This report reviews the results of the GT-Rain challenge on single image deraining at the UG2+ workshop at CVPR 2023. The aim of this competition is to study the rainy weather phenomenon in real world scenarios, provide a novel real world rainy image dataset, and to spark innovative ideas that will further the development of single image deraining methods on real images. Submissions were trained on the GT-Rain dataset and evaluated on an extension of the dataset consisting of 15 additional scenes. Scenes in GT-Rain are comprised of real rainy image and ground truth image captured moments after the rain had stopped. 275 participants were registered in the challenge and 55 competed in the final testing phase.
In this work, we investigate the potential of large language models (LLMs) based agents to automate data science tasks, with the goal of comprehending task requirements, then building and training the best-fit machine learning models. Despite their widespread success, existing LLM agents are hindered by generating unreasonable experiment plans within this scenario. To this end, we present DS-Agent, a novel automatic framework that harnesses LLM agent and case-based reasoning (CBR). In the development stage, DS-Agent follows the CBR framework to structure an automatic iteration pipeline, which can flexibly capitalize on the expert knowledge from Kaggle, and facilitate consistent performance improvement through the feedback mechanism. Moreover, DS-Agent implements a low-resource deployment stage with a simplified CBR paradigm to adapt past successful solutions from the development stage for direct code generation, significantly reducing the demand on foundational capabilities of LLMs. Empirically, DS-Agent with GPT-4 achieves an unprecedented 100% success rate in the development stage, while attaining 36% improvement on average one pass rate across alternative LLMs in the deployment stage. In both stages, DS-Agent achieves the best rank in performance, costing \$1.60 and \$0.13 per run with GPT-4, respectively. Our code is open-sourced at https://github.com/guosyjlu/DS-Agent.
Event-based moving object detection is a challenging task, where static background and moving object are mixed together. Typically, existing methods mainly align the background events to the same spatial coordinate system via motion compensation to distinguish the moving object. However, they neglect the potential spatial tailing effect of moving object events caused by excessive motion, which may affect the structure integrity of the extracted moving object. We discover that the moving object has a complete columnar structure in the point cloud composed of motion-compensated events along the timestamp. Motivated by this, we propose a novel joint spatio-temporal reasoning method for event-based moving object detection. Specifically, we first compensate the motion of background events using inertial measurement unit. In spatial reasoning stage, we project the compensated events into the same image coordinate, discretize the timestamp of events to obtain a time image that can reflect the motion confidence, and further segment the moving object through adaptive threshold on the time image. In temporal reasoning stage, we construct the events into a point cloud along timestamp, and use RANSAC algorithm to extract the columnar shape in the cloud for peeling off the background. Finally, we fuse the results from the two reasoning stages to extract the final moving object region. This joint spatio-temporal reasoning framework can effectively detect the moving object from motion confidence and geometric structure. Moreover, we conduct extensive experiments on various datasets to verify that the proposed method can improve the moving object detection accuracy by 13\%.
Single RGB or LiDAR is the mainstream sensor for the challenging scene flow, which relies heavily on visual features to match motion features. Compared with single modality, existing methods adopt a fusion strategy to directly fuse the cross-modal complementary knowledge in motion space. However, these direct fusion methods may suffer the modality gap due to the visual intrinsic heterogeneous nature between RGB and LiDAR, thus deteriorating motion features. We discover that event has the homogeneous nature with RGB and LiDAR in both visual and motion spaces. In this work, we bring the event as a bridge between RGB and LiDAR, and propose a novel hierarchical visual-motion fusion framework for scene flow, which explores a homogeneous space to fuse the cross-modal complementary knowledge for physical interpretation. In visual fusion, we discover that event has a complementarity (relative v.s. absolute) in luminance space with RGB for high dynamic imaging, and has a complementarity (local boundary v.s. global shape) in scene structure space with LiDAR for structure integrity. In motion fusion, we figure out that RGB, event and LiDAR are complementary (spatial-dense, temporal-dense v.s. spatiotemporal-sparse) to each other in correlation space, which motivates us to fuse their motion correlations for motion continuity. The proposed hierarchical fusion can explicitly fuse the multimodal knowledge to progressively improve scene flow from visual space to motion space. Extensive experiments have been performed to verify the superiority of the proposed method.
Retrieval-augmented generation (RAG) is a powerful technique to facilitate language model with proprietary and private data, where data privacy is a pivotal concern. Whereas extensive research has demonstrated the privacy risks of large language models (LLMs), the RAG technique could potentially reshape the inherent behaviors of LLM generation, posing new privacy issues that are currently under-explored. In this work, we conduct extensive empirical studies with novel attack methods, which demonstrate the vulnerability of RAG systems on leaking the private retrieval database. Despite the new risk brought by RAG on the retrieval data, we further reveal that RAG can mitigate the leakage of the LLMs' training data. Overall, we provide new insights in this paper for privacy protection of retrieval-augmented LLMs, which benefit both LLMs and RAG systems builders. Our code is available at https://github.com/phycholosogy/RAG-privacy.
Graph neural networks (GNNs) have exhibited remarkable performance under the assumption that test data comes from the same distribution of training data. However, in real-world scenarios, this assumption may not always be valid. Consequently, there is a growing focus on exploring the Out-of-Distribution (OOD) problem in the context of graphs. Most existing efforts have primarily concentrated on improving graph OOD generalization from two \textbf{model-agnostic} perspectives: data-driven methods and strategy-based learning. However, there has been limited attention dedicated to investigating the impact of well-known \textbf{GNN model architectures} on graph OOD generalization, which is orthogonal to existing research. In this work, we provide the first comprehensive investigation of OOD generalization on graphs from an architecture perspective, by examining the common building blocks of modern GNNs. Through extensive experiments, we reveal that both the graph self-attention mechanism and the decoupled architecture contribute positively to graph OOD generalization. In contrast, we observe that the linear classification layer tends to compromise graph OOD generalization capability. Furthermore, we provide in-depth theoretical insights and discussions to underpin these discoveries. These insights have empowered us to develop a novel GNN backbone model, DGAT, designed to harness the robust properties of both graph self-attention mechanism and the decoupled architecture. Extensive experimental results demonstrate the effectiveness of our model under graph OOD, exhibiting substantial and consistent enhancements across various training strategies.
Existing Large Language Models (LLM) can invoke a variety of tools and APIs to complete complex tasks. The computer, as the most powerful and universal tool, could potentially be controlled directly by a trained LLM agent. Powered by the computer, we can hopefully build a more generalized agent to assist humans in various daily digital works. In this paper, we construct an environment for a Vision Language Model (VLM) agent to interact with a real computer screen. Within this environment, the agent can observe screenshots and manipulate the Graphics User Interface (GUI) by outputting mouse and keyboard actions. We also design an automated control pipeline that includes planning, acting, and reflecting phases, guiding the agent to continuously interact with the environment and complete multi-step tasks. Additionally, we construct the ScreenAgent Dataset, which collects screenshots and action sequences when completing a variety of daily computer tasks. Finally, we trained a model, ScreenAgent, which achieved computer control capabilities comparable to GPT-4V and demonstrated more precise UI positioning capabilities. Our attempts could inspire further research on building a generalist LLM agent. The code is available at \url{https://github.com/niuzaisheng/ScreenAgent}.
Applying diffusion models in reinforcement learning for long-term planning has gained much attention recently. Several diffusion-based methods have successfully leveraged the modeling capabilities of diffusion for arbitrary distributions. These methods generate subsequent trajectories for planning and have demonstrated significant improvement. However, these methods are limited by their plain base distributions and their overlooking of the diversity of samples, in which different states have different returns. They simply leverage diffusion to learn the distribution of offline dataset, generate the trajectories whose states share the same distribution with the offline dataset. As a result, the probability of these models reaching the high-return states is largely dependent on the dataset distribution. Even equipped with the guidance model, the performance is still suppressed. To address these limitations, in this paper, we propose a novel method called CDiffuser, which devises a return contrast mechanism to pull the states in generated trajectories towards high-return states while pushing them away from low-return states to improve the base distribution. Experiments on 14 commonly used D4RL benchmarks demonstrate the effectiveness of our proposed method.