Depth completion is a vital task for autonomous driving, as it involves reconstructing the precise 3D geometry of a scene from sparse and noisy depth measurements. However, most existing methods either rely only on 2D depth representations or directly incorporate raw 3D point clouds for compensation, which are still insufficient to capture the fine-grained 3D geometry of the scene. To address this challenge, we introduce Tri-Perspective view Decomposition (TPVD), a novel framework that can explicitly model 3D geometry. In particular, (1) TPVD ingeniously decomposes the original point cloud into three 2D views, one of which corresponds to the sparse depth input. (2) We design TPV Fusion to update the 2D TPV features through recurrent 2D-3D-2D aggregation, where a Distance-Aware Spherical Convolution (DASC) is applied. (3) By adaptively choosing TPV affinitive neighbors, the newly proposed Geometric Spatial Propagation Network (GSPN) further improves the geometric consistency. As a result, our TPVD outperforms existing methods on KITTI, NYUv2, and SUN RGBD. Furthermore, we build a novel depth completion dataset named TOFDC, which is acquired by the time-of-flight (TOF) sensor and the color camera on smartphones. Project page: https://yanzq95.github.io/projectpage/TOFDC/index.html
Multi-modal fusion is vital to the success of super-resolution of depth maps. However, commonly used fusion strategies, such as addition and concatenation, fall short of effectively bridging the modal gap. As a result, guided image filtering methods have been introduced to mitigate this issue. Nevertheless, it is observed that their filter kernels usually encounter significant texture interference and edge inaccuracy. To tackle these two challenges, we introduce a Scene Prior Filtering network, SPFNet, which utilizes the priors surface normal and semantic map from large-scale models. Specifically, we design an All-in-one Prior Propagation that computes the similarity between multi-modal scene priors, i.e., RGB, normal, semantic, and depth, to reduce the texture interference. In addition, we present a One-to-one Prior Embedding that continuously embeds each single-modal prior into depth using Mutual Guided Filtering, further alleviating the texture interference while enhancing edges. Our SPFNet has been extensively evaluated on both real and synthetic datasets, achieving state-of-the-art performance.
Depth super-resolution (DSR) aims to restore high-resolution (HR) depth from low-resolution (LR) one, where RGB image is often used to promote this task. Recent image guided DSR approaches mainly focus on spatial domain to rebuild depth structure. However, since the structure of LR depth is usually blurry, only considering spatial domain is not very sufficient to acquire satisfactory results. In this paper, we propose structure guided network (SGNet), a method that pays more attention to gradient and frequency domains, both of which have the inherent ability to capture high-frequency structure. Specifically, we first introduce the gradient calibration module (GCM), which employs the accurate gradient prior of RGB to sharpen the LR depth structure. Then we present the Frequency Awareness Module (FAM) that recursively conducts multiple spectrum differencing blocks (SDB), each of which propagates the precise high-frequency components of RGB into the LR depth. Extensive experimental results on both real and synthetic datasets demonstrate the superiority of our SGNet, reaching the state-of-the-art. Codes and pre-trained models are available at https://github.com/yanzq95/SGNet.
Depth completion aims to recover dense depth maps from sparse ones, where color images are often used to facilitate this task. Recent depth methods primarily focus on image guided learning frameworks. However, blurry guidance in the image and unclear structure in the depth still impede their performance. To tackle these challenges, we explore an efficient repetitive design in our image guided network to gradually and sufficiently recover depth values. Specifically, the efficient repetition is embodied in both the image guidance branch and depth generation branch. In the former branch, we design a dense repetitive hourglass network to extract discriminative image features of complex environments, which can provide powerful contextual instruction for depth prediction. In the latter branch, we introduce a repetitive guidance module based on dynamic convolution, in which an efficient convolution factorization is proposed to reduce the complexity while modeling high-frequency structures progressively. Extensive experiments indicate that our approach achieves superior or competitive results on KITTI, VKITTI, NYUv2, 3D60, and Matterport3D datasets.
Neural Radiance Fields (NeRF) have shown promise in generating realistic novel views from sparse scene images. However, existing NeRF approaches often encounter challenges due to the lack of explicit 3D supervision and imprecise camera poses, resulting in suboptimal outcomes. To tackle these issues, we propose AltNeRF -- a novel framework designed to create resilient NeRF representations using self-supervised monocular depth estimation (SMDE) from monocular videos, without relying on known camera poses. SMDE in AltNeRF masterfully learns depth and pose priors to regulate NeRF training. The depth prior enriches NeRF's capacity for precise scene geometry depiction, while the pose prior provides a robust starting point for subsequent pose refinement. Moreover, we introduce an alternating algorithm that harmoniously melds NeRF outputs into SMDE through a consistence-driven mechanism, thus enhancing the integrity of depth priors. This alternation empowers AltNeRF to progressively refine NeRF representations, yielding the synthesis of realistic novel views. Additionally, we curate a distinctive dataset comprising indoor videos captured via mobile devices. Extensive experiments showcase the compelling capabilities of AltNeRF in generating high-fidelity and robust novel views that closely resemble reality.
Depth completion is the task of recovering dense depth maps from sparse ones, usually with the help of color images. Existing image-guided methods perform well on daytime depth perception self-driving benchmarks, but struggle in nighttime scenarios with poor visibility and complex illumination. To address these challenges, we propose a simple yet effective framework called LDCNet. Our key idea is to use Recurrent Inter-Convolution Differencing (RICD) and Illumination-Affinitive Intra-Convolution Differencing (IAICD) to enhance the nighttime color images and reduce the negative effects of the varying illumination, respectively. RICD explicitly estimates global illumination by differencing two convolutions with different kernels, treating the small-kernel-convolution feature as the center of the large-kernel-convolution feature in a new perspective. IAICD softly alleviates local relative light intensity by differencing a single convolution, where the center is dynamically aggregated based on neighboring pixels and the estimated illumination map in RICD. On both nighttime depth completion and depth estimation tasks, extensive experiments demonstrate the effectiveness of our LDCNet, reaching the state of the art.
Reconstructing category-specific objects from a single image is a challenging task that requires inferring the geometry and appearance of an object from a limited viewpoint. Existing methods typically rely on local feature retrieval based on re-projection with known camera intrinsic, which are slow and prone to distortion at viewpoints distant from the input image. In this paper, we present Variable Radiance Field (VRF), a novel framework that can efficiently reconstruct category-specific objects from a single image without known camera parameters. Our key contributions are: (1) We parameterize the geometry and appearance of the object using a multi-scale global feature extractor, which avoids frequent point-wise feature retrieval and camera dependency. We also propose a contrastive learning-based pretraining strategy to improve the feature extractor. (2) We reduce the geometric complexity of the object by learning a category template, and use hypernetworks to generate a small neural radiance field for fast and instance-specific rendering. (3) We align each training instance to the template space using a learned similarity transformation, which enables semantic-consistent learning across different objects. We evaluate our method on the CO3D dataset and show that it outperforms existing methods in terms of quality and speed. We also demonstrate its applicability to shape interpolation and object placement tasks.
Unsupervised depth completion aims to recover dense depth from the sparse one without using the ground-truth annotation. Although depth measurement obtained from LiDAR is usually sparse, it contains valid and real distance information, i.e., scale-consistent absolute depth values. Meanwhile, scale-agnostic counterparts seek to estimate relative depth and have achieved impressive performance. To leverage both the inherent characteristics, we thus suggest to model scale-consistent depth upon unsupervised scale-agnostic frameworks. Specifically, we propose the decomposed scale-consistent learning (DSCL) strategy, which disintegrates the absolute depth into relative depth prediction and global scale estimation, contributing to individual learning benefits. But unfortunately, most existing unsupervised scale-agnostic frameworks heavily suffer from depth holes due to the extremely sparse depth input and weak supervised signal. To tackle this issue, we introduce the global depth guidance (GDG) module, which attentively propagates dense depth reference into the sparse target via novel dense-to-sparse attention. Extensive experiments show the superiority of our method on outdoor KITTI benchmark, ranking 1st and outperforming the best KBNet more than 12% in RMSE. In addition, our approach achieves state-of-the-art performance on indoor NYUv2 dataset.