Abstract:Three-dimensional object detection in panoramic imagery is crucial for comprehensive scene understanding, yet accurately mapping 2D features to 3D remains a significant challenge. Prevailing methods often project 2D features onto discrete 3D grids, which break geometric continuity and limit representation efficiency. To overcome this limitation, this paper proposes PanoGSDet, a monocular panoramic 3D detection framework built upon continuous semantic 3D Gaussian representations. The proposed framework comprises a panoramic depth estimation component and a semantic Gaussian component. The panoramic depth estimation component extracts the equirectangular semantic and depth features from the monocular panorama input. The semantic Gaussian component includes a semantic Gaussian lifting module that projects spherical features into 3D semantic Gaussians, a semantic Gaussian optimization module that refines these semantic Gaussians, and a Gaussian guided prediction head that generates 3D bounding boxes from optimized Gaussian representations. Extensive experiments on the Structured3D dataset demonstrate that our method significantly outperforms existing methods.
Abstract:Dropout-based sparse-view 3D Gaussian Splatting (3DGS) methods alleviate overfitting by randomly suppressing Gaussian primitives during training. Existing methods mainly focus on designing increasingly sophisticated dropout strategies, while they overlook the resulting inconsistencies among different dropped Gaussian subsets. This oversight often leads to unstable reconstruction and suboptimal Gaussian representation learning.In this paper, we revisit dropout-based sparse-view 3DGS from a consistency regularization perspective and propose PairDropGS, a Paired Dropout-induced Consistency Regularization framework for sparse-view Gaussian splatting. Specifically, PairDropGS first constructs a pair of the dropped Gaussian subsets from a shared Gaussian field and designs a low-frequency consistency regularization to constrain their low-frequency rendered structures. This design encourages the shared Gaussian field to preserve stable scene layout and coarse geometry under different random dropouts, while avoiding excessive constraints on ambiguous high-frequency details. Moreover, we introduce a progressive consistency scheduling strategy to gradually strengthen the consistency regularization during training for stability and robustness of reconstruction. Extensive experiments on widely-used sparse-view benchmarks demonstrate that PairDropGS achieves superior training stability, significantly outperforms existing dropout-based 3DGS methods in reconstruction quality, while exhibiting the simplicity and plug-and-play nature for improving dropout-based optimization.
Abstract:Cross-modal knowledge distillation has emerged as an effective strategy for integrating point cloud and image features in 3D perception tasks. However, the modality heterogeneity, spatial misalignment, and the representation crisis of multiple modalities often limit the efficient of these cross-modal distillation methods. To address these limitations in existing approaches, we propose a hyperbolic constrained cross-modal distillation method for multimodal 3D object detection (HGC-Det). The proposed HGC-Det framework includes an image branch and a point cloud branch to extract semantic features from two different modalities. The point cloud branch comprises three core components: a 2D semantic-guided voxel optimization component (SGVO), a hyperbolic geometry constrained cross-modal feature transfer component (HFT), and a feature aggregation-based geometry optimization component (FAGO). Specifically, the SGVO component adaptively refines the spatial representation of the 3D branch by leveraging semantic cues from the image branch, thereby mitigating the issue of inadequate representation fusion. The HFT component exploits the intrinsic geometric properties of hyperbolic space to alleviate semantic loss during the fusion of high-dimensional image features and low-dimensional point cloud features. Finally, the FAGO compensates for potential spatial feature degradation introduced by the 2D semantic-guided voxel optimization component. Extensive experiments on indoor datasets (SUN RGB-D, ARKitScenes) and outdoor datasets (KITTI, nuScenes) demonstrate that our method achieves a better trade-off between detection accuracy and computational cost.
Abstract:Recent advances in extreme image compression have revealed that mapping pixel data into highly compact latent representations can significantly improve coding efficiency. However, most existing methods compress images into 2-D latent spaces via convolutional neural networks (CNNs) or Swin Transformers, which tend to retain substantial spatial redundancy, thereby limiting overall compression performance. In this paper, we propose a novel Mixed RWKV-Transformer (MRT) architecture that encodes images into more compact 1-D latent representations by synergistically integrating the complementary strengths of linear-attention-based RWKV and self-attention-based Transformer models. Specifically, MRT partitions each image into fixed-size windows, utilizing RWKV modules to capture global dependencies across windows and Transformer blocks to model local redundancies within each window. The hierarchical attention mechanism enables more efficient and compact representation learning in the 1-D domain. To further enhance compression efficiency, we introduce a dedicated RWKV Compression Model (RCM) tailored to the structure characteristics of the intermediate 1-D latent features in MRT. Extensive experiments on standard image compression benchmarks validate the effectiveness of our approach. The proposed MRT framework consistently achieves superior reconstruction quality at bitrates below 0.02 bits per pixel (bpp). Quantitative results based on the DISTS metric show that MRT significantly outperforms the state-of-the-art 2-D architecture GLC, achieving bitrate savings of 43.75%, 30.59% on the Kodak and CLIC2020 test datasets, respectively.
Abstract:Predicting spherical pixel depth from monocular $360^{\circ}$ indoor panoramas is critical for many vision applications. However, existing methods focus on pixel-level accuracy, causing oversmoothed room corners and noise sensitivity. In this paper, we propose a depth estimation framework based on room geometry constraints, which extracts room geometry information through layout prediction and integrates those information into the depth estimation process through background segmentation mechanism. At the model level, our framework comprises a shared feature encoder followed by task-specific decoders for layout estimation, depth estimation, and background segmentation. The shared encoder extracts multi-scale features, which are subsequently processed by individual decoders to generate initial predictions: a depth map, a room layout map, and a background segmentation map. Furthermore, our framework incorporates two strategies: a room geometry-based background depth resolving strategy and a background-segmentation-guided fusion mechanism. The proposed room-geometry-based background depth resolving strategy leverages the room layout and the depth decoder's output to generate the corresponding background depth map. Then, a background-segmentation-guided fusion strategy derives fusion weights for the background and coarse depth maps from the segmentation decoder's predictions. Extensive experimental results on the Stanford2D3D, Matterport3D and Structured3D datasets show that our proposed methods can achieve significantly superior performance than current open-source methods. Our code is available at https://github.com/emiyaning/RGCNet.
Abstract:Despite significant progress, existing research on Multimodal Large Language Models (MLLMs) mainly focuses on general visual understanding, overlooking the ability to integrate textual context associated with objects for a more context-aware multimodal understanding -- an ability we refer to as Region-level Context-aware Multimodal Understanding (RCMU). To address this limitation, we first formulate the RCMU task, which requires models to respond to user instructions by integrating both image content and textual information of regions or objects. To equip MLLMs with RCMU capabilities, we propose Region-level Context-aware Visual Instruction Tuning (RCVIT), which incorporates object information into the model input and enables the model to utilize bounding box coordinates to effectively associate objects' visual content with their textual information. To address the lack of datasets, we introduce the RCMU dataset, a large-scale visual instruction tuning dataset that covers multiple RCMU tasks. We also propose RC\&P-Bench, a comprehensive benchmark that can evaluate the performance of MLLMs in RCMU and multimodal personalized understanding tasks. Additionally, we propose a reference-free evaluation metric to perform a comprehensive and fine-grained evaluation of the region-level context-aware image descriptions. By performing RCVIT on Qwen2-VL models with the RCMU dataset, we developed RC-Qwen2-VL models. Experimental results indicate that RC-Qwen2-VL models not only achieve outstanding performance on multiple RCMU tasks but also demonstrate successful applications in multimodal RAG and personalized conversation. Our data, model and benchmark are available at https://github.com/hongliang-wei/RC-MLLM




Abstract:Recent advances in video generation techniques have given rise to an emerging paradigm of generative video coding, aiming to achieve semantically accurate reconstructions in Ultra-Low Bitrate (ULB) scenarios by leveraging strong generative priors. However, most existing methods are limited by domain specificity (e.g., facial or human videos) or an excessive dependence on high-level text guidance, which often fails to capture motion details and results in unrealistic reconstructions. To address these challenges, we propose a Trajectory-Guided Generative Video Coding framework (dubbed T-GVC). T-GVC employs a semantic-aware sparse motion sampling pipeline to effectively bridge low-level motion tracking with high-level semantic understanding by extracting pixel-wise motion as sparse trajectory points based on their semantic importance, not only significantly reducing the bitrate but also preserving critical temporal semantic information. In addition, by incorporating trajectory-aligned loss constraints into diffusion processes, we introduce a training-free latent space guidance mechanism to ensure physically plausible motion patterns without sacrificing the inherent capabilities of generative models. Experimental results demonstrate that our framework outperforms both traditional codecs and state-of-the-art end-to-end video compression methods under ULB conditions. Furthermore, additional experiments confirm that our approach achieves more precise motion control than existing text-guided methods, paving the way for a novel direction of generative video coding guided by geometric motion modeling.




Abstract:Audio-visual zero-shot learning (ZSL) has been extensively researched for its capability to classify video data from unseen classes during training. Nevertheless, current methodologies often struggle with background scene biases and inadequate motion detail. This paper proposes a novel dual-stream Multi-Timescale Motion-Decoupled Spiking Transformer (MDST++), which decouples contextual semantic information and sparse dynamic motion information. The recurrent joint learning unit is proposed to extract contextual semantic information and capture joint knowledge across various modalities to understand the environment of actions. By converting RGB images to events, our method captures motion information more accurately and mitigates background scene biases. Moreover, we introduce a discrepancy analysis block to model audio motion information. To enhance the robustness of SNNs in extracting temporal and motion cues, we dynamically adjust the threshold of Leaky Integrate-and-Fire neurons based on global motion and contextual semantic information. Our experiments validate the effectiveness of MDST++, demonstrating their consistent superiority over state-of-the-art methods on mainstream benchmarks. Additionally, incorporating motion and multi-timescale information significantly improves HM and ZSL accuracy by 26.2\% and 39.9\%.
Abstract:Transformer models have recently garnered significant attention in image restoration due to their ability to capture long-range pixel dependencies. However, long-range attention often results in computational overhead without practical necessity, as degradation and context are typically localized. Normalized average attention distance across various degradation datasets shows that middle-range attention is enough for image restoration. Building on this insight, we propose RouteWinFormer, a novel window-based Transformer that models middle-range context for image restoration. RouteWinFormer incorporates Route-Windows Attnetion Module, which dynamically selects relevant nearby windows based on regional similarity for attention aggregation, extending the receptive field to a mid-range size efficiently. In addition, we introduce Multi-Scale Structure Regularization during training, enabling the sub-scale of the U-shaped network to focus on structural information, while the original-scale learns degradation patterns based on generalized image structure priors. Extensive experiments demonstrate that RouteWinFormer outperforms state-of-the-art methods across 9 datasets in various image restoration tasks.
Abstract:Humanoid robots have attracted significant attention in recent years. Reinforcement Learning (RL) is one of the main ways to control the whole body of humanoid robots. RL enables agents to complete tasks by learning from environment interactions, guided by task rewards. However, existing RL methods rarely explicitly consider the impact of body stability on humanoid locomotion and manipulation. Achieving high performance in whole-body control remains a challenge for RL methods that rely solely on task rewards. In this paper, we propose a Foundation model-based method for humanoid Locomotion And Manipulation (FLAM for short). FLAM integrates a stabilizing reward function with a basic policy. The stabilizing reward function is designed to encourage the robot to learn stable postures, thereby accelerating the learning process and facilitating task completion. Specifically, the robot pose is first mapped to the 3D virtual human model. Then, the human pose is stabilized and reconstructed through a human motion reconstruction model. Finally, the pose before and after reconstruction is used to compute the stabilizing reward. By combining this stabilizing reward with the task reward, FLAM effectively guides policy learning. Experimental results on a humanoid robot benchmark demonstrate that FLAM outperforms state-of-the-art RL methods, highlighting its effectiveness in improving stability and overall performance.