Open-vocabulary object detection aims to provide object detectors trained on a fixed set of object categories with the generalizability to detect objects described by arbitrary text queries. Previous methods adopt knowledge distillation to extract knowledge from Pretrained Vision-and-Language Models (PVLMs) and transfer it to detectors. However, due to the non-adaptive proposal cropping and single-level feature mimicking processes, they suffer from information destruction during knowledge extraction and inefficient knowledge transfer. To remedy these limitations, we propose an Object-Aware Distillation Pyramid (OADP) framework, including an Object-Aware Knowledge Extraction (OAKE) module and a Distillation Pyramid (DP) mechanism. When extracting object knowledge from PVLMs, the former adaptively transforms object proposals and adopts object-aware mask attention to obtain precise and complete knowledge of objects. The latter introduces global and block distillation for more comprehensive knowledge transfer to compensate for the missing relation information in object distillation. Extensive experiments show that our method achieves significant improvement compared to current methods. Especially on the MS-COCO dataset, our OADP framework reaches $35.6$ mAP$^{\text{N}}_{50}$, surpassing the current state-of-the-art method by $3.3$ mAP$^{\text{N}}_{50}$. Code is released at https://github.com/LutingWang/OADP.
One-to-one matching is a crucial design in DETR-like object detection frameworks. It enables the DETR to perform end-to-end detection. However, it also faces challenges of lacking positive sample supervision and slow convergence speed. Several recent works proposed the one-to-many matching mechanism to accelerate training and boost detection performance. We revisit these methods and model them in a unified format of augmenting the object queries. In this paper, we propose two methods that realize one-to-many matching from a different perspective of augmenting images or image features. The first method is One-to-many Matching via Data Augmentation (denoted as DataAug-DETR). It spatially transforms the images and includes multiple augmented versions of each image in the same training batch. Such a simple augmentation strategy already achieves one-to-many matching and surprisingly improves DETR's performance. The second method is One-to-many matching via Feature Augmentation (denoted as FeatAug-DETR). Unlike DataAug-DETR, it augments the image features instead of the original images and includes multiple augmented features in the same batch to realize one-to-many matching. FeatAug-DETR significantly accelerates DETR training and boosts detection performance while keeping the inference speed unchanged. We conduct extensive experiments to evaluate the effectiveness of the proposed approach on DETR variants, including DAB-DETR, Deformable-DETR, and H-Deformable-DETR. Without extra training data, FeatAug-DETR shortens the training convergence periods of Deformable-DETR to 24 epochs and achieves 58.3 AP on COCO val2017 set with Swin-L as the backbone.
Monocular 3D lane detection is a challenging task due to its lack of depth information. A popular solution to 3D lane detection is to first transform the front-viewed (FV) images or features into the bird-eye-view (BEV) space with inverse perspective mapping (IPM) and detect lanes from BEV features. However, the reliance of IPM on flat ground assumption and loss of context information makes it inaccurate to restore 3D information from BEV representations. An attempt has been made to get rid of BEV and predict 3D lanes from FV representations directly, while it still underperforms other BEV-based methods given its lack of structured representation for 3D lanes. In this paper, we define 3D lane anchors in the 3D space and propose a BEV-free method named Anchor3DLane to predict 3D lanes directly from FV representations. 3D lane anchors are projected to the FV features to extract their features which contain both good structural and context information to make accurate predictions. We further extend Anchor3DLane to the multi-frame setting to incorporate temporal information for performance improvement. In addition, we also develop a global optimization method that makes use of the equal-width property between lanes to reduce the lateral error of predictions. Extensive experiments on three popular 3D lane detection benchmarks show that our Anchor3DLane outperforms previous BEV-based methods and achieves state-of-the-art performances.
3D object detection from multi-view images has drawn much attention over the past few years. Existing methods mainly establish 3D representations from multi-view images and adopt a dense detection head for object detection, or employ object queries distributed in 3D space to localize objects. In this paper, we design Multi-View 2D Objects guided 3D Object Detector (MV2D), which can be equipped with any 2D object detector to promote multi-view 3D object detection. Since 2D detections can provide valuable priors for object existence, MV2D exploits 2D detector to generate object queries conditioned on the rich image semantics. These dynamically generated queries enable MV2D to detect objects in larger 3D space without increased computational costs and shows a strong capability of localizing 3D objects. For the generated queries, we design a sparse cross attention module to force them to focus on the features of specific objects, which reduces the computational cost and suppresses interference from noises. The evaluation results on the nuScenes dataset demonstrate that dynamic object queries and sparse feature aggregation do not harm 3D detection capability. MV2D also exhibits a state-of-the-art performance among existing methods. We hope MV2D can serve as a new baseline for future research.
We present a simple yet effective end-to-end Video-language Pre-training (VidLP) framework, Masked Contrastive Video-language Pretraining (MAC), for video-text retrieval tasks. Our MAC aims to reduce video representation's spatial and temporal redundancy in the VidLP model by a mask sampling mechanism to improve pre-training efficiency. Comparing conventional temporal sparse sampling, we propose to randomly mask a high ratio of spatial regions and only feed visible regions into the encoder as sparse spatial sampling. Similarly, we adopt the mask sampling technique for text inputs for consistency. Instead of blindly applying the mask-then-prediction paradigm from MAE, we propose a masked-then-alignment paradigm for efficient video-text alignment. The motivation is that video-text retrieval tasks rely on high-level alignment rather than low-level reconstruction, and multimodal alignment with masked modeling encourages the model to learn a robust and general multimodal representation from incomplete and unstable inputs. Coupling these designs enables efficient end-to-end pre-training: reduce FLOPs (60% off), accelerate pre-training (by 3x), and improve performance. Our MAC achieves state-of-the-art results on various video-text retrieval datasets, including MSR-VTT, DiDeMo, and ActivityNet. Our approach is omnivorous to input modalities. With minimal modifications, we achieve competitive results on image-text retrieval tasks.
Recently, Vehicle-to-Everything(V2X) cooperative perception has attracted increasing attention. Infrastructure sensors play a critical role in this research field, however, how to find the optimal placement of infrastructure sensors is rarely studied. In this paper, we investigate the problem of infrastructure sensor placement and propose a pipeline that can efficiently and effectively find optimal installation positions for infrastructure sensors in a realistic simulated environment. To better simulate and evaluate LiDAR placement, we establish a Realistic LiDAR Simulation library that can simulate the unique characteristics of different popular LiDARs and produce high-fidelity LiDAR point clouds in the CARLA simulator. Through simulating point cloud data in different LiDAR placements, we can evaluate the perception accuracy of these placements using multiple detection models. Then, we analyze the correlation between the point cloud distribution and perception accuracy by calculating the density and uniformity of regions of interest. Experiments show that the placement of infrastructure LiDAR can heavily affect the accuracy of perception. We also analyze the correlation between perception performance in the region of interest and LiDAR point cloud distribution and validate that density and uniformity can be indicators of performance.
In this paper, we present a novel training scheme, namely Teach-DETR, to learn better DETR-based detectors from versatile teacher detectors. We show that the predicted boxes from teacher detectors are effective medium to transfer knowledge of teacher detectors, which could be either RCNN-based or DETR-based detectors, to train a more accurate and robust DETR model. This new training scheme can easily incorporate the predicted boxes from multiple teacher detectors, each of which provides parallel supervisions to the student DETR. Our strategy introduces no additional parameters and adds negligible computational cost to the original detector during training. During inference, Teach-DETR brings zero additional overhead and maintains the merit of requiring no non-maximum suppression. Extensive experiments show that our method leads to consistent improvement for various DETR-based detectors. Specifically, we improve the state-of-the-art detector DINO with Swin-Large backbone, 4 scales of feature maps and 36-epoch training schedule, from 57.8% to 58.9% in terms of mean average precision on MSCOCO 2017 validation set. Code will be available at https://github.com/LeonHLJ/Teach-DETR.
Music is essential when editing videos, but selecting music manually is difficult and time-consuming. Thus, we seek to automatically generate background music tracks given video input. This is a challenging task since it requires plenty of paired videos and music to learn their correspondence. Unfortunately, there exist no such datasets. To close this gap, we introduce a dataset, benchmark model, and evaluation metric for video background music generation. We introduce SymMV, a video and symbolic music dataset, along with chord, rhythm, melody, and accompaniment annotations. To the best of our knowledge, it is the first video-music dataset with high-quality symbolic music and detailed annotations. We also propose a benchmark video background music generation framework named V-MusProd, which utilizes music priors of chords, melody, and accompaniment along with video-music relations of semantic, color, and motion features. To address the lack of objective metrics for video-music correspondence, we propose a retrieval-based metric VMCP built upon a powerful video-music representation learning model. Experiments show that with our dataset, V-MusProd outperforms the state-of-the-art method in both music quality and correspondence with videos. We believe our dataset, benchmark model, and evaluation metric will boost the development of video background music generation.
The robustness of neural networks is fundamental to the hosting system's reliability and security. Formal verification has been proven to be effective in providing provable robustness guarantees. To improve the verification scalability, over-approximating the non-linear activation functions in neural networks by linear constraints is widely adopted, which transforms the verification problem into an efficiently solvable linear programming problem. As over-approximations inevitably introduce overestimation, many efforts have been dedicated to defining the tightest possible approximations. Recent studies have however showed that the existing so-called tightest approximations are superior to each other. In this paper we identify and report an crucial factor in defining tight approximations, namely the approximation domains of activation functions. We observe that existing approaches only rely on overestimated domains, while the corresponding tight approximation may not necessarily be tight on its actual domain. We propose a novel under-approximation-guided approach, called dual-approximation, to define tight over-approximations and two complementary under-approximation algorithms based on sampling and gradient descent. The overestimated domain guarantees the soundness while the underestimated one guides the tightness. We implement our approach into a tool called DualApp and extensively evaluate it on a comprehensive benchmark of 84 collected and trained neural networks with different architectures. The experimental results show that DualApp outperforms the state-of-the-art approximation-based approaches, with up to 71.22% improvement to the verification result.