Text-guided molecule generation is a task where molecules are generated to match specific textual descriptions. Recently, most existing SMILES-based molecule generation methods rely on an autoregressive architecture. In this work, we propose the Text-Guided Molecule Generation with Diffusion Language Model (TGM-DLM), a novel approach that leverages diffusion models to address the limitations of autoregressive methods. TGM-DLM updates token embeddings within the SMILES string collectively and iteratively, using a two-phase diffusion generation process. The first phase optimizes embeddings from random noise, guided by the text description, while the second phase corrects invalid SMILES strings to form valid molecular representations. We demonstrate that TGM-DLM outperforms MolT5-Base, an autoregressive model, without the need for additional data resources. Our findings underscore the remarkable effectiveness of TGM-DLM in generating coherent and precise molecules with specific properties, opening new avenues in drug discovery and related scientific domains. Code will be released at: https://github.com/Deno-V/tgm-dlm.
Fact checking aims to predict claim veracity by reasoning over multiple evidence pieces. It usually involves evidence retrieval and veracity reasoning. In this paper, we focus on the latter, reasoning over unstructured text and structured table information. Previous works have primarily relied on fine-tuning pretrained language models or training homogeneous-graph-based models. Despite their effectiveness, we argue that they fail to explore the rich semantic information underlying the evidence with different structures. To address this, we propose a novel word-level Heterogeneous-graph-based model for Fact Checking over unstructured and structured information, namely HeterFC. Our approach leverages a heterogeneous evidence graph, with words as nodes and thoughtfully designed edges representing different evidence properties. We perform information propagation via a relational graph neural network, facilitating interactions between claims and evidence. An attention-based method is utilized to integrate information, combined with a language model for generating predictions. We introduce a multitask loss function to account for potential inaccuracies in evidence retrieval. Comprehensive experiments on the large fact checking dataset FEVEROUS demonstrate the effectiveness of HeterFC. Code will be released at: https://github.com/Deno-V/HeterFC.
Recently, the powerful large language models (LLMs) have been instrumental in propelling the progress of recommender systems (RS). However, while these systems have flourished, their susceptibility to security threats has been largely overlooked. In this work, we reveal that the introduction of LLMs into recommendation models presents new security vulnerabilities due to their emphasis on the textual content of items. We demonstrate that attackers can significantly boost an item's exposure by merely altering its textual content during the testing phase, without requiring direct interference with the model's training process. Additionally, the attack is notably stealthy, as it does not affect the overall recommendation performance and the modifications to the text are subtle, making it difficult for users and platforms to detect. Our comprehensive experiments across four mainstream LLM-based recommendation models demonstrate the superior efficacy and stealthiness of our approach. Our work unveils a significant security gap in LLM-based recommendation systems and paves the way for future research on protecting these systems.
Object hallucination has been an Achilles' heel which hinders the broader applications of large vision-language models (LVLMs). Object hallucination refers to the phenomenon that the LVLMs claim non-existent objects in the image. To mitigate the object hallucinations, instruction tuning and external model-based detection methods have been proposed, which either require large-scare computational resources or depend on the detection result of external models. However, there remains an under-explored field to utilize the LVLM itself to alleviate object hallucinations. In this work, we adopt the intuition that the LVLM tends to respond logically consistently for existent objects but inconsistently for hallucinated objects. Therefore, we propose a Logical Closed Loop-based framework for Object Hallucination Detection and Mitigation, namely LogicCheckGPT. In specific, we devise logical consistency probing to raise questions with logical correlations, inquiring about attributes from objects and vice versa. Whether their responses can form a logical closed loop serves as an indicator of object hallucination. As a plug-and-play method, it can be seamlessly applied to all existing LVLMs. Comprehensive experiments conducted on three benchmarks across four LVLMs have demonstrated significant improvements brought by our method, indicating its effectiveness and generality.
Self-supervised learning on graphs can be bifurcated into contrastive and generative methods. Contrastive methods, also known as graph contrastive learning (GCL), have dominated graph self-supervised learning in the past few years, but the recent advent of graph masked autoencoder (GraphMAE) rekindles the momentum behind generative methods. Despite the empirical success of GraphMAE, there is still a dearth of theoretical understanding regarding its efficacy. Moreover, while both generative and contrastive methods have been shown to be effective, their connections and differences have yet to be thoroughly investigated. Therefore, we theoretically build a bridge between GraphMAE and GCL, and prove that the node-level reconstruction objective in GraphMAE implicitly performs context-level GCL. Based on our theoretical analysis, we further identify the limitations of the GraphMAE from the perspectives of alignment and uniformity, which have been considered as two key properties of high-quality representations in GCL. We point out that GraphMAE's alignment performance is restricted by the masking strategy, and the uniformity is not strictly guaranteed. To remedy the aforementioned limitations, we propose an Alignment-Uniformity enhanced Graph Masked AutoEncoder, named AUG-MAE. Specifically, we propose an easy-to-hard adversarial masking strategy to provide hard-to-align samples, which improves the alignment performance. Meanwhile, we introduce an explicit uniformity regularizer to ensure the uniformity of the learned representations. Experimental results on benchmark datasets demonstrate the superiority of our model over existing state-of-the-art methods.
In this work, we investigate to use Large Language Models (LLMs) for rumor detection on social media. However, it is challenging for LLMs to reason over the entire propagation information on social media, which contains news contents and numerous comments, due to LLMs may not concentrate on key clues in the complex propagation information, and have trouble in reasoning when facing massive and redundant information. Accordingly, we propose an LLM-empowered Rumor Detection (LeRuD) approach, in which we design prompts to teach LLMs to reason over important clues in news and comments, and divide the entire propagation information into a Chain-of-Propagation for reducing LLMs' burden. We conduct extensive experiments on the Twitter and Weibo datasets, and LeRuD outperforms several state-of-the-art rumor detection models by 3.2% to 7.7%. Meanwhile, by applying LLMs, LeRuD requires no data for training, and thus shows more promising rumor detection ability in few-shot or zero-shot scenarios.
Diffusion-based imitation learning improves Behavioral Cloning (BC) on multi-modal decision-making, but comes at the cost of significantly slower inference due to the recursion in the diffusion process. It urges us to design efficient policy generators while keeping the ability to generate diverse actions. To address this challenge, we propose AdaFlow, an imitation learning framework based on flow-based generative modeling. AdaFlow represents the policy with state-conditioned ordinary differential equations (ODEs), which are known as probability flows. We reveal an intriguing connection between the conditional variance of their training loss and the discretization error of the ODEs. With this insight, we propose a variance-adaptive ODE solver that can adjust its step size in the inference stage, making AdaFlow an adaptive decision-maker, offering rapid inference without sacrificing diversity. Interestingly, it automatically reduces to a one-step generator when the action distribution is uni-modal. Our comprehensive empirical evaluation shows that AdaFlow achieves high performance across all dimensions, including success rate, behavioral diversity, and inference speed. The code is available at https://github.com/hxixixh/AdaFlow
Network slicing is a key technique in 5G and beyond for efficiently supporting diverse services. Many network slicing solutions rely on deep learning to manage complex and high-dimensional resource allocation problems. However, deep learning models suffer limited generalization and adaptability to dynamic slicing configurations. In this paper, we propose a novel framework that integrates constrained optimization methods and deep learning models, resulting in strong generalization and superior approximation capability. Based on the proposed framework, we design a new neural-assisted algorithm to allocate radio resources to slices to maximize the network utility under inter-slice resource constraints. The algorithm exhibits high scalability, accommodating varying numbers of slices and slice configurations with ease. We implement the proposed solution in a system-level network simulator and evaluate its performance extensively by comparing it to state-of-the-art solutions including deep reinforcement learning approaches. The numerical results show that our solution obtains near-optimal quality-of-service satisfaction and promising generalization performance under different network slicing scenarios.
Score distillation has emerged as one of the most prevalent approaches for text-to-3D asset synthesis. Essentially, score distillation updates 3D parameters by lifting and back-propagating scores averaged over different views. In this paper, we reveal that the gradient estimation in score distillation is inherent to high variance. Through the lens of variance reduction, the effectiveness of SDS and VSD can be interpreted as applications of various control variates to the Monte Carlo estimator of the distilled score. Motivated by this rethinking and based on Stein's identity, we propose a more general solution to reduce variance for score distillation, termed Stein Score Distillation (SSD). SSD incorporates control variates constructed by Stein identity, allowing for arbitrary baseline functions. This enables us to include flexible guidance priors and network architectures to explicitly optimize for variance reduction. In our experiments, the overall pipeline, dubbed SteinDreamer, is implemented by instantiating the control variate with a monocular depth estimator. The results suggest that SSD can effectively reduce the distillation variance and consistently improve visual quality for both object- and scene-level generation. Moreover, we demonstrate that SteinDreamer achieves faster convergence than existing methods due to more stable gradient updates.
Despite the remarkable performance of score distillation in text-to-3D generation, such techniques notoriously suffer from view inconsistency issues, also known as "Janus" artifact, where the generated objects fake each view with multiple front faces. Although empirically effective methods have approached this problem via score debiasing or prompt engineering, a more rigorous perspective to explain and tackle this problem remains elusive. In this paper, we reveal that the existing score distillation-based text-to-3D generation frameworks degenerate to maximal likelihood seeking on each view independently and thus suffer from the mode collapse problem, manifesting as the Janus artifact in practice. To tame mode collapse, we improve score distillation by re-establishing in entropy term in the corresponding variational objective, which is applied to the distribution of rendered images. Maximizing the entropy encourages diversity among different views in generated 3D assets, thereby mitigating the Janus problem. Based on this new objective, we derive a new update rule for 3D score distillation, dubbed Entropic Score Distillation (ESD). We theoretically reveal that ESD can be simplified and implemented by just adopting the classifier-free guidance trick upon variational score distillation. Although embarrassingly straightforward, our extensive experiments successfully demonstrate that ESD can be an effective treatment for Janus artifacts in score distillation.