The current autonomous stack is well modularized and consists of perception, decision making and control in a handcrafted framework. With the advances in artificial intelligence (AI) and computing resources, researchers have been pushing the development of end-to-end AI for autonomous driving, at least in problems of small searching space such as in highway scenarios, and more and more photorealistic simulation will be critical for efficient learning. In this research, we propose a novel game-based end-to-end learning and testing framework for autonomous vehicle highway driving, by learning from human driving skills. Firstly, we utilize the popular game Grand Theft Auto V (GTA V) to collect highway driving data with our proposed programmable labels. Then, an end-to-end architecture predicts the steering and throttle values that control the vehicle by the image of the game screen. The predicted control values are sent to the game via a virtual controller to keep the vehicle in lane and avoid collisions with other vehicles on the road. The proposed solution is validated in GTA V games, and the results demonstrate the effectiveness of this end-to-end gamification framework for learning human driving skills.
This paper reviews the NTIRE 2024 Challenge on Shortform UGC Video Quality Assessment (S-UGC VQA), where various excellent solutions are submitted and evaluated on the collected dataset KVQ from popular short-form video platform, i.e., Kuaishou/Kwai Platform. The KVQ database is divided into three parts, including 2926 videos for training, 420 videos for validation, and 854 videos for testing. The purpose is to build new benchmarks and advance the development of S-UGC VQA. The competition had 200 participants and 13 teams submitted valid solutions for the final testing phase. The proposed solutions achieved state-of-the-art performances for S-UGC VQA. The project can be found at https://github.com/lixinustc/KVQChallenge-CVPR-NTIRE2024.
Motivated by modern data forms such as images and multi-view data, the multi-attribute graphical model aims to explore the conditional independence structure among vectors. Under the Gaussian assumption, the conditional independence between vectors is characterized by blockwise zeros in the precision matrix. To relax the restrictive Gaussian assumption, in this paper, we introduce a novel semiparametric multi-attribute graphical model based on a new copula named Cyclically Monotone Copula. This new copula treats the distribution of the node vectors as multivariate marginals and transforms them into Gaussian distributions based on the optimal transport theory. Since the model allows the node vectors to have arbitrary continuous distributions, it is more flexible than the classical Gaussian copula method that performs coordinatewise Gaussianization. We establish the concentration inequalities of the estimated covariance matrices and provide sufficient conditions for selection consistency of the group graphical lasso estimator. For the setting with high-dimensional attributes, a {Projected Cyclically Monotone Copula} model is proposed to address the curse of dimensionality issue that arises from solving high-dimensional optimal transport problems. Numerical results based on synthetic and real data show the efficiency and flexibility of our methods.
The development of Intelligent Transportation System (ITS) has brought about comprehensive urban traffic information that not only provides convenience to urban residents in their daily lives but also enhances the efficiency of urban road usage, leading to a more harmonious and sustainable urban life. Typical scenarios in ITS mainly include traffic flow prediction, traffic target recognition, and vehicular edge computing. However, most current ITS applications rely on a centralized training approach where users upload source data to a cloud server with high computing power for management and centralized training. This approach has limitations such as poor real-time performance, data silos, and difficulty in guaranteeing data privacy. To address these limitations, federated learning (FL) has been proposed as a promising solution. In this paper, we present a comprehensive review of the application of FL in ITS, with a particular focus on three key scenarios: traffic flow prediction, traffic target recognition, and vehicular edge computing. For each scenario, we provide an in-depth analysis of its key characteristics, current challenges, and specific manners in which FL is leveraged. Moreover, we discuss the benefits that FL can offer as a potential solution to the limitations of the centralized training approach currently used in ITS applications.
When deploying segmentation models in practice, it is critical to evaluate their behaviors in varied and complex scenes. Different from the previous evaluation paradigms only in consideration of global attribute variations (e.g. adverse weather), we investigate both local and global attribute variations for robustness evaluation. To achieve this, we construct a mask-preserved attribute editing pipeline to edit visual attributes of real images with precise control of structural information. Therefore, the original segmentation labels can be reused for the edited images. Using our pipeline, we construct a benchmark covering both object and image attributes (e.g. color, material, pattern, style). We evaluate a broad variety of semantic segmentation models, spanning from conventional close-set models to recent open-vocabulary large models on their robustness to different types of variations. We find that both local and global attribute variations affect segmentation performances, and the sensitivity of models diverges across different variation types. We argue that local attributes have the same importance as global attributes, and should be considered in the robustness evaluation of segmentation models. Code: https://github.com/PRIS-CV/Pascal-EA.
Due to the diversity of assessment requirements in various application scenarios for the IQA task, existing IQA methods struggle to directly adapt to these varied requirements after training. Thus, when facing new requirements, a typical approach is fine-tuning these models on datasets specifically created for those requirements. However, it is time-consuming to establish IQA datasets. In this work, we propose a Prompt-based IQA (PromptIQA) that can directly adapt to new requirements without fine-tuning after training. On one hand, it utilizes a short sequence of Image-Score Pairs (ISP) as prompts for targeted predictions, which significantly reduces the dependency on the data requirements. On the other hand, PromptIQA is trained on a mixed dataset with two proposed data augmentation strategies to learn diverse requirements, thus enabling it to effectively adapt to new requirements. Experiments indicate that the PromptIQA outperforms SOTA methods with higher performance and better generalization. The code will be available.
In vision-language pre-training (VLP), masked image modeling (MIM) has recently been introduced for fine-grained cross-modal alignment. However, in most existing methods, the reconstruction targets for MIM lack high-level semantics, and text is not sufficiently involved in masked modeling. These two drawbacks limit the effect of MIM in facilitating cross-modal semantic alignment. In this work, we propose a semantics-enhanced cross-modal MIM framework (SemMIM) for vision-language representation learning. Specifically, to provide more semantically meaningful supervision for MIM, we propose a local semantics enhancing approach, which harvest high-level semantics from global image features via self-supervised agreement learning and transfer them to local patch encodings by sharing the encoding space. Moreover, to achieve deep involvement of text during the entire MIM process, we propose a text-guided masking strategy and devise an efficient way of injecting textual information in both masked modeling and reconstruction target acquisition. Experimental results validate that our method improves the effectiveness of the MIM task in facilitating cross-modal semantic alignment. Compared to previous VLP models with similar model size and data scale, our SemMIM model achieves state-of-the-art or competitive performance on multiple downstream vision-language tasks.
We present NARUTO, a neural active reconstruction system that combines a hybrid neural representation with uncertainty learning, enabling high-fidelity surface reconstruction. Our approach leverages a multi-resolution hash-grid as the mapping backbone, chosen for its exceptional convergence speed and capacity to capture high-frequency local features.The centerpiece of our work is the incorporation of an uncertainty learning module that dynamically quantifies reconstruction uncertainty while actively reconstructing the environment. By harnessing learned uncertainty, we propose a novel uncertainty aggregation strategy for goal searching and efficient path planning. Our system autonomously explores by targeting uncertain observations and reconstructs environments with remarkable completeness and fidelity. We also demonstrate the utility of this uncertainty-aware approach by enhancing SOTA neural SLAM systems through an active ray sampling strategy. Extensive evaluations of NARUTO in various environments, using an indoor scene simulator, confirm its superior performance and state-of-the-art status in active reconstruction, as evidenced by its impressive results on benchmark datasets like Replica and MP3D.
Camera with a fisheye or ultra-wide lens covers a wide field of view that cannot be modeled by the perspective projection. Serious fisheye \textcolor{blue}{lens} distortion in the peripheral region of the image leads to degraded performance of the \textcolor{blue}{existing} head pose estimation models trained on undistorted images. This paper presents a new approach for head pose estimation that uses the knowledge of head location in the image to reduce the negative effect of fisheye distortion. We develop an end-to-end convolutional neural network to estimate the head pose with the multi-task learning of head pose and head location. Our proposed network estimates the head pose directly from the fisheye image without the operation of rectification or calibration. We also created \textcolor{blue}{a} fisheye-\textcolor{blue}{distorted} version of the three popular head pose estimation datasets, BIWI, 300W-LP, and AFLW2000 for our experiments. Experiments results show that our network remarkably improves the accuracy of head pose estimation compared with other state-of-the-art one-stage and two-stage methods.
In video-text retrieval, most existing methods adopt the dual-encoder architecture for fast retrieval, which employs two individual encoders to extract global latent representations for videos and texts. However, they face challenges in capturing fine-grained semantic concepts. In this work, we propose the UNIFY framework, which learns lexicon representations to capture fine-grained semantics and combines the strengths of latent and lexicon representations for video-text retrieval. Specifically, we map videos and texts into a pre-defined lexicon space, where each dimension corresponds to a semantic concept. A two-stage semantics grounding approach is proposed to activate semantically relevant dimensions and suppress irrelevant dimensions. The learned lexicon representations can thus reflect fine-grained semantics of videos and texts. Furthermore, to leverage the complementarity between latent and lexicon representations, we propose a unified learning scheme to facilitate mutual learning via structure sharing and self-distillation. Experimental results show our UNIFY framework largely outperforms previous video-text retrieval methods, with 4.8% and 8.2% Recall@1 improvement on MSR-VTT and DiDeMo respectively.