Abstract:This study addresses a critical gap in safety tuning practices for Large Language Models (LLMs) by identifying and tackling a refusal position bias within safety tuning data, which compromises the models' ability to appropriately refuse generating unsafe content. We introduce a novel approach, Decoupled Refusal Training (DeRTa), designed to empower LLMs to refuse compliance to harmful prompts at any response position, significantly enhancing their safety capabilities. DeRTa incorporates two novel components: (1) Maximum Likelihood Estimation (MLE) with Harmful Response Prefix, which trains models to recognize and avoid unsafe content by appending a segment of harmful response to the beginning of a safe response, and (2) Reinforced Transition Optimization (RTO), which equips models with the ability to transition from potential harm to safety refusal consistently throughout the harmful response sequence. Our empirical evaluation, conducted using LLaMA3 and Mistral model families across six attack scenarios, demonstrates that our method not only improves model safety without compromising performance but also surpasses well-known models such as GPT-4 in defending against attacks. Importantly, our approach successfully defends recent advanced attack methods (e.g., CodeAttack) that have jailbroken GPT-4 and LLaMA3-70B-Instruct. Our code and data can be found at https://github.com/RobustNLP/DeRTa.
Abstract:Existing LLMs exhibit remarkable performance on various NLP tasks, but still struggle with complex real-world tasks, even equipped with advanced strategies like CoT and ReAct. In this work, we propose the CoAct framework, which transfers the hierarchical planning and collaboration patterns in human society to LLM systems. Specifically, our CoAct framework involves two agents: (1) A global planning agent, to comprehend the problem scope, formulate macro-level plans and provide detailed sub-task descriptions to local execution agents, which serves as the initial rendition of a global plan. (2) A local execution agent, to operate within the multi-tier task execution structure, focusing on detailed execution and implementation of specific tasks within the global plan. Experimental results on the WebArena benchmark show that CoAct can re-arrange the process trajectory when facing failures, and achieves superior performance over baseline methods on long-horizon web tasks. Code is available at https://github.com/xmhou2002/CoAct.
Abstract:Token repetition is a typical form of multi-modal problem in fully non-autoregressive translation (NAT). In this work, we revisit the multi-modal problem in recently proposed NAT models. Our study reveals that these advanced models have introduced other types of information redundancy errors, which cannot be measured by the conventional metric - the continuous repetition ratio. By manually annotating the NAT outputs, we identify two types of information redundancy errors that correspond well to lexical and reordering multi-modality problems. Since human annotation is time-consuming and labor-intensive, we propose automatic metrics to evaluate the two types of redundant errors. Our metrics allow future studies to evaluate new methods and gain a more comprehensive understanding of their effectiveness.
Abstract:Decision-making, a complicated task requiring various types of abilities, presents an excellent framework for assessing Large Language Models (LLMs). Our research investigates LLMs' decision-making capabilities through the lens of a well-established field, Game Theory. We focus specifically on games that support the participation of more than two agents simultaneously. Subsequently, we introduce our framework, GAMA-Bench, including eight classical multi-agent games. We design a scoring scheme to assess a model's performance in these games quantitatively. Through GAMA-Bench, we investigate LLMs' robustness, generalizability, and enhancement strategies. Results reveal that while GPT-3.5 shows satisfying robustness, its generalizability is relatively limited. However, its performance can be improved through approaches such as Chain-of-Thought. Additionally, we conduct evaluations across various LLMs and find that GPT-4 outperforms other models on GAMA-Bench, achieving a score of 72.5. Moreover, the increasingly higher scores across the three iterations of GPT-3.5 (0613, 1106, 0125) demonstrate marked advancements in the model's intelligence with each update. The code and experimental results are made publicly available via https://github.com/CUHK-ARISE/GAMABench.
Abstract:Embedding entities and relations into continuous vector spaces has attracted a surge of interest in recent years. Most embedding methods assume that all test entities are available during training, which makes it time-consuming to retrain embeddings for newly emerging entities. To address this issue, recent works apply the graph neural network on the existing neighbors of the unseen entities. In this paper, we propose a novel framework, namely Virtual Neighbor (VN) network, to address three key challenges. Firstly, to reduce the neighbor sparsity problem, we introduce the concept of the virtual neighbors inferred by rules. And we assign soft labels to these neighbors by solving a rule-constrained problem, rather than simply regarding them as unquestionably true. Secondly, many existing methods only use one-hop or two-hop neighbors for aggregation and ignore the distant information that may be helpful. Instead, we identify both logic and symmetric path rules to capture complex patterns. Finally, instead of one-time injection of rules, we employ an iterative learning scheme between the embedding method and virtual neighbor prediction to capture the interactions within. Experimental results on two knowledge graph completion tasks demonstrate that our VN network significantly outperforms state-of-the-art baselines. Furthermore, results on Subject/Object-R show that our proposed VN network is highly robust to the neighbor sparsity problem.
Abstract:Text watermarking technology aims to tag and identify content produced by large language models (LLMs) to prevent misuse. In this study, we introduce the concept of ''cross-lingual consistency'' in text watermarking, which assesses the ability of text watermarks to maintain their effectiveness after being translated into other languages. Preliminary empirical results from two LLMs and three watermarking methods reveal that current text watermarking technologies lack consistency when texts are translated into various languages. Based on this observation, we propose a Cross-lingual Watermark Removal Attack (CWRA) to bypass watermarking by first obtaining a response from an LLM in a pivot language, which is then translated into the target language. CWRA can effectively remove watermarks by reducing the Area Under the Curve (AUC) from 0.95 to 0.67 without performance loss. Furthermore, we analyze two key factors that contribute to the cross-lingual consistency in text watermarking and propose a defense method that increases the AUC from 0.67 to 0.88 under CWRA.
Abstract:Motivated by the success of unsupervised neural machine translation (UNMT), we introduce an unsupervised sign language translation and generation network (USLNet), which learns from abundant single-modality (text and video) data without parallel sign language data. USLNet comprises two main components: single-modality reconstruction modules (text and video) that rebuild the input from its noisy version in the same modality and cross-modality back-translation modules (text-video-text and video-text-video) that reconstruct the input from its noisy version in the different modality using back-translation procedure.Unlike the single-modality back-translation procedure in text-based UNMT, USLNet faces the cross-modality discrepancy in feature representation, in which the length and the feature dimension mismatch between text and video sequences. We propose a sliding window method to address the issues of aligning variable-length text with video sequences. To our knowledge, USLNet is the first unsupervised sign language translation and generation model capable of generating both natural language text and sign language video in a unified manner. Experimental results on the BBC-Oxford Sign Language dataset (BOBSL) and Open-Domain American Sign Language dataset (OpenASL) reveal that USLNet achieves competitive results compared to supervised baseline models, indicating its effectiveness in sign language translation and generation.
Abstract:Speculative decoding is a relatively new decoding framework that leverages small and efficient draft models to reduce the latency of LLMs. In this study, we introduce GliDe and CaPE, two low-hassle modifications to vanilla speculative decoding to further improve the decoding speed of a frozen LLM. Specifically, GliDe is a modified draft model architecture that reuses the cached keys and values from the target LLM, while CaPE is a proposal expansion method that uses the draft model's confidence scores to help select additional candidate tokens for verification. Extensive experiments on different benchmarks demonstrate that our proposed GliDe draft model significantly reduces the expected decoding latency. Additional evaluation using walltime reveals that GliDe can accelerate Vicuna models up to 2.17x and further extend the improvement to 2.61x with CaPE. We will release our code, data, and the trained draft models.
Abstract:In this paper, we re-examine the Markov property in the context of neural machine translation. We design a Markov Autoregressive Transformer~(MAT) and undertake a comprehensive assessment of its performance across four WMT benchmarks. Our findings indicate that MAT with an order larger than 4 can generate translations with quality on par with that of conventional autoregressive transformers. In addition, counter-intuitively, we also find that the advantages of utilizing a higher-order MAT do not specifically contribute to the translation of longer sentences.
Abstract:The proliferation of open-source Large Language Models (LLMs) from various institutions has highlighted the urgent need for comprehensive evaluation methods. However, current evaluation platforms, such as the widely recognized HuggingFace open LLM leaderboard, neglect a crucial aspect -- uncertainty, which is vital for thoroughly assessing LLMs. To bridge this gap, we introduce a new benchmarking approach for LLMs that integrates uncertainty quantification. Our examination involves eight LLMs (LLM series) spanning five representative natural language processing tasks. Additionally, we introduce an uncertainty-aware evaluation metric, UAcc, which takes into account both prediction accuracy and prediction uncertainty. Our findings reveal that: I) LLMs with higher accuracy may exhibit lower certainty; II) Larger-scale LLMs may display greater uncertainty compared to their smaller counterparts; and III) Instruction-finetuning tends to increase the uncertainty of LLMs. By taking uncertainty into account, our new UAcc metric can either amplify or diminish the relative improvement of one LLM over another and may even change the relative ranking of two LLMs. These results underscore the significance of incorporating uncertainty in the evaluation of LLMs.