Acoustic word embeddings are typically created by training a pooling function using pairs of word-like units. For unsupervised systems, these are mined using k-nearest neighbor (KNN) search, which is slow. Recently, mean-pooled representations from a pre-trained self-supervised English model were suggested as a promising alternative, but their performance on target languages was not fully competitive. Here, we explore improvements to both approaches: we use continued pre-training to adapt the self-supervised model to the target language, and we use a multilingual phone recognizer (MPR) to mine phone n-gram pairs for training the pooling function. Evaluating on four languages, we show that both methods outperform a recent approach on word discrimination. Moreover, the MPR method is orders of magnitude faster than KNN, and is highly data efficient. We also show a small improvement from performing learned pooling on top of the continued pre-trained representations.
Underwater object detection (UOD) is crucial for marine economic development, environmental protection, and the planet's sustainable development. The main challenges of this task arise from low-contrast, small objects, and mimicry of aquatic organisms. The key to addressing these challenges is to focus the model on obtaining more discriminative information. We observe that the edges of underwater objects are highly unique and can be distinguished from low-contrast or mimicry environments based on their edges. Motivated by this observation, we propose an Edge-guided Representation Learning Network, termed ERL-Net, that aims to achieve discriminative representation learning and aggregation under the guidance of edge cues. Firstly, we introduce an edge-guided attention module to model the explicit boundary information, which generates more discriminative features. Secondly, a feature aggregation module is proposed to aggregate the multi-scale discriminative features by regrouping them into three levels, effectively aggregating global and local information for locating and recognizing underwater objects. Finally, we propose a wide and asymmetric receptive field block to enable features to have a wider receptive field, allowing the model to focus on more small object information. Comprehensive experiments on three challenging underwater datasets show that our method achieves superior performance on the UOD task.
Generating facial reactions in a human-human dyadic interaction is complex and highly dependent on the context since more than one facial reactions can be appropriate for the speaker's behaviour. This has challenged existing machine learning (ML) methods, whose training strategies enforce models to reproduce a specific (not multiple) facial reaction from each input speaker behaviour. This paper proposes the first multiple appropriate facial reaction generation framework that re-formulates the one-to-many mapping facial reaction generation problem as a one-to-one mapping problem. This means that we approach this problem by considering the generation of a distribution of the listener's appropriate facial reactions instead of multiple different appropriate facial reactions, i.e., 'many' appropriate facial reaction labels are summarised as 'one' distribution label during training. Our model consists of a perceptual processor, a cognitive processor, and a motor processor. The motor processor is implemented with a novel Reversible Multi-dimensional Edge Graph Neural Network (REGNN). This allows us to obtain a distribution of appropriate real facial reactions during the training process, enabling the cognitive processor to be trained to predict the appropriate facial reaction distribution. At the inference stage, the REGNN decodes an appropriate facial reaction by using this distribution as input. Experimental results demonstrate that our approach outperforms existing models in generating more appropriate, realistic, and synchronized facial reactions. The improved performance is largely attributed to the proposed appropriate facial reaction distribution learning strategy and the use of a REGNN. The code is available at https://github.com/TongXu-05/REGNN-Multiple-Appropriate-Facial-Reaction-Generation.
Self-supervised speech representations are known to encode both speaker and phonetic information, but how they are distributed in the high-dimensional space remains largely unexplored. We hypothesize that they are encoded in orthogonal subspaces, a property that lends itself to simple disentanglement. Applying principal component analysis to representations of two predictive coding models, we identify two subspaces that capture speaker and phonetic variances, and confirm that they are nearly orthogonal. Based on this property, we propose a new speaker normalization method which collapses the subspace that encodes speaker information, without requiring transcriptions. Probing experiments show that our method effectively eliminates speaker information and outperforms a previous baseline in phone discrimination tasks. Moreover, the approach generalizes and can be used to remove information of unseen speakers.
We propose a method for unsupervised opinion summarization that encodes sentences from customer reviews into a hierarchical discrete latent space, then identifies common opinions based on the frequency of their encodings. We are able to generate both abstractive summaries by decoding these frequent encodings, and extractive summaries by selecting the sentences assigned to the same frequent encodings. Our method is attributable, because the model identifies sentences used to generate the summary as part of the summarization process. It scales easily to many hundreds of input reviews, because aggregation is performed in the latent space rather than over long sequences of tokens. We also demonstrate that our appraoch enables a degree of control, generating aspect-specific summaries by restricting the model to parts of the encoding space that correspond to desired aspects (e.g., location or food). Automatic and human evaluation on two datasets from different domains demonstrates that our method generates summaries that are more informative than prior work and better grounded in the input reviews.
Transformer-based models achieve favorable performance in artistic style transfer recently thanks to its global receptive field and powerful multi-head/layer attention operations. Nevertheless, the over-paramerized multi-layer structure increases parameters significantly and thus presents a heavy burden for training. Moreover, for the task of style transfer, vanilla Transformer that fuses content and style features by residual connections is prone to content-wise distortion. In this paper, we devise a novel Transformer model termed as \emph{Master} specifically for style transfer. On the one hand, in the proposed model, different Transformer layers share a common group of parameters, which (1) reduces the total number of parameters, (2) leads to more robust training convergence, and (3) is readily to control the degree of stylization via tuning the number of stacked layers freely during inference. On the other hand, different from the vanilla version, we adopt a learnable scaling operation on content features before content-style feature interaction, which better preserves the original similarity between a pair of content features while ensuring the stylization quality. We also propose a novel meta learning scheme for the proposed model so that it can not only work in the typical setting of arbitrary style transfer, but also adaptable to the few-shot setting, by only fine-tuning the Transformer encoder layer in the few-shot stage for one specific style. Text-guided few-shot style transfer is firstly achieved with the proposed framework. Extensive experiments demonstrate the superiority of Master under both zero-shot and few-shot style transfer settings.
Generating a high-quality High Dynamic Range (HDR) image from dynamic scenes has recently been extensively studied by exploiting Deep Neural Networks (DNNs). Most DNNs-based methods require a large amount of training data with ground truth, requiring tedious and time-consuming work. Few-shot HDR imaging aims to generate satisfactory images with limited data. However, it is difficult for modern DNNs to avoid overfitting when trained on only a few images. In this work, we propose a novel semi-supervised approach to realize few-shot HDR imaging via two stages of training, called SSHDR. Unlikely previous methods, directly recovering content and removing ghosts simultaneously, which is hard to achieve optimum, we first generate content of saturated regions with a self-supervised mechanism and then address ghosts via an iterative semi-supervised learning framework. Concretely, considering that saturated regions can be regarded as masking Low Dynamic Range (LDR) input regions, we design a Saturated Mask AutoEncoder (SMAE) to learn a robust feature representation and reconstruct a non-saturated HDR image. We also propose an adaptive pseudo-label selection strategy to pick high-quality HDR pseudo-labels in the second stage to avoid the effect of mislabeled samples. Experiments demonstrate that SSHDR outperforms state-of-the-art methods quantitatively and qualitatively within and across different datasets, achieving appealing HDR visualization with few labeled samples.
Recent advancements in self-supervised learning have demonstrated that effective visual representations can be learned from unlabeled images. This has led to increased interest in applying self-supervised learning to the medical domain, where unlabeled images are abundant and labeled images are difficult to obtain. However, most self-supervised learning approaches are modeled as image level discriminative or generative proxy tasks, which may not capture the finer level representations necessary for dense prediction tasks like multi-organ segmentation. In this paper, we propose a novel contrastive learning framework that integrates Localized Region Contrast (LRC) to enhance existing self-supervised pre-training methods for medical image segmentation. Our approach involves identifying Super-pixels by Felzenszwalb's algorithm and performing local contrastive learning using a novel contrastive sampling loss. Through extensive experiments on three multi-organ segmentation datasets, we demonstrate that integrating LRC to an existing self-supervised method in a limited annotation setting significantly improves segmentation performance. Moreover, we show that LRC can also be applied to fully-supervised pre-training methods to further boost performance.
Deep point cloud registration methods face challenges to partial overlaps and rely on labeled data. To address these issues, we propose UDPReg, an unsupervised deep probabilistic registration framework for point clouds with partial overlaps. Specifically, we first adopt a network to learn posterior probability distributions of Gaussian mixture models (GMMs) from point clouds. To handle partial point cloud registration, we apply the Sinkhorn algorithm to predict the distribution-level correspondences under the constraint of the mixing weights of GMMs. To enable unsupervised learning, we design three distribution consistency-based losses: self-consistency, cross-consistency, and local contrastive. The self-consistency loss is formulated by encouraging GMMs in Euclidean and feature spaces to share identical posterior distributions. The cross-consistency loss derives from the fact that the points of two partially overlapping point clouds belonging to the same clusters share the cluster centroids. The cross-consistency loss allows the network to flexibly learn a transformation-invariant posterior distribution of two aligned point clouds. The local contrastive loss facilitates the network to extract discriminative local features. Our UDPReg achieves competitive performance on the 3DMatch/3DLoMatch and ModelNet/ModelLoNet benchmarks.