In this paper, we present a large-scale detailed 3D face dataset, FaceScape, and propose a novel algorithm that is able to predict elaborate riggable 3D face models from a single image input. FaceScape dataset provides 18,760 textured 3D faces, captured from 938 subjects and each with 20 specific expressions. The 3D models contain the pore-level facial geometry that is also processed to be topologically uniformed. These fine 3D facial models can be represented as a 3D morphable model for rough shapes and displacement maps for detailed geometry. Taking advantage of the large-scale and high-accuracy dataset, a novel algorithm is further proposed to learn the expression-specific dynamic details using a deep neural network. The learned relationship serves as the foundation of our 3D face prediction system from a single image input. Different than the previous methods, our predicted 3D models are riggable with highly detailed geometry under different expressions. The unprecedented dataset and code will be released to public for research purpose.
This paper reviews the CVPR 2019 challenge on Autonomous Driving. Baidu's Robotics and Autonomous Driving Lab (RAL) providing 150 minutes labeled Trajectory and 3D Perception dataset including about 80k lidar point cloud and 1000km trajectories for urban traffic. The challenge has two tasks in (1) Trajectory Prediction and (2) 3D Lidar Object Detection. There are more than 200 teams submitted results on Leaderboard and more than 1000 participants attended the workshop.
Existing LiDAR-based 3D object detectors usually focus on the single-frame detection, while ignoring the spatiotemporal information in consecutive point cloud frames. In this paper, we propose an end-to-end online 3D video object detector that operates on point cloud sequences. The proposed model comprises a spatial feature encoding component and a spatiotemporal feature aggregation component. In the former component, a novel Pillar Message Passing Network (PMPNet) is proposed to encode each discrete point cloud frame. It adaptively collects information for a pillar node from its neighbors by iterative message passing, which effectively enlarges the receptive field of the pillar feature. In the latter component, we propose an Attentive Spatiotemporal Transformer GRU (AST-GRU) to aggregate the spatiotemporal information, which enhances the conventional ConvGRU with an attentive memory gating mechanism. AST-GRU contains a Spatial Transformer Attention (STA) module and a Temporal Transformer Attention (TTA) module, which can emphasize the foreground objects and align the dynamic objects, respectively. Experimental results demonstrate that the proposed 3D video object detector achieves state-of-the-art performance on the large-scale nuScenes benchmark.
Current popular online multi-object tracking (MOT) solutions apply single object trackers (SOTs) to capture object motions, while often requiring an extra affinity network to associate objects, especially for the occluded ones. This brings extra computational overhead due to repetitive feature extraction for SOT and affinity computation. Meanwhile, the model size of the sophisticated affinity network is usually non-trivial. In this paper, we propose a novel MOT framework that unifies object motion and affinity model into a single network, named UMA, in order to learn a compact feature that is discriminative for both object motion and affinity measure. In particular, UMA integrates single object tracking and metric learning into a unified triplet network by means of multi-task learning. Such design brings advantages of improved computation efficiency, low memory requirement and simplified training procedure. In addition, we equip our model with a task-specific attention module, which is used to boost task-aware feature learning. The proposed UMA can be easily trained end-to-end, and is elegant - requiring only one training stage. Experimental results show that it achieves promising performance on several MOT Challenge benchmarks.
Conventional absolute camera pose via a Perspective-n-Point (PnP) solver often assumes that the correspondences between 2D image pixels and 3D points are given. When the correspondences between 2D and 3D points are not known a priori, the task becomes the much more challenging blind PnP problem. This paper proposes a deep CNN model which simultaneously solves for both the 6-DoF absolute camera pose and 2D--3D correspondences. Our model comprises three neural modules connected in sequence. First, a two-stream PointNet-inspired network is applied directly to both the 2D image keypoints and the 3D scene points in order to extract discriminative point-wise features harnessing both local and contextual information. Second, a global feature matching module is employed to estimate a matchability matrix among all 2D--3D pairs. Third, the obtained matchability matrix is fed into a classification module to disambiguate inlier matches. The entire network is trained end-to-end, followed by a robust model fitting (P3P-RANSAC) at test time only to recover the 6-DoF camera pose. Extensive tests on both real and simulated data have shown that our method substantially outperforms existing approaches, and is capable of processing thousands of points a second with the state-of-the-art accuracy.
Semantic segmentation is a challenging task that needs to handle large scale variations, deformations and different viewpoints. In this paper, we develop a novel network named Gated Path Selection Network (GPSNet), which aims to learn adaptive receptive fields. In GPSNet, we first design a two-dimensional multi-scale network - SuperNet, which densely incorporates features from growing receptive fields. To dynamically select desirable semantic context, a gate prediction module is further introduced. In contrast to previous works that focus on optimizing sample positions on the regular grids, GPSNet can adaptively capture free form dense semantic contexts. The derived adaptive receptive fields are data-dependent, and are flexible that can model different object geometric transformations. On two representative semantic segmentation datasets, i.e., Cityscapes, and ADE20K, we show that the proposed approach consistently outperforms previous methods and achieves competitive performance without bells and whistles.
State-of-the-art stereo matching networks have difficulties in generalizing to new unseen environments due to significant domain differences, such as color, illumination, contrast, and texture. In this paper, we aim at designing a domain-invariant stereo matching network (DSMNet) that generalizes well to unseen scenes. To achieve this goal, we propose i) a novel "domain normalization" approach that regularizes the distribution of learned representations to allow them to be invariant to domain differences, and ii) a trainable non-local graph-based filter for extracting robust structural and geometric representations that can further enhance domain-invariant generalizations. When trained on synthetic data and generalized to real test sets, our model performs significantly better than all state-of-the-art models. It even outperforms some deep learning models (e.g. MC-CNN) fine-tuned with test-domain data.
Motivated by the need for photo-realistic simulation in autonomous driving, in this paper we present a video inpainting algorithm \emph{AutoRemover}, designed specifically for generating street-view videos without any moving objects. In our setup we have two challenges: the first is the shadow, shadows are usually unlabeled but tightly coupled with the moving objects. The second is the large ego-motion in the videos. To deal with shadows, we build up an autonomous driving shadow dataset and design a deep neural network to detect shadows automatically. To deal with large ego-motion, we take advantage of the multi-source data, in particular the 3D data, in autonomous driving. More specifically, the geometric relationship between frames is incorporated into an inpainting deep neural network to produce high-quality structurally consistent video output. Experiments show that our method outperforms other state-of-the-art (SOTA) object removal algorithms, reducing the RMSE by over $19\%$.