How to effectively utilize the dialogue history is a crucial problem in multi-turn dialogue generation. Previous works usually employ various neural network architectures (e.g., recurrent neural networks, attention mechanisms, and hierarchical structures) to model the history. However, a recent empirical study by Sankar et al. has shown that these architectures lack the ability of understanding and modeling the dynamics of the dialogue history. For example, the widely used architectures are insensitive to perturbations of the dialogue history, such as words shuffling, utterances missing, and utterances reordering. To tackle this problem, we propose a Ranking Enhanced Dialogue generation framework in this paper. Despite the traditional representation encoder and response generation modules, an additional ranking module is introduced to model the ranking relation between the former utterance and consecutive utterances. Specifically, the former utterance and consecutive utterances are treated as query and corresponding documents, and both local and global ranking losses are designed in the learning process. In this way, the dynamics in the dialogue history can be explicitly captured. To evaluate our proposed models, we conduct extensive experiments on three public datasets, i.e., bAbI, PersonaChat, and JDC. Experimental results show that our models produce better responses in terms of both quantitative measures and human judgments, as compared with the state-of-the-art dialogue generation models. Furthermore, we give some detailed experimental analysis to show where and how the improvements come from.
Neural network models are widely used in solving many challenging problems, such as computer vision, personalized recommendation, and natural language processing. Those models are very computationally intensive and reach the hardware limit of the existing server and IoT devices. Thus, finding better model architectures with much less amount of computation while maximally preserving the accuracy is a popular research topic. Among various mechanisms that aim to reduce the computation complexity, identifying the zero values in the model weights and in the activations to avoid computing them is a promising direction. In this paper, we summarize the current status of the research on the computation of sparse neural networks, from the perspective of the sparse algorithms, the software frameworks, and the hardware accelerations. We observe that the search for the sparse structure can be a general methodology for high-quality model explorations, in addition to a strategy for high-efficiency model execution. We discuss the model accuracy influenced by the number of weight parameters and the structure of the model. The corresponding models are called to be located in the weight dominated and structure dominated regions, respectively. We show that for practically complicated problems, it is more beneficial to search large and sparse models in the weight dominated region. In order to achieve the goal, new approaches are required to search for proper sparse structures, and new sparse training hardware needs to be developed to facilitate fast iterations of sparse models.
To address the large model size and intensive computation requirement of deep neural networks (DNNs), weight pruning techniques have been proposed and generally fall into two categories, i.e., static regularization-based pruning and dynamic regularization-based pruning. However, the former method currently suffers either complex workloads or accuracy degradation, while the latter one takes a long time to tune the parameters to achieve the desired pruning rate without accuracy loss. In this paper, we propose a unified DNN weight pruning framework with dynamically updated regularization terms bounded by the designated constraint, which can generate both non-structured sparsity and different kinds of structured sparsity. We also extend our method to an integrated framework for the combination of different DNN compression tasks.
Recently, with the availability of cost-effective depth cameras coupled with real-time skeleton estimation, the interest in skeleton-based human action recognition is renewed. Most of the existing skeletal representation approaches use either the joint location or the dynamics model. Differing from the previous studies, we propose a new method called Denoising Autoencoder with Temporal and Categorical Constraints (DAE_CTC)} to study the skeletal representation in a view of skeleton reconstruction. Based on the concept of learning under privileged information, we integrate action categories and temporal coordinates into a stacked denoising autoencoder in the training phase, to preserve category and temporal feature, while learning the hidden representation from a skeleton. Thus, we are able to improve the discriminative validity of the hidden representation. In order to mitigate the variation resulting from temporary misalignment, a new method of temporal registration, called Locally-Warped Sequence Registration (LWSR), is proposed for registering the sequences of inter- and intra-class actions. We finally represent the sequences using a Fourier Temporal Pyramid (FTP) representation and perform classification using a combination of LWSR registration, FTP representation, and a linear Support Vector Machine (SVM). The experimental results on three action data sets, namely MSR-Action3D, UTKinect-Action, and Florence3D-Action, show that our proposal performs better than many existing methods and comparably to the state of the art.
Deep neural networks have achieved remarkable success in computer vision tasks. Existing neural networks mainly operate in the spatial domain with fixed input sizes. For practical applications, images are usually large and have to be downsampled to the predetermined input size of neural networks. Even though the downsampling operations reduce computation and the required communication bandwidth, it removes both redundant and salient information obliviously, which results in accuracy degradation. Inspired by digital signal processing theories, we analyze the spectral bias from the frequency perspective and propose a learning-based frequency selection method to identify the trivial frequency components which can be removed without accuracy loss. The proposed method of learning in the frequency domain leverages identical structures of the well-known neural networks, such as ResNet-50, MobileNetV2, and Mask R-CNN, while accepting the frequency-domain information as the input. Experiment results show that learning in the frequency domain with static channel selection can achieve higher accuracy than the conventional spatial downsampling approach and meanwhile further reduce the input data size. Specifically for ImageNet classification with the same input size, the proposed method achieves 1.41% and 0.66% top-1 accuracy improvements on ResNet-50 and MobileNetV2, respectively. Even with half input size, the proposed method still improves the top-1 accuracy on ResNet-50 by 1%. In addition, we observe a 0.8% average precision improvement on Mask R-CNN for instance segmentation on the COCO dataset.
Machine-learning (ML) hardware and software system demand is burgeoning. Driven by ML applications, the number of different ML inference systems has exploded. Over 100 organizations are building ML inference chips, and the systems that incorporate existing models span at least three orders of magnitude in power consumption and four orders of magnitude in performance; they range from embedded devices to data-center solutions. Fueling the hardware are a dozen or more software frameworks and libraries. The myriad combinations of ML hardware and ML software make assessing ML-system performance in an architecture-neutral, representative, and reproducible manner challenging. There is a clear need for industry-wide standard ML benchmarking and evaluation criteria. MLPerf Inference answers that call. Driven by more than 30 organizations as well as more than 200 ML engineers and practitioners, MLPerf implements a set of rules and practices to ensure comparability across systems with wildly differing architectures. In this paper, we present the method and design principles of the initial MLPerf Inference release. The first call for submissions garnered more than 600 inference-performance measurements from 14 organizations, representing over 30 systems that show a range of capabilities.
Recent research has made impressive progress in single-turn dialogue modelling. In the multi-turn setting, however, current models are still far from satisfactory. One major challenge is the frequently occurred coreference and information omission in our daily conversation, making it hard for machines to understand the real intention. In this paper, we propose rewriting the human utterance as a pre-process to help multi-turn dialgoue modelling. Each utterance is first rewritten to recover all coreferred and omitted information. The next processing steps are then performed based on the rewritten utterance. To properly train the utterance rewriter, we collect a new dataset with human annotations and introduce a Transformer-based utterance rewriting architecture using the pointer network. We show the proposed architecture achieves remarkably good performance on the utterance rewriting task. The trained utterance rewriter can be easily integrated into online chatbots and brings general improvement over different domains.
This paper targets to a novel but practical recommendation problem named exact-K recommendation. It is different from traditional top-K recommendation, as it focuses more on (constrained) combinatorial optimization which will optimize to recommend a whole set of K items called card, rather than ranking optimization which assumes that "better" items should be put into top positions. Thus we take the first step to give a formal problem definition, and innovatively reduce it to Maximum Clique Optimization based on graph. To tackle this specific combinatorial optimization problem which is NP-hard, we propose Graph Attention Networks (GAttN) with a Multi-head Self-attention encoder and a decoder with attention mechanism. It can end-to-end learn the joint distribution of the K items and generate an optimal card rather than rank individual items by prediction scores. Then we propose Reinforcement Learning from Demonstrations (RLfD) which combines the advantages in behavior cloning and reinforcement learning, making it sufficient- and-efficient to train the model. Extensive experiments on three datasets demonstrate the effectiveness of our proposed GAttN with RLfD method, it outperforms several strong baselines with a relative improvement of 7.7% and 4.7% on average in Precision and Hit Ratio respectively, and achieves state-of-the-art (SOTA) performance for the exact-K recommendation problem.