We propose a novel style transfer method to quickly create a new visual product with a nice appearance for industrial designers' reference. Given a source product, a target product, and an art style image, our method produces a neural warping field that warps the source shape to imitate the geometric style of the target and a neural texture transformation network that transfers the artistic style to the warped source product. Our model, Industrial Style Transfer (InST), consists of large-scale geometric warping (LGW) and interest-consistency texture transfer (ICTT). LGW aims to explore an unsupervised transformation between the shape masks of the source and target products for fitting large-scale shape warping. Furthermore, we introduce a mask smoothness regularization term to prevent the abrupt changes of the details of the source product. ICTT introduces an interest regularization term to maintain important contents of the warped product when it is stylized by using the art style image. Extensive experimental results demonstrate that InST achieves state-of-the-art performance on multiple visual product design tasks, e.g., companies' snail logos and classical bottles (please see Fig. 1). To the best of our knowledge, we are the first to extend the neural style transfer method to create industrial product appearances. Project page: \ulr{https://jcyang98.github.io/InST/home.html}. Code available at: \url{https://github.com/jcyang98/InST}.
In this paper, we formulate a potentially valuable panoramic depth completion (PDC) task as panoramic 3D cameras often produce 360{\deg} depth with missing data in complex scenes. Its goal is to recover dense panoramic depths from raw sparse ones and panoramic RGB images. To deal with the PDC task, we train a deep network that takes both depth and image as inputs for the dense panoramic depth recovery. However, it needs to face a challenging optimization problem of the network parameters due to its non-convex objective function. To address this problem, we propose a simple yet effective approach termed M{^3}PT: multi-modal masked pre-training. Specifically, during pre-training, we simultaneously cover up patches of the panoramic RGB image and sparse depth by shared random mask, then reconstruct the sparse depth in the masked regions. To our best knowledge, it is the first time that we show the effectiveness of masked pre-training in a multi-modal vision task, instead of the single-modal task resolved by masked autoencoders (MAE). Different from MAE where fine-tuning completely discards the decoder part of pre-training, there is no architectural difference between the pre-training and fine-tuning stages in our M$^{3}$PT as they only differ in the prediction density, which potentially makes the transfer learning more convenient and effective. Extensive experiments verify the effectiveness of M{^3}PT on three panoramic datasets. Notably, we improve the state-of-the-art baselines by averagely 26.2% in RMSE, 51.7% in MRE, 49.7% in MAE, and 37.5% in RMSElog on three benchmark datasets. Codes and pre-trained models are available at https://github.com/anonymoustbd/MMMPT.
Unmanned aerial vehicle (UAV) is expected to revolutionize the existing integrated sensing and communication (ISAC) system and promise a more flexible joint design. Nevertheless, the existing works on ISAC mainly focus on exploring the performance of both functionalities simultaneously during the entire considered period, which may ignore the practical asymmetric sensing and communication requirements. In particular, always forcing sensing along with communication may make it is harder to balance between these two functionalities due to shared spectrum resources and limited transmit power. To address this issue, we propose a new integrated periodic sensing and communication mechanism for the UAV-enabled ISAC system to provide a more flexible trade-off between two integrated functionalities. Specifically, the system achievable rate is maximized via jointly optimizing UAV trajectory, user association, target sensing selection, and transmit beamforming, while meeting the sensing frequency and beam pattern gain requirement for the given targets. Despite that this problem is highly non-convex and involves closely coupled integer variables, we derive the closed-form optimal beamforming vector to dramatically reduce the complexity of beamforming design, and present a tight lower bound of the achievable rate to facilitate UAV trajectory design. Based on the above results, we propose a penalty-based algorithm to efficiently solve the considered problem. The optimal achievable rate and the optimal UAV location are analyzed under a special case of infinity number of antennas. Furthermore, we prove the structural symmetry between the optimal solutions in different ISAC frames without location constraints and propose an efficient algorithm for solving the problem with location constraints.
Contrastive learning and self-supervised techniques have gained prevalence in computer vision for the past few years. It is essential for medical image analysis, which is often notorious for its lack of annotations. Most existing self-supervised methods applied in natural imaging tasks focus on designing proxy tasks for unlabeled data. For example, contrastive learning is often based on the fact that an image and its transformed version share the same identity. However, pixel annotations contain much valuable information for medical image segmentation, which is largely ignored in contrastive learning. In this work, we propose a novel pre-training framework called Mixed Contrastive Learning (MixCL) that leverages both image identities and pixel labels for better modeling by maintaining identity consistency, label consistency, and reconstruction consistency together. Consequently, thus pre-trained model has more robust representations that characterize medical images. Extensive experiments demonstrate the effectiveness of the proposed method, improving the baseline by 5.28% and 14.12% in Dice coefficient when 5% labeled data of Spleen and 15% of BTVC are used in fine-tuning, respectively.
In the paper, we present an approach for learning a single model that universally segments 33 anatomical structures, including vertebrae, pelvic bones, and abdominal organs. Our model building has to address the following challenges. Firstly, while it is ideal to learn such a model from a large-scale, fully-annotated dataset, it is practically hard to curate such a dataset. Thus, we resort to learn from a union of multiple datasets, with each dataset containing the images that are partially labeled. Secondly, along the line of partial labelling, we contribute an open-source, large-scale vertebra segmentation dataset for the benefit of spine analysis community, CTSpine1K, boasting over 1,000 3D volumes and over 11K annotated vertebrae. Thirdly, in a 3D medical image segmentation task, due to the limitation of GPU memory, we always train a model using cropped patches as inputs instead a whole 3D volume, which limits the amount of contextual information to be learned. To this, we propose a cross-patch transformer module to fuse more information in adjacent patches, which enlarges the aggregated receptive field for improved segmentation performance. This is especially important for segmenting, say, the elongated spine. Based on 7 partially labeled datasets that collectively contain about 2,800 3D volumes, we successfully learn such a universal model. Finally, we evaluate the universal model on multiple open-source datasets, proving that our model has a good generalization performance and can potentially serve as a solid foundation for downstream tasks.
We develop a deep learning approach to predicting a set of ventilator parameters for a mechanically ventilated septic patient using a long and short term memory (LSTM) recurrent neural network (RNN) model. We focus on short-term predictions of a set of ventilator parameters for the septic patient in emergency intensive care unit (EICU). The short-term predictability of the model provides attending physicians with early warnings to make timely adjustment to the treatment of the patient in the EICU. The patient specific deep learning model can be trained on any given critically ill patient, making it an intelligent aide for physicians to use in emergent medical situations.
Recently, federated learning (FL) has emerged as a promising distributed machine learning (ML) technology, owing to the advancing computational and sensing capacities of end-user devices, however with the increasing concerns on users' privacy. As a special architecture in FL, vertical FL (VFL) is capable of constructing a hyper ML model by embracing sub-models from different clients. These sub-models are trained locally by vertically partitioned data with distinct attributes. Therefore, the design of VFL is fundamentally different from that of conventional FL, raising new and unique research issues. In this paper, we aim to discuss key challenges in VFL with effective solutions, and conduct experiments on real-life datasets to shed light on these issues. Specifically, we first propose a general framework on VFL, and highlight the key differences between VFL and conventional FL. Then, we discuss research challenges rooted in VFL systems under four aspects, i.e., security and privacy risks, expensive computation and communication costs, possible structural damage caused by model splitting, and system heterogeneity. Afterwards, we develop solutions to addressing the aforementioned challenges, and conduct extensive experiments to showcase the effectiveness of our proposed solutions.
Tensors, i.e., multi-linear functions, are a fundamental building block of machine learning algorithms. In order to train on large data-sets, it is common practice to distribute the computation amongst workers. However, stragglers and other faults can severely impact the performance and overall training time. A novel strategy to mitigate these failures is the use of coded computation. We introduce a new metric for analysis called the typical recovery threshold, which focuses on the most likely event and provide a novel construction of distributed coded tensor operations which are optimal with this measure. We show that our general framework encompasses many other computational schemes and metrics as a special case. In particular, we prove that the recovery threshold and the tensor rank can be recovered as a special case of the typical recovery threshold when the probability of noise, i.e., a fault, is equal to zero, thereby providing a noisy generalization of noiseless computation as a serendipitous result. Far from being a purely theoretical construction, these definitions lead us to practical random code constructions, i.e., locally random p-adic alloy codes, which are optimal with respect to the measures. We analyze experiments conducted on Amazon EC2 and establish that they are faster and more numerically stable than many other benchmark computation schemes in practice, as is predicted by theory.
Coded distributed computation has become common practice for performing gradient descent on large datasets to mitigate stragglers and other faults. This paper proposes a novel algorithm that encodes the partial derivatives themselves and furthermore optimizes the codes by performing lossy compression on the derivative codewords by maximizing the information contained in the codewords while minimizing the information between the codewords. The utility of this application of coding theory is a geometrical consequence of the observed fact in optimization research that noise is tolerable, sometimes even helpful, in gradient descent based learning algorithms since it helps avoid overfitting and local minima. This stands in contrast with much current conventional work on distributed coded computation which focuses on recovering all of the data from the workers. A second further contribution is that the low-weight nature of the coding scheme allows for asynchronous gradient updates since the code can be iteratively decoded; i.e., a worker's task can immediately be updated into the larger gradient. The directional derivative is always a linear function of the direction vectors; thus, our framework is robust since it can apply linear coding techniques to general machine learning frameworks such as deep neural networks.
For UAV-aided wireless systems, online path planning attracts much attention recently. To better adapt to the real-time dynamic environment, we, for the first time, propose a Monte Carlo Tree Search (MCTS)-based path planning scheme. In details, we consider a single UAV acts as a mobile server to provide computation tasks offloading services for a set of mobile users on the ground, where the movement of ground users follows a Random Way Point model. Our model aims at maximizing the average throughput under energy consumption and user fairness constraints, and the proposed timesaving MCTS algorithm can further improve the performance. Simulation results show that the proposed algorithm achieves a larger average throughput and a faster convergence performance compared with the baseline algorithms of Q-learning and Deep Q-Network.