Abstract:Game generation is an emerging application of coding agents, requiring models to transform natural-language specifications into playable interactive systems. Unlike traditional coding tasks, game generation takes place within a game engine, where scripts, scenes, assets, rendering, and runtime interactions must jointly produce coherent gameplay. We formalize end-to-end game generation as the problem of producing a complete game artifact that realizes a specification through observable player-game interaction in a target environment. We argue that evaluating this setting requires three desiderata: Engine Grounding, Artifact Completeness, and Interactive Verification. We propose an interaction-grounded evaluation framework that assesses executable gameplay through replayed demonstrations and rubric-guided multimodal judging. We instantiate this framework as GameCraft-Bench, a benchmark comprising 140 Godot tasks across 15 game families. Evaluations of frontier coding agents show that end-to-end game generation remains highly challenging: the strongest agent achieves only 41.46%, and most agents score below 40%. Further analysis reveals that while agents often implement recognizable mechanics, they struggle to deliver complete games with sufficient content, functional visual feedback, and coherent presentation. See https://tongxuluo.github.io/gamecraft-bench-website for demos, code, and data.
Abstract:Phone agents are increasingly expected to complete real mobile workflows rather than merely predict the next screen action. However, much of the current mobile-agent literature still evaluates agents primarily as GUI controllers that observe a screen, emit taps and swipes, and are scored by target app state. Real phone-use tasks are broader: they require deciding when to use app GUIs, device-side commands, or structured tools, while leaving evidence that the intended side effect actually occurred. We introduce PhoneHarness, a mixed-action benchmark and execution harness for studying phone-use agents on verifiable mobile workflows. PhoneHarness runs a device-side agent loop over GUI, CLI, and host-side tool actions, combining deterministic action routing with bounded GUI delegation and auditable execution traces. Its benchmark, PhoneHarness Bench, evaluates whether agents complete tasks with observable side effects, not only whether they produce plausible final answers. On the annotated evaluation split, PhoneHarness reaches a 75.0% pass rate, outperforming the strongest non-PhoneHarness settings by 12.9 percentage points. PhoneHarness and PhoneHarness Bench therefore play distinct but mutually dependent roles: the harness makes mixed phone workflows executable, while the benchmark measures whether agents can use that harness reliably and safely. Our findings suggest that reliable phone automation depends on action-surface routing and verifiable execution, not only visual GUI control.
Abstract:Causal language models factorize sequence probabilities using only preceding context, leaving future information unexploited during training despite its availability in the training data. This paper introduces Regret Pre-training, a self-supervised framework grounded in the Learning Using Privileged Information (LUPI) paradigm. The framework employs a dual-view architecture in which a single model generates both a causal Student distribution and a future-conditioned Teacher distribution. The training objective augments standard language modeling with a regret loss that minimizes the KL divergence from teacher to student, transferring future-aware signals to the causal representations. We investigate two teacher configurations on the OLMoE-1B-7B architecture:LocalRegret, which extends attention by one future token, andGlobalRegret, which conditions on bidirectional context with the target position masked. Experiments on nine downstream tasks following 4 billion tokens of training demonstrate that both configurations consistently outperform the baseline. On average,GlobalRegret andLocalRegret achieve 33.9% and 32.2% accuracy respectively, surpassing the baseline's 30.2%. Most notably,GlobalRegret improves BoolQ performance by 18.1 percentage points (61.0% vs 42.9%). The framework introduces no additional parameters and requires only one extra inference-mode forward pass per training step.
Abstract:A central bottleneck for phone-use agents is that controllable, reproducible environments covering real mobile behavior are hard to build at scale. Existing mobile-agent benchmarks have made important progress on evaluation, but they do not by themselves provide a scalable way to construct many new phone-use environments. We present PhoneWorld, a reusable pipeline that converts real GUI trajectories and screenshots into controllable phone-use environments, executable tasks, automatic verifiers, and training rollouts. Rather than hand-building one mobile benchmark at a time, PhoneWorld uses real trajectories to recover which screens matter, how screens connect, which interactions must change environment state, and which user goals admit automatic verification. From these signals, it builds runnable mock Android apps backed by read-only app content and mutable state, then derives executable tasks, rule-based verifiers, and training rollouts from the same environments. In its current instantiation, PhoneWorld covers 34 apps across 16 domains, spanning common consumer mobile behaviors such as search, browsing, shopping, booking, media, and social interaction. Under a fixed training budget, replacing 10K steps from an auxiliary AndroidWorld corpus in an AndroidWorld-based baseline with broad PhoneWorld supervision improves all four evaluation benchmarks at once, raising HYMobileBench by 17.7 points, AndroidControl by 6.0 points, AndroidWorld by 14.7 points, and PhoneWorld by 52.5 points. We then study two additional scaling questions: increasing the amount of PhoneWorld supervision strongly improves PhoneWorld performance, and under a fixed PhoneWorld budget, expanding app coverage yields even larger gains. Overall, PhoneWorld shifts the focus from building one mobile benchmark at a time to scaling the supply of phone-use environments themselves.
Abstract:A fundamental challenge in symbolic regression (SR) is efficiently recovering complex mathematical expressions from observational data. Although this problem is NP-hard, many expressions of practical interest decompose naturally into combinations of nonlinear feature modules, concentrating structural complexity into a small number of reusable components. Here, we introduce FePySR, a two-stage framework that reduces the SR search space by extracting valid features prior to equation search. FePySR first employs a heterogeneous neural network to constrain observational data to a set of candidate expressions, then performs structural optimization within this refined expression space using PySR. Across five standard benchmarks, FePySR outperforms state-of-the-art methods by achieving higher equation recovery rates. On a set of 75 highly complex synthesized equations, FePySR recovers 36 equations, while producing substantially smaller mean squared errors on the remaining unrecovered cases, with reduced computation time compared to PySR. FePySR's first stage also maintains consistent performance under varying numbers of selected top features and increasing levels of noise in the observational data. Applied to ordinary differential equations governing biological systems, FePySR successfully identifies governing equations in 24 out of 100 tests where PySR recovers none. Taken together, FePySR is a generalizable framework that can enhance the SR solvers, enabling the efficient and reliable recovery of symbolic expressions across scientific domains.
Abstract:We study whether phone-use agents respect privacy while completing benign mobile tasks. This question has remained hard to answer because privacy-compliant behavior is not operationalized for phone-use agents, and ordinary apps do not reveal exactly what data agents type into which form entries during execution. To make this question measurable, we introduce MyPhoneBench, a verifiable evaluation framework for privacy behavior in mobile agents. We operationalize privacy-respecting phone use as permissioned access, minimal disclosure, and user-controlled memory through a minimal privacy contract, iMy, and pair it with instrumented mock apps plus rule-based auditing that make unnecessary permission requests, deceptive re-disclosure, and unnecessary form filling observable and reproducible. Across five frontier models on 10 mobile apps and 300 tasks, we find that task success, privacy-compliant task completion, and later-session use of saved preferences are distinct capabilities, and no single model dominates all three. Evaluating success and privacy jointly reshuffles the model ordering relative to either metric alone. The most persistent failure mode across models is simple data minimization: agents still fill optional personal entries that the task does not require. These results show that privacy failures arise from over-helpful execution of benign tasks, and that success-only evaluation overestimates the deployment readiness of current phone-use agents. All code, mock apps, and agent trajectories are publicly available at~ https://github.com/FreedomIntelligence/MyPhoneBench.
Abstract:Ensuring consistency between research papers and their corresponding software implementations is fundamental to software reliability and scientific reproducibility. However, this problem remains underexplored, particularly in the domain of bioinformatics, where discrepancies between methodological descriptions in papers and their actual code implementations are prevalent. To address this gap, this paper introduces a new task, namely paper-code consistency detection, and curates a collection of 48 bioinformatics software projects along with their associated publications. We systematically align sentence-level algorithmic descriptions from papers with function-level code snippets. Combined with expert annotations and a hybrid negative sampling strategy, we construct the first benchmark dataset in the bioinformatics domain tailored to this task, termed BioCon. Based on this benchmark, we further propose a cross-modal consistency detection framework designed to model the semantic relationships between natural language descriptions and code implementations. The framework adopts a unified input representation and leverages pre-trained models to capture deep semantic alignment between papers and code. To mitigate the effects of class imbalance and hard samples, we incorporate a weighted focal loss to enhance model robustness. Experimental results demonstrate that our framework effectively identifies consistency between papers and code in bioinformatics, achieving an accuracy of 0.9056 and an F1 score of 0.8011. Overall, this study opens a new research direction for paper-code consistency analysis and lays the foundation for automated reproducibility assessment and cross-modal understanding in scientific software.
Abstract:Time series forecasting plays a crucial role in contemporary engineering information systems for supporting decision-making across various industries, where Recurrent Neural Networks (RNNs) have been widely adopted due to their capability in modeling sequential data. Conventional RNN-based predictors adopt an encoder-only strategy with sliding historical windows as inputs to forecast future values. However, this approach treats all time steps and hidden states equally without considering their distinct contributions to forecasting, leading to suboptimal performance. To address this limitation, we propose a novel Reinforced Recurrent Encoder with Prediction-oriented Proximal Policy Optimization, RRE-PPO4Pred, which significantly improves time series modeling capacity and forecasting accuracy of the RNN models. The core innovations of this method are: (1) A novel Reinforced Recurrent Encoder (RRE) framework that enhances RNNs by formulating their internal adaptation as a Markov Decision Process, creating a unified decision environment capable of learning input feature selection, hidden skip connection, and output target selection; (2) An improved Prediction-oriented Proximal Policy Optimization algorithm, termed PPO4Pred, which is equipped with a Transformer-based agent for temporal reasoning and develops a dynamic transition sampling strategy to enhance sampling efficiency; (3) A co-evolutionary optimization paradigm to facilitate the learning of the RNN predictor and the policy agent, providing adaptive and interactive time series modeling. Comprehensive evaluations on five real-world datasets indicate that our method consistently outperforms existing baselines, and attains accuracy better than state-of-the-art Transformer models, thus providing an advanced time series predictor in engineering informatics.
Abstract:Multimodal Large Language Models (MLLMs) have achieved remarkable progress in vision-language tasks yet remain limited in long video understanding due to the limited context window. Consequently, prevailing approaches tend to rely on uniform frame sampling or static pre-selection, which might overlook critical evidence and unable to correct its initial selection error during its reasoning process. To overcome these limitations, we propose VideoZoomer, a novel agentic framework that enables MLLMs to dynamically control their visual focus during reasoning. Starting from a coarse low-frame-rate overview, VideoZoomer invokes a temporal zoom tool to obtain high-frame-rate clips at autonomously chosen moments, thereby progressively gathering fine-grained evidence in a multi-turn interactive manner. Accordingly, we adopt a two-stage training strategy: a cold-start supervised fine-tuning phase on a curated dataset of distilled exemplar and reflection trajectories, followed by reinforcement learning to further refine the agentic policy. Extensive experiments demonstrate that our 7B model delivers diverse and complex reasoning patterns, yielding strong performance across a broad set of long video understanding and reasoning benchmarks. These emergent capabilities allow it to consistently surpass existing open-source models and even rival proprietary systems on challenging tasks, while achieving superior efficiency under reduced frame budgets.
Abstract:The design of Large Language Models (LLMs) has long been hampered by a fundamental conflict within their core attention mechanism: its remarkable expressivity is built upon a computational complexity of $O(H \cdot N^2)$ that grows quadratically with the context size ($N$) and linearly with the number of heads ($H$). This standard implementation harbors significant computational redundancy, as all heads independently compute attention over the same sequence space. Existing sparse methods, meanwhile, often trade information integrity for computational efficiency. To resolve this efficiency-performance trade-off, we propose SPAttention, whose core contribution is the introduction of a new paradigm we term Principled Structural Sparsity. SPAttention does not merely drop connections but instead reorganizes the computational task by partitioning the total attention workload into balanced, non-overlapping distance bands, assigning each head a unique segment. This approach transforms the multi-head attention mechanism from $H$ independent $O(N^2)$ computations into a single, collaborative $O(N^2)$ computation, fundamentally reducing complexity by a factor of $H$. The structured inductive bias compels functional specialization among heads, enabling a more efficient allocation of computational resources from redundant modeling to distinct dependencies across the entire sequence span. Extensive empirical validation on the OLMoE-1B-7B and 0.25B-1.75B model series demonstrates that while delivering an approximately two-fold increase in training throughput, its performance is on par with standard dense attention, even surpassing it on select key metrics, while consistently outperforming representative sparse attention methods including Longformer, Reformer, and BigBird across all evaluation metrics.