With the rapid advancement of diffusion models, talking face generation has made remarkable progress. However, existing diffusion-based methods still require task-specific fine-tuning and large-scale audiovisual datasets, resulting in high computational costs that hinder scalability and accessibility of diffusion-based approaches across the research community. To address this, we propose a finetuning-free paradigm that directly performs talking face generation using the pretrained weights of Stable Diffusion and IP-Adapter. This backbone leverages the visual embedding capability of IP-Adapter to mine lip-related semantics from the pretrained Stable Diffusion. To address the challenges of identity drift, synchronization errors, and temporal instability, we also design three trainable-parameterfree components: (1) the Structurist, which explicitly disentangles and reassembles lip and appearance features to mitigate identity drift and appearance distortion; (2) the Structure Controller, which adaptively refines embeddings based on quasi-monotonic motion trends for precise lip synchronization; and (3) the Noise Sensor, which introduces Gaussian prior to detect and suppress flicker and jitter artifacts and enhance temporal consistency. Experimental results show that our method outperforms existing SOTA approaches in both lip-sync accuracy (at least 0.16 gain in PCLD) and visual fidelity (at least 0.7 improvement in FID), establishing a novel fine-tuning-free diffusion framework for talking face generation.
In recent years, Multi-Talker Audio-Video Generation (MTAVG) models have shown promising performance on fundamental metrics such as lip-sync and audio-visual alignment. However, these metrics remain insufficient for assessing cinematic expressiveness in scene-level generation. In multi-character scenes, generation models must go beyond audio-visual realism to convey coherent character performance and other higher-level cinematic qualities. To fill this gap, we introduce MTAVG-Bench 2.0, a benchmark for diagnosing failure modes of cinematic expressiveness in multi-talker audio-video generation. Unlike prior settings that mainly focus on the quality of basic multi-turn dialogue, MTAVG-Bench 2.0 targets short-drama and scene-level generation, and establishes a high-level failure taxonomy spanning acting, narrative, atmosphere, and audio-visual language. Based on this taxonomy, we construct more than 10,000 question-answering evaluation instances, together with subsets for short-drama-level assessment and temporal localization of failure modes, to systematically evaluate the ability of omni large language models to diagnose high-level audio-visual failures. Experimental results show that commercial omni models such as Gemini substantially outperform other evaluators, yet even the strongest models continue to struggle with complex failures in our benchmark. These results demonstrate that MTAVG-Bench 2.0 provides a systematic benchmark for failure diagnosis in cinematic multi-talker audio-video generation.
Audio-driven talking-head generation has achieved remarkable progress with recent models such as AniTalker, FLOAT, and Sonic. Despite their success, most existing approaches rely on a single static reference image to condition the entire video generation process at inference stage. This static conditioning paradigm often creates a mismatch between fixed identity features and dynamically evolving facial motion, leading to identity drift, temporal inconsistency, and degraded perceptual quality. We introduce Test-Time Self-Adaptive Conditioning (TT-SAC), a parameter-free inference framework that enables pretrained talking-head generators to adapt their conditioning representations during inference without retraining, gradient updates, or additional supervision. Instead of treating the reference portrait as immutable, TT-SAC composes the generator with its encoder in a feedback loop: the generator's own outputs are re-encoded to construct a refined conditioning representation that better aligns with the temporal dynamics of the synthesized sequence. A single adaptation step approximates a self-consistent equilibrium of the generative process, stabilizing identity and motion across time. We further provide theoretical analysis showing that test-time conditioning adaptation reduces feature variance and improves generative stability under mild Lipschitz assumptions, while exhibiting a principled bias-variance tradeoff that governs the optimal strength of adaptation. Extensive experiments on state-of-the-art talking-head generators and benchmark datasets demonstrate consistent improvements in lip-sync accuracy, temporal coherence, identity preservation, and perceptual fidelity. TT-SAC offers a model-agnostic and training-free strategy for enhancing generative video models, establishing test-time conditioning adaptation as an effective mechanism for stabilizing audio-driven portrait animation.
Emotionally talking head video generation aims to generate expressive portrait videos with accurate lip synchronization and emotional facial expressions. Current methods rely on simple emotional labels, leading to insufficient semantic information. While introducing high-level semantics enhances expressiveness, it easily causes lip-sync degradation. Furthermore, mainstream generation methods struggle to balance computational efficiency and global motion awareness in long videos and suffer from poor temporal coherence. Therefore, we propose an \textbf{E}motion-\textbf{A}ware \textbf{D}iffusion model-based \textbf{Net}work, called \textbf{EAD-Net}. We introduce SyncNet supervision and Temporal Representation Alignment (TREPA) to mitigate lip-sync degradation caused by multi-modal fusion. To model complex spatio-temporal dependencies in long video sequences, we propose a Spatio-Temporal Directional Attention (STDA) mechanism that captures global motion patterns through strip attention. Additionally, we design a Temporal Frame graph Reasoning Module (TFRM) to explicitly model temporal coherence between video frames through graph structure learning. To enhance emotional semantic control, a large language model is employed to extract textual descriptions from real videos, serving as high-level semantic guidance. Experiments on the HDTF and MEAD datasets demonstrate that our method outperforms existing methods in terms of lip-sync accuracy, temporal consistency, and emotional accuracy.
Audio-driven facial animation is essential for immersive digital interaction, yet existing frameworks fail to reconcile real-time streaming with high-fidelity personalization. Current methods often rely on latency-inducing audio look-ahead, or require high user compliance to pre-encode static embeddings that fails to capture dynamic idiosyncrasies. We present an end-to-end causal framework for personalizing causal facial motion generation via dynamic multi-modal style retrieval, enabling ultra-low latency while uniquely leveraging unstructured style references. We introduce two key innovations: (1) a temporal hierarchical motion representation that captures global temporal context and high-frequency details while maintaining decoding causality, and (2) a multi-modal style retriever that jointly queries audio and motion to dynamically extract stylistic priors without breaking causality. This mechanism allows for scalable personalization with total flexibility regarding the number and contents of templates. By integrating these components into a causal autoregressive architecture, our method significantly outperforms state-of-the-art approaches in lip-sync accuracy, identity consistency, and perceived realism, supported by extensive quantitative evaluations and user studies.
Joint audio-video generation models have shown that unified generation yields stronger cross-modal coherence than cascaded approaches. However, existing models couple modalities throughout denoising via pervasive attention, treating high-level semantics and low-level details in a fully entangled manner. This is suboptimal for talking head synthesis: while audio and facial motion are semantically correlated, their low-level realizations (acoustic signals and visual textures) follow distinct rendering processes. Enforcing joint modeling across all levels causes unnecessary entanglement and reduces efficiency. We propose Talker-T2AV, an autoregressive diffusion framework where high-level cross-modal modeling occurs in a shared backbone, while low-level refinement uses modality-specific decoders. A shared autoregressive language model jointly reasons over audio and video in a unified patch-level token space. Two lightweight diffusion transformer heads decode the hidden states into frame-level audio and video latents. Experiments on talking portrait benchmarks show Talker-T2AV outperforms dual-branch baselines in lip-sync accuracy, video quality, and audio quality, achieving stronger cross-modal consistency than cascaded pipelines.
Recently, artificial intelligence-based dubbing technology has advanced, enabling automated dubbing (AD) to convert the source speech of a video into target speech in different languages. However, natural AD still faces synchronization challenges such as duration and lip-synchronization (lip-sync), which are crucial for preserving the viewer experience. Therefore, this paper proposes a synchronization method for AD processes that paraphrases translated text, comprising two steps: isochrony for timing constraints and phonetic synchronization (PS) to preserve lip-sync. First, we achieve isochrony by paraphrasing the translated text with a language model, ensuring the target speech duration matches that of the source speech. Second, we introduce PS, which employs dynamic time warping (DTW) with local costs of vowel distances measured from training data so that the target text composes vowels with pronunciations similar to source vowels. Third, we extend this approach to PSComet, which jointly considers semantic and phonetic similarity to preserve meaning better. The proposed methods are incorporated into text-to-speech systems, PS-TTS and PS-Comet TTS. The performance evaluation using Korean and English lip-reading datasets and a voice-actor dubbing dataset demonstrates that both systems outperform TTS without PS on several objective metrics and outperform voice actors in Korean-to-English and English-to-Korean dubbing. We extend the experiments to French, testing all pairs among these languages to evaluate cross-linguistic applicability. Across all language pairs, PS-Comet performed best, balancing lip-sync accuracy with semantic preservation, confirming that PS-Comet achieves more accurate lip-sync with semantic preservation than PS alone.
Movie dubbing aims to synthesize speech that preserves the vocal identity of a reference audio while synchronizing with the lip movements in a target video. Existing methods fail to achieve precise lip-sync and lack naturalness due to explicit alignment at the duration level. While implicit alignment solutions have emerged, they remain susceptible to interference from the reference audio, triggering timbre and pronunciation degradation in in-the-wild scenarios. In this paper, we propose a novel flow matching-based movie dubbing framework driven by the Cognitive Synchronous Diffusion Transformer (CoSync-DiT), inspired by the cognitive process of professional actors. This architecture progressively guides the noise-to-speech generative trajectory by executing acoustic style adapting, fine-grained visual calibrating, and time-aware context aligning. Furthermore, we design the Joint Semantic and Alignment Regularization (JSAR) mechanism to simultaneously constrain frame-level temporal consistency on the contextual outputs and semantic consistency on the flow hidden states, ensuring robust alignment. Extensive experiments on both standard benchmarks and challenging in-the-wild dubbing benchmarks demonstrate that our method achieves the state-of-the-art performance across multiple metrics.
Recent developments in video translation have further enhanced cross-lingual access to video content, with multimodal large language models (MLLMs) playing an increasingly important supporting role. With strong multimodal understanding, reasoning, and generation capabilities, MLLMs-based video translation systems are overcoming the limitations of traditional cascaded pipelines that separately handle automatic speech recognition, machine translation, text-to-speech and lip synchronization. These MLLM-powered approaches not only achieve competitive or superior translation quality, but also demonstrate stronger robustness in zero-shot settings and multi-speaker scenarios, while jointly modeling semantic fidelity, timing, speaker identity, and emotional consistency. However, despite the rapid progress of MLLMs and extensive surveys on general video-language understanding, a focused and systematic review of how MLLMs empower video translation tasks is still lacking. To fill this gap, we provide the first comprehensive overview of MLLMs-based video translation, organized around a three-role taxonomy: 1) Semantic Reasoner, which characterizes how MLLMs perform video understanding, temporal reasoning, and multimodal fusion; 2) Expressive Performer, which analyzes LLM-driven and LLM-augmented techniques for expressive, controllable speech generation; and 3) Visual Synthesizer, which examines different types of video generators for high-fidelity lip-sync and visual alignment. Finally, we discuss open challenges in video understanding, temporal modeling, and multimodal alignment, and outline promising future research directions for MLLMs-powered video translation.
Speech-driven three-dimensional (3D) facial animation synthesis aims to build a mapping from one-dimensional (1D) speech signals to time-varying 3D facial motion signals. Current methods still face challenges in maintaining lip-sync accuracy and producing realistic facial expressions, primarily due to the highly ill-posed nature of this cross-modal mapping. In this paper, we introduce a novel 3D audio-driven facial animation synthesis method through multi-resolution representation and multi-modal feature fusion, called MMTalker which can accurately reconstruct the rich details of 3D facial motion. We first achieve the continuous representation of 3D face with details by mesh parameterization and non-uniform differentiable sampling. The mesh parameterization technique establishes the correspondence between UV plane and 3D facial mesh and is used to offer ground truth for the continuous learning. Differentiable non-uniform sampling enables precise facial detail acquisition by setting learnable sampling probability in each triangular face. Next, we employ residual graph convolutional network and dual cross-attention mechanism to extract discriminative facial motion feature from multiple input modalities. This proposed multimodal fusion strategy takes full use of the hierarchical features of speech and the explicit spatiotemporal geometric features of facial mesh. Finally, a lightweight regression network predicts the vertex-wise geometric displacements of the synthesized talking face by jointly processing the sampled points in the canonical UV space and the encoded facial motion features. Comprehensive experiments demonstrate that significant improvements are achieved over state-of-the-art methods, especially in the synchronization accuracy of lip and eye movements.