Structure-guided image completion aims to inpaint a local region of an image according to an input guidance map from users. While such a task enables many practical applications for interactive editing, existing methods often struggle to hallucinate realistic object instances in complex natural scenes. Such a limitation is partially due to the lack of semantic-level constraints inside the hole region as well as the lack of a mechanism to enforce realistic object generation. In this work, we propose a learning paradigm that consists of semantic discriminators and object-level discriminators for improving the generation of complex semantics and objects. Specifically, the semantic discriminators leverage pretrained visual features to improve the realism of the generated visual concepts. Moreover, the object-level discriminators take aligned instances as inputs to enforce the realism of individual objects. Our proposed scheme significantly improves the generation quality and achieves state-of-the-art results on various tasks, including segmentation-guided completion, edge-guided manipulation and panoptically-guided manipulation on Places2 datasets. Furthermore, our trained model is flexible and can support multiple editing use cases, such as object insertion, replacement, removal and standard inpainting. In particular, our trained model combined with a novel automatic image completion pipeline achieves state-of-the-art results on the standard inpainting task.
Generic image inpainting aims to complete a corrupted image by borrowing surrounding information, which barely generates novel content. By contrast, multi-modal inpainting provides more flexible and useful controls on the inpainted content, \eg, a text prompt can be used to describe an object with richer attributes, and a mask can be used to constrain the shape of the inpainted object rather than being only considered as a missing area. We propose a new diffusion-based model named SmartBrush for completing a missing region with an object using both text and shape-guidance. While previous work such as DALLE-2 and Stable Diffusion can do text-guided inapinting they do not support shape guidance and tend to modify background texture surrounding the generated object. Our model incorporates both text and shape guidance with precision control. To preserve the background better, we propose a novel training and sampling strategy by augmenting the diffusion U-net with object-mask prediction. Lastly, we introduce a multi-task training strategy by jointly training inpainting with text-to-image generation to leverage more training data. We conduct extensive experiments showing that our model outperforms all baselines in terms of visual quality, mask controllability, and background preservation.
Generative adversarial networks (GANs) have made great success in image inpainting yet still have difficulties tackling large missing regions. In contrast, iterative algorithms, such as autoregressive and denoising diffusion models, have to be deployed with massive computing resources for decent effect. To overcome the respective limitations, we present a novel spatial diffusion model (SDM) that uses a few iterations to gradually deliver informative pixels to the entire image, largely enhancing the inference efficiency. Also, thanks to the proposed decoupled probabilistic modeling and spatial diffusion scheme, our method achieves high-quality large-hole completion. On multiple benchmarks, we achieve new state-of-the-art performance. Code is released at https://github.com/fenglinglwb/SDM.
Object compositing based on 2D images is a challenging problem since it typically involves multiple processing stages such as color harmonization, geometry correction and shadow generation to generate realistic results. Furthermore, annotating training data pairs for compositing requires substantial manual effort from professionals, and is hardly scalable. Thus, with the recent advances in generative models, in this work, we propose a self-supervised framework for object compositing by leveraging the power of conditional diffusion models. Our framework can hollistically address the object compositing task in a unified model, transforming the viewpoint, geometry, color and shadow of the generated object while requiring no manual labeling. To preserve the input object's characteristics, we introduce a content adaptor that helps to maintain categorical semantics and object appearance. A data augmentation method is further adopted to improve the fidelity of the generator. Our method outperforms relevant baselines in both realism and faithfulness of the synthesized result images in a user study on various real-world images.
We propose a new framework for conditional image synthesis from semantic layouts of any precision levels, ranging from pure text to a 2D semantic canvas with precise shapes. More specifically, the input layout consists of one or more semantic regions with free-form text descriptions and adjustable precision levels, which can be set based on the desired controllability. The framework naturally reduces to text-to-image (T2I) at the lowest level with no shape information, and it becomes segmentation-to-image (S2I) at the highest level. By supporting the levels in-between, our framework is flexible in assisting users of different drawing expertise and at different stages of their creative workflow. We introduce several novel techniques to address the challenges coming with this new setup, including a pipeline for collecting training data; a precision-encoded mask pyramid and a text feature map representation to jointly encode precision level, semantics, and composition information; and a multi-scale guided diffusion model to synthesize images. To evaluate the proposed method, we collect a test dataset containing user-drawn layouts with diverse scenes and styles. Experimental results show that the proposed method can generate high-quality images following the layout at given precision, and compares favorably against existing methods. Project page \url{https://zengxianyu.github.io/scenec/}
In dense image segmentation tasks (e.g., semantic, panoptic), existing methods can hardly generalize well to unseen image domains, predefined classes, and image resolution & quality variations. Motivated by these observations, we construct a large-scale entity segmentation dataset to explore fine-grained entity segmentation, with a strong focus on open-world and high-quality dense segmentation. The dataset contains images spanning diverse image domains and resolutions, along with high-quality mask annotations for training and testing. Given the high-quality and -resolution nature of the dataset, we propose CropFormer for high-quality segmentation, which can improve mask prediction using high-res image crops that provide more fine-grained image details than the full image. CropFormer is the first query-based Transformer architecture that can effectively ensemble mask predictions from multiple image crops, by learning queries that can associate the same entities across the full image and its crop. With CropFormer, we achieve a significant AP gain of $1.9$ on the challenging fine-grained entity segmentation task. The dataset and code will be released at http://luqi.info/entityv2.github.io/.
3D-controllable portrait synthesis has significantly advanced, thanks to breakthroughs in generative adversarial networks (GANs). However, it is still challenging to manipulate existing face images with precise 3D control. While concatenating GAN inversion and a 3D-aware, noise-to-image GAN is a straight-forward solution, it is inefficient and may lead to noticeable drop in editing quality. To fill this gap, we propose 3D-FM GAN, a novel conditional GAN framework designed specifically for 3D-controllable face manipulation, and does not require any tuning after the end-to-end learning phase. By carefully encoding both the input face image and a physically-based rendering of 3D edits into a StyleGAN's latent spaces, our image generator provides high-quality, identity-preserved, 3D-controllable face manipulation. To effectively learn such novel framework, we develop two essential training strategies and a novel multiplicative co-modulation architecture that improves significantly upon naive schemes. With extensive evaluations, we show that our method outperforms the prior arts on various tasks, with better editability, stronger identity preservation, and higher photo-realism. In addition, we demonstrate a better generalizability of our design on large pose editing and out-of-domain images.
We develop an approach for text-to-image generation that embraces additional retrieval images, driven by a combination of implicit visual guidance loss and generative objectives. Unlike most existing text-to-image generation methods which merely take the text as input, our method dynamically feeds cross-modal search results into a unified training stage, hence improving the quality, controllability and diversity of generation results. We propose a novel hypernetwork modulated visual-text encoding scheme to predict the weight update of the encoding layer, enabling effective transfer from visual information (e.g. layout, content) into the corresponding latent domain. Experimental results show that our model guided with additional retrieval visual data outperforms existing GAN-based models. On COCO dataset, we achieve better FID of $9.13$ with up to $3.5 \times$ fewer generator parameters, compared with the state-of-the-art method.