refer to the report for detailed contributions
Abstract:Benchmarks are central to measuring the capabilities of large language models and guiding model development, yet widespread data leakage from pretraining corpora undermines their validity. Models can match memorized content rather than demonstrate true generalization, which inflates scores, distorts cross-model comparisons, and misrepresents progress. We introduce ArenaBencher, a model-agnostic framework for automatic benchmark evolution that updates test cases while preserving comparability. Given an existing benchmark and a diverse pool of models to be evaluated, ArenaBencher infers the core ability of each test case, generates candidate question-answer pairs that preserve the original objective, verifies correctness and intent with an LLM as a judge, and aggregates feedback from multiple models to select candidates that expose shared weaknesses. The process runs iteratively with in-context demonstrations that steer generation toward more challenging and diagnostic cases. We apply ArenaBencher to math problem solving, commonsense reasoning, and safety domains and show that it produces verified, diverse, and fair updates that uncover new failure modes, increase difficulty while preserving test objective alignment, and improve model separability. The framework provides a scalable path to continuously evolve benchmarks in step with the rapid progress of foundation models.
Abstract:Repository-level code completion automatically predicts the unfinished code based on the broader information from the repository. Recent strides in Code Large Language Models (code LLMs) have spurred the development of repository-level code completion methods, yielding promising results. Nevertheless, they suffer from issues such as inappropriate query construction, single-path code retrieval, and misalignment between code retriever and code LLM. To address these problems, we introduce CodeRAG, a framework tailored to identify relevant and necessary knowledge for retrieval-augmented repository-level code completion. Its core components include log probability guided query construction, multi-path code retrieval, and preference-aligned BestFit reranking. Extensive experiments on benchmarks ReccEval and CCEval demonstrate that CodeRAG significantly and consistently outperforms state-of-the-art methods. The implementation of CodeRAG is available at https://github.com/KDEGroup/CodeRAG.
Abstract:The creation of high-quality 3D assets, a cornerstone of modern game development, has long been characterized by labor-intensive and specialized workflows. This paper presents Hunyuan3D Studio, an end-to-end AI-powered content creation platform designed to revolutionize the game production pipeline by automating and streamlining the generation of game-ready 3D assets. At its core, Hunyuan3D Studio integrates a suite of advanced neural modules (such as Part-level 3D Generation, Polygon Generation, Semantic UV, etc.) into a cohesive and user-friendly system. This unified framework allows for the rapid transformation of a single concept image or textual description into a fully-realized, production-quality 3D model complete with optimized geometry and high-fidelity PBR textures. We demonstrate that assets generated by Hunyuan3D Studio are not only visually compelling but also adhere to the stringent technical requirements of contemporary game engines, significantly reducing iteration time and lowering the barrier to entry for 3D content creation. By providing a seamless bridge from creative intent to technical asset, Hunyuan3D Studio represents a significant leap forward for AI-assisted workflows in game development and interactive media.
Abstract:Creating immersive and playable 3D worlds from texts or images remains a fundamental challenge in computer vision and graphics. Existing world generation approaches typically fall into two categories: video-based methods that offer rich diversity but lack 3D consistency and rendering efficiency, and 3D-based methods that provide geometric consistency but struggle with limited training data and memory-inefficient representations. To address these limitations, we present HunyuanWorld 1.0, a novel framework that combines the best of both worlds for generating immersive, explorable, and interactive 3D scenes from text and image conditions. Our approach features three key advantages: 1) 360{\deg} immersive experiences via panoramic world proxies; 2) mesh export capabilities for seamless compatibility with existing computer graphics pipelines; 3) disentangled object representations for augmented interactivity. The core of our framework is a semantically layered 3D mesh representation that leverages panoramic images as 360{\deg} world proxies for semantic-aware world decomposition and reconstruction, enabling the generation of diverse 3D worlds. Extensive experiments demonstrate that our method achieves state-of-the-art performance in generating coherent, explorable, and interactive 3D worlds while enabling versatile applications in virtual reality, physical simulation, game development, and interactive content creation.
Abstract:Decoding speech from brain signals is a challenging research problem. Although existing technologies have made progress in reconstructing the mel spectrograms of auditory stimuli at the word or letter level, there remain core challenges in the precise reconstruction of minute-level continuous imagined speech: traditional models struggle to balance the efficiency of temporal dependency modeling and information retention in long-sequence decoding. To address this issue, this paper proposes the Dynamic Multiscale Fusion Network (DMF2Mel), which consists of four core components: the Dynamic Contrastive Feature Aggregation Module (DC-FAM), the Hierarchical Attention-Guided Multi-Scale Network (HAMS-Net), the SplineMap attention mechanism, and the bidirectional state space module (convMamba). Specifically, the DC-FAM separates speech-related "foreground features" from noisy "background features" through local convolution and global attention mechanisms, effectively suppressing interference and enhancing the representation of transient signals. HAMS-Net, based on the U-Net framework,achieves cross-scale fusion of high-level semantics and low-level details. The SplineMap attention mechanism integrates the Adaptive Gated Kolmogorov-Arnold Network (AGKAN) to combine global context modeling with spline-based local fitting. The convMamba captures long-range temporal dependencies with linear complexity and enhances nonlinear dynamic modeling capabilities. Results on the SparrKULee dataset show that DMF2Mel achieves a Pearson correlation coefficient of 0.074 in mel spectrogram reconstruction for known subjects (a 48% improvement over the baseline) and 0.048 for unknown subjects (a 35% improvement over the baseline).Code is available at: https://github.com/fchest/DMF2Mel.
Abstract:3D AI-generated content (AIGC) is a passionate field that has significantly accelerated the creation of 3D models in gaming, film, and design. Despite the development of several groundbreaking models that have revolutionized 3D generation, the field remains largely accessible only to researchers, developers, and designers due to the complexities involved in collecting, processing, and training 3D models. To address these challenges, we introduce Hunyuan3D 2.1 as a case study in this tutorial. This tutorial offers a comprehensive, step-by-step guide on processing 3D data, training a 3D generative model, and evaluating its performance using Hunyuan3D 2.1, an advanced system for producing high-resolution, textured 3D assets. The system comprises two core components: the Hunyuan3D-DiT for shape generation and the Hunyuan3D-Paint for texture synthesis. We will explore the entire workflow, including data preparation, model architecture, training strategies, evaluation metrics, and deployment. By the conclusion of this tutorial, you will have the knowledge to finetune or develop a robust 3D generative model suitable for applications in gaming, virtual reality, and industrial design.
Abstract:The emergence of scaling laws has profoundly shaped the development of large language models (LLMs), enabling predictable performance gains through systematic increases in model size, dataset volume, and compute. Yet, these principles remain largely unexplored in the context of electronic health records (EHRs) -- a rich, sequential, and globally abundant data source that differs structurally from natural language. In this work, we present the first empirical investigation of scaling laws for EHR foundation models. By training transformer architectures on patient timeline data from the MIMIC-IV database across varying model sizes and compute budgets, we identify consistent scaling patterns, including parabolic IsoFLOPs curves and power-law relationships between compute, model parameters, data size, and clinical utility. These findings demonstrate that EHR models exhibit scaling behavior analogous to LLMs, offering predictive insights into resource-efficient training strategies. Our results lay the groundwork for developing powerful EHR foundation models capable of transforming clinical prediction tasks and advancing personalized healthcare.
Abstract:Quantum machine learning (QML) models, like their classical counterparts, are vulnerable to adversarial attacks, hindering their secure deployment. Here, we report the first systematic experimental robustness benchmark for 20-qubit quantum neural network (QNN) classifiers executed on a superconducting processor. Our benchmarking framework features an efficient adversarial attack algorithm designed for QNNs, enabling quantitative characterization of adversarial robustness and robustness bounds. From our analysis, we verify that adversarial training reduces sensitivity to targeted perturbations by regularizing input gradients, significantly enhancing QNN's robustness. Additionally, our analysis reveals that QNNs exhibit superior adversarial robustness compared to classical neural networks, an advantage attributed to inherent quantum noise. Furthermore, the empirical upper bound extracted from our attack experiments shows a minimal deviation ($3 \times 10^{-3}$) from the theoretical lower bound, providing strong experimental confirmation of the attack's effectiveness and the tightness of fidelity-based robustness bounds. This work establishes a critical experimental framework for assessing and improving quantum adversarial robustness, paving the way for secure and reliable QML applications.
Abstract:As Large Language Models (LLMs) rapidly advance, we introduce Hunyuan-TurboS, a novel large hybrid Transformer-Mamba Mixture of Experts (MoE) model. It synergistically combines Mamba's long-sequence processing efficiency with Transformer's superior contextual understanding. Hunyuan-TurboS features an adaptive long-short chain-of-thought (CoT) mechanism, dynamically switching between rapid responses for simple queries and deep "thinking" modes for complex problems, optimizing computational resources. Architecturally, this 56B activated (560B total) parameter model employs 128 layers (Mamba2, Attention, FFN) with an innovative AMF/MF block pattern. Faster Mamba2 ensures linear complexity, Grouped-Query Attention minimizes KV cache, and FFNs use an MoE structure. Pre-trained on 16T high-quality tokens, it supports a 256K context length and is the first industry-deployed large-scale Mamba model. Our comprehensive post-training strategy enhances capabilities via Supervised Fine-Tuning (3M instructions), a novel Adaptive Long-short CoT Fusion method, Multi-round Deliberation Learning for iterative improvement, and a two-stage Large-scale Reinforcement Learning process targeting STEM and general instruction-following. Evaluations show strong performance: overall top 7 rank on LMSYS Chatbot Arena with a score of 1356, outperforming leading models like Gemini-2.0-Flash-001 (1352) and o4-mini-2025-04-16 (1345). TurboS also achieves an average of 77.9% across 23 automated benchmarks. Hunyuan-TurboS balances high performance and efficiency, offering substantial capabilities at lower inference costs than many reasoning models, establishing a new paradigm for efficient large-scale pre-trained models.
Abstract:Large language model (LLM) agents have shown promising performance in generating code for solving complex data science problems. Recent studies primarily focus on enhancing in-context learning through improved search, sampling, and planning techniques, while overlooking the importance of the order in which problems are tackled during inference. In this work, we develop a novel inference-time optimization framework, referred to as DSMentor, which leverages curriculum learning -- a strategy that introduces simpler task first and progressively moves to more complex ones as the learner improves -- to enhance LLM agent performance in challenging data science tasks. Our mentor-guided framework organizes data science tasks in order of increasing difficulty and incorporates a growing long-term memory to retain prior experiences, guiding the agent's learning progression and enabling more effective utilization of accumulated knowledge. We evaluate DSMentor through extensive experiments on DSEval and QRData benchmarks. Experiments show that DSMentor using Claude-3.5-Sonnet improves the pass rate by up to 5.2% on DSEval and QRData compared to baseline agents. Furthermore, DSMentor demonstrates stronger causal reasoning ability, improving the pass rate by 8.8% on the causality problems compared to GPT-4 using Program-of-Thoughts prompts. Our work underscores the importance of developing effective strategies for accumulating and utilizing knowledge during inference, mirroring the human learning process and opening new avenues for improving LLM performance through curriculum-based inference optimization.