NVIDIA
Abstract:There has been impressive progress in Large Multimodal Models (LMMs). Recent works extend these models to long inputs, including multi-page documents and long videos. However, the model size and performance of these long context models are still limited due to the computational cost in both training and inference. In this work, we explore an orthogonal direction and process long inputs without long context LMMs. We propose Frame Selection Augmented Generation (FRAG), where the model first selects relevant frames within the input, and then only generates the final outputs based on the selected frames. The core of the selection process is done by scoring each frame independently, which does not require long context processing. The frames with the highest scores are then selected by a simple Top-K selection. We show that this frustratingly simple framework is applicable to both long videos and multi-page documents using existing LMMs without any fine-tuning. We consider two models, LLaVA-OneVision and InternVL2, in our experiments and show that FRAG consistently improves the performance and achieves state-of-the-art performances for both long video and long document understanding. For videos, FRAG substantially improves InternVL2-76B by 5.8% on MLVU and 3.7% on Video-MME. For documents, FRAG achieves over 20% improvements on MP-DocVQA compared with recent LMMs specialized in long document understanding. Code is available at: https://github.com/NVlabs/FRAG
Abstract:State space models (SSMs) have emerged as an efficient alternative to Transformer models for language modeling, offering linear computational complexity and constant memory usage as context length increases. However, despite their efficiency in handling long contexts, recent studies have shown that SSMs, such as Mamba models, generally underperform compared to Transformers in long-context understanding tasks. To address this significant shortfall and achieve both efficient and accurate long-context understanding, we propose LongMamba, a training-free technique that significantly enhances the long-context capabilities of Mamba models. LongMamba builds on our discovery that the hidden channels in Mamba can be categorized into local and global channels based on their receptive field lengths, with global channels primarily responsible for long-context capability. These global channels can become the key bottleneck as the input context lengthens. Specifically, when input lengths largely exceed the training sequence length, global channels exhibit limitations in adaptively extend their receptive fields, leading to Mamba's poor long-context performance. The key idea of LongMamba is to mitigate the hidden state memory decay in these global channels by preventing the accumulation of unimportant tokens in their memory. This is achieved by first identifying critical tokens in the global channels and then applying token filtering to accumulate only those critical tokens. Through extensive benchmarking across synthetic and real-world long-context scenarios, LongMamba sets a new standard for Mamba's long-context performance, significantly extending its operational range without requiring additional training. Our code is available at https://github.com/GATECH-EIC/LongMamba.
Abstract:We introduce Eagle 2.5, a family of frontier vision-language models (VLMs) for long-context multimodal learning. Our work addresses the challenges in long video comprehension and high-resolution image understanding, introducing a generalist framework for both tasks. The proposed training framework incorporates Automatic Degrade Sampling and Image Area Preservation, two techniques that preserve contextual integrity and visual details. The framework also includes numerous efficiency optimizations in the pipeline for long-context data training. Finally, we propose Eagle-Video-110K, a novel dataset that integrates both story-level and clip-level annotations, facilitating long-video understanding. Eagle 2.5 demonstrates substantial improvements on long-context multimodal benchmarks, providing a robust solution to the limitations of existing VLMs. Notably, our best model Eagle 2.5-8B achieves 72.4% on Video-MME with 512 input frames, matching the results of top-tier commercial model such as GPT-4o and large-scale open-source models like Qwen2.5-VL-72B and InternVL2.5-78B.
Abstract:Pre-training datasets are typically collected from web content and lack inherent domain divisions. For instance, widely used datasets like Common Crawl do not include explicit domain labels, while manually curating labeled datasets such as The Pile is labor-intensive. Consequently, identifying an optimal pre-training data mixture remains a challenging problem, despite its significant benefits for pre-training performance. To address these challenges, we propose CLustering-based Iterative Data Mixture Bootstrapping (CLIMB), an automated framework that discovers, evaluates, and refines data mixtures in a pre-training setting. Specifically, CLIMB embeds and clusters large-scale datasets in a semantic space and then iteratively searches for optimal mixtures using a smaller proxy model and a predictor. When continuously trained on 400B tokens with this mixture, our 1B model exceeds the state-of-the-art Llama-3.2-1B by 2.0%. Moreover, we observe that optimizing for a specific domain (e.g., Social Sciences) yields a 5% improvement over random sampling. Finally, we introduce ClimbLab, a filtered 1.2-trillion-token corpus with 20 clusters as a research playground, and ClimbMix, a compact yet powerful 400-billion-token dataset designed for efficient pre-training that delivers superior performance under an equal token budget. We analyze the final data mixture, elucidating the characteristics of an optimal data mixture. Our data is available at: https://research.nvidia.com/labs/lpr/climb/
Abstract:Hybrid LLM architectures that combine Attention and State Space Models (SSMs) achieve state-of-the-art accuracy and runtime performance. Recent work has demonstrated that applying compression and distillation to Attention-only models yields smaller, more accurate models at a fraction of the training cost. In this work, we explore the effectiveness of compressing Hybrid architectures. We introduce a novel group-aware pruning strategy that preserves the structural integrity of SSM blocks and their sequence modeling capabilities. Furthermore, we demonstrate the necessity of such SSM pruning to achieve improved accuracy and inference speed compared to traditional approaches. Our compression recipe combines SSM, FFN, embedding dimension, and layer pruning, followed by knowledge distillation-based retraining, similar to the MINITRON technique. Using this approach, we compress the Nemotron-H 8B Hybrid model down to 4B parameters with up to 40x fewer training tokens. The resulting model surpasses the accuracy of similarly-sized models while achieving 2x faster inference, significantly advancing the Pareto frontier.
Abstract:As inference-time scaling becomes critical for enhanced reasoning capabilities, it is increasingly becoming important to build models that are efficient to infer. We introduce Nemotron-H, a family of 8B and 56B/47B hybrid Mamba-Transformer models designed to reduce inference cost for a given accuracy level. To achieve this goal, we replace the majority of self-attention layers in the common Transformer model architecture with Mamba layers that perform constant computation and require constant memory per generated token. We show that Nemotron-H models offer either better or on-par accuracy compared to other similarly-sized state-of-the-art open-sourced Transformer models (e.g., Qwen-2.5-7B/72B and Llama-3.1-8B/70B), while being up to 3$\times$ faster at inference. To further increase inference speed and reduce the memory required at inference time, we created Nemotron-H-47B-Base from the 56B model using a new compression via pruning and distillation technique called MiniPuzzle. Nemotron-H-47B-Base achieves similar accuracy to the 56B model, but is 20% faster to infer. In addition, we introduce an FP8-based training recipe and show that it can achieve on par results with BF16-based training. This recipe is used to train the 56B model. All Nemotron-H models will be released, with support in Hugging Face, NeMo, and Megatron-LM.
Abstract:Transformers today still struggle to generate one-minute videos because self-attention layers are inefficient for long context. Alternatives such as Mamba layers struggle with complex multi-scene stories because their hidden states are less expressive. We experiment with Test-Time Training (TTT) layers, whose hidden states themselves can be neural networks, therefore more expressive. Adding TTT layers into a pre-trained Transformer enables it to generate one-minute videos from text storyboards. For proof of concept, we curate a dataset based on Tom and Jerry cartoons. Compared to baselines such as Mamba~2, Gated DeltaNet, and sliding-window attention layers, TTT layers generate much more coherent videos that tell complex stories, leading by 34 Elo points in a human evaluation of 100 videos per method. Although promising, results still contain artifacts, likely due to the limited capability of the pre-trained 5B model. The efficiency of our implementation can also be improved. We have only experimented with one-minute videos due to resource constraints, but the approach can be extended to longer videos and more complex stories. Sample videos, code and annotations are available at: https://test-time-training.github.io/video-dit
Abstract:The advances in vision-language models (VLMs) have led to a growing interest in autonomous driving to leverage their strong reasoning capabilities. However, extending these capabilities from 2D to full 3D understanding is crucial for real-world applications. To address this challenge, we propose OmniDrive, a holistic vision-language dataset that aligns agent models with 3D driving tasks through counterfactual reasoning. This approach enhances decision-making by evaluating potential scenarios and their outcomes, similar to human drivers considering alternative actions. Our counterfactual-based synthetic data annotation process generates large-scale, high-quality datasets, providing denser supervision signals that bridge planning trajectories and language-based reasoning. Futher, we explore two advanced OmniDrive-Agent frameworks, namely Omni-L and Omni-Q, to assess the importance of vision-language alignment versus 3D perception, revealing critical insights into designing effective LLM-agents. Significant improvements on the DriveLM Q\&A benchmark and nuScenes open-loop planning demonstrate the effectiveness of our dataset and methods.
Abstract:High-resolution perception of visual details is crucial for daily tasks. Current vision pre-training, however, is still limited to low resolutions (e.g., 378 x 378 pixels) due to the quadratic cost of processing larger images. We introduce PS3 that scales CLIP-style vision pre-training to 4K resolution with a near-constant cost. Instead of contrastive learning on global image representation, PS3 is pre-trained by selectively processing local regions and contrasting them with local detailed captions, enabling high-resolution representation learning with greatly reduced computational overhead. The pre-trained PS3 is able to both encode the global image at low resolution and selectively process local high-resolution regions based on their saliency or relevance to a text prompt. When applying PS3 to multi-modal LLM (MLLM), the resulting model, named VILA-HD, significantly improves high-resolution visual perception compared to baselines without high-resolution vision pre-training such as AnyRes and S^2 while using up to 4.3x fewer tokens. PS3 also unlocks appealing scaling properties of VILA-HD, including scaling up resolution for free and scaling up test-time compute for better performance. Compared to state of the arts, VILA-HD outperforms previous MLLMs such as NVILA and Qwen2-VL across multiple benchmarks and achieves better efficiency than latest token pruning approaches. Finally, we find current benchmarks do not require 4K-resolution perception, which motivates us to propose 4KPro, a new benchmark of image QA at 4K resolution, on which VILA-HD outperforms all previous MLLMs, including a 14.5% improvement over GPT-4o, and a 3.2% improvement and 2.96x speedup over Qwen2-VL.
Abstract:General-purpose robots need a versatile body and an intelligent mind. Recent advancements in humanoid robots have shown great promise as a hardware platform for building generalist autonomy in the human world. A robot foundation model, trained on massive and diverse data sources, is essential for enabling the robots to reason about novel situations, robustly handle real-world variability, and rapidly learn new tasks. To this end, we introduce GR00T N1, an open foundation model for humanoid robots. GR00T N1 is a Vision-Language-Action (VLA) model with a dual-system architecture. The vision-language module (System 2) interprets the environment through vision and language instructions. The subsequent diffusion transformer module (System 1) generates fluid motor actions in real time. Both modules are tightly coupled and jointly trained end-to-end. We train GR00T N1 with a heterogeneous mixture of real-robot trajectories, human videos, and synthetically generated datasets. We show that our generalist robot model GR00T N1 outperforms the state-of-the-art imitation learning baselines on standard simulation benchmarks across multiple robot embodiments. Furthermore, we deploy our model on the Fourier GR-1 humanoid robot for language-conditioned bimanual manipulation tasks, achieving strong performance with high data efficiency.