Picture for Haolin Liu

Haolin Liu

LASA: Instance Reconstruction from Real Scans using A Large-scale Aligned Shape Annotation Dataset

Add code
Dec 19, 2023
Viaarxiv icon

Sample Complexity of Opinion Formation on Networks

Add code
Nov 04, 2023
Figure 1 for Sample Complexity of Opinion Formation on Networks
Figure 2 for Sample Complexity of Opinion Formation on Networks
Figure 3 for Sample Complexity of Opinion Formation on Networks
Figure 4 for Sample Complexity of Opinion Formation on Networks
Viaarxiv icon

Towards Optimal Regret in Adversarial Linear MDPs with Bandit Feedback

Add code
Oct 17, 2023
Viaarxiv icon

Bypassing the Simulator: Near-Optimal Adversarial Linear Contextual Bandits

Add code
Sep 02, 2023
Figure 1 for Bypassing the Simulator: Near-Optimal Adversarial Linear Contextual Bandits
Viaarxiv icon

MVImgNet: A Large-scale Dataset of Multi-view Images

Add code
Mar 10, 2023
Figure 1 for MVImgNet: A Large-scale Dataset of Multi-view Images
Figure 2 for MVImgNet: A Large-scale Dataset of Multi-view Images
Figure 3 for MVImgNet: A Large-scale Dataset of Multi-view Images
Figure 4 for MVImgNet: A Large-scale Dataset of Multi-view Images
Viaarxiv icon

Towards High-Fidelity Single-view Holistic Reconstruction of Indoor Scenes

Add code
Jul 18, 2022
Figure 1 for Towards High-Fidelity Single-view Holistic Reconstruction of Indoor Scenes
Figure 2 for Towards High-Fidelity Single-view Holistic Reconstruction of Indoor Scenes
Figure 3 for Towards High-Fidelity Single-view Holistic Reconstruction of Indoor Scenes
Figure 4 for Towards High-Fidelity Single-view Holistic Reconstruction of Indoor Scenes
Viaarxiv icon

TO-Scene: A Large-scale Dataset for Understanding 3D Tabletop Scenes

Add code
Mar 21, 2022
Figure 1 for TO-Scene: A Large-scale Dataset for Understanding 3D Tabletop Scenes
Figure 2 for TO-Scene: A Large-scale Dataset for Understanding 3D Tabletop Scenes
Figure 3 for TO-Scene: A Large-scale Dataset for Understanding 3D Tabletop Scenes
Figure 4 for TO-Scene: A Large-scale Dataset for Understanding 3D Tabletop Scenes
Viaarxiv icon

Refer-it-in-RGBD: A Bottom-up Approach for 3D Visual Grounding in RGBD Images

Add code
Mar 17, 2021
Figure 1 for Refer-it-in-RGBD: A Bottom-up Approach for 3D Visual Grounding in RGBD Images
Figure 2 for Refer-it-in-RGBD: A Bottom-up Approach for 3D Visual Grounding in RGBD Images
Figure 3 for Refer-it-in-RGBD: A Bottom-up Approach for 3D Visual Grounding in RGBD Images
Figure 4 for Refer-it-in-RGBD: A Bottom-up Approach for 3D Visual Grounding in RGBD Images
Viaarxiv icon