Topic:Depth Map Super Resolution
What is Depth Map Super Resolution? Depth map super resolution is the process of enhancing the resolution of depth maps to improve their quality.
Papers and Code
Apr 02, 2025
Abstract:Depth enhancement, which uses RGB images as guidance to convert raw signals from dToF into high-precision, dense depth maps, is a critical task in computer vision. Although existing super-resolution-based methods show promising results on public datasets, they often rely on idealized assumptions like accurate region correspondences and reliable dToF inputs, overlooking calibration errors that cause misalignment and anomaly signals inherent to dToF imaging, limiting real-world applicability. To address these challenges, we propose a novel completion-based method, named DEPTHOR, featuring advances in both the training strategy and model architecture. First, we propose a method to simulate real-world dToF data from the accurate ground truth in synthetic datasets to enable noise-robust training. Second, we design a novel network that incorporates monocular depth estimation (MDE), leveraging global depth relationships and contextual information to improve prediction in challenging regions. On the ZJU-L5 dataset, our training strategy significantly enhances depth completion models, achieving results comparable to depth super-resolution methods, while our model achieves state-of-the-art results, improving Rel and RMSE by 27% and 18%, respectively. On a more challenging set of dToF samples we collected, our method outperforms SOTA methods on preliminary stereo-based GT, improving Rel and RMSE by 23% and 22%, respectively. Our Code is available at https://github.com/ShadowBbBb/Depthor
* 10 pages, 8 figures, 7 tables
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Apr 03, 2025
Abstract:Accurate Above-Ground Biomass (AGB) mapping at both large scale and high spatio-temporal resolution is essential for applications ranging from climate modeling to biodiversity assessment, and sustainable supply chain monitoring. At present, fine-grained AGB mapping relies on costly airborne laser scanning acquisition campaigns usually limited to regional scales. Initiatives such as the ESA CCI map attempt to generate global biomass products from diverse spaceborne sensors but at a coarser resolution. To enable global, high-resolution (HR) mapping, several works propose to regress AGB from HR satellite observations such as ESA Sentinel-1/2 images. We propose a novel way to address HR AGB estimation, by leveraging both HR satellite observations and existing low-resolution (LR) biomass products. We cast this problem as Guided Super-Resolution (GSR), aiming at upsampling LR biomass maps (sources) from $100$ to $10$ m resolution, using auxiliary HR co-registered satellite images (guides). We compare super-resolving AGB maps with and without guidance, against direct regression from satellite images, on the public BioMassters dataset. We observe that Multi-Scale Guidance (MSG) outperforms direct regression both for regression ($-780$ t/ha RMSE) and perception ($+2.0$ dB PSNR) metrics, and better captures high-biomass values, without significant computational overhead. Interestingly, unlike the RGB+Depth setting they were originally designed for, our best-performing AGB GSR approaches are those that most preserve the guide image texture. Our results make a strong case for adopting the GSR framework for accurate HR biomass mapping at scale. Our code and model weights are made publicly available (https://github.com/kaankaramanofficial/GSR4B).
* Accepted for an oral presentation at the ISPRS Geospatial Week 2025
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Mar 11, 2025
Abstract:Pioneering text-to-image (T2I) diffusion models have ushered in a new era of real-world image super-resolution (Real-ISR), significantly enhancing the visual perception of reconstructed images. However, existing methods typically integrate uniform abstract textual semantics across all blocks, overlooking the distinct semantic requirements at different depths and the fine-grained, concrete semantics inherently present in the images themselves. Moreover, relying solely on a single type of guidance further disrupts the consistency of reconstruction. To address these issues, we propose MegaSR, a novel framework that mines customized block-wise semantics and expressive guidance for diffusion-based ISR. Compared to uniform textual semantics, MegaSR enables flexible adaptation to multi-granularity semantic awareness by dynamically incorporating image attributes at each block. Furthermore, we experimentally identify HED edge maps, depth maps, and segmentation maps as the most expressive guidance, and propose a multi-stage aggregation strategy to modulate them into the T2I models. Extensive experiments demonstrate the superiority of MegaSR in terms of semantic richness and structural consistency.
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Mar 06, 2025
Abstract:We introduce DuCos, a novel depth super-resolution framework grounded in Lagrangian duality theory, offering a flexible integration of multiple constraints and reconstruction objectives to enhance accuracy and robustness. Our DuCos is the first to significantly improve generalization across diverse scenarios with foundation models as prompts. The prompt design consists of two key components: Correlative Fusion (CF) and Gradient Regulation (GR). CF facilitates precise geometric alignment and effective fusion between prompt and depth features, while GR refines depth predictions by enforcing consistency with sharp-edged depth maps derived from foundation models. Crucially, these prompts are seamlessly embedded into the Lagrangian constraint term, forming a synergistic and principled framework. Extensive experiments demonstrate that DuCos outperforms existing state-of-the-art methods, achieving superior accuracy, robustness, and generalization. The source codes and pre-trained models will be publicly available.
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Jan 12, 2025
Abstract:Neural volume rendering techniques, such as NeRF, have revolutionized 3D-aware image synthesis by enabling the generation of images of a single scene or object from various camera poses. However, the high computational cost of NeRF presents challenges for synthesizing high-resolution (HR) images. Most existing methods address this issue by leveraging 2D super-resolution, which compromise 3D-consistency. Other methods propose radiance manifolds or two-stage generation to achieve 3D-consistent HR synthesis, yet they are limited to specific synthesis tasks, reducing their universality. To tackle these challenges, we propose SuperNeRF-GAN, a universal framework for 3D-consistent super-resolution. A key highlight of SuperNeRF-GAN is its seamless integration with NeRF-based 3D-aware image synthesis methods and it can simultaneously enhance the resolution of generated images while preserving 3D-consistency and reducing computational cost. Specifically, given a pre-trained generator capable of producing a NeRF representation such as tri-plane, we first perform volume rendering to obtain a low-resolution image with corresponding depth and normal map. Then, we employ a NeRF Super-Resolution module which learns a network to obtain a high-resolution NeRF. Next, we propose a novel Depth-Guided Rendering process which contains three simple yet effective steps, including the construction of a boundary-correct multi-depth map through depth aggregation, a normal-guided depth super-resolution and a depth-guided NeRF rendering. Experimental results demonstrate the superior efficiency, 3D-consistency, and quality of our approach. Additionally, ablation studies confirm the effectiveness of our proposed components.
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Jan 03, 2025
Abstract:Accurate depth estimation is crucial for many fields, including robotics, navigation, and medical imaging. However, conventional depth sensors often produce low-resolution (LR) depth maps, making detailed scene perception challenging. To address this, enhancing LR depth maps to high-resolution (HR) ones has become essential, guided by HR-structured inputs like RGB or grayscale images. We propose a novel sensor fusion methodology for guided depth super-resolution (GDSR), a technique that combines LR depth maps with HR images to estimate detailed HR depth maps. Our key contribution is the Incremental guided attention fusion (IGAF) module, which effectively learns to fuse features from RGB images and LR depth maps, producing accurate HR depth maps. Using IGAF, we build a robust super-resolution model and evaluate it on multiple benchmark datasets. Our model achieves state-of-the-art results compared to all baseline models on the NYU v2 dataset for $\times 4$, $\times 8$, and $\times 16$ upsampling. It also outperforms all baselines in a zero-shot setting on the Middlebury, Lu, and RGB-D-D datasets. Code, environments, and models are available on GitHub.
* Sensors 2025, 25, 24
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Jan 13, 2025
Abstract:Guided depth super-resolution (GDSR) has demonstrated impressive performance across a wide range of domains, with numerous methods being proposed. However, existing methods often treat depth maps as images, where shading values are computed discretely, making them struggle to effectively restore the continuity inherent in the depth map. In this paper, we propose a novel approach that maximizes the utilization of spatial characteristics in depth, coupled with human abstract perception of real-world substance, by transforming the GDSR issue into deformation of a roughcast with ideal plasticity, which can be deformed by force like a continuous object. Specifically, we firstly designed a cross-modal operation, Continuity-constrained Asymmetrical Pixelwise Operation (CAPO), which can mimic the process of deforming an isovolumetrically flexible object through external forces. Utilizing CAPO as the fundamental component, we develop the Pixelwise Cross Gradient Deformation (PCGD), which is capable of emulating operations on ideal plastic objects (without volume constraint). Notably, our approach demonstrates state-of-the-art performance across four widely adopted benchmarks for GDSR, with significant advantages in large-scale tasks and generalizability.
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Dec 19, 2024
Abstract:Diffusion models, and their generalization, flow matching, have had a remarkable impact on the field of media generation. Here, the conventional approach is to learn the complex mapping from a simple source distribution of Gaussian noise to the target media distribution. For cross-modal tasks such as text-to-image generation, this same mapping from noise to image is learnt whilst including a conditioning mechanism in the model. One key and thus far relatively unexplored feature of flow matching is that, unlike Diffusion models, they are not constrained for the source distribution to be noise. Hence, in this paper, we propose a paradigm shift, and ask the question of whether we can instead train flow matching models to learn a direct mapping from the distribution of one modality to the distribution of another, thus obviating the need for both the noise distribution and conditioning mechanism. We present a general and simple framework, CrossFlow, for cross-modal flow matching. We show the importance of applying Variational Encoders to the input data, and introduce a method to enable Classifier-free guidance. Surprisingly, for text-to-image, CrossFlow with a vanilla transformer without cross attention slightly outperforms standard flow matching, and we show that it scales better with training steps and model size, while also allowing for interesting latent arithmetic which results in semantically meaningful edits in the output space. To demonstrate the generalizability of our approach, we also show that CrossFlow is on par with or outperforms the state-of-the-art for various cross-modal / intra-modal mapping tasks, viz. image captioning, depth estimation, and image super-resolution. We hope this paper contributes to accelerating progress in cross-modal media generation.
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Nov 05, 2024
Abstract:Recovering high-quality depth maps from compressed sources has gained significant attention due to the limitations of consumer-grade depth cameras and the bandwidth restrictions during data transmission. However, current methods still suffer from two challenges. First, bit-depth compression produces a uniform depth representation in regions with subtle variations, hindering the recovery of detailed information. Second, densely distributed random noise reduces the accuracy of estimating the global geometric structure of the scene. To address these challenges, we propose a novel framework, termed geometry-decoupled network (GDNet), for compressed depth map super-resolution that decouples the high-quality depth map reconstruction process by handling global and detailed geometric features separately. To be specific, we propose the fine geometry detail encoder (FGDE), which is designed to aggregate fine geometry details in high-resolution low-level image features while simultaneously enriching them with complementary information from low-resolution context-level image features. In addition, we develop the global geometry encoder (GGE) that aims at suppressing noise and extracting global geometric information effectively via constructing compact feature representation in a low-rank space. We conduct experiments on multiple benchmark datasets, demonstrating that our GDNet significantly outperforms current methods in terms of geometric consistency and detail recovery. In the ECCV 2024 AIM Compressed Depth Upsampling Challenge, our solution won the 1st place award. Our codes will be available.
* The 1st solution for the ECCV 2024 AIM Compressed Depth Upsampling
Challenge
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Sep 24, 2024
Abstract:The increasing demand for augmented reality (AR) and virtual reality (VR) applications highlights the need for efficient depth information processing. Depth maps, essential for rendering realistic scenes and supporting advanced functionalities, are typically large and challenging to stream efficiently due to their size. This challenge introduces a focus on developing innovative depth upsampling techniques to reconstruct high-quality depth maps from compressed data. These techniques are crucial for overcoming the limitations posed by depth compression, which often degrades quality, loses scene details and introduces artifacts. By enhancing depth upsampling methods, this challenge aims to improve the efficiency and quality of depth map reconstruction. Our goal is to advance the state-of-the-art in depth processing technologies, thereby enhancing the overall user experience in AR and VR applications.
* ECCV 2024 - Advances in Image Manipulation (AIM)
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