Shanghai AI Laboratory, China
Abstract:Vision-language-action (VLA) models are built on the premise that semantic understanding from pretrained language or vision-language backbones should guide robot action prediction. Yet robot fine-tuning is optimized as imitation over task-specific action distributions, and many evaluations can be solved through visual or instruction-action shortcuts. We introduce RoboSemanticBench (RSB), an embodied benchmark for diagnosing semantic grounding in action prediction: whether post-trained VLA models can use complex instruction semantics to select and manipulate the correct physical target. In each episode, a robot receives a multiple-choice math or general-knowledge question, observes candidate answer blocks, and must grasp the block corresponding to the correct answer. RSB covers controlled arithmetic, grade-school mathematical understanding, and commonsense or factual understanding under four-choice and ten-choice suites. Across representative VLA models, we find that many policies learn to grasp candidate blocks but select the semantically correct block at near-random or below-random rates after controlling for grasp success, revealing a persistent gap between backbone-level semantic competence and action prediction.
Abstract:Standard Large Language Models (LLMs) follow a read-then-generate paradigm, causing unnecessary latency and computation. Streaming LLMs alleviate this issue by generating while receiving inputs, but still struggle to decide when to interact with the stream. Existing methods either hard-code interaction timing or rely on costly external alignment signals, such as timing labels, reasoning trajectories, or stronger teachers. In this paper, we propose ProactiveLLM, which achieves active interaction by leveraging the model's endogenous states to guide interaction decisions. The model first learns to perceive semantic sufficiency from partial inputs through two complementary training mechanisms: mask-based streaming modeling and synchronized privileged self-distillation (SPSD). The former applies monotonic random masking to the input during training, simulating progressively revealed streaming inputs and enabling the model to learn local semantic dependencies from partial-input views. The latter aligns the partial-context student view with a full-context teacher view generated by the same evolving model, allowing privileged full-context evidence to guide the student's understanding under incomplete observations. Together, these mechanisms induce endogenous sufficiency cues without requiring external teachers or annotations, providing a versatile foundation for the plug-and-play integration of diverse decision heads. Extensive evaluation across text and speech streaming tasks confirms that ProactiveLLM significantly reduces interaction latency while maintaining quality, validating its capacity for dynamic and active interaction. Code is publicly available at https://github.com/EIT-NLP/StreamingLLM/tree/main/ProactiveLLM.
Abstract:High-fidelity (HF) data are often expensive to collect and therefore scarce, making conditional quantiles difficult to estimate accurately. We propose a two-stage, model-agnostic method for multi-fidelity quantile regression. The central idea is a local quantile link: at each covariate value, the HF quantile is represented as a low-fidelity (LF) quantile evaluated at a covariate-dependent level. This reformulation reduces the problem to estimating the level function, which can be smoother than the HF quantile itself when the LF and HF conditional distributions have similar shapes. We also study the complementary regime in which this advantage weakens and introduce a correction step to improve robustness. Our theory characterizes when the proposed estimator converges faster than direct quantile regression using HF data alone and when the correction step provides further improvement. Experiments on synthetic and real data show that our method yields more accurate quantile estimates and tighter conformal prediction intervals.
Abstract:Source code and its accompanying comments are complementary yet naturally aligned modalities-code encodes structural logic while comments capture developer intent. However, existing vulnerability detection methods mostly rely on single-modality code representations, overlooking the complementary semantic information embedded in comments and thus limiting their generalization across complex code structures and logical relationships. To address this, we propose MultiVul, a multimodal contrastive framework that aligns code and comment representations through dual similarity learning and consistency regularization, augmented with diverse code-text pairs to improve robustness. Experiments on widely adopted DiverseVul and Devign datasets across four large language models (LLMs) (i.e., DeepSeek-Coder-6.7B, Qwen2.5-Coder-7B, StarCoder2-7B, and CodeLlama-7B) show that MultiVul achieves up to 27.07% F1 improvement over prompting-based methods and 13.37% over code-only Fine-Tuning, while maintaining comparable inference efficiency.
Abstract:The world knowledge and reasoning capabilities of text-based large language models (LLMs) are advancing rapidly, yet current approaches to human motion understanding, including motion question answering and captioning, have not fully exploited these capabilities. Existing LLM-based methods typically learn motion-language alignment through dedicated encoders that project motion features into the LLM's embedding space, remaining constrained by cross-modal representation and alignment. Inspired by biomechanical analysis, where joint angles and body-part kinematics have long served as a precise descriptive language for human movement, we propose \textbf{Structured Motion Description (SMD)}, a rule-based, deterministic approach that converts joint position sequences into structured natural language descriptions of joint angles, body part movements, and global trajectory. By representing motion as text, SMD enables LLMs to apply their pretrained knowledge of body parts, spatial directions, and movement semantics directly to motion reasoning, without requiring learned encoders or alignment modules. We show that this approach goes beyond state-of-the-art results on both motion question answering (66.7\% on BABEL-QA, 90.1\% on HuMMan-QA) and motion captioning (R@1 of 0.584, CIDEr of 53.16 on HumanML3D), surpassing all prior methods. SMD additionally offers practical benefits: the same text input works across different LLMs with only lightweight LoRA adaptation (validated on 8 LLMs from 6 model families), and its human-readable representation enables interpretable attention analysis over motion descriptions. Code, data, and pretrained LoRA adapters are available at https://yaozhang182.github.io/motion-smd/.
Abstract:Generative recommendation has emerged as a transformative paradigm for capturing the dynamic evolution of user intents in sequential recommendation. While flow-based methods improve the efficiency of diffusion models, they remain hindered by the ``Noise-to-Data'' paradigm, which introduces two critical inefficiencies: prior mismatch, where generation starts from uninformative noise, forcing a lengthy recovery trajectory; and linear redundancy, where iterative solvers waste computation on modeling deterministic preference transitions. To address these limitations, we propose a Flow-based Average Velocity Establishment (Fave) framework for one-step generation recommendation that learns a direct trajectory from an informative prior to the target distribution. Fave is structured via a progressive two-stage training strategy. In Stage 1, we establish a stable preference space through dual-end semantic alignment, applying constraints at both the source (user history) and target (next item) to prevent representation collapse. In Stage 2, we directly resolve the efficiency bottlenecks by introducing a semantic anchor prior, which initializes the flow with a masked embedding from the user's interaction history, providing an informative starting point. Then we learn a global average velocity, consolidating the multi-step trajectory into a single displacement vector, and enforce trajectory straightness via a JVP-based consistency constraint to ensure one-step generation. Extensive experiments on three benchmarks demonstrate that Fave not only achieves state-of-the-art recommendation performance but also delivers an order-of-magnitude improvement in inference efficiency, making it practical for latency-sensitive scenarios.
Abstract:2D assembly diagrams are often abstract and hard to follow, creating a need for intelligent assistants that can monitor progress, detect errors, and provide step-by-step guidance. In mixed reality settings, such systems must recognize completed and ongoing steps from the camera feed and align them with the diagram instructions. Vision Language Models (VLMs) show promise for this task, but face a depiction gap because assembly diagrams and video frames share few visual features. To systematically assess this gap, we construct IKEA-Bench, a benchmark of 1,623 questions across 6 task types on 29 IKEA furniture products, and evaluate 19 VLMs (2B-38B) under three alignment strategies. Our key findings: (1) assembly instruction understanding is recoverable via text, but text simultaneously degrades diagram-to-video alignment; (2) architecture family predicts alignment accuracy more strongly than parameter count; (3) video understanding remains a hard bottleneck unaffected by strategy. A three-level mechanistic analysis further reveals that diagrams and video occupy disjoint ViT subspaces, and that adding text shifts models from visual to text-driven reasoning. These results identify visual encoding as the primary target for improving cross-depiction robustness. Project page: https://ryenhails.github.io/IKEA-Bench/
Abstract:Existing representations for human motion, such as MotionGPT, often operate as black-box latent vectors with limited interpretability and build on joint positions which can cause ambiguity. Inspired by the hierarchical structure of natural languages - from letters to words, phrases, and sentences - we propose LingoMotion, a motion language that facilitates interpretable and unambiguous symbolic representation for both simple and complex human motion. In this paper, we introduce the concept design of LingoMotion, including the definitions of motion alphabet based on joint angles, the morphology for forming words and phrases to describe simple actions like walking and their attributes like speed and scale, as well as the syntax for describing more complex human activities with sequences of words and phrases. The preliminary results, including the implementation and evaluation of motion alphabet using a large-scale motion dataset Motion-X, demonstrate the high fidelity of motion representation.
Abstract:Vision-Language Model (VLM) based retrievers have advanced visual document retrieval (VDR) to impressive quality. They require the same multi-billion parameter encoder for both document indexing and query encoding, incurring high latency and GPU dependence even for plain-text queries. We observe that this design is unnecessarily symmetric: documents are visually complex and demand strong visual understanding, whereas queries are just short text strings. NanoVDR exploits this query--document asymmetry by decoupling the two encoding paths: a frozen 2B VLM teacher indexes documents offline, while a distilled text-only student as small as 69M parameters encodes queries at inference. The key design choice is the distillation objective. Through systematic comparison of six objectives across three backbones and 22 ViDoRe benchmark datasets, we find that pointwise cosine alignment on query text consistently outperforms ranking-based and contrastive alternatives, while requiring only pre-cached teacher query embeddings and no document processing during training. Furthermore, we identify cross-lingual transfer as the primary performance bottleneck, and resolve it cheaply by augmenting training data with machine-translated queries. The resulting NanoVDR-S-Multi (DistilBERT, 69M) retains 95.1\% of teacher quality and outperforms DSE-Qwen2 (2B) on v2 and v3 with 32$\times$ fewer parameters and 50$\times$ lower CPU query latency, at a total training cost under 13 GPU-hours.
Abstract:Text-motion retrieval aims to learn a semantically aligned latent space between natural language descriptions and 3D human motion skeleton sequences, enabling bidirectional search across the two modalities. Most existing methods use a dual-encoder framework that compresses motion and text into global embeddings, discarding fine-grained local correspondences, and thus reducing accuracy. Additionally, these global-embedding methods offer limited interpretability of the retrieval results. To overcome these limitations, we propose an interpretable, joint-angle-based motion representation that maps joint-level local features into a structured pseudo-image, compatible with pre-trained Vision Transformers. For text-to-motion retrieval, we employ MaxSim, a token-wise late interaction mechanism, and enhance it with Masked Language Modeling regularization to foster robust, interpretable text-motion alignment. Extensive experiments on HumanML3D and KIT-ML show that our method outperforms state-of-the-art text-motion retrieval approaches while offering interpretable fine-grained correspondences between text and motion. The code is available in the supplementary material.