Abstract:While monocular depth estimation has achieved significant progress, achieving generalized metric depth estimation for both narrow field-of-view (FoV) perspectives and $360^\circ$ panoramas remains an unsolved challenge. Existing methods are often tailored to specific camera types and struggle to produce accurate metric depth that generalizes across diverse settings. This limitation stems from two key challenges: the inherent geometric discrepancy between perspective and panoramic cameras, and the scarcity of panoramic training data with metric annotations. In this work, we introduce DepthMaster, a unified metric depth estimation framework. Rather than employing specialized networks to learn spherical distortions, we reformulate the problem by decomposing panoramic images into overlapping perspective patches. Crucially, distinct from prior projection-based methods that rely on ad-hoc architectural modifications to handle boundaries, we introduce a novel Correspondence Consistency Loss (CCL) and inject virtual projection cameras as geometric priors, allowing us to seamlessly stitch the patches while avoiding specialized operators and keeping the backbone largely compatible with standard Transformer designs. This strategy also resolves the geometric differences by unifying all inputs into a canonical perspective representation, and effectively circumvents data scarcity by directly unlocking powerful metric priors from vast perspective datasets. Trained on a mixed dataset that contains only one panorama dataset, DepthMaster achieves state-of-the-art zero-shot performance on 13 diverse datasets, outperforming not only universal methods but also leading specialist models in both perspective and panoramic domains.
Abstract:We introduce Cosmos 3, a family of omnimodal world models designed to jointly process and generate language, image, video, audio, and action sequences within a unified mixture-of-transformers architecture. By supporting highly flexible input-output configurations, Cosmos 3 seamlessly unifies critical modalities for Physical AI -- effectively subsuming vision-language models, video generators, world simulators, and world-action models into a single framework. Our evaluation demonstrates that Cosmos 3 establishes a new state-of-the-art across a diverse suite of understanding and generation tasks, demonstrating omnimodal world models as scalable, general-purpose backbones for embodied agents. Our post-trained Cosmos 3 models were ranked as the best open-source Text-to-Image and Image-to-Video models by Artificial Analysis, and the best policy model by RoboArena at the time the technical report was written. To accelerate open research and deployment in Physical AI, we make our code, model checkpoints, curated synthetic datasets, and evaluation benchmark available under the Linux Foundation's OpenMDW-1.1 https://openmdw.ai/license/1-1/ License at https://github.com/nvidia/cosmos}{github.com/nvidia/cosmos and https://huggingface.co/collections/nvidia/cosmos3 . The project website is available at https://research.nvidia.com/labs/cosmos-lab/cosmos3 .
Abstract:Applying differential privacy (DP) via DP-SGD to Low-Rank Adaptation (LoRA) is a natural approach for privacy-preserving fine-tuning. However, LoRA's low-rank parameterization poses a fundamental challenge. In LoRA, each trainable update is represented as a low-rank matrix $Z = AB^\top$, but this factorization is inherently non-identifiable: many factor pairs $(A,B)$ represent the same update $Z$. As a result, applying DP-SGD directly to the factors induces gauge-dependent perturbations on $Z$, and we show that this naive DP-LoRA can lead to unbounded noise amplification. We propose PRISM, an intrinsic DP mechanism for LoRA that is gauge invariant by construction, avoids bilinear noise amplification, and admits an efficient low-dimensional noise sampler. Moreover, PRISM yields a closed-form characterization of the effective intrinsic noise induced on $Z$, enabling stable privacy-utility trade-offs through bounded, gauge-invariant perturbations. We establish standard $(ε,δ)$-DP guarantees for PRISM and introduce a DP-aware, gauge-invariant adaptive update rule that prevents adaptive optimization from amplifying injected privacy noise, improving numerical stability in practice.
Abstract:Vision-language models (VLMs) commonly formulate visual grounding and detection as a coordinate-token generation problem, serializing each 2D box into multiple 1D tokens that are learned and decoded largely independently. This token-by-token decoding mismatches the coupled structure of box geometry and creates a practical inference bottleneck due to strictly sequential generation. We introduce LocateAnything, a unified generative grounding and detection framework based on Parallel Box Decoding (PBD). By decoding geometric elements such as bounding boxes and points as atomic units in a single step, LocateAnything preserves intra-box geometric coherence and unlocks substantial parallelism. We show that PBD improves both decoding throughput and localization accuracy. We further develop a scalable data engine and curate LocateAnything-Data, a large-scale dataset with more than 138 million training samples, substantially increasing data diversity for high-precision localization. Extensive evaluations show that LocateAnything advances the speed-accuracy frontier, achieving significantly higher decoding throughput while improving high-IoU localization quality across diverse benchmarks. The results highlight the complementary benefits of Parallel Box Decoding and large-scale training data in enabling efficient and precise unified visual grounding and detection.
Abstract:Number prediction stands as a fundamental capability of large language models (LLMs) in mathematical problem-solving and code generation. The widely adopted maximum likelihood estimation (MLE) for LLM training is not tailored to number prediction. Recently, penalty-driven approaches, e.g., Number Token Loss and Discretized Distance Loss, introduce an inductive bias of numerical distance but induce over-sharpened and over-flattened digit distributions, respectively. In this paper, we make an in-depth analysis on LLM numerical learning, and show that existing numerical learning methods conceptually follow a criterion-distance formulation, where the criterion term represents optimization pattern and the distance term instills geometric prior. Consequently, we present Digit Entropy Loss (DEL) for auto-regressive numerical learning, which reformulates the conventional unsupervised entropy optimization in three key designs: leveraging digit conditional probability and binary cross-entropy to guide the entropy optimization into a supervised manner; deprecating the distance term to bypass the issue of numerical distance; and generalizing the integer-based numerical learning to floating-point number optimization, enabling more accurate number prediction. Our DEL formulation can incorporate integers, decimals, and decimal points, expanding the learning objective from a single digit to the floating-point number domain. Experiments conducted on seven mathematical reasoning benchmarks with four representative LLMs, including CodeLlama, Mistral, DeepSeek, and Qwen-2.5, demonstrate that DEL consistently outperforms its counterparts in both overall prediction accuracy and numerical distance. Source codes are at https://github.com/PolyU-VCLab/DEL
Abstract:Most existing dialogue systems are user-driven, primarily designed to fulfill user requests. However, in many critical real-world scenarios, a conversational agent must proactively extract information to achieve its own objectives rather than merely respond. To address this gap, we introduce \emph{Inquisitive Conversational Agents (ICAs)} and develop an ICA specifically tailored to U.S. Supreme Court oral arguments. We propose a Dual Hierarchical Reinforcement Learning framework featuring two cooperating RL agents, each with its own policy, to coordinate strategic dialogue management and fine-grained utterance generation. By learning when and how to ask probing questions, the agent emulates judicial questioning patterns and systematically uncovers crucial information to fulfill its legal objectives. Evaluations on a U.S. Supreme Court dataset show that our method outperforms various baselines across multiple metrics. It represents an important first step toward broader high-stakes, domain-specific applications.
Abstract:We introduce Nemotron 3 Nano Omni, the latest model in the Nemotron multimodal series and the first to natively support audio inputs alongside text, images, and video. Nemotron 3 Nano Omni delivers consistent accuracy improvements over its predecessor, Nemotron Nano V2 VL, across all modalities, enabled by advances in architecture, training data and recipes. In particular, Nemotron 3 delivers leading results in real-world document understanding, long audio-video comprehension, and agentic computer use. Built on the highly efficient Nemotron 3 Nano 30B-A3B backbone, Nemotron 3 Nano Omni further incorporates innovative multimodal token-reduction techniques to deliver substantially lower inference latency and higher throughput than other models of similar size. We are releasing model checkpoints in BF16, FP8, and FP4 formats, along with portions of the training data and codebase to facilitate further research and development.
Abstract:Most of the recent generative image super-resolution (SR) methods rely on adapting large text-to-image (T2I) diffusion models pretrained on web-scale text-image data. While effective, this paradigm starts from a generic T2I generator, despite that SR is fundamentally a low-resolution (LR) input-conditioned image restoration task. In this work, we investigate whether an SR model trained purely on visual data can rival T2I-based ones. To this end, we propose VOSR, a Vision-Only generative framework for SR. We first extract semantically rich and spatially grounded features from the LR input using a pretrained vision encoder as visual semantic guidance. We then revisit classifier-free guidance for training generative models and show that the standard unconditional branch is ill-suited to restoration models trained from scratch. We therefore replace it with a restoration-oriented guidance strategy that preserves weak LR anchors. Built upon these designs, we first train a multi-step VOSR model from scratch and then distill it into a one-step model for efficient inference. VOSR requires less than one-tenth of the training cost of representative T2I-based SR methods, yet in both multi-step and one-step settings, it achieves competitive or even better perceptual quality and efficiency, while producing more faithful structures with fewer hallucinations on both synthetic and real-world benchmarks. Our results, for the first time, show that high-quality generative SR can be achieved without multimodal pretraining. The code and models can be found at https://github.com/cswry/VOSR.
Abstract:While datasets for video understanding have scaled to hour-long durations, they typically consist of densely concatenated clips that differ from natural, unscripted daily life. To bridge this gap, we introduce MM-Lifelong, a dataset designed for Multimodal Lifelong Understanding. Comprising 181.1 hours of footage, it is structured across Day, Week, and Month scales to capture varying temporal densities. Extensive evaluations reveal two critical failure modes in current paradigms: end-to-end MLLMs suffer from a Working Memory Bottleneck due to context saturation, while representative agentic baselines experience Global Localization Collapse when navigating sparse, month-long timelines. To address this, we propose the Recursive Multimodal Agent (ReMA), which employs dynamic memory management to iteratively update a recursive belief state, significantly outperforming existing methods. Finally, we establish dataset splits designed to isolate temporal and domain biases, providing a rigorous foundation for future research in supervised learning and out-of-distribution generalization.
Abstract:With the rapid development of large multimodal models, reliable judge and critic models have become essential for open-ended evaluation and preference alignment, providing pairwise preferences, numerical scores, and explanatory justifications for assessing model-generated responses. However, existing critics are primarily trained in general visual domains such as captioning or image question answering, leaving physical AI tasks involving perception, causal reasoning, and planning largely underexplored. We introduce PhyCritic, a multimodal critic model optimized for physical AI through a two-stage RLVR pipeline: a physical skill warmup stage that enhances physically oriented perception and reasoning, followed by self-referential critic finetuning, where the critic generates its own prediction as an internal reference before judging candidate responses, improving judgment stability and physical correctness. Across both physical and general-purpose multimodal judge benchmarks, PhyCritic achieves strong performance gains over open-source baselines and, when applied as a policy model, further improves perception and reasoning in physically grounded tasks.