Abstract:Humanity's Last Exam (HLE) has become a widely used benchmark for evaluating frontier large language models on challenging, multi-domain questions. However, community-led analyses have raised concerns that HLE contains a non-trivial number of noisy items, which can bias evaluation results and distort cross-model comparisons. To address this challenge, we introduce HLE-Verified, a verified and revised version of HLE with a transparent verification protocol and fine-grained error taxonomy. Our construction follows a two-stage validation-and-repair workflow resulting in a certified benchmark. In Stage I, each item undergoes binary validation of the problem and final answer through domain-expert review and model-based cross-checks, yielding 641 verified items. In Stage II, flawed but fixable items are revised under strict constraints preserving the original evaluation intent, through dual independent expert repairs, model-assisted auditing, and final adjudication, resulting in 1,170 revised-and-certified items. The remaining 689 items are released as a documented uncertain set with explicit uncertainty sources and expertise tags for future refinement. We evaluate seven state-of-the-art language models on HLE and HLE-Verified, observing an average absolute accuracy gain of 7--10 percentage points on HLE-Verified. The improvement is particularly pronounced on items where the original problem statement and/or reference answer is erroneous, with gains of 30--40 percentage points. Our analyses further reveal a strong association between model confidence and the presence of errors in the problem statement or reference answer, supporting the effectiveness of our revisions. Overall, HLE-Verified improves HLE-style evaluations by reducing annotation noise and enabling more faithful measurement of model capabilities. Data is available at: https://github.com/SKYLENAGE-AI/HLE-Verified
Abstract:Web agents require massive trajectories to generalize, yet real-world training is constrained by network latency, rate limits, and safety risks. We introduce \textbf{WebWorld} series, the first open-web simulator trained at scale. While existing simulators are restricted to closed environments with thousands of trajectories, WebWorld leverages a scalable data pipeline to train on 1M+ open-web interactions, supporting reasoning, multi-format data, and long-horizon simulations of 30+ steps. For intrinsic evaluation, we introduce WebWorld-Bench with dual metrics spanning nine dimensions, where WebWorld achieves simulation performance comparable to Gemini-3-Pro. For extrinsic evaluation, Qwen3-14B trained on WebWorld-synthesized trajectories improves by +9.2\% on WebArena, reaching performance comparable to GPT-4o. WebWorld enables effective inference-time search, outperforming GPT-5 as a world model. Beyond web simulation, WebWorld exhibits cross-domain generalization to code, GUI, and game environments, providing a replicable recipe for world model construction.
Abstract:Post-training quantization (PTQ) is a primary approach for deploying large language models without fine-tuning, and the quantized performance is often strongly affected by the calibration in PTQ. By contrast, in vision-language models (VLMs), substantial differences between visual and text tokens in their activation distributions and sensitivities to quantization error pose significant challenges for effective calibration during PTQ. In this work, we rethink what PTQ calibration should align with in VLMs and propose the Token-level Importance-aware Layer-wise Quantization framework (TLQ). Guided by gradient information, we design a token-level importance integration mechanism for quantization error, and use it to construct a token-level calibration set, enabling a more fine-grained calibration strategy. Furthermore, TLQ introduces a multi-GPU, quantization-exposed layer-wise calibration scheme. This scheme keeps the layer-wise calibration procedure consistent with the true quantized inference path and distributes the complex layer-wise calibration workload across multiple RTX3090 GPUs, thereby reducing reliance on the large memory of A100 GPUs. TLQ is evaluated across two models, three model scales, and two quantization settings, consistently achieving performance improvements across all settings, indicating its strong quantization stability. The code will be released publicly.
Abstract:Recent advanced LLM-powered agent systems have exhibited their remarkable capabilities in tackling complex, long-horizon tasks. Nevertheless, they still suffer from inherent limitations in resource efficiency, context management, and multimodal perception. Based on these observations, Lemon Agent is introduced, a multi-agent orchestrator-worker system built on a newly proposed AgentCortex framework, which formalizes the classic Planner-Executor-Memory paradigm through an adaptive task execution mechanism. Our system integrates a hierarchical self-adaptive scheduling mechanism that operates at both the overall orchestrator layer and workers layer. This mechanism can dynamically adjust computational intensity based on task complexity. It enables orchestrator to allocate one or more workers for parallel subtask execution, while workers can further improve operational efficiency by invoking tools concurrently. By virtue of this two-tier architecture, the system achieves synergistic balance between global task coordination and local task execution, thereby optimizing resource utilization and task processing efficiency in complex scenarios. To reduce context redundancy and increase information density during parallel steps, we adopt a three-tier progressive context management strategy. To make fuller use of historical information, we propose a self-evolving memory system, which can extract multi-dimensional valid information from all historical experiences to assist in completing similar tasks. Furthermore, we provide an enhanced MCP toolset. Empirical evaluations on authoritative benchmarks demonstrate that our Lemon Agent can achieve a state-of-the-art 91.36% overall accuracy on GAIA and secures the top position on the xbench-DeepSearch leaderboard with a score of 77+.
Abstract:Recently, reducing redundant visual tokens in vision-language models (VLMs) to accelerate VLM inference has emerged as a hot topic. However, most existing methods rely on heuristics constructed based on inter-visual-token similarity or cross-modal visual-text similarity, which gives rise to certain limitations in compression performance and practical deployment. In contrast, we propose PIO-FVLM from the perspective of inference objectives, which transforms visual token compression into preserving output result invariance and selects tokens primarily by their importance to this goal. Specially, vision tokens are reordered with the guidance of token-level gradient saliency generated by our designed layer-local proxy loss, a coarse constraint from the current layer to the final result. Then the most valuable vision tokens are selected following the non-maximum suppression (NMS) principle. The proposed PIO-FVLM is training-free and compatible with FlashAttention, friendly to practical application and deployment. It can be deployed independently as an encoder-free method, or combined with encoder compression approaches like VisionZip for use as an encoder-involved method. On LLaVA-Next-7B, PIO-FVLM retains just 11.1% of visual tokens but maintains 97.2% of the original performance, with a 2.67$\times$ prefill speedup, 2.11$\times$ inference speedup, 6.22$\times$ lower FLOPs, and 6.05$\times$ reduced KV Cache overhead. Our code is available at https://github.com/ocy1/PIO-FVLM.
Abstract:This work presents VTok, a unified video tokenization framework that can be used for both generation and understanding tasks. Unlike the leading vision-language systems that tokenize videos through a naive frame-sampling strategy, we propose to decouple the spatial and temporal representations of videos by retaining the spatial features of a single key frame while encoding each subsequent frame into a single residual token, achieving compact yet expressive video tokenization. Our experiments suggest that VTok effectively reduces the complexity of video representation from the product of frame count and per-frame token count to their sum, while the residual tokens sufficiently capture viewpoint and motion changes relative to the key frame. Extensive evaluations demonstrate the efficacy and efficiency of VTok: it achieves notably higher performance on a range of video understanding and text-to-video generation benchmarks compared with baselines using naive tokenization, all with shorter token sequences per video (e.g., 3.4% higher accuracy on our TV-Align benchmark and 1.9% higher VBench score). Remarkably, VTok produces more coherent motion and stronger guidance following in text-to-video generation, owing to its more consistent temporal encoding. We hope VTok can serve as a standardized video tokenization paradigm for future research in video understanding and generation.
Abstract:Rotary Position Embedding (RoPE) is the de facto positional encoding in large language models due to its ability to encode relative positions and support length extrapolation. When adapted to vision transformers, the standard axial formulation decomposes two-dimensional spatial positions into horizontal and vertical components, implicitly restricting positional encoding to axis-aligned directions. We identify this directional constraint as a fundamental limitation of the standard axial 2D RoPE, which hinders the modeling of oblique spatial relationships that naturally exist in natural images. To overcome this limitation, we propose Spiral RoPE, a simple yet effective extension that enables multi-directional positional encoding by partitioning embedding channels into multiple groups associated with uniformly distributed directions. Each group is rotated according to the projection of the patch position onto its corresponding direction, allowing spatial relationships to be encoded beyond the horizontal and vertical axes. Across a wide range of vision tasks including classification, segmentation, and generation, Spiral RoPE consistently improves performance. Qualitative analysis of attention maps further show that Spiral RoPE exhibits more concentrated activations on semantically relevant objects and better respects local object boundaries, highlighting the importance of multi-directional positional encoding in vision transformers.
Abstract:Recent work shows that linear models can outperform several transformer models in long-term time-series forecasting (TSF). However, instead of explicitly performing temporal interaction through self-attention, linear models implicitly perform it based on stacked MLP structures, which may be insufficient in capturing the complex temporal dependencies and their performance still has potential for improvement. To this end, we propose a Lightweight Sparse Interaction Network (LSINet) for TSF task. Inspired by the sparsity of self-attention, we propose a Multihead Sparse Interaction Mechanism (MSIM). Different from self-attention, MSIM learns the important connections between time steps through sparsity-induced Bernoulli distribution to capture temporal dependencies for TSF. The sparsity is ensured by the proposed self-adaptive regularization loss. Moreover, we observe the shareability of temporal interactions and propose to perform Shared Interaction Learning (SIL) for MSIM to further enhance efficiency and improve convergence. LSINet is a linear model comprising only MLP structures with low overhead and equipped with explicit temporal interaction mechanisms. Extensive experiments on public datasets show that LSINet achieves both higher accuracy and better efficiency than advanced linear models and transformer models in TSF tasks. The code is available at the link https://github.com/Meteor-Stars/LSINet.
Abstract:Long-context inference in Large Language Models (LLMs) is bottlenecked by the quadratic computation complexity of attention and the substantial memory footprint of Key-Value (KV) caches. While existing sparse attention mechanisms attempt to mitigate this by exploiting inherent sparsity, they often rely on rigid patterns or aggressive pruning, failing to achieve an optimal balance between efficiency and accuracy. In this paper, we introduce {\bf HyLRA} ({\bf Hy}brid {\bf L}ayer {\bf R}euse {\bf A}ttention), a novel framework driven by layer-wise sparsity profiling. Our empirical analysis uncovers a dual characteristic in attention mechanics: \textit{intra-layer sensitivity}, where specific layers necessitate full attention to prevent feature distortion, and \textit{inter-layer similarity}, where consecutive layers share substantial critical tokens. Based on these observations, HyLRA employs an offline dynamic programming approach to derive an optimal layer-wise policy. This hybrid strategy retains full attention for sensitive layers to ensure robustness, while enabling tolerant layers to bypass quadratic calculations by directly reusing top-$k$ indices from preceding layers. This approach allows LLMs to restrict computation to the most critical tokens, effectively overcoming the quadratic bottleneck of dense attention. Extensive evaluations demonstrate that HyLRA improves inference throughput by 6\%--46\% while maintaining comparable performance (with $<1\%$ accuracy degradation), consistently outperforming state-of-the-art sparse attention methods. HyLRA is open source at \href{https://anonymous.4open.science/r/unified-cache-management-CF80/}{\texttt{/r/unified-cache-management-CF80/}}
Abstract:Self-Rewarding Language Models (SRLMs) achieve notable success in iteratively improving alignment without external feedback. Yet, despite their striking empirical progress, the core mechanisms driving their capabilities remain unelucidated, leaving a critical gap in theoretical understanding. This paper provides the first rigorous theoretical guarantees for SRLMs. We first establish a lower bound that characterizes the fundamental limits of a single update step, revealing a critical dependence on the quality of the initial model. We then derive finite-sample error bounds for the full iterative paradigm, showing that performance improves at a rate of $\widetilde{\mathcal{O}}\left(1/\sqrt{n}\right)$ with sample size $n$. Crucially, our analysis reveals that the dependence on the initial model decays exponentially with the number of iterations $T$. This provides a formal explanation for why self-rewarding succeeds: it robustly overcomes poor initialization by steering the dynamics toward internal stability and consistency. Finally, we instantiate our theoretical framework for the linear softmax model class, yielding tailored guarantees that connect our high-level insights to practical model architectures.