substantial computational costs and imposing memory burdens on CPU/GPU. Additionally, the existing strategies are primarily tailored for object-level point cloud classification and segmentation tasks, with limited extensions to crucial scene-level applications, such as autonomous driving. In response to these limitations, we introduce PointeNet, an efficient network designed specifically for point cloud analysis. PointeNet distinguishes itself with its lightweight architecture, low training cost, and plug-and-play capability, effectively capturing representative features. The network consists of a Multivariate Geometric Encoding (MGE) module and an optional Distance-aware Semantic Enhancement (DSE) module. The MGE module employs operations of sampling, grouping, and multivariate geometric aggregation to lightweightly capture and adaptively aggregate multivariate geometric features, providing a comprehensive depiction of 3D geometries. The DSE module, designed for real-world autonomous driving scenarios, enhances the semantic perception of point clouds, particularly for distant points. Our method demonstrates flexibility by seamlessly integrating with a classification/segmentation head or embedding into off-the-shelf 3D object detection networks, achieving notable performance improvements at a minimal cost. Extensive experiments on object-level datasets, including ModelNet40, ScanObjectNN, ShapeNetPart, and the scene-level dataset KITTI, demonstrate the superior performance of PointeNet over state-of-the-art methods in point cloud analysis.
Introducing BERT into cross-modal settings raises difficulties in its optimization for handling multiple modalities. Both the BERT architecture and training objective need to be adapted to incorporate and model information from different modalities. In this paper, we address these challenges by exploring the implicit semantic and geometric correlations between 2D and 3D data of the same objects/scenes. We propose a new cross-modal BERT-style self-supervised learning paradigm, called Cross-BERT. To facilitate pretraining for irregular and sparse point clouds, we design two self-supervised tasks to boost cross-modal interaction. The first task, referred to as Point-Image Alignment, aims to align features between unimodal and cross-modal representations to capture the correspondences between the 2D and 3D modalities. The second task, termed Masked Cross-modal Modeling, further improves mask modeling of BERT by incorporating high-dimensional semantic information obtained by cross-modal interaction. By performing cross-modal interaction, Cross-BERT can smoothly reconstruct the masked tokens during pretraining, leading to notable performance enhancements for downstream tasks. Through empirical evaluation, we demonstrate that Cross-BERT outperforms existing state-of-the-art methods in 3D downstream applications. Our work highlights the effectiveness of leveraging cross-modal 2D knowledge to strengthen 3D point cloud representation and the transferable capability of BERT across modalities.
Talking Face Generation (TFG) aims to reconstruct facial movements to achieve high natural lip movements from audio and facial features that are under potential connections. Existing TFG methods have made significant advancements to produce natural and realistic images. However, most work rarely takes visual quality into consideration. It is challenging to ensure lip synchronization while avoiding visual quality degradation in cross-modal generation methods. To address this issue, we propose a universal High-Definition Teeth Restoration Network, dubbed HDTR-Net, for arbitrary TFG methods. HDTR-Net can enhance teeth regions at an extremely fast speed while maintaining synchronization, and temporal consistency. In particular, we propose a Fine-Grained Feature Fusion (FGFF) module to effectively capture fine texture feature information around teeth and surrounding regions, and use these features to fine-grain the feature map to enhance the clarity of teeth. Extensive experiments show that our method can be adapted to arbitrary TFG methods without suffering from lip synchronization and frame coherence. Another advantage of HDTR-Net is its real-time generation ability. Also under the condition of high-definition restoration of talking face video synthesis, its inference speed is $300\%$ faster than the current state-of-the-art face restoration based on super-resolution.
In this paper, we propose a novel network, SVDFormer, to tackle two specific challenges in point cloud completion: understanding faithful global shapes from incomplete point clouds and generating high-accuracy local structures. Current methods either perceive shape patterns using only 3D coordinates or import extra images with well-calibrated intrinsic parameters to guide the geometry estimation of the missing parts. However, these approaches do not always fully leverage the cross-modal self-structures available for accurate and high-quality point cloud completion. To this end, we first design a Self-view Fusion Network that leverages multiple-view depth image information to observe incomplete self-shape and generate a compact global shape. To reveal highly detailed structures, we then introduce a refinement module, called Self-structure Dual-generator, in which we incorporate learned shape priors and geometric self-similarities for producing new points. By perceiving the incompleteness of each point, the dual-path design disentangles refinement strategies conditioned on the structural type of each point. SVDFormer absorbs the wisdom of self-structures, avoiding any additional paired information such as color images with precisely calibrated camera intrinsic parameters. Comprehensive experiments indicate that our method achieves state-of-the-art performance on widely-used benchmarks. Code will be available at https://github.com/czvvd/SVDFormer.
Recall one time when we were in an unfamiliar mall. We might mistakenly think that there exists or does not exist a piece of glass in front of us. Such mistakes will remind us to walk more safely and freely at the same or a similar place next time. To absorb the human mistake correction wisdom, we propose a novel glass segmentation network to detect transparent glass, dubbed GlassSegNet. Motivated by this human behavior, GlassSegNet utilizes two key stages: the identification stage (IS) and the correction stage (CS). The IS is designed to simulate the detection procedure of human recognition for identifying transparent glass by global context and edge information. The CS then progressively refines the coarse prediction by correcting mistake regions based on gained experience. Extensive experiments show clear improvements of our GlassSegNet over thirty-four state-of-the-art methods on three benchmark datasets.
Rainy weather significantly deteriorates the visibility of scene objects, particularly when images are captured through outdoor camera lenses or windshields. Through careful observation of numerous rainy photos, we have found that the images are generally affected by various rainwater artifacts such as raindrops, rain streaks, and rainy haze, which impact the image quality from both near and far distances, resulting in a complex and intertwined process of image degradation. However, current deraining techniques are limited in their ability to address only one or two types of rainwater, which poses a challenge in removing the mixture of rain (MOR). In this study, we propose an effective image deraining paradigm for Mixture of rain REmoval, called DEMore-Net, which takes full account of the MOR effect. Going beyond the existing deraining wisdom, DEMore-Net is a joint learning paradigm that integrates depth estimation and MOR removal tasks to achieve superior rain removal. The depth information can offer additional meaningful guidance information based on distance, thus better helping DEMore-Net remove different types of rainwater. Moreover, this study explores normalization approaches in image deraining tasks and introduces a new Hybrid Normalization Block (HNB) to enhance the deraining performance of DEMore-Net. Extensive experiments conducted on synthetic datasets and real-world MOR photos fully validate the superiority of the proposed DEMore-Net. Code is available at https://github.com/yz-wang/DEMore-Net.
Searching by image is popular yet still challenging due to the extensive interference arose from i) data variations (e.g., background, pose, visual angle, brightness) of real-world captured images and ii) similar images in the query dataset. This paper studies a practically meaningful problem of beauty product retrieval (BPR) by neural networks. We broadly extract different types of image features, and raise an intriguing question that whether these features are beneficial to i) suppress data variations of real-world captured images, and ii) distinguish one image from others which look very similar but are intrinsically different beauty products in the dataset, therefore leading to an enhanced capability of BPR. To answer it, we present a novel variable-attention neural network to understand the combination of multiple features (termed VM-Net) of beauty product images. Considering that there are few publicly released training datasets for BPR, we establish a new dataset with more than one million images classified into more than 20K categories to improve both the generalization and anti-interference abilities of VM-Net and other methods. We verify the performance of VM-Net and its competitors on the benchmark dataset Perfect-500K, where VM-Net shows clear improvements over the competitors in terms of MAP@7. The source code and dataset will be released upon publication.
Self-supervised learning is attracting large attention in point cloud understanding. However, exploring discriminative and transferable features still remains challenging due to their nature of irregularity and sparsity. We propose a geometrically and adaptively masked auto-encoder for self-supervised learning on point clouds, termed \textit{PointGame}. PointGame contains two core components: GATE and EAT. GATE stands for the geometrical and adaptive token embedding module; it not only absorbs the conventional wisdom of geometric descriptors that captures the surface shape effectively, but also exploits adaptive saliency to focus on the salient part of a point cloud. EAT stands for the external attention-based Transformer encoder with linear computational complexity, which increases the efficiency of the whole pipeline. Unlike cutting-edge unsupervised learning models, PointGame leverages geometric descriptors to perceive surface shapes and adaptively mines discriminative features from training data. PointGame showcases clear advantages over its competitors on various downstream tasks under both global and local fine-tuning strategies. The code and pre-trained models will be publicly available.