Abstract:As large multimodal models move from understanding content to operating on digital environments, mobile GUI has emerged as a challenging and consequential testbed for digital embodied intelligence. Mobile agents operate under three coupled constraints: precise perception of complex interfaces, scalable acquisition of high-quality interaction data, and robust long-horizon decision making under compounding execution errors. This report presents HyMobileAgent, a mobile GUI agent built on Hy3.0-VL-A3B, a vision-native foundation model featuring native any-resolution input, an A3B-scale deployment budget, and a 32K context window to model extended interaction histories. Rather than relying solely on model scaling, we develop a joint data and environment centric scaling framework to address the key bottlenecks of mobile interaction. Our framework integrates a GUI perception flywheel combining mock-interface synthesis, rejection sampling, and icon-specific augmentation; a knowledge pipeline that transforms tutorial videos into structured interaction data; a million-scale action data pipeline deployed across more than 2000 sandbox and real-device instances with automated failure attribution; the PhoneWorld Mock App Factory, providing a resettable training environment with 34 mock applications and over 34000 tasks; and a structured Planning-and-Reflection mechanism with explicit dead-loop detection for reliable long-horizon execution. We also introduce a progressive training recipe consisting of mid-training, supervised fine-tuning, and reinforcement learning with task-specific reward designs.
Abstract:Phones are becoming an important execution surface for general-purpose agents, but training open models for reliable phone use remains difficult because the environment that matters at deployment, real devices running real apps, is slow, stateful, side-effectful, and hard to reset or verify, while scalable mock environments only approximate real behavior. We present PhoneBuddy, a training recipe and open-model line for agentic phone use that combines a real-app environment with a mock-app environment, PhoneWorld, which reconstructs runnable mock apps from real GUI usage structure. PhoneBuddy first builds a shared supervised fine-tuning stage from trajectories collected in both environments, then compares real-app RL against mixed RL across both environments. Across a 150-task human evaluation on real phones spanning apps, mini-apps, and cross-app workflows, task success rate improves from 36.67\% after supervised fine-tuning to 40.67\% after real-app RL and 45.33\% after mixed RL. On AndroidWorld, the same progression rises from 60.3\% to 77.2\% to 83.2\%. These results show that mock-app training is not a replacement for real-app RL, but a complementary source of scalable, resettable, and automatically checked interaction. The gains are strongest on app and mini-app tasks, while long-horizontal cross-app workflows remain an important open challenge.
Abstract:Phone agents are increasingly expected to complete real mobile workflows rather than merely predict the next screen action. However, much of the current mobile-agent literature still evaluates agents primarily as GUI controllers that observe a screen, emit taps and swipes, and are scored by target app state. Real phone-use tasks are broader: they require deciding when to use app GUIs, device-side commands, or structured tools, while leaving evidence that the intended side effect actually occurred. We introduce PhoneHarness, a mixed-action benchmark and execution harness for studying phone-use agents on verifiable mobile workflows. PhoneHarness runs a device-side agent loop over GUI, CLI, and host-side tool actions, combining deterministic action routing with bounded GUI delegation and auditable execution traces. Its benchmark, PhoneHarness Bench, evaluates whether agents complete tasks with observable side effects, not only whether they produce plausible final answers. On the annotated evaluation split, PhoneHarness reaches a 75.0% pass rate, outperforming the strongest non-PhoneHarness settings by 12.9 percentage points. PhoneHarness and PhoneHarness Bench therefore play distinct but mutually dependent roles: the harness makes mixed phone workflows executable, while the benchmark measures whether agents can use that harness reliably and safely. Our findings suggest that reliable phone automation depends on action-surface routing and verifiable execution, not only visual GUI control.
Abstract:A central bottleneck for phone-use agents is that controllable, reproducible environments covering real mobile behavior are hard to build at scale. Existing mobile-agent benchmarks have made important progress on evaluation, but they do not by themselves provide a scalable way to construct many new phone-use environments. We present PhoneWorld, a reusable pipeline that converts real GUI trajectories and screenshots into controllable phone-use environments, executable tasks, automatic verifiers, and training rollouts. Rather than hand-building one mobile benchmark at a time, PhoneWorld uses real trajectories to recover which screens matter, how screens connect, which interactions must change environment state, and which user goals admit automatic verification. From these signals, it builds runnable mock Android apps backed by read-only app content and mutable state, then derives executable tasks, rule-based verifiers, and training rollouts from the same environments. In its current instantiation, PhoneWorld covers 34 apps across 16 domains, spanning common consumer mobile behaviors such as search, browsing, shopping, booking, media, and social interaction. Under a fixed training budget, replacing 10K steps from an auxiliary AndroidWorld corpus in an AndroidWorld-based baseline with broad PhoneWorld supervision improves all four evaluation benchmarks at once, raising HYMobileBench by 17.7 points, AndroidControl by 6.0 points, AndroidWorld by 14.7 points, and PhoneWorld by 52.5 points. We then study two additional scaling questions: increasing the amount of PhoneWorld supervision strongly improves PhoneWorld performance, and under a fixed PhoneWorld budget, expanding app coverage yields even larger gains. Overall, PhoneWorld shifts the focus from building one mobile benchmark at a time to scaling the supply of phone-use environments themselves.
Abstract:Multimodal Large Language Models (MLLMs) have achieved remarkable progress in vision-language tasks yet remain limited in long video understanding due to the limited context window. Consequently, prevailing approaches tend to rely on uniform frame sampling or static pre-selection, which might overlook critical evidence and unable to correct its initial selection error during its reasoning process. To overcome these limitations, we propose VideoZoomer, a novel agentic framework that enables MLLMs to dynamically control their visual focus during reasoning. Starting from a coarse low-frame-rate overview, VideoZoomer invokes a temporal zoom tool to obtain high-frame-rate clips at autonomously chosen moments, thereby progressively gathering fine-grained evidence in a multi-turn interactive manner. Accordingly, we adopt a two-stage training strategy: a cold-start supervised fine-tuning phase on a curated dataset of distilled exemplar and reflection trajectories, followed by reinforcement learning to further refine the agentic policy. Extensive experiments demonstrate that our 7B model delivers diverse and complex reasoning patterns, yielding strong performance across a broad set of long video understanding and reasoning benchmarks. These emergent capabilities allow it to consistently surpass existing open-source models and even rival proprietary systems on challenging tasks, while achieving superior efficiency under reduced frame budgets.
Abstract:Inspired by the impressive reasoning capabilities demonstrated by reinforcement learning approaches like DeepSeek-R1, recent emerging research has begun exploring the use of reinforcement learning (RL) to enhance vision-language models (VLMs) for multimodal reasoning tasks. However, most existing multimodal reinforcement learning approaches remain limited to spatial reasoning within single-image contexts, yet still struggle to generalize to more complex and real-world scenarios involving multi-image positional reasoning, where understanding the relationships across images is crucial. To address this challenge, we propose a general reinforcement learning approach PeRL tailored for interleaved multimodal tasks, and a multi-stage strategy designed to enhance the exploration-exploitation trade-off, thereby improving learning efficiency and task performance. Specifically, we introduce permutation of image sequences to simulate varied positional relationships to explore more spatial and positional diversity. Furthermore, we design a rollout filtering mechanism for resampling to focus on trajectories that contribute most to learning optimal behaviors to exploit learned policies effectively. We evaluate our model on 5 widely-used multi-image benchmarks and 3 single-image benchmarks. Our experiments confirm that PeRL trained model consistently surpasses R1-related and interleaved VLM baselines by a large margin, achieving state-of-the-art performance on multi-image benchmarks, while preserving comparable performance on single-image tasks.
Abstract:Stress haunts people in modern society, which may cause severe health issues if left unattended. With social media becoming an integral part of daily life, leveraging social media to detect stress has gained increasing attention. While the majority of the work focuses on classifying stress states and stress categories, this study introduce a new task aimed at estimating more specific stressors (like exam, writing paper, etc.) through users' posts on social media. Unfortunately, the diversity of stressors with many different classes but a few examples per class, combined with the consistent arising of new stressors over time, hinders the machine understanding of stressors. To this end, we cast the stressor estimation problem within a practical scenario few-shot learning setting, and propose a novel meta-learning based stressor estimation framework that is enhanced by a meta-knowledge inheritance mechanism. This model can not only learn generic stressor context through meta-learning, but also has a good generalization ability to estimate new stressors with little labeled data. A fundamental breakthrough in our approach lies in the inclusion of the meta-knowledge inheritance mechanism, which equips our model with the ability to prevent catastrophic forgetting when adapting to new stressors. The experimental results show that our model achieves state-of-the-art performance compared with the baselines. Additionally, we construct a social media-based stressor estimation dataset that can help train artificial intelligence models to facilitate human well-being. The dataset is now public at \href{https://www.kaggle.com/datasets/xinwangcs/stressor-cause-of-mental-health-problem-dataset}{\underline{Kaggle}} and \href{https://huggingface.co/datasets/XinWangcs/Stressor}{\underline{Hugging Face}}.
Abstract:We propose a novel, vision-only object-level SLAM framework for automotive applications representing 3D shapes by implicit signed distance functions. Our key innovation consists of augmenting the standard neural representation by a normalizing flow network. As a result, achieving strong representation power on the specific class of road vehicles is made possible by compact networks with only 16-dimensional latent codes. Furthermore, the newly proposed architecture exhibits a significant performance improvement in the presence of only sparse and noisy data, which is demonstrated through comparative experiments on synthetic data. The module is embedded into the back-end of a stereo-vision based framework for joint, incremental shape optimization. The loss function is given by a combination of a sparse 3D point-based SDF loss, a sparse rendering loss, and a semantic mask-based silhouette-consistency term. We furthermore leverage semantic information to determine keypoint extraction density in the front-end. Finally, experimental results on real-world data reveal accurate and reliable performance comparable to alternative frameworks that make use of direct depth readings. The proposed method performs well with only sparse 3D points obtained from bundle adjustment, and eventually continues to deliver stable results even under exclusive use of the mask-consistency term.




Abstract:In this study, we delve into the Structured State Space Model (S4), Change Point Detection methodologies, and the Switching Non-linear Dynamics System (SNLDS). Our central proposition is an enhanced inference technique and long-range dependency method for SNLDS. The cornerstone of our approach is the fusion of S4 and SNLDS, leveraging the strengths of both models to effectively address the intricacies of long-range dependencies in switching time series. Through rigorous testing, we demonstrate that our proposed methodology adeptly segments and reproduces long-range dependencies in both the 1-D Lorenz dataset and the 2-D bouncing ball dataset. Notably, our integrated approach outperforms the standalone SNLDS in these tasks.




Abstract:Embedding-based retrieval methods construct vector indices to search for document representations that are most similar to the query representations. They are widely used in document retrieval due to low latency and decent recall performance. Recent research indicates that deep retrieval solutions offer better model quality, but are hindered by unacceptable serving latency and the inability to support document updates. In this paper, we aim to enhance the vector index with end-to-end deep generative models, leveraging the differentiable advantages of deep retrieval models while maintaining desirable serving efficiency. We propose Model-enhanced Vector Index (MEVI), a differentiable model-enhanced index empowered by a twin-tower representation model. MEVI leverages a Residual Quantization (RQ) codebook to bridge the sequence-to-sequence deep retrieval and embedding-based models. To substantially reduce the inference time, instead of decoding the unique document ids in long sequential steps, we first generate some semantic virtual cluster ids of candidate documents in a small number of steps, and then leverage the well-adapted embedding vectors to further perform a fine-grained search for the relevant documents in the candidate virtual clusters. We empirically show that our model achieves better performance on the commonly used academic benchmarks MSMARCO Passage and Natural Questions, with comparable serving latency to dense retrieval solutions.