Employing data augmentation methods to enhance perception performance in adverse weather has attracted considerable attention recently. Most of the LiDAR augmentation methods post-process the existing dataset by physics-based models or machine-learning methods. However, due to the limited environmental annotations and the fixed vehicle trajectories in the existing dataset, it is challenging to edit the scene and expand the diversity of traffic flow and scenario. To this end, we propose a simulator-based physical modeling approach to augment LiDAR data in rainy weather in order to improve the perception performance of LiDAR in this scenario. We complete the modeling task of the rainy weather in the CARLA simulator and establish a pipeline for LiDAR data collection. In particular, we pay special attention to the spray and splash rolled up by the wheels of surrounding vehicles in rain and complete the simulation of this special scenario through the Spray Emitter method we developed. In addition, we examine the influence of different weather conditions on the intensity of the LiDAR echo, develop a prediction network for the intensity of the LiDAR echo, and complete the simulation of 4-feat LiDAR point cloud data. In the experiment, we observe that the model augmented by the synthetic data improves the object detection task's performance in the rainy sequence of the Waymo Open Dataset. Both the code and the dataset will be made publicly available at https://github.com/PJLab-ADG/PCSim#rainypcsim.
Domain shifts such as sensor type changes and geographical situation variations are prevalent in Autonomous Driving (AD), which poses a challenge since AD model relying on the previous-domain knowledge can be hardly directly deployed to a new domain without additional costs. In this paper, we provide a new perspective and approach of alleviating the domain shifts, by proposing a Reconstruction-Simulation-Perception (ReSimAD) scheme. Specifically, the implicit reconstruction process is based on the knowledge from the previous old domain, aiming to convert the domain-related knowledge into domain-invariant representations, e.g., 3D scene-level meshes. Besides, the point clouds simulation process of multiple new domains is conditioned on the above reconstructed 3D meshes, where the target-domain-like simulation samples can be obtained, thus reducing the cost of collecting and annotating new-domain data for the subsequent perception process. For experiments, we consider different cross-domain situations such as Waymo-to-KITTI, Waymo-to-nuScenes, Waymo-to-ONCE, etc, to verify the zero-shot target-domain perception using ReSimAD. Results demonstrate that our method is beneficial to boost the domain generalization ability, even promising for 3D pre-training.
We introduce the sparse modern Hopfield model as a sparse extension of the modern Hopfield model. Like its dense counterpart, the sparse modern Hopfield model equips a memory-retrieval dynamics whose one-step approximation corresponds to the sparse attention mechanism. Theoretically, our key contribution is a principled derivation of a closed-form sparse Hopfield energy using the convex conjugate of the sparse entropic regularizer. Building upon this, we derive the sparse memory retrieval dynamics from the sparse energy function and show its one-step approximation is equivalent to the sparse-structured attention. Importantly, we provide a sparsity-dependent memory retrieval error bound which is provably tighter than its dense analog. The conditions for the benefits of sparsity to arise are therefore identified and discussed. In addition, we show that the sparse modern Hopfield model maintains the robust theoretical properties of its dense counterpart, including rapid fixed point convergence and exponential memory capacity. Empirically, we use both synthetic and real-world datasets to demonstrate that the sparse Hopfield model outperforms its dense counterpart in many situations.
Imitation learning is a widely used policy learning method that enables intelligent agents to acquire complex skills from expert demonstrations. The input to the imitation learning algorithm is usually composed of both the current observation and historical observations since the most recent observation might not contain enough information. This is especially the case with image observations, where a single image only includes one view of the scene, and it suffers from a lack of motion information and object occlusions. In theory, providing multiple observations to the imitation learning agent will lead to better performance. However, surprisingly people find that sometimes imitation from observation histories performs worse than imitation from the most recent observation. In this paper, we explain this phenomenon from the information flow within the neural network perspective. We also propose a novel imitation learning neural network architecture that does not suffer from this issue by design. Furthermore, our method scales to high-dimensional image observations. Finally, we benchmark our approach on two widely used simulators, CARLA and MuJoCo, and it successfully alleviates the copycat problem and surpasses the existing solutions.