NVIDIA
Abstract:This paper presents StreamChat, a novel approach that enhances the interaction capabilities of Large Multimodal Models (LMMs) with streaming video content. In streaming interaction scenarios, existing methods rely solely on visual information available at the moment a question is posed, resulting in significant delays as the model remains unaware of subsequent changes in the streaming video. StreamChat addresses this limitation by innovatively updating the visual context at each decoding step, ensuring that the model utilizes up-to-date video content throughout the decoding process. Additionally, we introduce a flexible and efficient crossattention-based architecture to process dynamic streaming inputs while maintaining inference efficiency for streaming interactions. Furthermore, we construct a new dense instruction dataset to facilitate the training of streaming interaction models, complemented by a parallel 3D-RoPE mechanism that encodes the relative temporal information of visual and text tokens. Experimental results demonstrate that StreamChat achieves competitive performance on established image and video benchmarks and exhibits superior capabilities in streaming interaction scenarios compared to state-of-the-art video LMM.
Abstract:Agglomerative models have recently emerged as a powerful approach to training vision foundation models, leveraging multi-teacher distillation from existing models such as CLIP, DINO, and SAM. This strategy enables the efficient creation of robust models, combining the strengths of individual teachers while significantly reducing computational and resource demands. In this paper, we thoroughly analyze state-of-the-art agglomerative models, identifying critical challenges including resolution mode shifts, teacher imbalance, idiosyncratic teacher artifacts, and an excessive number of output tokens. To address these issues, we propose several novel solutions: multi-resolution training, mosaic augmentation, and improved balancing of teacher loss functions. Specifically, in the context of Vision Language Models, we introduce a token compression technique to maintain high-resolution information within a fixed token count. We release our top-performing models, available in multiple scales (-B, -L, -H, and -g), alongside inference code and pretrained weights.
Abstract:Linear Transformers have gained attention as efficient alternatives to standard Transformers, but their performance in retrieval and long-context tasks has been limited. To address these limitations, recent work has explored two distinct mechanisms: gating for adaptive memory control and the delta update rule for precise memory modifications. We observe that these mechanisms are complementary: gating enables rapid memory erasure while the delta rule facilitates targeted updates. Building on this insight, we introduce the gated delta rule and develop a parallel training algorithm optimized for modern hardware. Our proposed architecture, Gated DeltaNet, consistently surpasses existing models like Mamba2 and DeltaNet across multiple benchmarks, including language modeling, common-sense reasoning, in-context retrieval, length extrapolation, and long-context understanding. We further enhance performance by developing hybrid architectures that combine Gated DeltaNet layers with sliding window attention or Mamba2 layers, achieving both improved training efficiency and superior task performance.
Abstract:Visual language models (VLMs) have made significant advances in accuracy in recent years. However, their efficiency has received much less attention. This paper introduces NVILA, a family of open VLMs designed to optimize both efficiency and accuracy. Building on top of VILA, we improve its model architecture by first scaling up the spatial and temporal resolutions, and then compressing visual tokens. This "scale-then-compress" approach enables NVILA to efficiently process high-resolution images and long videos. We also conduct a systematic investigation to enhance the efficiency of NVILA throughout its entire lifecycle, from training and fine-tuning to deployment. NVILA matches or surpasses the accuracy of many leading open and proprietary VLMs across a wide range of image and video benchmarks. At the same time, it reduces training costs by 4.5X, fine-tuning memory usage by 3.4X, pre-filling latency by 1.6-2.2X, and decoding latency by 1.2-2.8X. We will soon make our code and models available to facilitate reproducibility.
Abstract:This paper proposes to solve the problem of Vision-and-Language Navigation with legged robots, which not only provides a flexible way for humans to command but also allows the robot to navigate through more challenging and cluttered scenes. However, it is non-trivial to translate human language instructions all the way to low-level leg joint actions. We propose NaVILA, a 2-level framework that unifies a Vision-Language-Action model (VLA) with locomotion skills. Instead of directly predicting low-level actions from VLA, NaVILA first generates mid-level actions with spatial information in the form of language, (e.g., "moving forward 75cm"), which serves as an input for a visual locomotion RL policy for execution. NaVILA substantially improves previous approaches on existing benchmarks. The same advantages are demonstrated in our newly developed benchmarks with IsaacLab, featuring more realistic scenes, low-level controls, and real-world robot experiments. We show more results at https://navila-bot.github.io/
Abstract:We propose Hymba, a family of small language models featuring a hybrid-head parallel architecture that integrates transformer attention mechanisms with state space models (SSMs) for enhanced efficiency. Attention heads provide high-resolution recall, while SSM heads enable efficient context summarization. Additionally, we introduce learnable meta tokens that are prepended to prompts, storing critical information and alleviating the "forced-to-attend" burden associated with attention mechanisms. This model is further optimized by incorporating cross-layer key-value (KV) sharing and partial sliding window attention, resulting in a compact cache size. During development, we conducted a controlled study comparing various architectures under identical settings and observed significant advantages of our proposed architecture. Notably, Hymba achieves state-of-the-art results for small LMs: Our Hymba-1.5B-Base model surpasses all sub-2B public models in performance and even outperforms Llama-3.2-3B with 1.32% higher average accuracy, an 11.67x cache size reduction, and 3.49x throughput.
Abstract:In this work, we re-formulate the model compression problem into the customized compensation problem: Given a compressed model, we aim to introduce residual low-rank paths to compensate for compression errors under customized requirements from users (e.g., tasks, compression ratios), resulting in greater flexibility in adjusting overall capacity without being constrained by specific compression formats. However, naively applying SVD to derive residual paths causes suboptimal utilization of the low-rank representation capacity. Instead, we propose Training-free Eigenspace Low-Rank Approximation (EoRA), a method that directly minimizes compression-induced errors without requiring gradient-based training, achieving fast optimization in minutes using a small amount of calibration data. EoRA projects compression errors into the eigenspace of input activations, leveraging eigenvalues to effectively prioritize the reconstruction of high-importance error components. Moreover, EoRA can be seamlessly integrated with fine-tuning and quantization to further improve effectiveness and efficiency. EoRA consistently outperforms previous methods in compensating errors for compressed LLaMA2/3 models on various tasks, such as language generation, commonsense reasoning, and math reasoning tasks (e.g., 31.31%/12.88% and 9.69% improvements on ARC-Easy/ARC-Challenge and MathQA when compensating LLaMA3-8B that is quantized to 4-bit and pruned to 2:4 sparsity). EoRA offers a scalable, training-free solution to compensate for compression errors, making it a powerful tool to deploy LLMs in various capacity and efficiency requirements.
Abstract:Humanoid whole-body control requires adapting to diverse tasks such as navigation, loco-manipulation, and tabletop manipulation, each demanding a different mode of control. For example, navigation relies on root velocity tracking, while tabletop manipulation prioritizes upper-body joint angle tracking. Existing approaches typically train individual policies tailored to a specific command space, limiting their transferability across modes. We present the key insight that full-body kinematic motion imitation can serve as a common abstraction for all these tasks and provide general-purpose motor skills for learning multiple modes of whole-body control. Building on this, we propose HOVER (Humanoid Versatile Controller), a multi-mode policy distillation framework that consolidates diverse control modes into a unified policy. HOVER enables seamless transitions between control modes while preserving the distinct advantages of each, offering a robust and scalable solution for humanoid control across a wide range of modes. By eliminating the need for policy retraining for each control mode, our approach improves efficiency and flexibility for future humanoid applications.
Abstract:We introduce nvTorchCam, an open-source library under the Apache 2.0 license, designed to make deep learning algorithms camera model-independent. nvTorchCam abstracts critical camera operations such as projection and unprojection, allowing developers to implement algorithms once and apply them across diverse camera models--including pinhole, fisheye, and 360 equirectangular panoramas, which are commonly used in automotive and real estate capture applications. Built on PyTorch, nvTorchCam is fully differentiable and supports GPU acceleration and batching for efficient computation. Furthermore, deep learning models trained for one camera type can be directly transferred to other camera types without requiring additional modification. In this paper, we provide an overview of nvTorchCam, its functionality, and present various code examples and diagrams to demonstrate its usage. Source code and installation instructions can be found on the nvTorchCam GitHub page at https://github.com/NVlabs/nvTorchCam.
Abstract:Despite tremendous progress in developing deep-learning-based weather forecasting systems, their design space, including the impact of different design choices, is yet to be well understood. This paper aims to fill this knowledge gap by systematically analyzing these choices including architecture, problem formulation, pretraining scheme, use of image-based pretrained models, loss functions, noise injection, multi-step inputs, additional static masks, multi-step finetuning (including larger stride models), as well as training on a larger dataset. We study fixed-grid architectures such as UNet, fully convolutional architectures, and transformer-based models, along with grid-invariant architectures, including graph-based and operator-based models. Our results show that fixed-grid architectures outperform grid-invariant architectures, indicating a need for further architectural developments in grid-invariant models such as neural operators. We therefore propose a hybrid system that combines the strong performance of fixed-grid models with the flexibility of grid-invariant architectures. We further show that multi-step fine-tuning is essential for most deep-learning models to work well in practice, which has been a common practice in the past. Pretraining objectives degrade performance in comparison to supervised training, while image-based pretrained models provide useful inductive biases in some cases in comparison to training the model from scratch. Interestingly, we see a strong positive effect of using a larger dataset when training a smaller model as compared to training on a smaller dataset for longer. Larger models, on the other hand, primarily benefit from just an increase in the computational budget. We believe that these results will aid in the design of better weather forecasting systems in the future.