There emerges a promising trend of using large language models (LLMs) to generate code-like plans for complex inference tasks such as visual reasoning. This paradigm, known as LLM-based planning, provides flexibility in problem solving and endows better interpretability. However, current research is mostly limited to basic scenarios of simple questions that can be straightforward answered in a few inference steps. Planning for the more challenging multi-hop visual reasoning tasks remains under-explored. Specifically, under multi-hop reasoning situations, the trade-off between accuracy and the complexity of plan-searching becomes prominent. The prevailing algorithms either address the efficiency issue by employing the fast one-stop generation or adopt a complex iterative generation method to improve accuracy. Both fail to balance the need for efficiency and performance. Drawing inspiration from the dual system of cognition in the human brain, the fast and the slow think processes, we propose a hierarchical plan-searching algorithm that integrates the one-stop reasoning (fast) and the Tree-of-thought (slow). Our approach succeeds in performance while significantly saving inference steps. Moreover, we repurpose the PTR and the CLEVER datasets, developing a systematic framework for evaluating the performance and efficiency of LLMs-based plan-search algorithms under reasoning tasks at different levels of difficulty. Extensive experiments demonstrate the superiority of our proposed algorithm in terms of performance and efficiency. The dataset and code will be release soon.
While the field of multi-modal learning keeps growing fast, the deficiency of the standard joint training paradigm has become clear through recent studies. They attribute the sub-optimal performance of the jointly trained model to the modality competition phenomenon. Existing works attempt to improve the jointly trained model by modulating the training process. Despite their effectiveness, those methods can only apply to late fusion models. More importantly, the mechanism of the modality competition remains unexplored. In this paper, we first propose an adaptive gradient modulation method that can boost the performance of multi-modal models with various fusion strategies. Extensive experiments show that our method surpasses all existing modulation methods. Furthermore, to have a quantitative understanding of the modality competition and the mechanism behind the effectiveness of our modulation method, we introduce a novel metric to measure the competition strength. This metric is built on the mono-modal concept, a function that is designed to represent the competition-less state of a modality. Through systematic investigation, our results confirm the intuition that the modulation encourages the model to rely on the more informative modality. In addition, we find that the jointly trained model typically has a preferred modality on which the competition is weaker than other modalities. However, this preferred modality need not dominate others. Our code will be available at https://github.com/lihong2303/AGM_ICCV2023.
Mining structured knowledge from tweets using named entity recognition (NER) can be beneficial for many downstream applications such as recommendation and intention under standing. With tweet posts tending to be multimodal, multimodal named entity recognition (MNER) has attracted more attention. In this paper, we propose a novel approach, which can dynamically align the image and text sequence and achieve the multi-level cross-modal learning to augment textual word representation for MNER improvement. To be specific, our framework can be split into three main stages: the first stage focuses on intra-modality representation learning to derive the implicit global and local knowledge of each modality, the second evaluates the relevance between the text and its accompanying image and integrates different grained visual information based on the relevance, the third enforces semantic refinement via iterative cross-modal interactions and co-attention. We conduct experiments on two open datasets, and the results and detailed analysis demonstrate the advantage of our model.
Face animation has achieved much progress in computer vision. However, prevailing GAN-based methods suffer from unnatural distortions and artifacts due to sophisticated motion deformation. In this paper, we propose a Face Animation framework with an attribute-guided Diffusion Model (FADM), which is the first work to exploit the superior modeling capacity of diffusion models for photo-realistic talking-head generation. To mitigate the uncontrollable synthesis effect of the diffusion model, we design an Attribute-Guided Conditioning Network (AGCN) to adaptively combine the coarse animation features and 3D face reconstruction results, which can incorporate appearance and motion conditions into the diffusion process. These specific designs help FADM rectify unnatural artifacts and distortions, and also enrich high-fidelity facial details through iterative diffusion refinements with accurate animation attributes. FADM can flexibly and effectively improve existing animation videos. Extensive experiments on widely used talking-head benchmarks validate the effectiveness of FADM over prior arts.
Modality representation learning is an important problem for multimodal sentiment analysis (MSA), since the highly distinguishable representations can contribute to improving the analysis effect. Previous works of MSA have usually focused on multimodal fusion strategies, and the deep study of modal representation learning was given less attention. Recently, contrastive learning has been confirmed effective at endowing the learned representation with stronger discriminate ability. Inspired by this, we explore the improvement approaches of modality representation with contrastive learning in this study. To this end, we devise a three-stages framework with multi-view contrastive learning to refine representations for the specific objectives. At the first stage, for the improvement of unimodal representations, we employ the supervised contrastive learning to pull samples within the same class together while the other samples are pushed apart. At the second stage, a self-supervised contrastive learning is designed for the improvement of the distilled unimodal representations after cross-modal interaction. At last, we leverage again the supervised contrastive learning to enhance the fused multimodal representation. After all the contrast trainings, we next achieve the classification task based on frozen representations. We conduct experiments on three open datasets, and results show the advance of our model.
Enterprise relation extraction aims to detect pairs of enterprise entities and identify the business relations between them from unstructured or semi-structured text data, and it is crucial for several real-world applications such as risk analysis, rating research and supply chain security. However, previous work mainly focuses on getting attribute information about enterprises like personnel and corporate business, and pays little attention to enterprise relation extraction. To encourage further progress in the research, we introduce the CEntRE, a new dataset constructed from publicly available business news data with careful human annotation and intelligent data processing. Extensive experiments on CEntRE with six excellent models demonstrate the challenges of our proposed dataset.
Face animation, one of the hottest topics in computer vision, has achieved a promising performance with the help of generative models. However, it remains a critical challenge to generate identity preserving and photo-realistic images due to the sophisticated motion deformation and complex facial detail modeling. To address these problems, we propose a Face Neural Volume Rendering (FNeVR) network to fully explore the potential of 2D motion warping and 3D volume rendering in a unified framework. In FNeVR, we design a 3D Face Volume Rendering (FVR) module to enhance the facial details for image rendering. Specifically, we first extract 3D information with a well-designed architecture, and then introduce an orthogonal adaptive ray-sampling module for efficient rendering. We also design a lightweight pose editor, enabling FNeVR to edit the facial pose in a simple yet effective way. Extensive experiments show that our FNeVR obtains the best overall quality and performance on widely used talking-head benchmarks.
Extracting cybersecurity entities such as attackers and vulnerabilities from unstructured network texts is an important part of security analysis. However, the sparsity of intelligence data resulted from the higher frequency variations and the randomness of cybersecurity entity names makes it difficult for current methods to perform well in extracting security-related concepts and entities. To this end, we propose a semantic augmentation method which incorporates different linguistic features to enrich the representation of input tokens to detect and classify the cybersecurity names over unstructured text. In particular, we encode and aggregate the constituent feature, morphological feature and part of speech feature for each input token to improve the robustness of the method. More than that, a token gets augmented semantic information from its most similar K words in cybersecurity domain corpus where an attentive module is leveraged to weigh differences of the words, and from contextual clues based on a large-scale general field corpus. We have conducted experiments on the cybersecurity datasets DNRTI and MalwareTextDB, and the results demonstrate the effectiveness of the proposed method.
Previous work generally believes that improving the spatial invariance of convolutional networks is the key to object counting. However, after verifying several mainstream counting networks, we surprisingly found too strict pixel-level spatial invariance would cause overfit noise in the density map generation. In this paper, we try to use locally connected Gaussian kernels to replace the original convolution filter to estimate the spatial position in the density map. The purpose of this is to allow the feature extraction process to potentially stimulate the density map generation process to overcome the annotation noise. Inspired by previous work, we propose a low-rank approximation accompanied with translation invariance to favorably implement the approximation of massive Gaussian convolution. Our work points a new direction for follow-up research, which should investigate how to properly relax the overly strict pixel-level spatial invariance for object counting. We evaluate our methods on 4 mainstream object counting networks (i.e., MCNN, CSRNet, SANet, and ResNet-50). Extensive experiments were conducted on 7 popular benchmarks for 3 applications (i.e., crowd, vehicle, and plant counting). Experimental results show that our methods significantly outperform other state-of-the-art methods and achieve promising learning of the spatial position of objects.