Recent advancements in reinforcement learning (RL) have led to remarkable achievements in robot locomotion capabilities. However, the complexity and ``black-box'' nature of neural network-based RL policies hinder their interpretability and broader acceptance, particularly in applications demanding high levels of safety and reliability. This paper introduces a novel approach to distill neural RL policies into more interpretable forms using Gradient Boosting Machines (GBMs), Explainable Boosting Machines (EBMs) and Symbolic Regression. By leveraging the inherent interpretability of generalized additive models, decision trees, and analytical expressions, we transform opaque neural network policies into more transparent ``glass-box'' models. We train expert neural network policies using RL and subsequently distill them into (i) GBMs, (ii) EBMs, and (iii) symbolic policies. To address the inherent distribution shift challenge of behavioral cloning, we propose to use the Dataset Aggregation (DAgger) algorithm with a curriculum of episode-dependent alternation of actions between expert and distilled policies, to enable efficient distillation of feedback control policies. We evaluate our approach on various robot locomotion gaits -- walking, trotting, bounding, and pacing -- and study the importance of different observations in joint actions for distilled policies using various methods. We train neural expert policies for 205 hours of simulated experience and distill interpretable policies with only 10 minutes of simulated interaction for each gait using the proposed method.
We present a modular framework designed to enable a robot hand-arm system to learn how to catch flying objects, a task that requires fast, reactive, and accurately-timed robot motions. Our framework consists of five core modules: (i) an object state estimator that learns object trajectory prediction, (ii) a catching pose quality network that learns to score and rank object poses for catching, (iii) a reaching control policy trained to move the robot hand to pre-catch poses, (iv) a grasping control policy trained to perform soft catching motions for safe and robust grasping, and (v) a gating network trained to synthesize the actions given by the reaching and grasping policy. The former two modules are trained via supervised learning and the latter three use deep reinforcement learning in a simulated environment. We conduct extensive evaluations of our framework in simulation for each module and the integrated system, to demonstrate high success rates of in-flight catching and robustness to perturbations and sensory noise. Whilst only simple cylindrical and spherical objects are used for training, the integrated system shows successful generalization to a variety of household objects that are not used in training.
Robots operating in human-centric environments require the integration of visual grounding and grasping capabilities to effectively manipulate objects based on user instructions. This work focuses on the task of referring grasp synthesis, which predicts a grasp pose for an object referred through natural language in cluttered scenes. Existing approaches often employ multi-stage pipelines that first segment the referred object and then propose a suitable grasp, and are evaluated in private datasets or simulators that do not capture the complexity of natural indoor scenes. To address these limitations, we develop a challenging benchmark based on cluttered indoor scenes from OCID dataset, for which we generate referring expressions and connect them with 4-DoF grasp poses. Further, we propose a novel end-to-end model (CROG) that leverages the visual grounding capabilities of CLIP to learn grasp synthesis directly from image-text pairs. Our results show that vanilla integration of CLIP with pretrained models transfers poorly in our challenging benchmark, while CROG achieves significant improvements both in terms of grounding and grasping. Extensive robot experiments in both simulation and hardware demonstrate the effectiveness of our approach in challenging interactive object grasping scenarios that include clutter.
Current reinforcement learning algorithms struggle in sparse and complex environments, most notably in long-horizon manipulation tasks entailing a plethora of different sequences. In this work, we propose the Intrinsically Guided Exploration from Large Language Models (IGE-LLMs) framework. By leveraging LLMs as an assistive intrinsic reward, IGE-LLMs guides the exploratory process in reinforcement learning to address intricate long-horizon with sparse rewards robotic manipulation tasks. We evaluate our framework and related intrinsic learning methods in an environment challenged with exploration, and a complex robotic manipulation task challenged by both exploration and long-horizons. Results show IGE-LLMs (i) exhibit notably higher performance over related intrinsic methods and the direct use of LLMs in decision-making, (ii) can be combined and complement existing learning methods highlighting its modularity, (iii) are fairly insensitive to different intrinsic scaling parameters, and (iv) maintain robustness against increased levels of uncertainty and horizons.
Understanding trajectory diversity is a fundamental aspect of addressing practical traffic tasks. However, capturing the diversity of trajectories presents challenges, particularly with traditional machine learning and recurrent neural networks due to the requirement of large-scale parameters. The emerging Transformer technology, renowned for its parallel computation capabilities enabling the utilization of models with hundreds of millions of parameters, offers a promising solution. In this study, we apply the Transformer architecture to traffic tasks, aiming to learn the diversity of trajectories within vehicle populations. We analyze the Transformer's attention mechanism and its adaptability to the goals of traffic tasks, and subsequently, design specific pre-training tasks. To achieve this, we create a data structure tailored to the attention mechanism and introduce a set of noises that correspond to spatio-temporal demands, which are incorporated into the structured data during the pre-training process. The designed pre-training model demonstrates excellent performance in capturing the spatial distribution of the vehicle population, with no instances of vehicle overlap and an RMSE of 0.6059 when compared to the ground truth values. In the context of time series prediction, approximately 95% of the predicted trajectories' speeds closely align with the true speeds, within a deviation of 7.5144m/s. Furthermore, in the stability test, the model exhibits robustness by continuously predicting a time series ten times longer than the input sequence, delivering smooth trajectories and showcasing diverse driving behaviors. The pre-trained model also provides a good basis for downstream fine-tuning tasks. The number of parameters of our model is over 50 million.
This paper proposes a lidar place recognition approach, called P-GAT, to increase the receptive field between point clouds captured over time. Instead of comparing pairs of point clouds, we compare the similarity between sets of point clouds to use the maximum spatial and temporal information between neighbour clouds utilising the concept of pose-graph SLAM. Leveraging intra- and inter-attention and graph neural network, P-GAT relates point clouds captured in nearby locations in Euclidean space and their embeddings in feature space. Experimental results on the large-scale publically available datasets demonstrate the effectiveness of our approach in recognising scenes lacking distinct features and when training and testing environments have different distributions (domain adaptation). Further, an exhaustive comparison with the state-of-the-art shows improvements in performance gains. Code will be available upon acceptance.
Humans can produce complex whole-body motions when interacting with their surroundings, by planning, executing and combining individual limb movements. We investigated this fundamental aspect of motor control in the setting of autonomous robotic operations. We approach this problem by hierarchical generative modelling equipped with multi-level planning-for autonomous task completion-that mimics the deep temporal architecture of human motor control. Here, temporal depth refers to the nested time scales at which successive levels of a forward or generative model unfold, for example, delivering an object requires a global plan to contextualise the fast coordination of multiple local movements of limbs. This separation of temporal scales also motivates robotics and control. Specifically, to achieve versatile sensorimotor control, it is advantageous to hierarchically structure the planning and low-level motor control of individual limbs. We use numerical and physical simulation to conduct experiments and to establish the efficacy of this formulation. Using a hierarchical generative model, we show how a humanoid robot can autonomously complete a complex task that necessitates a holistic use of locomotion, manipulation, and grasping. Specifically, we demonstrate the ability of a humanoid robot that can retrieve and transport a box, open and walk through a door to reach the destination, approach and kick a football, while showing robust performance in presence of body damage and ground irregularities. Our findings demonstrated the effectiveness of using human-inspired motor control algorithms, and our method provides a viable hierarchical architecture for the autonomous completion of challenging goal-directed tasks.
This short paper outlines two recent works on multi-contact teleoperation and the development of the SEIKO (Sequential Equilibrium Inverse Kinematic Optimization) framework. SEIKO adapts commands from the operator in real-time and ensures that the reference configuration sent to the underlying controller is feasible. Additionally, an admittance scheme is used to implement physical interaction, which is then combined with the operator's command and retargeted. SEIKO has been applied in simulations on various robots, including humanoid and quadruped robots designed for loco-manipulation. Furthermore, SEIKO has been tested on real hardware for bimanual heavy object carrying tasks.
Traditional approaches for learning on categorical data underexploit the dependencies between columns (\aka fields) in a dataset because they rely on the embedding of data points driven alone by the classification/regression loss. In contrast, we propose a novel method for learning on categorical data with the goal of exploiting dependencies between fields. Instead of modelling statistics of features globally (i.e., by the covariance matrix of features), we learn a global field dependency matrix that captures dependencies between fields and then we refine the global field dependency matrix at the instance-wise level with different weights (so-called local dependency modelling) w.r.t. each field to improve the modelling of the field dependencies. Our algorithm exploits the meta-learning paradigm, i.e., the dependency matrices are refined in the inner loop of the meta-learning algorithm without the use of labels, whereas the outer loop intertwines the updates of the embedding matrix (the matrix performing projection) and global dependency matrix in a supervised fashion (with the use of labels). Our method is simple yet it outperforms several state-of-the-art methods on six popular dataset benchmarks. Detailed ablation studies provide additional insights into our method.
This work develops a data-efficient learning from demonstration framework which exploits the use of rich tactile sensing and achieves fine dexterous bimanual manipulation. Specifically, we formulated a convolutional autoencoder network that can effectively extract and encode high-dimensional tactile information. Further, we developed a behaviour cloning network that can learn human-like sensorimotor skills demonstrated directly on the robot hardware in the task space by fusing both proprioceptive and tactile feedback. Our comparison study with the baseline method revealed the effectiveness of the contact information, which enabled successful extraction and replication of the demonstrated motor skills. Extensive experiments on real dual-arm robots demonstrated the robustness and effectiveness of the fine pinch grasp policy directly learned from one-shot demonstration, including grasping of the same object with different initial poses, generalizing to ten unseen new objects, robust and firm grasping against external pushes, as well as contact-aware and reactive re-grasping in case of dropping objects under very large perturbations. Moreover, the saliency map method is employed to describe the weight distribution across various modalities during pinch grasping. The video is available online at: \href{https://youtu.be/4Pg29bUBKqs}{https://youtu.be/4Pg29bUBKqs}.