Current mainstream vision-language (VL) tracking framework consists of three parts, \ie a visual feature extractor, a language feature extractor, and a fusion model. To pursue better performance, a natural modus operandi for VL tracking is employing customized and heavier unimodal encoders, and multi-modal fusion models. Albeit effective, existing VL trackers separate feature extraction and feature integration, resulting in extracted features that lack semantic guidance and have limited target-aware capability in complex scenarios, \eg similar distractors and extreme illumination. In this work, inspired by the recent success of exploring foundation models with unified architecture for both natural language and computer vision tasks, we propose an All-in-One framework, which learns joint feature extraction and interaction by adopting a unified transformer backbone. Specifically, we mix raw vision and language signals to generate language-injected vision tokens, which we then concatenate before feeding into the unified backbone architecture. This approach achieves feature integration in a unified backbone, removing the need for carefully-designed fusion modules and resulting in a more effective and efficient VL tracking framework. To further improve the learning efficiency, we introduce a multi-modal alignment module based on cross-modal and intra-modal contrastive objectives, providing more reasonable representations for the unified All-in-One transformer backbone. Extensive experiments on five benchmarks, \ie OTB99-L, TNL2K, LaSOT, LaSOT$_{\rm Ext}$ and WebUAV-3M, demonstrate the superiority of the proposed tracker against existing state-of-the-arts on VL tracking. Codes will be made publicly available.
Intrathoracic airway segmentation in computed tomography (CT) is a prerequisite for various respiratory disease analyses such as chronic obstructive pulmonary disease (COPD), asthma and lung cancer. Unlike other organs with simpler shapes or topology, the airway's complex tree structure imposes an unbearable burden to generate the "ground truth" label (up to 7 or 3 hours of manual or semi-automatic annotation on each case). Most of the existing airway datasets are incompletely labeled/annotated, thus limiting the completeness of computer-segmented airway. In this paper, we propose a new anatomy-aware multi-class airway segmentation method enhanced by topology-guided iterative self-learning. Based on the natural airway anatomy, we formulate a simple yet highly effective anatomy-aware multi-class segmentation task to intuitively handle the severe intra-class imbalance of the airway. To solve the incomplete labeling issue, we propose a tailored self-iterative learning scheme to segment toward the complete airway tree. For generating pseudo-labels to achieve higher sensitivity , we introduce a novel breakage attention map and design a topology-guided pseudo-label refinement method by iteratively connecting breaking branches commonly existed from initial pseudo-labels. Extensive experiments have been conducted on four datasets including two public challenges. The proposed method ranked 1st in both EXACT'09 challenge using average score and ATM'22 challenge on weighted average score. In a public BAS dataset and a private lung cancer dataset, our method significantly improves previous leading approaches by extracting at least (absolute) 7.5% more detected tree length and 4.0% more tree branches, while maintaining similar precision.
METHODS: First, a set of evaluation criteria is designed based on a comprehensive literature review. Second, existing candidate criteria are optimized for using a Delphi method by five experts in medicine and engineering. Third, three clinical experts design a set of medical datasets to interact with LLMs. Finally, benchmarking experiments are conducted on the datasets. The responses generated by chatbots based on LLMs are recorded for blind evaluations by five licensed medical experts. RESULTS: The obtained evaluation criteria cover medical professional capabilities, social comprehensive capabilities, contextual capabilities, and computational robustness, with sixteen detailed indicators. The medical datasets include twenty-seven medical dialogues and seven case reports in Chinese. Three chatbots are evaluated, ChatGPT by OpenAI, ERNIE Bot by Baidu Inc., and Doctor PuJiang (Dr. PJ) by Shanghai Artificial Intelligence Laboratory. Experimental results show that Dr. PJ outperforms ChatGPT and ERNIE Bot in both multiple-turn medical dialogue and case report scenarios.
In recommendation systems, a large portion of the ratings are missing due to the selection biases, which is known as Missing Not At Random. The counterfactual inverse propensity scoring (IPS) was used to weight the imputation error of every observed rating. Although effective in multiple scenarios, we argue that the performance of IPS estimation is limited due to the uncertainty miscalibration of propensity estimation. In this paper, we propose the uncertainty calibration for the propensity estimation in recommendation systems with multiple representative uncertainty calibration techniques. Theoretical analysis on the bias and generalization bound shows the superiority of the calibrated IPS estimator over the uncalibrated one. Experimental results on the coat and yahoo datasets shows that the uncertainty calibration is improved and hence brings the better recommendation results.
Lighting effects such as shadows or reflections are key in making synthetic images realistic and visually appealing. To generate such effects, traditional computer graphics uses a physically-based renderer along with 3D geometry. To compensate for the lack of geometry in 2D Image compositing, recent deep learning-based approaches introduced a pixel height representation to generate soft shadows and reflections. However, the lack of geometry limits the quality of the generated soft shadows and constrain reflections to pure specular ones. We introduce PixHt-Lab, a system leveraging an explicit mapping from pixel height representation to 3D space. Using this mapping, PixHt-Lab reconstructs both the cutout and background geometry and renders realistic, diverse, lighting effects for image compositing. Given a surface with physically-based materials, we can render reflections with varying glossiness. To generate more realistic soft shadows, we further propose to use 3D-aware buffer channels to guide a neural renderer. Both quantitative and qualitative evaluations demonstrate that PixHt-Lab significantly improves soft shadow generation.
Despite recent success, deep learning-based methods for predicting 3D garment deformation under body motion suffer from interpenetration problems between the garment and the body. To address this problem, we propose a novel collision handling neural network layer called Repulsive Force Unit (ReFU). Based on the signed distance function (SDF) of the underlying body and the current garment vertex positions, ReFU predicts the per-vertex offsets that push any interpenetrating vertex to a collision-free configuration while preserving the fine geometric details. We show that ReFU is differentiable with trainable parameters and can be integrated into different network backbones that predict 3D garment deformations. Our experiments show that ReFU significantly reduces the number of collisions between the body and the garment and better preserves geometric details compared to prior methods based on collision loss or post-processing optimization.
Moment retrieval in videos is a challenging task that aims to retrieve the most relevant video moment in an untrimmed video given a sentence description. Previous methods tend to perform self-modal learning and cross-modal interaction in a coarse manner, which neglect fine-grained clues contained in video content, query context, and their alignment. To this end, we propose a novel Multi-Granularity Perception Network (MGPN) that perceives intra-modality and inter-modality information at a multi-granularity level. Specifically, we formulate moment retrieval as a multi-choice reading comprehension task and integrate human reading strategies into our framework. A coarse-grained feature encoder and a co-attention mechanism are utilized to obtain a preliminary perception of intra-modality and inter-modality information. Then a fine-grained feature encoder and a conditioned interaction module are introduced to enhance the initial perception inspired by how humans address reading comprehension problems. Moreover, to alleviate the huge computation burden of some existing methods, we further design an efficient choice comparison module and reduce the hidden size with imperceptible quality loss. Extensive experiments on Charades-STA, TACoS, and ActivityNet Captions datasets demonstrate that our solution outperforms existing state-of-the-art methods.
We study lossless acceleration for seq2seq generation with a novel decoding algorithm -- Aggressive Decoding. Unlike the previous efforts (e.g., non-autoregressive decoding) speeding up seq2seq generation at the cost of quality loss, our approach aims to yield the identical (or better) generation compared with autoregressive decoding but in a significant speedup, achieved by innovative cooperation of aggressive decoding and verification that are both efficient due to parallel computing. We propose two Aggressive Decoding paradigms for 2 kinds of seq2seq tasks: 1) For the seq2seq tasks whose inputs and outputs are highly similar (e.g., Grammatical Error Correction), we propose Input-guided Aggressive Decoding (IAD) that aggressively copies from the input sentence as drafted decoded tokens to verify in parallel; 2) For other general seq2seq tasks (e.g., Machine Translation), we propose Generalized Aggressive Decoding (GAD) that first employs an additional non-autoregressive decoding model for aggressive decoding and then verifies in parallel in the autoregressive manner. We test Aggressive Decoding on the most popular 6-layer Transformer model on GPU in multiple seq2seq tasks: 1) For IAD, we show that it can introduce a 7x-9x speedup for the Transformer in Grammatical Error Correction and Text Simplification tasks with the identical results as greedy decoding; 2) For GAD, we observe a 3x-5x speedup with the identical or even better quality in two important seq2seq tasks: Machine Translation and Abstractive Summarization. Moreover, Aggressive Decoding can benefit even more from stronger computing devices that are better at parallel computing. Given the lossless quality as well as significant and promising speedup, we believe Aggressive Decoding may potentially evolve into a de facto standard for efficient and lossless seq2seq generation in the near future.
There have been remarkable successes in computer vision with deep learning. While such breakthroughs show robust performance, there have still been many challenges in learning in-depth knowledge, like occlusion or predicting physical interactions. Although some recent works show the potential of 3D data in serving such context, it is unclear how we efficiently provide 3D input to the 2D models due to the misalignment in dimensionality between 2D and 3D. To leverage the successes of 2D models in predicting self-occlusions, we design Ray-marching in Camera Space (RiCS), a new method to represent the self-occlusions of foreground objects in 3D into a 2D self-occlusion map. We test the effectiveness of our representation on the human image harmonization task by predicting shading that is coherent with a given background image. Our experiments demonstrate that our representation map not only allows us to enhance the image quality but also to model temporally coherent complex shadow effects compared with the simulation-to-real and harmonization methods, both quantitatively and qualitatively. We further show that we can significantly improve the performance of human parts segmentation networks trained on existing synthetic datasets by enhancing the harmonization quality with our method.
Extracting relational triples from unstructured text is an essential task in natural language processing and knowledge graph construction. Existing approaches usually contain two fundamental steps: (1) finding the boundary positions of head and tail entities; (2) concatenating specific tokens to form triples. However, nearly all previous methods suffer from the problem of error accumulation, i.e., the boundary recognition error of each entity in step (1) will be accumulated into the final combined triples. To solve the problem, in this paper, we introduce a fresh perspective to revisit the triple extraction task, and propose a simple but effective model, named DirectRel. Specifically, the proposed model first generates candidate entities through enumerating token sequences in a sentence, and then transforms the triple extraction task into a linking problem on a "head $\rightarrow$ tail" bipartite graph. By doing so, all triples can be directly extracted in only one step. Extensive experimental results on two widely used datasets demonstrate that the proposed model performs better than the state-of-the-art baselines.