Abstract:Knowledge Tracing (KT) infers a student's knowledge state from past interactions to predict future performance. Conventional Deep Learning (DL)-based KT models are typically tied to platform-specific identifiers and latent representations, making them hard to transfer and interpret. Large Language Model (LLM)-based methods can be either ungrounded under prompting or overly domain-dependent under fine-tuning. In addition, most existing KT methods are developed and evaluated under a same-distribution assumption. In real deployments, educational data often arise from heterogeneous platforms with substantial distribution shift, which often degrades generalization. To this end, we propose RAG-KT, a retrieval-augmented paradigm that frames cross-platform KT as reliable context constrained inference with LLMs. It builds a unified multi-source structured context with cross-source alignment via Question Group abstractions and retrieves complementary rich and reliable context for each prediction, enabling grounded prediction and interpretable diagnosis. Experiments on three public KT benchmarks demonstrate consistent gains in accuracy and robustness, including strong performance under cross-platform conditions.
Abstract:Instruction-based video editing is a natural way to control video content with text, but adapting a video generation model into an editor usually appears data-hungry. At the same time, high-quality video editing data remains scarce. In this paper, we show that a video generation backbone can become a strong video editor without large scale video editing data. We present InsEdit, an instruction-based editing model built on HunyuanVideo-1.5. InsEdit combines a visual editing architecture with a video data pipeline based on Mutual Context Attention (MCA), which creates aligned video pairs where edits can begin in the middle of a clip rather than only from the first frame. With only O(100)K video editing data, InsEdit achieves state-of-the-art results among open-source methods on our video instruction editing benchmarks. In addition, because our training recipe also includes image editing data, the final model supports image editing without any modification.
Abstract:Video Large Language Models (VideoLLMs) have achieved strong performance on many video understanding tasks, but most existing systems remain offline and are not well-suited for live video streams that require continuous observation and timely response. Recent streaming VideoLLMs have made progress, yet current approaches often rely on decoupled trigger-response pipelines or are limited to captioning-style narration, reducing their effectiveness for open-ended question answering and long-horizon interaction. We propose AURA (Always-On Understanding and Real-Time Assistance), an end-to-end streaming visual interaction framework that enables a unified VideoLLM to continuously process video streams and support both real-time question answering and proactive responses. AURA integrates context management, data construction, training objectives, and deployment optimization for stable long-horizon streaming interaction. It achieves state-of-the-art performance on streaming benchmarks and supports a real-time demo system with ASR and TTS running at 2 FPS on two 80G accelerators. We release the AURA model together with a real-time inference framework to facilitate future research.
Abstract:Can an expensive AI model effectively direct a cheap one to solve software engineering tasks? We study this question by introducing ManagerWorker, a two-agent pipeline where an expensive "manager" model (text-only, no code execution) analyzes issues, dispatches exploration tasks, and reviews implementations, while a cheap "worker" model (with full repo access) executes code changes. We evaluate on 200 instances from SWE-bench Lite across five configurations that vary the manager-worker relationship, pipeline complexity, and model pairing. Our findings reveal both the promise and the limits of multi-agent direction: (1) a strong manager directing a weak worker (62%) matches a strong single agent (60%) at a fraction of the strong-model token usage, showing that expensive reasoning can substitute for expensive execution; (2) a weak manager directing a weak worker (42%) performs worse than the weak agent alone (44%), demonstrating that the directing relationship requires a genuine capability gap--structure without substance is pure overhead; (3) the manager's value lies in directing, not merely reviewing--a minimal review-only loop adds just 2pp over the baseline, while structured exploration and planning add 11pp, showing that active direction is what makes the capability gap productive; and (4) these behaviors trace to a single root cause: current models are trained as monolithic agents, and splitting them into director/worker roles fights their training distribution. The pipeline succeeds by designing around this mismatch--keeping each model close to its trained mode (text generation for the manager, tool use for the worker) and externalizing organizational structure to code. This diagnosis points to concrete training gaps: delegation, scoped execution, and mode switching are skills absent from current training data.
Abstract:The rapid emergence of open-source, locally hosted intelligent agents marks a critical inflection point in human-computer interaction. Systems such as OpenClaw demonstrate that Large Language Model (LLM)-based agents can autonomously operate local computing environments, orchestrate workflows, and integrate external tools. However, within the current paradigm, these agents remain conventional applications running on legacy operating systems originally designed for Graphical User Interfaces (GUIs) or Command Line Interfaces (CLIs). This architectural mismatch leads to fragmented interaction models, poorly structured permission management (often described as "Shadow AI"), and severe context fragmentation. This paper proposes a new paradigm: a Personal Agent Operating System (AgentOS). In AgentOS, traditional GUI desktops are replaced by a Natural User Interface (NUI) centered on a unified natural language or voice portal. The system core becomes an Agent Kernel that interprets user intent, decomposes tasks, and coordinates multiple agents, while traditional applications evolve into modular Skills-as-Modules enabling users to compose software through natural language rules. We argue that realizing AgentOS fundamentally becomes a Knowledge Discovery and Data Mining (KDD) problem. The Agent Kernel must operate as a real-time engine for intent mining and knowledge discovery. Viewed through this lens, the operating system becomes a continuous data mining pipeline involving sequential pattern mining for workflow automation, recommender systems for skill retrieval, and dynamically evolving personal knowledge graphs. These challenges define a new research agenda for the KDD community in building the next generation of intelligent computing systems.
Abstract:Vision-Language Navigation in Continuous Environments (VLN-CE) requires agents to learn complex reasoning from long-horizon human interactions. While Multi-modal Large Language Models (MLLMs) have driven recent progress, current training paradigms struggle to balance generalization capability, error recovery and training stability. Specifically, (i) policies derived from SFT suffer from compounding errors, struggling to recover from out-of-distribution states, and (ii) Reinforcement Fine-Tuning (RFT) methods e.g. GRPO are bottlenecked by sparse outcome rewards. Their binary feedback fails to assign credit to individual steps, leading to gradient signal collapse in failure dominant batches. To address these challenges, we introduce Step-Aware Contrastive Alignment (SACA), a framework designed to extract dense supervision from imperfect trajectories. At its core, the Perception-Grounded Step-Aware auditor evaluates progress step-by-step, disentangling failed trajectories into valid prefixes and exact divergence points. Leveraging these signals, Scenario-Conditioned Group Construction mechanism dynamically routes batches to specialized resampling and optimization strategies. Extensive experiments on VLN-CE benchmarks demonstrate that SACA achieves state-of-the-art performance.
Abstract:Enhancing the ability of large language models (LLMs) to follow complex instructions is critical for their deployment in real-world applications. However, existing evaluation methods often oversimplify instruction complexity as a mere additive combination of atomic constraints, failing to adequately capture the high-dimensional complexity arising from the intricate interplay of content and format, logical workflow control, and real-world applications. This leads to a significant gap between current evaluation practices and practical demands. To bridge this gap, we introduce CCR-Bench, a novel benchmark designed to assess LLMs' adherence to complex instructions. CCR-Bench is characterized by: (1) deep entanglement of content and formatting requirements in task specifications; (2) instructions that involve intricate task decomposition, conditional reasoning, and procedural planning; and (3) evaluation samples derived entirely from real-world industrial scenarios. Extensive experiments on CCR-Bench demonstrate that even state-of-the-art models exhibit substantial performance deficiencies, clearly quantifying the gap between current LLM capabilities and the demands of realworld instruction understanding. We believe that CCR-Bench offers a more rigorous and realistic evaluation framework, advancing the development of LLMs toward the next generation of models capable of understanding and executing complex tasks in industrial applications.
Abstract:Current Graphical User Interface (GUI) agents operate primarily under a reactive paradigm: a user must provide an explicit instruction for the agent to execute a task. However, an intelligent AI assistant should be proactive, which is capable of anticipating user intentions directly from continuous visual inputs, such as mobile or desktop screenshots, and offering timely recommendations without explicit user prompting. Transitioning to this proactive paradigm presents significant challenges. Real-world screen activity is rarely linear; it consists of long-horizon trajectories fraught with noisy browsing, meaningless actions, and multithreaded task-switching. To address this gap, we introduce PIRA-Bench (Proactive Intent Recommendation Agent Benchmark), a novel benchmark for evaluating multimodal large language models (MLLMs) on continuous, weakly-supervised visual inputs. Unlike reactive datasets, PIRA-Bench features complex trajectories with multiple interleaved intents and noisy segments with various user profile contexts, challenging agents to detect actionable events while fitting to user preferences. Furthermore, we propose the PIRF baseline, a memory-aware, state-tracking framework that empowers general MLLMs to manage multiple task threads and handle misleading visual inputs. PIRA-Bench serves as an initial step toward robust and proactive GUI-based personal assistants.
Abstract:Developing multi-turn interactive tool-use agents is challenging because real-world user needs are often complex and ambiguous, yet agents must execute deterministic actions to satisfy them. To address this gap, we introduce \textbf{CoVe} (\textbf{Co}nstraint-\textbf{Ve}rification), a post-training data synthesis framework designed for training interactive tool-use agents while ensuring both data complexity and correctness. CoVe begins by defining explicit task constraints, which serve a dual role: they guide the generation of complex trajectories and act as deterministic verifiers for assessing trajectory quality. This enables the creation of high-quality training trajectories for supervised fine-tuning (SFT) and the derivation of accurate reward signals for reinforcement learning (RL). Our evaluation on the challenging $τ^2$-bench benchmark demonstrates the effectiveness of the framework. Notably, our compact \textbf{CoVe-4B} model achieves success rates of 43.0\% and 59.4\% in the Airline and Retail domains, respectively; its overall performance significantly outperforms strong baselines of similar scale and remains competitive with models up to $17\times$ its size. These results indicate that CoVe provides an effective and efficient pathway for synthesizing training data for state-of-the-art interactive tool-use agents. To support future research, we open-source our code, trained model, and the full set of 12K high-quality trajectories used for training.
Abstract:Automated radiology report generation using vision-language models (VLMs) is limited by the risk of prior-comparison hallucination, where the model generates historical findings unsupported by the current study. We address this challenge with a training-free, inference-time control framework termed Semantically Decoupled Latent Steering (SDLS). Unlike generic activation steering, which often suffers from semantic entanglement, our approach constructs a semantic-free intervention vector via large language model (LLM)-driven semantic decomposition followed by $QR$-based orthogonalization. This orthogonalization step is critical. It leverages geometric constraints to filter out the clinical semantics often entangled in standard principal component analysis (PCA) directions, ensuring that the steering vector targets only the ``historical comparison" axis. We validate our method on the BiomedGPT foundation model, demonstrating that it overcomes the trade-off between hallucination suppression and clinical accuracy. Extensive experiments on MIMIC-CXR, and zero-shot transfer evaluation on CheXpert Plus and IU-Xray, demonstrate the robustness of our approach. Quantitative evaluations on MIMIC-CXR show that our approach significantly reduces the probability of historical hallucinations (FilBERT score decreases from 0.2373 to 0.1889) and improves clinical label fidelity (CheXpert macro-F1 increases from 0.2242 to 0.3208). Supplementary evaluations confirm that the structural integrity of the clinical narrative is maintained.