Depatment of Gastroenterology, Second Affiliated Hospital, Army Medical University
Abstract:Story visualization aims to create visually compelling images or videos corresponding to textual narratives. Despite recent advances in diffusion models yielding promising results, existing methods still struggle to create a coherent sequence of subject-consistent frames based solely on a story. To this end, we propose DreamStory, an automatic open-domain story visualization framework by leveraging the LLMs and a novel multi-subject consistent diffusion model. DreamStory consists of (1) an LLM acting as a story director and (2) an innovative Multi-Subject consistent Diffusion model (MSD) for generating consistent multi-subject across the images. First, DreamStory employs the LLM to generate descriptive prompts for subjects and scenes aligned with the story, annotating each scene's subjects for subsequent subject-consistent generation. Second, DreamStory utilizes these detailed subject descriptions to create portraits of the subjects, with these portraits and their corresponding textual information serving as multimodal anchors (guidance). Finally, the MSD uses these multimodal anchors to generate story scenes with consistent multi-subject. Specifically, the MSD includes Masked Mutual Self-Attention (MMSA) and Masked Mutual Cross-Attention (MMCA) modules. MMSA and MMCA modules ensure appearance and semantic consistency with reference images and text, respectively. Both modules employ masking mechanisms to prevent subject blending. To validate our approach and promote progress in story visualization, we established a benchmark, DS-500, which can assess the overall performance of the story visualization framework, subject-identification accuracy, and the consistency of the generation model. Extensive experiments validate the effectiveness of DreamStory in both subjective and objective evaluations. Please visit our project homepage at https://dream-xyz.github.io/dreamstory.
Abstract:Large Language Models (LLMs) have made great strides in recent years to achieve unprecedented performance across different tasks. However, due to commercial interest, the most competitive models like GPT, Gemini, and Claude have been gated behind proprietary interfaces without disclosing the training details. Recently, many institutions have open-sourced several strong LLMs like LLaMA-3, comparable to existing closed-source LLMs. However, only the model's weights are provided with most details (e.g., intermediate checkpoints, pre-training corpus, and training code, etc.) being undisclosed. To improve the transparency of LLMs, the research community has formed to open-source truly open LLMs (e.g., Pythia, Amber, OLMo), where more details (e.g., pre-training corpus and training code) are being provided. These models have greatly advanced the scientific study of these large models including their strengths, weaknesses, biases and risks. However, we observe that the existing truly open LLMs on reasoning, knowledge, and coding tasks are still inferior to existing state-of-the-art LLMs with similar model sizes. To this end, we open-source MAP-Neo, a highly capable and transparent bilingual language model with 7B parameters trained from scratch on 4.5T high-quality tokens. Our MAP-Neo is the first fully open-sourced bilingual LLM with comparable performance compared to existing state-of-the-art LLMs. Moreover, we open-source all details to reproduce our MAP-Neo, where the cleaned pre-training corpus, data cleaning pipeline, checkpoints, and well-optimized training/evaluation framework are provided. Finally, we hope our MAP-Neo will enhance and strengthen the open research community and inspire more innovations and creativities to facilitate the further improvements of LLMs.
Abstract:Understanding illumination and reducing the need for supervision pose a significant challenge in low-light enhancement. Current approaches are highly sensitive to data usage during training and illumination-specific hyper-parameters, limiting their ability to handle unseen scenarios. In this paper, we propose a new zero-reference low-light enhancement framework trainable solely with normal light images. To accomplish this, we devise an illumination-invariant prior inspired by the theory of physical light transfer. This prior serves as the bridge between normal and low-light images. Then, we develop a prior-to-image framework trained without low-light data. During testing, this framework is able to restore our illumination-invariant prior back to images, automatically achieving low-light enhancement. Within this framework, we leverage a pretrained generative diffusion model for model ability, introduce a bypass decoder to handle detail distortion, as well as offer a lightweight version for practicality. Extensive experiments demonstrate our framework's superiority in various scenarios as well as good interpretability, robustness, and efficiency. Code is available on our project homepage: http://daooshee.github.io/QuadPrior-Website/
Abstract:Face inpainting requires the model to have a precise global understanding of the facial position structure. Benefiting from the powerful capabilities of deep learning backbones, recent works in face inpainting have achieved decent performance in ideal setting (square shape with $512px$). However, existing methods often produce a visually unpleasant result, especially in the position-sensitive details (e.g., eyes and nose), when directly applied to arbitrary-shaped images in real-world scenarios. The visually unpleasant position-sensitive details indicate the shortcomings of existing methods in terms of position information processing capability. In this paper, we propose an \textbf{I}mplicit \textbf{N}eural \textbf{I}npainting \textbf{N}etwork (IN$^2$) to handle arbitrary-shape face images in real-world scenarios by explicit modeling for position information. Specifically, a downsample processing encoder is proposed to reduce information loss while obtaining the global semantic feature. A neighbor hybrid attention block is proposed with a hybrid attention mechanism to improve the facial understanding ability of the model without restricting the shape of the input. Finally, an implicit neural pyramid decoder is introduced to explicitly model position information and bridge the gap between low-resolution features and high-resolution output. Extensive experiments demonstrate the superiority of the proposed method in real-world face inpainting task.
Abstract:Although the uncertainties of the workers can be addressed by the standard Combinatorial Multi-Armed Bandit (CMAB) framework in existing proposals through a trade-off between exploration and exploitation, we may not have sufficient budget to enable the trade-off among the individual workers, especially when the number of the workers is huge while the budget is limited. Moreover, the standard CMAB usually assumes the workers always stay in the system, whereas the workers may join in or depart from the system over time, such that what we have learnt for an individual worker cannot be applied after the worker leaves. To address the above challenging issues, in this paper, we first propose an off-line Context-Aware CMAB-based Incentive (CACI) mechanism. We innovate in leveraging the exploration-exploitation trade-off in a elaborately partitioned context space instead of the individual workers, to effectively incentivize the massive unknown workers with very limited budget. We also extend the above basic idea to the on-line setting where unknown workers may join in or depart from the systems dynamically, and propose an on-line version of the CACI mechanism. Specifically, by the exploitation-exploration trade-off in the context space, we learn to estimate the sensing ability of any unknown worker (even it never appeared in the system before) according to its context information. We perform rigorous theoretical analysis to reveal the upper bounds on the regrets of our CACI mechanisms and to prove their truthfulness and individual rationality, respectively. Extensive experiments on both synthetic and real datasets are also conducted to verify the efficacy of our mechanisms.
Abstract:Videos for mobile devices become the most popular access to share and acquire information recently. For the convenience of users' creation, in this paper, we present a system, namely MobileVidFactory, to automatically generate vertical mobile videos where users only need to give simple texts mainly. Our system consists of two parts: basic and customized generation. In the basic generation, we take advantage of the pretrained image diffusion model, and adapt it to a high-quality open-domain vertical video generator for mobile devices. As for the audio, by retrieving from our big database, our system matches a suitable background sound for the video. Additionally to produce customized content, our system allows users to add specified screen texts to the video for enriching visual expression, and specify texts for automatic reading with optional voices as they like.
Abstract:We study the task of generating profitable Non-Fungible Token (NFT) images from user-input texts. Recent advances in diffusion models have shown great potential for image generation. However, existing works can fall short in generating visually-pleasing and highly-profitable NFT images, mainly due to the lack of 1) plentiful and fine-grained visual attribute prompts for an NFT image, and 2) effective optimization metrics for generating high-quality NFT images. To solve these challenges, we propose a Diffusion-based generation framework with Multiple Visual-Policies as rewards (i.e., Diffusion-MVP) for NFT images. The proposed framework consists of a large language model (LLM), a diffusion-based image generator, and a series of visual rewards by design. First, the LLM enhances a basic human input (such as "panda") by generating more comprehensive NFT-style prompts that include specific visual attributes, such as "panda with Ninja style and green background." Second, the diffusion-based image generator is fine-tuned using a large-scale NFT dataset to capture fine-grained image styles and accessory compositions of popular NFT elements. Third, we further propose to utilize multiple visual-policies as optimization goals, including visual rarity levels, visual aesthetic scores, and CLIP-based text-image relevances. This design ensures that our proposed Diffusion-MVP is capable of minting NFT images with high visual quality and market value. To facilitate this research, we have collected the largest publicly available NFT image dataset to date, consisting of 1.5 million high-quality images with corresponding texts and market values. Extensive experiments including objective evaluations and user studies demonstrate that our framework can generate NFT images showing more visually engaging elements and higher market value, compared with SOTA approaches.
Abstract:In this paper, we present MovieFactory, a powerful framework to generate cinematic-picture (3072$\times$1280), film-style (multi-scene), and multi-modality (sounding) movies on the demand of natural languages. As the first fully automated movie generation model to the best of our knowledge, our approach empowers users to create captivating movies with smooth transitions using simple text inputs, surpassing existing methods that produce soundless videos limited to a single scene of modest quality. To facilitate this distinctive functionality, we leverage ChatGPT to expand user-provided text into detailed sequential scripts for movie generation. Then we bring scripts to life visually and acoustically through vision generation and audio retrieval. To generate videos, we extend the capabilities of a pretrained text-to-image diffusion model through a two-stage process. Firstly, we employ spatial finetuning to bridge the gap between the pretrained image model and the new video dataset. Subsequently, we introduce temporal learning to capture object motion. In terms of audio, we leverage sophisticated retrieval models to select and align audio elements that correspond to the plot and visual content of the movie. Extensive experiments demonstrate that our MovieFactory produces movies with realistic visuals, diverse scenes, and seamlessly fitting audio, offering users a novel and immersive experience. Generated samples can be found in YouTube or Bilibili (1080P).
Abstract:Diffusion models, as a kind of powerful generative model, have given impressive results on image super-resolution (SR) tasks. However, due to the randomness introduced in the reverse process of diffusion models, the performances of diffusion-based SR models are fluctuating at every time of sampling, especially for samplers with few resampled steps. This inherent randomness of diffusion models results in ineffectiveness and instability, making it challenging for users to guarantee the quality of SR results. However, our work takes this randomness as an opportunity: fully analyzing and leveraging it leads to the construction of an effective plug-and-play sampling method that owns the potential to benefit a series of diffusion-based SR methods. More in detail, we propose to steadily sample high-quality SR images from pretrained diffusion-based SR models by solving diffusion ordinary differential equations (diffusion ODEs) with optimal boundary conditions (BCs) and analyze the characteristics between the choices of BCs and their corresponding SR results. Our analysis shows the route to obtain an approximately optimal BC via an efficient exploration in the whole space. The quality of SR results sampled by the proposed method with fewer steps outperforms the quality of results sampled by current methods with randomness from the same pretrained diffusion-based SR model, which means that our sampling method ``boosts'' current diffusion-based SR models without any additional training.
Abstract:We present VideoFactory, an innovative framework for generating high-quality open-domain videos. VideoFactory excels in producing high-definition (1376x768), widescreen (16:9) videos without watermarks, creating an engaging user experience. Generating videos guided by text instructions poses significant challenges, such as modeling the complex relationship between space and time, and the lack of large-scale text-video paired data. Previous approaches extend pretrained text-to-image generation models by adding temporal 1D convolution/attention modules for video generation. However, these approaches overlook the importance of jointly modeling space and time, inevitably leading to temporal distortions and misalignment between texts and videos. In this paper, we propose a novel approach that strengthens the interaction between spatial and temporal perceptions. In particular, we utilize a swapped cross-attention mechanism in 3D windows that alternates the "query" role between spatial and temporal blocks, enabling mutual reinforcement for each other. To fully unlock model capabilities for high-quality video generation, we curate a large-scale video dataset called HD-VG-130M. This dataset comprises 130 million text-video pairs from the open-domain, ensuring high-definition, widescreen and watermark-free characters. Objective metrics and user studies demonstrate the superiority of our approach in terms of per-frame quality, temporal correlation, and text-video alignment, with clear margins.