Learning time-series representations for discriminative tasks has been a long-standing challenge. Current pre-training methods are limited in either unidirectional next-token prediction or randomly masked token prediction. We propose a novel architecture called Bidirectional Timely Generative Pre-trained Transformer (BiTimelyGPT), which pre-trains on time-series data by both next-token and previous-token predictions in alternating transformer layers. This pre-training task preserves original distribution and data shapes of the time-series. Additionally, the full-rank forward and backward attention matrices exhibit more expressive representation capabilities. Using biosignal data, BiTimelyGPT demonstrates superior performance in predicting neurological functionality, disease diagnosis, and physiological signs. By visualizing the attention heatmap, we observe that the pre-trained BiTimelyGPT can identify discriminative segments from time-series sequences, even more so after fine-tuning on the task.
This report describes the solution that secured the first place in the "View Synthesis Challenge for Human Heads (VSCHH)" at the ICCV 2023 workshop. Given the sparse view images of human heads, the objective of this challenge is to synthesize images from novel viewpoints. Due to the complexity of textures on the face and the impact of lighting, the baseline method TensoRF yields results with significant artifacts, seriously affecting facial reconstruction. To address this issue, we propose TI-Face, which improves facial reconstruction through tensorial radiance fields (T-Face) and implicit surfaces (I-Face), respectively. Specifically, we employ an SAM-based approach to obtain the foreground mask, thereby filtering out intense lighting in the background. Additionally, we design mask-based constraints and sparsity constraints to eliminate rendering artifacts effectively. The experimental results demonstrate the effectiveness of the proposed improvements and superior performance of our method on face reconstruction. The code will be available at https://github.com/RuijieZhu94/TI-Face.
In this paper, we aim to model 3D scene dynamics from multi-view videos. Unlike the majority of existing works which usually focus on the common task of novel view synthesis within the training time period, we propose to simultaneously learn the geometry, appearance, and physical velocity of 3D scenes only from video frames, such that multiple desirable applications can be supported, including future frame extrapolation, unsupervised 3D semantic scene decomposition, and dynamic motion transfer. Our method consists of three major components, 1) the keyframe dynamic radiance field, 2) the interframe velocity field, and 3) a joint keyframe and interframe optimization module which is the core of our framework to effectively train both networks. To validate our method, we further introduce two dynamic 3D datasets: 1) Dynamic Object dataset, and 2) Dynamic Indoor Scene dataset. We conduct extensive experiments on multiple datasets, demonstrating the superior performance of our method over all baselines, particularly in the critical tasks of future frame extrapolation and unsupervised 3D semantic scene decomposition.
Pre-trained models (PTMs) have gained prominence in Natural Language Processing and Computer Vision domains. When it comes to time-series PTMs, their development has been limited. Previous research on time-series transformers has mainly been devoted to small-scale tasks, yet these models have not consistently outperformed traditional models. Additionally, the performance of these transformers on large-scale data remains unexplored. These findings raise doubts about Transformer's capabilities to scale up and capture temporal dependencies. In this study, we re-examine time-series transformers and identify the shortcomings of prior studies. Drawing from these insights, we then introduce a pioneering architecture called Timely Generative Pre-trained Transformer (\model). This architecture integrates recurrent attention and temporal convolution modules to effectively capture global-local temporal dependencies in long sequences. The relative position embedding with time decay can effectively deal with trend and periodic patterns from time-series. Our experiments show that \model~excels in modeling continuously monitored biosignal as well as irregularly-sampled time-series data commonly observed in longitudinal electronic health records. This breakthrough suggests a priority shift in time-series deep learning research, moving from small-scale modeling from scratch to large-scale pre-training.
Self-supervised monocular depth estimation holds significant importance in the fields of autonomous driving and robotics. However, existing methods are typically designed to train and test on clear and pristine datasets, overlooking the impact of various adverse conditions prevalent in real-world scenarios. As a result, it is commonly observed that most self-supervised monocular depth estimation methods struggle to perform adequately under challenging conditions. To address this issue, we present EC-Depth, a novel self-supervised two-stage training framework to achieve a robust depth estimation, starting from the foundation of depth prediction consistency under different perturbations. Leveraging the proposed perturbation-invariant depth consistency constraint module and the consistency-based pseudo-label selection module, our model attains accurate and consistent depth predictions in both standard and challenging scenarios. Extensive experiments substantiate the effectiveness of the proposed method. Moreover, our method surpasses existing state-of-the-art methods on KITTI, KITTI-C and DrivingStereo benchmarks, demonstrating its potential for enhancing the reliability of self-supervised monocular depth estimation models in real-world applications.
Accurate depth estimation under out-of-distribution (OoD) scenarios, such as adverse weather conditions, sensor failure, and noise contamination, is desirable for safety-critical applications. Existing depth estimation systems, however, suffer inevitably from real-world corruptions and perturbations and are struggled to provide reliable depth predictions under such cases. In this paper, we summarize the winning solutions from the RoboDepth Challenge -- an academic competition designed to facilitate and advance robust OoD depth estimation. This challenge was developed based on the newly established KITTI-C and NYUDepth2-C benchmarks. We hosted two stand-alone tracks, with an emphasis on robust self-supervised and robust fully-supervised depth estimation, respectively. Out of more than two hundred participants, nine unique and top-performing solutions have appeared, with novel designs ranging from the following aspects: spatial- and frequency-domain augmentations, masked image modeling, image restoration and super-resolution, adversarial training, diffusion-based noise suppression, vision-language pre-training, learned model ensembling, and hierarchical feature enhancement. Extensive experimental analyses along with insightful observations are drawn to better understand the rationale behind each design. We hope this challenge could lay a solid foundation for future research on robust and reliable depth estimation and beyond. The datasets, competition toolkit, workshop recordings, and source code from the winning teams are publicly available on the challenge website.
Terahertz (THz) communications are envisioned to be a promising technology for 6G thanks to its broad bandwidth. However, the large path loss, antenna misalignment, and atmospheric influence of THz communications severely deteriorate its reliability. To address this, hybrid automatic repeat request (HARQ) is recognized as an effective technique to ensure reliable THz communications. This paper delves into the performance analysis of HARQ with incremental redundancy (HARQ-IR)-aided THz communications in the presence/absence of blockage. More specifically, the analytical expression of the outage probability of HARQ-IR-aided THz communications is derived, with which the asymptotic outage analysis is enabled to gain meaningful insights, including diversity order, power allocation gain, modulation and coding gain, etc. Then the long term average throughput (LTAT) is expressed in terms of the outage probability based on renewal theory. Moreover, to combat the blockage effects, a multi-hop HARQ-IR-aided THz communication scheme is proposed and its performance is examined. To demonstrate the superiority of the proposed scheme, the other two HARQ-aided schemes, i.e., Type-I HARQ and HARQ with chase combining (HARQ-CC), are used for benchmarking in the simulations. In addition, a deep neural network (DNN) based outage evaluation framework with low computational complexity is devised to reap the benefits of using both asymptotic and simulation results in low and high outage regimes, respectively. This novel outage evaluation framework is finally employed for the optimal rate selection, which outperforms the asymptotic based optimization.
In this paper, we study the problem of 3D object segmentation from raw point clouds. Unlike all existing methods which usually require a large amount of human annotations for full supervision, we propose the first unsupervised method, called OGC, to simultaneously identify multiple 3D objects in a single forward pass, without needing any type of human annotations. The key to our approach is to fully leverage the dynamic motion patterns over sequential point clouds as supervision signals to automatically discover rigid objects. Our method consists of three major components, 1) the object segmentation network to directly estimate multi-object masks from a single point cloud frame, 2) the auxiliary self-supervised scene flow estimator, and 3) our core object geometry consistency component. By carefully designing a series of loss functions, we effectively take into account the multi-object rigid consistency and the object shape invariance in both temporal and spatial scales. This allows our method to truly discover the object geometry even in the absence of annotations. We extensively evaluate our method on five datasets, demonstrating the superior performance for object part instance segmentation and general object segmentation in both indoor and the challenging outdoor scenarios.
Although terahertz (THz) communications can provide mobile broadband services, it usually has a large path loss and is vulnerable to antenna misalignment. This significantly degrades the reception reliability. To address this issue, the hybrid automatic repeat request (HARQ) is proposed to further enhance the reliability of THz communications. This paper provides an in-depth investigation on the outage performance of two different types of HARQ-aided THz communications, including Type-I HARQ and HARQ with chase combining (HARQ-CC). Moreover, the effects of both fading and stochastic antenna misalignment are considered in this paper. The exact outage probabilities of HARQ-aided THz communications are derived in closed-form, with which the asymptotic outage analysis is enabled to explore helpful insights. In particular, it is revealed that full time diversity can be achieved by using HARQ assisted schemes. Besides, the HARQ-CC-aided scheme performs better than the Type-I HARQ-aided one due to its high diversity combining gain. The analytical results are eventually validated via Monte-Carlo simulations.
We present a GAN Transformer framework for general action-conditioned 3D human motion generation, including not only single-person actions but also multi-person interactive actions. Our approach consists of a powerful Action-conditioned motion transFormer (ActFormer) under a GAN training scheme, equipped with a Gaussian Process latent prior. Such a design combines the strong spatio-temporal representation capacity of Transformer, superiority in generative modeling of GAN, and inherent temporal correlations from latent prior. Furthermore, ActFormer can be naturally extended to multi-person motions by alternately modeling temporal correlations and human interactions with Transformer encoders. We validate our approach by comparison with other methods on larger-scale benchmarks, including NTU RGB+D 120 and BABEL. We also introduce a new synthetic dataset of complex multi-person combat behaviors to facilitate research on multi-person motion generation. Our method demonstrates adaptability to various human motion representations and achieves leading performance over SOTA methods on both single-person and multi-person motion generation tasks, indicating a hopeful step towards a universal human motion generator.