Abstract:Theory of Mind (ToM), the ability to track others epistemic state, makes humans efficient collaborators. AI agents need the same capacity in multi agent settings, yet existing benchmarks mostly test literal ToM by asking direct belief questions. The ability act optimally on implicit beliefs in embodied environments, called functional ToM, remains largely untested. We introduce EnactToM, an evolving benchmark of 300 embodied multi-agent tasks set in a 3D household with partial observability, private information, and constrained communication. Each task is formally verified for solvability and required epistemic depth, and new tasks are generated increase difficulty as models improve. On the hard split, all seven evaluated frontier models score 0.0% Pass^3 on functional task completion, while averaging 45.0% on literal belief probes. Manual analysis traces 93% of sampled failures to epistemic coordination breakdowns such as withheld information, ignored partner constraints, and misallocated messages, providing a concrete target for future work.
Abstract:Large Language Models are being increasingly deployed as the decision-making core of autonomous agents capable of effecting change in external environments. Yet, in conversational benchmarks, which simulate real-world customer-centric issue resolution scenarios, these agents frequently fail due to the cascading effects of incorrect decision-making. These challenges are particularly pronounced for open-source LLMs with smaller parameter sizes, limited context windows, and constrained inference budgets, which contribute to increased error accumulation in agentic settings. To tackle these challenges, we present the Failure-Aware Meta-Agentic (FAMA) framework. FAMA operates in two stages: first, it analyzes failure trajectories from baseline agents to identify the most prevalent errors; second, it employs an orchestration mechanism that activates a minimal subset of specialized agents tailored to address these failures by injecting a targeted context for the tool-use agent before the decision-making step. Experiments across open-source LLMs demonstrate performance gains up to 27% across evaluation modes over standard baselines. These results highlight that targeted curation of context through specialized agents to address common failures is a valuable design principle for building reliable, multi-turn tool-use LLM agents that simulate real-world conversational scenarios.
Abstract:Multi-robot control in cluttered environments is a challenging problem that involves complex physical constraints, including robot-robot collisions, robot-obstacle collisions, and unreachable motions. Successful planning in such settings requires joint optimization over high-level task planning and low-level motion planning, as violations of physical constraints may arise from failures at either level. However, jointly optimizing task and motion planning is difficult due to the complex parameterization of low-level motion trajectories and the ambiguity of credit assignment across the two planning levels. In this paper, we propose a hybrid multi-robot control framework that jointly optimizes task and motion planning. To enable effective parameterization of low-level planning, we introduce waypoints, a simple yet expressive representation for motion trajectories. To address the credit assignment challenge, we adopt a curriculum-based training strategy with a modified RLVR algorithm that propagates motion feasibility feedback from the motion planner to the task planner. Experiments on BoxNet3D-OBS, a challenging multi-robot benchmark with dense obstacles and up to nine robots, show that our approach consistently improves task success over motion-agnostic and VLA-based baselines. Our code is available at https://github.com/UCSB-NLP-Chang/navigate-cluster
Abstract:Large Vision-Language Models (VLMs) have achieved remarkable success in multi-modal reasoning, but their inference time efficiency remains a significant challenge due to the memory overhead during decoding, especially when the query and answer of VLMs consist of long sequences of visual and text tokens. This paper presents AttentionPack, an adaptive and attention-aware optimization framework tailored for large vision-language models with improving memory-efficiency during decoding, focusing on addressing the challenges due to the increased high number of visual inputs and interactions, particularly in long-context tasks with multiple high-resolution images or videos. AttentionPack is novel in two aspects: (i) We introduce a multi-head attention compaction method for economically storing key and value matrices by exploiting the implicit low-rank structure, and (ii) we develop a token-specific attention-aware decompression mechanism to reduce latency overhead. Experimental results on multiple benchmarks demonstrate that AttentionPack improves memory efficiency by up to 8x, enabling higher batch sizes and faster batch inference while preserving the model output quality or longer context lengths for superior retrieval performance. We also report the effectiveness of AttentionPack combined with eviction, quantization and kernel fusion, showing further efficiency gains for resource-limited environments.
Abstract:Streaming feed-forward 3D reconstruction enables real-time joint estimation of scene geometry and camera poses from RGB images. However, without explicit dynamic reasoning, streaming models can be affected by moving objects, causing artifacts and drift. In this work, we propose RayMap3R, a training-free streaming framework for dynamic scene reconstruction. We observe that RayMap-based predictions exhibit a static-scene bias, providing an internal cue for dynamic identification. Based on this observation, we construct a dual-branch inference scheme that identifies dynamic regions by contrasting RayMap and image predictions, suppressing their interference during memory updates. We further introduce reset metric alignment and state-aware smoothing to preserve metric consistency and stabilize predicted trajectories. Our method achieves state-of-the-art performance among streaming approaches on dynamic scene reconstruction across multiple benchmarks.
Abstract:Reinforcement Learning from Verifiable Rewards (RLVR) suffers from exploration inefficiency, where models struggle to generate successful rollouts, resulting in minimal learning signal. This challenge is particularly severe for tasks that require the acquisition of novel reasoning patterns or domain-specific knowledge. To address this, we propose Context Bootstrapped Reinforcement Learning (CBRL), which augments RLVR training by stochastically prepending few-shot demonstrations to training prompts. The injection probability follows a curriculum that starts high to bootstrap early exploration, then anneals to zero so the model must ultimately succeed without assistance. This forces the policy to internalize reasoning patterns from the demonstrations rather than relying on them at test time. We validate CBRL across two model families and five Reasoning Gym tasks. Our results demonstrate that CBRL consistently improves success rate, provides better exploration efficiency, and is algorithm-agnostic. We further demonstrate CBRL's practical applicability on Q, a domain-specific programming language that diverges significantly from mainstream language conventions.
Abstract:Embodied robotic systems increasingly rely on large language model (LLM)-based agents to support high-level reasoning, planning, and decision-making during interactions with the environment. However, invoking LLM reasoning introduces substantial computational latency and resource overhead, which can interrupt action execution and reduce system reliability. Excessive reasoning may delay actions, while insufficient reasoning often leads to incorrect decisions and task failures. This raises a fundamental question for embodied agents: when should the agent reason, and when should it act? In this work, we propose RARRL (Resource-Aware Reasoning via Reinforcement Learning), a hierarchical framework for resource-aware orchestration of embodied agents. Rather than learning low-level control policies, RARRL learns a high-level orchestration policy that operates at the agent's decision-making layer. This policy enables the agent to adaptively determine whether to invoke reasoning, which reasoning role to employ, and how much computational budget to allocate based on current observations, execution history, and remaining resources. Extensive experiments, including evaluations with empirical latency profiles derived from the ALFRED benchmark, show that RARRL consistently improves task success rates while reducing execution latency and enhancing robustness compared with fixed or heuristic reasoning strategies. These results demonstrate that adaptive reasoning control is essential for building reliable and efficient embodied robotic agents.
Abstract:This paper presents a multi-agent perception-action exploration alliance, dubbed A4VL, for efficient long-video reasoning. A4VL operates in a multi-round perception-action exploration loop with a selection of VLM agents. In each round, the team of agents performs video question-answer (VideoQA) via perception exploration followed by action exploration. During perception exploration, each agent learns to extract query-specific perception clue(s) from a few sampled frames and performs clue-based alignment to find the video block(s) that are most relevant to the query-specific event. During action exploration, A4VL performs video reasoning in three steps: (1) each agent produces its initial answer with rational, (2) all agents collaboratively scores one another through cross-reviews and relevance ranking, and (3) based on whether a satisfactory consensus is reached, the decision is made either to start a new round of perception-action deliberation by pruning (e.g., filtering out the lowest performing agent) and re-staging (e.g., new-clue and matching block based perception-action exploration), or to conclude by producing its final answer. The integration of the multi-agent alliance through multi-round perception-action exploration, coupled with event-driven partitioning and cue-guided block alignment, enables A4VL to effectively scale to real world long videos while preserving high quality video reasoning. Evaluation Results on five popular VideoQA benchmarks show that A4VL outperforms 18 existing representative VLMs and 10 recent methods optimized for long-video reasoning, while achieving significantly lower inference latency. Our code is released at https://github.com/git-disl/A4VL.
Abstract:With the growing number and diversity of Vision-Language Models (VLMs), many works explore language-based ensemble, collaboration, and routing techniques across multiple VLMs to improve multi-model reasoning. In contrast, we address the diverse model selection using both vision and language modalities. We introduce focal error diversity to capture complementary reasoning across VLMs and a CKA-based focal diversity metric (CKA-focal) to measure disagreement in their visual embeddings. On the constructed ensemble surface from a pool of candidate VLMs, we applied a Genetic Algorithm to effectively prune out those component VLMs that do not add value to the fusion performance. We identify the best combination for each task as well as fuse the outputs of each VLMs in the model pool, and show that heterogeneous models can capture epistemic uncertainty dynamically and mitigate hallucinations. Our V3Fusion approach is capable of producing dual focal-diversity fused predictions with high performance for vision-language reasoning, even when there is no majority consensus or the majority of VLMs make incorrect predictions. Extensive experiments validate V3Fusion on four popular VLM benchmarks (A-OKVQA, MMMU, MMMU-Pro, and OCR-VQA). The results show that V3Fusion outperforms the best-performing VLM on MMMU by 8.09% and MMMU-Pro by 4.87% gain in accuracy. For generative tasks, V3Fusion outperforms Intern-VL2-8b and Qwen2.5-VL-7b, the top-2 VLM performers on both A-OKVQA and OCR-VQA. Our code and datasets are available at https://github.com/sftekin/v3fusion.
Abstract:Feed-forward 3D reconstruction offers substantial runtime advantages over per-scene optimization, which remains slow at inference and often fragile under sparse views. However, existing feed-forward methods still have potential for further performance gains, especially for out-of-domain data, and struggle to retain second-level inference time once a generative prior is introduced. These limitations stem from the one-shot prediction paradigm in existing feed-forward pipeline: models are strictly bounded by capacity, lack inference-time refinement, and are ill-suited for continuously injecting generative priors. We introduce GIFSplat, a purely feed-forward iterative refinement framework for 3D Gaussian Splatting from sparse unposed views. A small number of forward-only residual updates progressively refine current 3D scene using rendering evidence, achieve favorable balance between efficiency and quality. Furthermore, we distill a frozen diffusion prior into Gaussian-level cues from enhanced novel renderings without gradient backpropagation or ever-increasing view-set expansion, thereby enabling per-scene adaptation with generative prior while preserving feed-forward efficiency. Across DL3DV, RealEstate10K, and DTU, GIFSplat consistently outperforms state-of-the-art feed-forward baselines, improving PSNR by up to +2.1 dB, and it maintains second-scale inference time without requiring camera poses or any test-time gradient optimization.