Refer to the report for detailed contributions
Abstract:Recently, rectified flow (RF)-based models have achieved state-of-the-art performance in many areas for both the multi-step and one-step generation. However, only a few theoretical works analyze the discretization complexity of RF-based models. Existing works either focus on flow-based models with stochastic samplers or establish complexity results that exhibit exponential dependence on problem parameters. In this work, under the realistic bounded support assumption, we prove the first polynomial discretization complexity for multi-step and one-step RF-based models with a deterministic sampler simultaneously. For the multi-step setting, inspired by the predictor-corrector framework of diffusion models, we introduce a Langevin process as a corrector and show that RF-based models can achieve better polynomial discretization complexity than diffusion models. To achieve this result, we conduct a detailed analysis of the RF-based model and explain why it is better than previous popular models, such as variance preserving (VP) and variance exploding (VE)-based models. Based on the observation of multi-step RF-based models, we further provide the first polynomial discretization complexity result for one-step RF-based models, improving upon prior results for one-step diffusion-based models. These findings mark the first step toward theoretically understanding the impressive empirical performance of RF-based models in both multi-step and one-step generation.
Abstract:The combinatorial multi-armed bandit (CMAB) is a cornerstone of sequential decision-making framework, dominated by two algorithmic families: UCB-based and adversarial methods such as follow the regularized leader (FTRL) and online mirror descent (OMD). However, prominent UCB-based approaches like CUCB suffer from additional regret factor $\log T$ that is detrimental over long horizons, while adversarial methods such as EXP3.M and HYBRID impose significant computational overhead. To resolve this trade-off, we introduce the Combinatorial Minimax Optimal Strategy in the Stochastic setting (CMOSS). CMOSS is a computationally efficient algorithm that achieves an instance-independent regret of $O\big( (\log k)^2\sqrt{kmT}\big )$ under semi-bandit feedback, where $m$ is the number of arms and $k$ is the maximum cardinality of a feasible action. Crucially, this result eliminates the dependency on $\log T$ and matches the established $\Omega\big( \sqrt{kmT}\big)$ lower bound up to $O\big((\log k)^2\big)$. We then extend our analysis to show that CMOSS is also applicable to cascading feedback. Experiments on synthetic and real-world datasets validate that CMOSS consistently outperforms benchmark algorithms in both regret and runtime efficiency.
Abstract:Impressive results on real-world image super-resolution (Real-ISR) have been achieved by employing pre-trained stable diffusion (SD) models. However, one critical issue of such methods lies in their poor reconstruction of image fine structures, such as small characters and textures, due to the aggressive resolution reduction of the VAE (eg., 8$\times$ downsampling) in the SD model. One solution is to employ a VAE with a lower downsampling rate for diffusion; however, adapting its latent features with the pre-trained UNet while mitigating the increased computational cost poses new challenges. To address these issues, we propose a Transfer VAE Training (TVT) strategy to transfer the 8$\times$ downsampled VAE into a 4$\times$ one while adapting to the pre-trained UNet. Specifically, we first train a 4$\times$ decoder based on the output features of the original VAE encoder, then train a 4$\times$ encoder while keeping the newly trained decoder fixed. Such a TVT strategy aligns the new encoder-decoder pair with the original VAE latent space while enhancing image fine details. Additionally, we introduce a compact VAE and compute-efficient UNet by optimizing their network architectures, reducing the computational cost while capturing high-resolution fine-scale features. Experimental results demonstrate that our TVT method significantly improves fine-structure preservation, which is often compromised by other SD-based methods, while requiring fewer FLOPs than state-of-the-art one-step diffusion models. The official code can be found at https://github.com/Joyies/TVT.
Abstract:This paper presents a simple and effective method for setting parameters for an input shaper to suppress the residual vibrations in flexible robot arms using a data-driven approach. The parameters are adaptively tuned in the workspace of the robot by interpolating previously measured data of the robot's residual vibrations. Input shaping is a simple and robust technique to generate vibration-reduced shaped commands by a convolution of an impulse sequence with the desired input command. The generated impulses create waves in the material countering the natural vibrations of the system. The method is demonstrated with a flexible 3D-printed robot arm with multiple different materials, achieving a significant reduction in the residual vibrations.
Abstract:This work demonstrates how autonomously learning aspects of robotic operation from sparsely-labeled, real-world data of deployed, engineered solutions at industrial scale can provide with solutions that achieve improved performance. Specifically, it focuses on multi-suction robot picking and performs a comprehensive study on the application of multi-modal visual encoders for predicting the success of candidate robotic picks. Picking diverse items from unstructured piles is an important and challenging task for robot manipulation in real-world settings, such as warehouses. Methods for picking from clutter must work for an open set of items while simultaneously meeting latency constraints to achieve high throughput. The demonstrated approach utilizes multiple input modalities, such as RGB, depth and semantic segmentation, to estimate the quality of candidate multi-suction picks. The strategy is trained from real-world item picking data, with a combination of multimodal pretrain and finetune. The manuscript provides comprehensive experimental evaluation performed over a large item-picking dataset, an item-picking dataset targeted to include partial occlusions, and a package-picking dataset, which focuses on containers, such as boxes and envelopes, instead of unpackaged items. The evaluation measures performance for different item configurations, pick scenes, and object types. Ablations help to understand the effects of in-domain pretraining, the impact of different modalities and the importance of finetuning. These ablations reveal both the importance of training over multiple modalities but also the ability of models to learn during pretraining the relationship between modalities so that during finetuning and inference, only a subset of them can be used as input.
Abstract:Warehouse automation plays a pivotal role in enhancing operational efficiency, minimizing costs, and improving resilience to workforce variability. While prior research has demonstrated the potential of machine learning (ML) models to increase picking success rates in large-scale robotic fleets by prioritizing high-probability picks and packages, these efforts primarily focused on predicting success probabilities for picks sampled using heuristic methods. Limited attention has been given, however, to leveraging data-driven approaches to directly optimize sampled picks for better performance at scale. In this study, we propose an ML-based framework that predicts transform adjustments as well as improving the selection of suction cups for multi-suction end effectors for sampled picks to enhance their success probabilities. The framework was integrated and evaluated in test workcells that resemble the operations of Amazon Robotics' Robot Induction (Robin) fleet, which is used for package manipulation. Evaluated on over 2 million picks, the proposed method achieves a 20\% reduction in pick failure rates compared to a heuristic-based pick sampling baseline, demonstrating its effectiveness in large-scale warehouse automation scenarios.
Abstract:As Large Language Models (LLMs) rapidly advance, we introduce Hunyuan-TurboS, a novel large hybrid Transformer-Mamba Mixture of Experts (MoE) model. It synergistically combines Mamba's long-sequence processing efficiency with Transformer's superior contextual understanding. Hunyuan-TurboS features an adaptive long-short chain-of-thought (CoT) mechanism, dynamically switching between rapid responses for simple queries and deep "thinking" modes for complex problems, optimizing computational resources. Architecturally, this 56B activated (560B total) parameter model employs 128 layers (Mamba2, Attention, FFN) with an innovative AMF/MF block pattern. Faster Mamba2 ensures linear complexity, Grouped-Query Attention minimizes KV cache, and FFNs use an MoE structure. Pre-trained on 16T high-quality tokens, it supports a 256K context length and is the first industry-deployed large-scale Mamba model. Our comprehensive post-training strategy enhances capabilities via Supervised Fine-Tuning (3M instructions), a novel Adaptive Long-short CoT Fusion method, Multi-round Deliberation Learning for iterative improvement, and a two-stage Large-scale Reinforcement Learning process targeting STEM and general instruction-following. Evaluations show strong performance: overall top 7 rank on LMSYS Chatbot Arena with a score of 1356, outperforming leading models like Gemini-2.0-Flash-001 (1352) and o4-mini-2025-04-16 (1345). TurboS also achieves an average of 77.9% across 23 automated benchmarks. Hunyuan-TurboS balances high performance and efficiency, offering substantial capabilities at lower inference costs than many reasoning models, establishing a new paradigm for efficient large-scale pre-trained models.
Abstract:Referring video object segmentation (RVOS) aims to identify, track and segment the objects in a video based on language descriptions, which has received great attention in recent years. However, existing datasets remain focus on short video clips within several seconds, with salient objects visible in most frames. To advance the task towards more practical scenarios, we introduce \textbf{Long-RVOS}, a large-scale benchmark for long-term referring video object segmentation. Long-RVOS contains 2,000+ videos of an average duration exceeding 60 seconds, covering a variety of objects that undergo occlusion, disappearance-reappearance and shot changing. The objects are manually annotated with three different types of descriptions to individually evaluate the understanding of static attributes, motion patterns and spatiotemporal relationships. Moreover, unlike previous benchmarks that rely solely on the per-frame spatial evaluation, we introduce two new metrics to assess the temporal and spatiotemporal consistency. We benchmark 6 state-of-the-art methods on Long-RVOS. The results show that current approaches struggle severely with the long-video challenges. To address this, we further propose ReferMo, a promising baseline method that integrates motion information to expand the temporal receptive field, and employs a local-to-global architecture to capture both short-term dynamics and long-term dependencies. Despite simplicity, ReferMo achieves significant improvements over current methods in long-term scenarios. We hope that Long-RVOS and our baseline can drive future RVOS research towards tackling more realistic and long-form videos.
Abstract:The ultimate goal of artificial intelligence (AI) is to achieve Artificial General Intelligence (AGI). Embodied Artificial Intelligence (EAI), which involves intelligent systems with physical presence and real-time interaction with the environment, has emerged as a key research direction in pursuit of AGI. While advancements in deep learning, reinforcement learning, large-scale language models, and multimodal technologies have significantly contributed to the progress of EAI, most existing reviews focus on specific technologies or applications. A systematic overview, particularly one that explores the direct connection between EAI and AGI, remains scarce. This paper examines EAI as a foundational approach to AGI, systematically analyzing its four core modules: perception, intelligent decision-making, action, and feedback. We provide a detailed discussion of how each module contributes to the six core principles of AGI. Additionally, we discuss future trends, challenges, and research directions in EAI, emphasizing its potential as a cornerstone for AGI development. Our findings suggest that EAI's integration of dynamic learning and real-world interaction is essential for bridging the gap between narrow AI and AGI.
Abstract:Advanced AI-Generated Content (AIGC) technologies have injected new impetus into teleoperation, further enhancing its security and efficiency. Edge AIGC networks have been introduced to meet the stringent low-latency requirements of teleoperation. However, the inherent uncertainty of AIGC service quality and the need to incentivize AIGC service providers (ASPs) make the design of a robust incentive mechanism essential. This design is particularly challenging due to both uncertainty and information asymmetry, as teleoperators have limited knowledge of the remaining resource capacities of ASPs. To this end, we propose a distributionally robust optimization (DRO)-based contract theory to design robust reward schemes for AIGC task offloading. Notably, our work extends the contract theory by integrating DRO, addressing the fundamental challenge of contract design under uncertainty. In this paper, contract theory is employed to model the information asymmetry, while DRO is utilized to capture the uncertainty in AIGC service quality. Given the inherent complexity of the original DRO-based contract theory problem, we reformulate it into an equivalent, tractable bi-level optimization problem. To efficiently solve this problem, we develop a Block Coordinate Descent (BCD)-based algorithm to derive robust reward schemes. Simulation results on our unity-based teleoperation platform demonstrate that the proposed method improves teleoperator utility by 2.7\% to 10.74\% under varying degrees of AIGC service quality shifts and increases ASP utility by 60.02\% compared to the SOTA method, i.e., Deep Reinforcement Learning (DRL)-based contract theory. The code and data are publicly available at https://github.com/Zijun0819/DRO-Contract-Theory.