Victor
Abstract:Open-vocabulary audio-visual event localization (OV-AVEL) jointly models audio-visual cues to recognize and temporally localize events, including categories unseen during training. Existing methods primarily learn joint audio-visual representations in Euclidean space, but still face two significant challenges. First, the lack of supervision signals for unseen categories makes it difficult to maintain audio-visual consistency across multiple temporal scales. Second, the lack of hierarchical constraints between segment- and video-level semantics prevents the model from establishing semantic consistency across different levels. To address these challenges, we propose a hierarchical semantic constrained heterogeneous graph (HSCHG) for audio-visual event localization framework. We first construct a heterogeneous hierarchical graph in Euclidean space, which includes audio and visual segment nodes and their corresponding video-level nodes. We use multi-directional temporal edges to capture complete temporal information within each modality. Simultaneously, we employ a dual-threshold filtering gated fusion strategy, introducing cross-modal information only when the alignment confidence is high. Furthermore, we introduce bidirectional semantic constraints between segment- and video-level representations to achieve semantic consistency across different levels. Based on this, we map the multi-level audio-visual representations and text prototypes uniformly into hyperbolic space. We use a hierarchical entailment regularization loss to characterize the hierarchical relationships between videos and segments. Extensive experimental results show that our method outperforms existing methods on the OV-AVEL benchmark. Ablation studies further validate the effectiveness of our method.
Abstract:Code secrets are sensitive assets for software developers, and their leakage poses significant cybersecurity risks. While the rapid development of AI code assistants powered by Code Large Language Models (CLLMs), CLLMs are shown to inadvertently leak such secrets due to a notorious memorization phenomenon. This study first reveals that Byte-Pair Encoding (BPE) tokenization leads to unexpected behavior of secret memorization, which we term as \textit{gibberish bias}. Specifically, we identified that some secrets are among the easiest for CLLMs to memorize. These secrets yield high character-level entropy, but low token-level entropy. Then, this paper supports the biased claim with numerical data. We identified that the roots of the bias are the token distribution shift between the CLLM training data and the secret data. We further discuss how gibberish bias manifests under the ``larger vocabulary'' trend. To conclude the paper, we discuss potential mitigation strategies and the broader implications on current tokenizer design.
Abstract:Coworking AI agents operating within local file systems are rapidly emerging as a paradigm in human-AI interaction; however, effective personalization remains limited by severe data constraints, as strict privacy barriers and the difficulty of jointly collecting multimodal real-world traces prevent scalable training and evaluation, and existing methods remain interaction-centric while overlooking dense behavioral traces in file-system operations; to address this gap, we propose FileGram, a comprehensive framework that grounds agent memory and personalization in file-system behavioral traces, comprising three core components: (1) FileGramEngine, a scalable persona-driven data engine that simulates realistic workflows and generates fine-grained multimodal action sequences at scale; (2) FileGramBench, a diagnostic benchmark grounded in file-system behavioral traces for evaluating memory systems on profile reconstruction, trace disentanglement, persona drift detection, and multimodal grounding; and (3) FileGramOS, a bottom-up memory architecture that builds user profiles directly from atomic actions and content deltas rather than dialogue summaries, encoding these traces into procedural, semantic, and episodic channels with query-time abstraction; extensive experiments show that FileGramBench remains challenging for state-of-the-art memory systems and that FileGramEngine and FileGramOS are effective, and by open-sourcing the framework, we hope to support future research on personalized memory-centric file-system agents.
Abstract:We present HippoCamp, a new benchmark designed to evaluate agents' capabilities on multimodal file management. Unlike existing agent benchmarks that focus on tasks like web interaction, tool use, or software automation in generic settings, HippoCamp evaluates agents in user-centric environments to model individual user profiles and search massive personal files for context-aware reasoning. Our benchmark instantiates device-scale file systems over real-world profiles spanning diverse modalities, comprising 42.4 GB of data across over 2K real-world files. Building upon the raw files, we construct 581 QA pairs to assess agents' capabilities in search, evidence perception, and multi-step reasoning. To facilitate fine-grained analysis, we provide 46.1K densely annotated structured trajectories for step-wise failure diagnosis. We evaluate a wide range of state-of-the-art multimodal large language models (MLLMs) and agentic methods on HippoCamp. Our comprehensive experiments reveal a significant performance gap: even the most advanced commercial models achieve only 48.3% accuracy in user profiling, struggling particularly with long-horizon retrieval and cross-modal reasoning within dense personal file systems. Furthermore, our step-wise failure diagnosis identifies multimodal perception and evidence grounding as the primary bottlenecks. Ultimately, HippoCamp exposes the critical limitations of current agents in realistic, user-centric environments and provides a robust foundation for developing next-generation personal AI assistants.
Abstract:Panoramic imagery provides holistic 360° visual coverage for perception in quadruped robots. However, existing occupancy prediction methods are mainly designed for wheeled autonomous driving and rely heavily on RGB cues, limiting their robustness in complex environments. To bridge this gap, (1) we present PanoMMOcc, the first real-world panoramic multimodal occupancy dataset for quadruped robots, featuring four sensing modalities across diverse scenes. (2) We propose a panoramic multimodal occupancy perception framework, VoxelHound, tailored for legged mobility and spherical imaging. Specifically, we design (i) a Vertical Jitter Compensation (VJC) module to mitigate severe viewpoint perturbations caused by body pitch and roll during mobility, enabling more consistent spatial reasoning, and (ii) an effective Multimodal Information Prompt Fusion (MIPF) module that jointly leverages panoramic visual cues and auxiliary modalities to enhance volumetric occupancy prediction. (3) We establish a benchmark based on PanoMMOcc and provide detailed data analysis to enable systematic evaluation of perception methods under challenging embodied scenarios. Extensive experiments demonstrate that VoxelHound achieves state-of-the-art performance on PanoMMOcc (+4.16%} in mIoU). The dataset and code will be publicly released to facilitate future research on panoramic multimodal 3D perception for embodied robotic systems at https://github.com/SXDR/PanoMMOcc, along with the calibration tools released at https://github.com/losehu/CameraLiDAR-Calib.
Abstract:Omnidirectional images are increasingly used in robotics and vision due to their wide field of view. However, extending 3D Gaussian Splatting (3DGS) to panoramic camera models remains challenging, as existing formulations are designed for perspective projections and naive adaptations often introduce distortion and geometric inconsistencies. We present Spherical-GOF, an omnidirectional Gaussian rendering framework built upon Gaussian Opacity Fields (GOF). Unlike projection-based rasterization, Spherical-GOF performs GOF ray sampling directly on the unit sphere in spherical ray space, enabling consistent ray-Gaussian interactions for panoramic rendering. To make the spherical ray casting efficient and robust, we derive a conservative spherical bounding rule for fast ray-Gaussian culling and introduce a spherical filtering scheme that adapts Gaussian footprints to distortion-varying panoramic pixel sampling. Extensive experiments on standard panoramic benchmarks (OmniBlender and OmniPhotos) demonstrate competitive photometric quality and substantially improved geometric consistency. Compared with the strongest baseline, Spherical-GOF reduces depth reprojection error by 57% and improves cycle inlier ratio by 21%. Qualitative results show cleaner depth and more coherent normal maps, with strong robustness to global panorama rotations. We further validate generalization on OmniRob, a real-world robotic omnidirectional dataset introduced in this work, featuring UAV and quadruped platforms. The source code and the OmniRob dataset will be released at https://github.com/1170632760/Spherical-GOF.
Abstract:Reinforcement Learning (RL) has empowered Large Language Models (LLMs) with strong reasoning capabilities, but vanilla RL mainly focuses on generation capability improvement by training with only first-order rollout (generating multiple responses for a question), and we argue that this approach fails to fully exploit the potential of training data because of the neglect of critique capability training. To tackle this problem, we further introduce the concept of second-order rollout (generating multiple critiques for a response) and propose a unified framework for jointly training generation and critique capabilities. Extensive experiments across various models and datasets demonstrate that our approach can utilize training data more effectively than vanilla RL and achieve better performance under the same training data. Additionally, we uncover several insightful findings regarding second-order rollout and critique training, such as the importance of label balance in critique training and the noise problem of outcome-based rewards, which can be mitigated through sampling techniques. Our work offers a preliminary exploration of dynamic data augmentation and joint generation-critique training in RL, providing meaningful inspiration for the further advancement of RL training
Abstract:Fake Image Detection (FID), aiming at unified detection across four image forensic subdomains, is critical in real-world forensic scenarios. Compared with ensemble approaches, monolithic FID models are theoretically more promising, but to date, consistently yield inferior performance in practice. In this work, by discovering the ``heterogeneous phenomenon'', which is the intrinsic distinctness of artifacts across subdomains, we diagnose the cause of this underperformance for the first time: the collapse of the artifact feature space driven by such phenomenon. The core challenge for developing a practical monolithic FID model thus boils down to the ``unified-yet-discriminative" reconstruction of the artifact feature space. To address this paradoxical challenge, we hypothesize that high-level semantics can serve as a structural prior for the reconstruction, and further propose Semantic-Induced Constrained Adaptation (SICA), the first monolithic FID paradigm. Extensive experiments on our OpenMMSec dataset demonstrate that SICA outperforms 15 state-of-the-art methods and reconstructs the target unified-yet-discriminative artifact feature space in a near-orthogonal manner, thus firmly validating our hypothesis. The code and dataset are available at:https: //github.com/scu-zjz/SICA_OpenMMSec.
Abstract:Identifying user intent from mobile UI operation trajectories is critical for advancing UI understanding and enabling task automation agents. While Multimodal Large Language Models (MLLMs) excel at video understanding tasks, their real-time mobile deployment is constrained by heavy computational costs and inefficient redundant frame processing. To address these issues, we propose the FC-MIR framework: leveraging keyframe sampling and adaptive concatenation, it cuts visual redundancy to boost inference efficiency, while integrating state-of-the-art closed-source MLLMs or fine-tuned models (e.g., Qwen3-VL) for trajectory summarization and intent prediction. We further expand task scope to explore generating post-prediction operations and search suggestions, and introduce a fine-grained metric to evaluate the practical utility of summaries, predictions, and suggestions. For rigorous assessment, we construct a UI trajectory dataset covering scenarios from UI-Agents (Agent-I) and real user interactions (Person-I). Experimental results show our compression method retains performance at 50%-60% compression rates; both closed-source and fine-tuned MLLMs demonstrate strong intent summarization, supporting potential lightweight on-device deployment. However, MLLMs still struggle with useful and "surprising" suggestions, leaving room for improvement. Finally, we deploy the framework in a real-world setting, integrating UI perception and UI-Agent proxies to lay a foundation for future progress in this field.
Abstract:Visual grounding, localizing objects from natural language descriptions, represents a critical bridge between language and vision understanding. While multimodal large language models (MLLMs) achieve impressive scores on existing benchmarks, a fundamental question remains: can MLLMs truly ground language in vision with human-like sophistication, or are they merely pattern-matching on simplified datasets? Current benchmarks fail to capture real-world complexity where humans effortlessly navigate ambiguous references and recognize when grounding is impossible. To rigorously assess MLLMs' true capabilities, we introduce GroundingME, a benchmark that systematically challenges models across four critical dimensions: (1) Discriminative, distinguishing highly similar objects, (2) Spatial, understanding complex relational descriptions, (3) Limited, handling occlusions or tiny objects, and (4) Rejection, recognizing ungroundable queries. Through careful curation combining automated generation with human verification, we create 1,005 challenging examples mirroring real-world complexity. Evaluating 25 state-of-the-art MLLMs reveals a profound capability gap: the best model achieves only 45.1% accuracy, while most score 0% on rejection tasks, reflexively hallucinating objects rather than acknowledging their absence, raising critical safety concerns for deployment. We explore two strategies for improvements: (1) test-time scaling selects optimal response by thinking trajectory to improve complex grounding by up to 2.9%, and (2) data-mixture training teaches models to recognize ungroundable queries, boosting rejection accuracy from 0% to 27.9%. GroundingME thus serves as both a diagnostic tool revealing current limitations in MLLMs and a roadmap toward human-level visual grounding.