In the current state of 3D object detection research, the severe scarcity of annotated 3D data, substantial disparities across different data modalities, and the absence of a unified architecture, have impeded the progress towards the goal of universality. In this paper, we propose \textbf{OV-Uni3DETR}, a unified open-vocabulary 3D detector via cycle-modality propagation. Compared with existing 3D detectors, OV-Uni3DETR offers distinct advantages: 1) Open-vocabulary 3D detection: During training, it leverages various accessible data, especially extensive 2D detection images, to boost training diversity. During inference, it can detect both seen and unseen classes. 2) Modality unifying: It seamlessly accommodates input data from any given modality, effectively addressing scenarios involving disparate modalities or missing sensor information, thereby supporting test-time modality switching. 3) Scene unifying: It provides a unified multi-modal model architecture for diverse scenes collected by distinct sensors. Specifically, we propose the cycle-modality propagation, aimed at propagating knowledge bridging 2D and 3D modalities, to support the aforementioned functionalities. 2D semantic knowledge from large-vocabulary learning guides novel class discovery in the 3D domain, and 3D geometric knowledge provides localization supervision for 2D detection images. OV-Uni3DETR achieves the state-of-the-art performance on various scenarios, surpassing existing methods by more than 6\% on average. Its performance using only RGB images is on par with or even surpasses that of previous point cloud based methods. Code and pre-trained models will be released later.
3D Gaussian Splatting (3DGS) has demonstrated impressive novel view synthesis results while advancing real-time rendering performance. However, it relies heavily on the quality of the initial point cloud, resulting in blurring and needle-like artifacts in areas with insufficient initializing points. This is mainly attributed to the point cloud growth condition in 3DGS that only considers the average gradient magnitude of points from observable views, thereby failing to grow for large Gaussians that are observable for many viewpoints while many of them are only covered in the boundaries. To this end, we propose a novel method, named Pixel-GS, to take into account the number of pixels covered by the Gaussian in each view during the computation of the growth condition. We regard the covered pixel numbers as the weights to dynamically average the gradients from different views, such that the growth of large Gaussians can be prompted. As a result, points within the areas with insufficient initializing points can be grown more effectively, leading to a more accurate and detailed reconstruction. In addition, we propose a simple yet effective strategy to scale the gradient field according to the distance to the camera, to suppress the growth of floaters near the camera. Extensive experiments both qualitatively and quantitatively demonstrate that our method achieves state-of-the-art rendering quality while maintaining real-time rendering speed, on the challenging Mip-NeRF 360 and Tanks & Temples datasets.
The booming of 3D recognition in the 2020s began with the introduction of point cloud transformers. They quickly overwhelmed sparse CNNs and became state-of-the-art models, especially in 3D semantic segmentation. However, sparse CNNs are still valuable networks, due to their efficiency treasure, and ease of application. In this work, we reexamine the design distinctions and test the limits of what a sparse CNN can achieve. We discover that the key credit to the performance difference is adaptivity. Specifically, we propose two key components, i.e., adaptive receptive fields (spatially) and adaptive relation, to bridge the gap. This exploration led to the creation of Omni-Adaptive 3D CNNs (OA-CNNs), a family of networks that integrates a lightweight module to greatly enhance the adaptivity of sparse CNNs at minimal computational cost. Without any self-attention modules, OA-CNNs favorably surpass point transformers in terms of accuracy in both indoor and outdoor scenes, with much less latency and memory cost. Notably, it achieves 76.1%, 78.9%, and 70.6% mIoU on ScanNet v2, nuScenes, and SemanticKITTI validation benchmarks respectively, while maintaining at most 5x better speed than transformer counterparts. This revelation highlights the potential of pure sparse CNNs to outperform transformer-related networks.
Self-supervised 3D representation learning aims to learn effective representations from large-scale unlabeled point clouds. Most existing approaches adopt point discrimination as the pretext task, which assigns matched points in two distinct views as positive pairs and unmatched points as negative pairs. However, this approach often results in semantically identical points having dissimilar representations, leading to a high number of false negatives and introducing a "semantic conflict" problem. To address this issue, we propose GroupContrast, a novel approach that combines segment grouping and semantic-aware contrastive learning. Segment grouping partitions points into semantically meaningful regions, which enhances semantic coherence and provides semantic guidance for the subsequent contrastive representation learning. Semantic-aware contrastive learning augments the semantic information extracted from segment grouping and helps to alleviate the issue of "semantic conflict". We conducted extensive experiments on multiple 3D scene understanding tasks. The results demonstrate that GroupContrast learns semantically meaningful representations and achieves promising transfer learning performance.
Realizing unified monocular 3D object detection, including both indoor and outdoor scenes, holds great importance in applications like robot navigation. However, involving various scenarios of data to train models poses challenges due to their significantly different characteristics, e.g., diverse geometry properties and heterogeneous domain distributions. To address these challenges, we build a detector based on the bird's-eye-view (BEV) detection paradigm, where the explicit feature projection is beneficial to addressing the geometry learning ambiguity when employing multiple scenarios of data to train detectors. Then, we split the classical BEV detection architecture into two stages and propose an uneven BEV grid design to handle the convergence instability caused by the aforementioned challenges. Moreover, we develop a sparse BEV feature projection strategy to reduce computational cost and a unified domain alignment method to handle heterogeneous domains. Combining these techniques, a unified detector UniMODE is derived, which surpasses the previous state-of-the-art on the challenging Omni3D dataset (a large-scale dataset including both indoor and outdoor scenes) by 4.9% AP_3D, revealing the first successful generalization of a BEV detector to unified 3D object detection.
This report provides an overview of the challenge hosted at the OpenSUN3D Workshop on Open-Vocabulary 3D Scene Understanding held in conjunction with ICCV 2023. The goal of this workshop series is to provide a platform for exploration and discussion of open-vocabulary 3D scene understanding tasks, including but not limited to segmentation, detection and mapping. We provide an overview of the challenge hosted at the workshop, present the challenge dataset, the evaluation methodology, and brief descriptions of the winning methods. For additional details, please see https://opensun3d.github.io/index_iccv23.html.
Generalized category discovery (GCD) aims at addressing a more realistic and challenging setting of semi-supervised learning, where only part of the category labels are assigned to certain training samples. Previous methods generally employ naive contrastive learning or unsupervised clustering scheme for all the samples. Nevertheless, they usually ignore the inherent critical information within the historical predictions of the model being trained. Specifically, we empirically reveal that a significant number of salient unlabeled samples yield consistent historical predictions corresponding to their ground truth category. From this observation, we propose a Memory Consistency guided Divide-and-conquer Learning framework (MCDL). In this framework, we introduce two memory banks to record historical prediction of unlabeled data, which are exploited to measure the credibility of each sample in terms of its prediction consistency. With the guidance of credibility, we can design a divide-and-conquer learning strategy to fully utilize the discriminative information of unlabeled data while alleviating the negative influence of noisy labels. Extensive experimental results on multiple benchmarks demonstrate the generality and superiority of our method, where our method outperforms state-of-the-art models by a large margin on both seen and unseen classes of the generic image recognition and challenging semantic shift settings (i.e.,with +8.4% gain on CUB and +8.1% on Standford Cars).
This work presents Depth Anything, a highly practical solution for robust monocular depth estimation. Without pursuing novel technical modules, we aim to build a simple yet powerful foundation model dealing with any images under any circumstances. To this end, we scale up the dataset by designing a data engine to collect and automatically annotate large-scale unlabeled data (~62M), which significantly enlarges the data coverage and thus is able to reduce the generalization error. We investigate two simple yet effective strategies that make data scaling-up promising. First, a more challenging optimization target is created by leveraging data augmentation tools. It compels the model to actively seek extra visual knowledge and acquire robust representations. Second, an auxiliary supervision is developed to enforce the model to inherit rich semantic priors from pre-trained encoders. We evaluate its zero-shot capabilities extensively, including six public datasets and randomly captured photos. It demonstrates impressive generalization ability. Further, through fine-tuning it with metric depth information from NYUv2 and KITTI, new SOTAs are set. Our better depth model also results in a better depth-conditioned ControlNet. Our models are released at https://github.com/LiheYoung/Depth-Anything.
The rapidly evolving sector of Multi-modal Large Language Models (MLLMs) is at the forefront of integrating linguistic and visual processing in artificial intelligence. This paper presents an in-depth comparative study of two pioneering models: Google's Gemini and OpenAI's GPT-4V(ision). Our study involves a multi-faceted evaluation of both models across key dimensions such as Vision-Language Capability, Interaction with Humans, Temporal Understanding, and assessments in both Intelligence and Emotional Quotients. The core of our analysis delves into the distinct visual comprehension abilities of each model. We conducted a series of structured experiments to evaluate their performance in various industrial application scenarios, offering a comprehensive perspective on their practical utility. We not only involve direct performance comparisons but also include adjustments in prompts and scenarios to ensure a balanced and fair analysis. Our findings illuminate the unique strengths and niches of both models. GPT-4V distinguishes itself with its precision and succinctness in responses, while Gemini excels in providing detailed, expansive answers accompanied by relevant imagery and links. These understandings not only shed light on the comparative merits of Gemini and GPT-4V but also underscore the evolving landscape of multimodal foundation models, paving the way for future advancements in this area. After the comparison, we attempted to achieve better results by combining the two models. Finally, We would like to express our profound gratitude to the teams behind GPT-4V and Gemini for their pioneering contributions to the field. Our acknowledgments are also extended to the comprehensive qualitative analysis presented in 'Dawn' by Yang et al. This work, with its extensive collection of image samples, prompts, and GPT-4V-related results, provided a foundational basis for our analysis.
3D-aware Generative Adversarial Networks (3D-GANs) currently exhibit artifacts in their 3D geometrical modeling, such as mesh imperfections and holes. These shortcomings are primarily attributed to the limited availability of annotated 3D data, leading to a constrained "valid latent area" for satisfactory modeling. To address this, we present a Self-Supervised Learning (SSL) technique tailored as an auxiliary loss for any 3D-GAN, designed to improve its 3D geometrical modeling capabilities. Our approach pioneers an inversion technique for 3D-GANs, integrating an encoder that performs adaptive spatially-varying range operations. Utilizing this inversion, we introduce the Cyclic Generative Constraint (CGC), aiming to densify the valid latent space. The CGC operates via augmented local latent vectors that maintain the same geometric form, and it imposes constraints on the cycle path outputs, specifically the generator-encoder-generator sequence. This SSL methodology seamlessly integrates with the inherent GAN loss, ensuring the integrity of pre-existing 3D-GAN architectures without necessitating alterations. We validate our approach with comprehensive experiments across various datasets and architectures, underscoring its efficacy. Our project website: https://3dgan-ssl.github.io