Abstract:Multimodal large language models (MLLMs) are increasingly expected to act on visual information, yet the same scene may require different actions under different task contexts. How reliably can a model turn the same visual evidence into the action required by the current context? To answer this question, we introduce \textsc{ROSE} (\textbf{R}eference-conditioned \textbf{O}ddity and \textbf{S}ymbolic \textbf{E}xecution), a controlled benchmark that holds the visual scene fixed while varying region constraints and required symbolic outputs. Through coupled counting and coordinate-action tasks, \textsc{ROSE} tests whether models can infer an implicit majority reference and act on the resulting fine-grained visual evidence under changing contexts. Across nine recent MLLMs, performance drops by as much as 44.5 percentage points from counting-oriented tasks to region-conditioned action, despite 98.8\% human performance. The gap persists on paired scenes and regions for which the same model returns the correct count, while global-click and matched local controls show that coordinate grounding explains only part of the loss, revealing a distinct, model-dependent bottleneck in turning shared visual evidence into context-specific actions.
Abstract:This paper presents an invariant extended Kalman filtering (InEKF) approach for real-time state estimation of humanoid robots operating on non-inertial ground using only onboard proprioceptive sensing. The proposed approach estimates the robot's base position and velocity relative to the moving ground frame without requiring direct measurements of ground motion or externally mounted sensors. By exploiting kinematic constraints at the stance foot through foot-mounted IMUs, the filter accounts for ground-induced nonlinearities in the process and measurement models while remaining fully proprioceptive. The estimator is formulated to admit a right-invariant measurement model, enabling favorable error dynamics under large initial uncertainties. Observability analysis establishes conditions under which the robot's relative base position and velocity are observable with respect to the non-inertial ground frame. Experiments with the Digit humanoid robot standing and squatting atop a swaying and pitching ground showcase a 96% speedup in convergence rate and an 80% reduction in position estimate errors over existing InEKFs. Walking experiments on a uni-axially rotating ground achieve an average estimation error of less than 9 cm for an initial error of up to 1 m.
Abstract:We present PAI-Studio, a new reference-conditioned video synthesis task that addresses a long-standing challenge in cinematic background replacement: generating dynamic backgrounds aligned with foreground motion while preserving foreground identity, matching reference scene appearance, and achieving globally consistent illumination with realistic foreground relighting. Existing open-source systems and commercial APIs cannot simultaneously ensure motion-consistent background generation, high-fidelity foreground relighting and foreground identity preservation, often resulting in static backgrounds, inconsistent boundaries, and noticeable compositing artifacts. To bridge this gap, we build upon a Diffusion Transformer video backbone and reformulate the problem as an in-context conditional generation task. Through bidirectional attention, our model jointly captures foreground dynamics and background reference information within a unified architecture. We further construct a 30K-scale dataset sourced from high-quality films and online videos to support this task. Extensive evaluations demonstrate that our method significantly outperforms existing open-source and commercial API solutions.
Abstract:Retrieval shapes how language models access and ground knowledge in retrieval-augmented generation (RAG). In historical research, the target is often not an arbitrary relevant passage, but the exact record for a specific regnal month, where temporal consistency matters as much as topical relevance. This is especially challenging for Classical Chinese annals, where time is expressed through terse, implicit, non-Gregorian reign phrases that must be interpreted from surrounding context, so semantically plausible evidence can still be temporally invalid. We introduce \textbf{ChunQiuTR}, a time-keyed retrieval benchmark built from the \textit{Spring and Autumn Annals} and its exegetical tradition. ChunQiuTR organizes records by month-level reign keys and includes chrono-near confounders that mirror realistic retrieval failures. We further propose \textbf{CTD} (Calendrical Temporal Dual-encoder), a time-aware dual-encoder that combines Fourier-based absolute calendrical context with relative offset biasing. Experiments show consistent gains over strong semantic dual-encoder baselines under time-keyed evaluation, supporting retrieval-time temporal consistency as a key prerequisite for faithful downstream historical RAG. Our code and datasets are available at \href{https://github.com/xbdxwyh/ChunQiuTR}{\texttt{github.com/xbdxwyh/ChunQiuTR}}.
Abstract:World building with 3D scene representations is increasingly important for content creation, simulation, and interactive experiences, yet real workflows are inherently iterative: creators must repeatedly extend an existing scene under user control. Motivated by this research gap, we study 3D scene expansion in a user-centric workflow: starting from a real scene captured by multi-view images, we extend its coverage by inserting an additional view synthesized by a generative model. Unlike simple object editing or style transfer in a fixed scene, the inserted view is often 3D-misaligned with the original reconstruction, introducing geometry shifts, hallucinated content, or view-dependent artifacts that break global multi-view consistency. To address the challenge, we propose SceneExpander, which applies test-time adaptation to a parametric feed-forward 3D reconstruction model with two complementary distillation signals: anchor distillation stabilizes the original scene by distilling geometric cues from the captured views, while inserted-view self-distillation preserves observation-supported predictions yet adapts latent geometry and appearance to accommodate the misaligned inserted view. Experiments on ETH scenes and online data demonstrate improved expansion behavior and reconstruction quality under misalignment.
Abstract:Recent diffusion-based approaches have made significant advances in image-based virtual try-on, enabling more realistic and end-to-end garment synthesis. However, most existing methods remain constrained by their reliance on exhibition garments and segmentation masks, as well as their limited ability to handle flexible pose variations. These limitations reduce their practicality in real-world scenarios-for instance, users cannot easily transfer garments worn by one person onto another, and the generated try-on results are typically restricted to the same pose as the reference image. In this paper, we introduce \textbf{OMFA} (\emph{One Model For All}), a unified diffusion framework for both virtual try-on and try-off that operates without the need for exhibition garments and supports arbitrary poses. For example, OMFA enables removing garments from a source person (try-off) and transferring them onto a target person (try-on), while also allowing the generated target to appear in novel poses-even without access to multi-pose images of that person. OMFA is built upon a novel \emph{partial diffusion} strategy that selectively applies noise and denoising to individual components of the joint input-such as the garment, the person image, or the face-enabling dynamic subtask control and efficient bidirectional garment-person transformation. The framework is entirely mask-free and requires only a single portrait and a target pose as input, making it well-suited for real-world applications. Additionally, by leveraging SMPL-X-based pose conditioning, OMFA supports multi-view and arbitrary-pose try-on from just one image. Extensive experiments demonstrate that OMFA achieves state-of-the-art results on both try-on and try-off tasks, providing a practical and generalizable solution for virtual garment synthesis. The project page is here: https://onemodelforall.github.io/.
Abstract:We present HaoMo Vision-Language Model (HMVLM), an end-to-end driving framework that implements the slow branch of a cognitively inspired fast-slow architecture. A fast controller outputs low-level steering, throttle, and brake commands, while a slow planner-a large vision-language model-generates high-level intents such as "yield to pedestrian" or "merge after the truck" without compromising latency. HMVLM introduces three upgrades: (1) selective five-view prompting with an embedded 4s history of ego kinematics, (2) multi-stage chain-of-thought (CoT) prompting that enforces a Scene Understanding -> Driving Decision -> Trajectory Inference reasoning flow, and (3) spline-based trajectory post-processing that removes late-stage jitter and sharp turns. Trained on the Waymo Open Dataset, these upgrades enable HMVLM to achieve a Rater Feedback Score (RFS) of 7.7367, securing 2nd place in the 2025 Waymo Vision-based End-to-End (E2E) Driving Challenge and surpassing the public baseline by 2.77%.
Abstract:Personalized text-to-image generation aims to synthesize images of user-provided concepts in diverse contexts. Despite recent progress in multi-concept personalization, most are limited to object concepts and struggle to customize abstract concepts (e.g., pose, lighting). Some methods have begun exploring multi-concept personalization supporting abstract concepts, but they require test-time fine-tuning for each new concept, which is time-consuming and prone to overfitting on limited training images. In this work, we propose a novel tuning-free method for multi-concept personalization that can effectively customize both object and abstract concepts without test-time fine-tuning. Our method builds upon the modulation mechanism in pretrained Diffusion Transformers (DiTs) model, leveraging the localized and semantically meaningful properties of the modulation space. Specifically, we propose a novel module, Mod-Adapter, to predict concept-specific modulation direction for the modulation process of concept-related text tokens. It incorporates vision-language cross-attention for extracting concept visual features, and Mixture-of-Experts (MoE) layers that adaptively map the concept features into the modulation space. Furthermore, to mitigate the training difficulty caused by the large gap between the concept image space and the modulation space, we introduce a VLM-guided pretraining strategy that leverages the strong image understanding capabilities of vision-language models to provide semantic supervision signals. For a comprehensive comparison, we extend a standard benchmark by incorporating abstract concepts. Our method achieves state-of-the-art performance in multi-concept personalization, supported by quantitative, qualitative, and human evaluations.
Abstract:Autoregressive (AR) models, long dominant in language generation, are increasingly applied to image synthesis but are often considered less competitive than Diffusion-based models. A primary limitation is the substantial number of image tokens required for AR models, which constrains both training and inference efficiency, as well as image resolution. To address this, we present Token-Shuffle, a novel yet simple method that reduces the number of image tokens in Transformer. Our key insight is the dimensional redundancy of visual vocabularies in Multimodal Large Language Models (MLLMs), where low-dimensional visual codes from visual encoder are directly mapped to high-dimensional language vocabularies. Leveraging this, we consider two key operations: token-shuffle, which merges spatially local tokens along channel dimension to decrease the input token number, and token-unshuffle, which untangles the inferred tokens after Transformer blocks to restore the spatial arrangement for output. Jointly training with textual prompts, our strategy requires no additional pretrained text-encoder and enables MLLMs to support extremely high-resolution image synthesis in a unified next-token prediction way while maintaining efficient training and inference. For the first time, we push the boundary of AR text-to-image generation to a resolution of 2048x2048 with gratifying generation performance. In GenAI-benchmark, our 2.7B model achieves 0.77 overall score on hard prompts, outperforming AR models LlamaGen by 0.18 and diffusion models LDM by 0.15. Exhaustive large-scale human evaluations also demonstrate our prominent image generation ability in terms of text-alignment, visual flaw, and visual appearance. We hope that Token-Shuffle can serve as a foundational design for efficient high-resolution image generation within MLLMs.
Abstract:Virtual Try-On (VTON) is a transformative technology in e-commerce and fashion design, enabling realistic digital visualization of clothing on individuals. In this work, we propose VTON 360, a novel 3D VTON method that addresses the open challenge of achieving high-fidelity VTON that supports any-view rendering. Specifically, we leverage the equivalence between a 3D model and its rendered multi-view 2D images, and reformulate 3D VTON as an extension of 2D VTON that ensures 3D consistent results across multiple views. To achieve this, we extend 2D VTON models to include multi-view garments and clothing-agnostic human body images as input, and propose several novel techniques to enhance them, including: i) a pseudo-3D pose representation using normal maps derived from the SMPL-X 3D human model, ii) a multi-view spatial attention mechanism that models the correlations between features from different viewing angles, and iii) a multi-view CLIP embedding that enhances the garment CLIP features used in 2D VTON with camera information. Extensive experiments on large-scale real datasets and clothing images from e-commerce platforms demonstrate the effectiveness of our approach. Project page: https://scnuhealthy.github.io/VTON360.