Skeleton-based Action Recognition is a computer-vision task that involves recognizing human actions from a sequence of 3D skeletal joint data captured from sensors such as Microsoft Kinect, Intel RealSense, and wearable devices. The goal of skeleton-based action recognition is to develop algorithms that can understand and classify human actions from skeleton data, which can be used in various applications such as human-computer interaction, sports analysis, and surveillance.




In the realm of skeleton-based action recognition, the traditional methods which rely on coarse body keypoints fall short of capturing subtle human actions. In this work, we propose Expressive Keypoints that incorporates hand and foot details to form a fine-grained skeletal representation, improving the discriminative ability for existing models in discerning intricate actions. To efficiently model Expressive Keypoints, the Skeleton Transformation strategy is presented to gradually downsample the keypoints and prioritize prominent joints by allocating the importance weights. Additionally, a plug-and-play Instance Pooling module is exploited to extend our approach to multi-person scenarios without surging computation costs. Extensive experimental results over seven datasets present the superiority of our method compared to the state-of-the-art for skeleton-based human action recognition. Code is available at https://github.com/YijieYang23/SkeleT-GCN.




Existing zero-shot skeleton-based action recognition methods utilize projection networks to learn a shared latent space of skeleton features and semantic embeddings. The inherent imbalance in action recognition datasets, characterized by variable skeleton sequences yet constant class labels, presents significant challenges for alignment. To address the imbalance, we propose SA-DVAE -- Semantic Alignment via Disentangled Variational Autoencoders, a method that first adopts feature disentanglement to separate skeleton features into two independent parts -- one is semantic-related and another is irrelevant -- to better align skeleton and semantic features. We implement this idea via a pair of modality-specific variational autoencoders coupled with a total correction penalty. We conduct experiments on three benchmark datasets: NTU RGB+D, NTU RGB+D 120 and PKU-MMD, and our experimental results show that SA-DAVE produces improved performance over existing methods. The code is available at https://github.com/pha123661/SA-DVAE.
The Internet of Things (IoT) and mobile technology have significantly transformed healthcare by enabling real-time monitoring and diagnosis of patients. Recognizing medical-related human activities (MRHA) is pivotal for healthcare systems, particularly for identifying actions that are critical to patient well-being. However, challenges such as high computational demands, low accuracy, and limited adaptability persist in Human Motion Recognition (HMR). While some studies have integrated HMR with IoT for real-time healthcare applications, limited research has focused on recognizing MRHA as essential for effective patient monitoring. This study proposes a novel HMR method for MRHA detection, leveraging multi-stage deep learning techniques integrated with IoT. The approach employs EfficientNet to extract optimized spatial features from skeleton frame sequences using seven Mobile Inverted Bottleneck Convolutions (MBConv) blocks, followed by ConvLSTM to capture spatio-temporal patterns. A classification module with global average pooling, a fully connected layer, and a dropout layer generates the final predictions. The model is evaluated on the NTU RGB+D 120 and HMDB51 datasets, focusing on MRHA, such as sneezing, falling, walking, sitting, etc. It achieves 94.85% accuracy for cross-subject evaluations and 96.45% for cross-view evaluations on NTU RGB+D 120, along with 89.00% accuracy on HMDB51. Additionally, the system integrates IoT capabilities using a Raspberry Pi and GSM module, delivering real-time alerts via Twilios SMS service to caregivers and patients. This scalable and efficient solution bridges the gap between HMR and IoT, advancing patient monitoring, improving healthcare outcomes, and reducing costs.
Assessing gross motor development in toddlers is crucial for understanding their physical development and identifying potential developmental delays or disorders. However, existing datasets for action recognition primarily focus on adults, lacking the diversity and specificity required for accurate assessment in toddlers. In this paper, we present ToddlerAct, a toddler gross motor action recognition dataset, aiming to facilitate research in early childhood development. The dataset consists of video recordings capturing a variety of gross motor activities commonly observed in toddlers aged under three years old. We describe the data collection process, annotation methodology, and dataset characteristics. Furthermore, we benchmarked multiple state-of-the-art methods including image-based and skeleton-based action recognition methods on our datasets. Our findings highlight the importance of domain-specific datasets for accurate assessment of gross motor development in toddlers and lay the foundation for future research in this critical area. Our dataset will be available at https://github.com/ipl-uw/ToddlerAct.




The use of skeletal data allows deep learning models to perform action recognition efficiently and effectively. Herein, we believe that exploring this problem within the context of Continual Learning is crucial. While numerous studies focus on skeleton-based action recognition from a traditional offline perspective, only a handful venture into online approaches. In this respect, we introduce CHARON (Continual Human Action Recognition On skeletoNs), which maintains consistent performance while operating within an efficient framework. Through techniques like uniform sampling, interpolation, and a memory-efficient training stage based on masking, we achieve improved recognition accuracy while minimizing computational overhead. Our experiments on Split NTU-60 and the proposed Split NTU-120 datasets demonstrate that CHARON sets a new benchmark in this domain. The code is available at https://github.com/Sperimental3/CHARON.




In real-world scenarios, human actions often fall into a long-tailed distribution. It makes the existing skeleton-based action recognition works, which are mostly designed based on balanced datasets, suffer from a sharp performance degradation. Recently, many efforts have been madeto image/video long-tailed learning. However, directly applying them to skeleton data can be sub-optimal due to the lack of consideration of the crucial spatial-temporal motion patterns, especially for some modality-specific methodologies such as data augmentation. To this end, considering the crucial role of the body parts in the spatially concentrated human actions, we attend to the mixing augmentations and propose a novel method, Shap-Mix, which improves long-tailed learning by mining representative motion patterns for tail categories. Specifically, we first develop an effective spatial-temporal mixing strategy for the skeleton to boost representation quality. Then, the employed saliency guidance method is presented, consisting of the saliency estimation based on Shapley value and a tail-aware mixing policy. It preserves the salient motion parts of minority classes in mixed data, explicitly establishing the relationships between crucial body structure cues and high-level semantics. Extensive experiments on three large-scale skeleton datasets show our remarkable performance improvement under both long-tailed and balanced settings. Our project is publicly available at: https://jhang2020.github.io/Projects/Shap-Mix/Shap-Mix.html.




Detecting human actions is a crucial task for autonomous robots and vehicles, often requiring the integration of various data modalities for improved accuracy. In this study, we introduce a novel approach to Human Action Recognition (HAR) based on skeleton and visual cues. Our method leverages a language model to guide the feature extraction process in the skeleton encoder. Specifically, we employ learnable prompts for the language model conditioned on the skeleton modality to optimize feature representation. Furthermore, we propose a fusion mechanism that combines dual-modality features using a salient fusion module, incorporating attention and transformer mechanisms to address the modalities' high dimensionality. This fusion process prioritizes informative video frames and body joints, enhancing the recognition accuracy of human actions. Additionally, we introduce a new dataset tailored for real-world robotic applications in construction sites, featuring visual, skeleton, and depth data modalities, named VolvoConstAct. This dataset serves to facilitate the training and evaluation of machine learning models to instruct autonomous construction machines for performing necessary tasks in the real world construction zones. To evaluate our approach, we conduct experiments on our dataset as well as three widely used public datasets, NTU-RGB+D, NTU-RGB+D120 and NW-UCLA. Results reveal that our proposed method achieves promising performance across all datasets, demonstrating its robustness and potential for various applications. The codes and dataset are available at: https://mmahdavian.github.io/ls_har/




Skeletal motion plays a pivotal role in human activity recognition (HAR). Recently, attack methods have been proposed to identify the universal vulnerability of skeleton-based HAR(S-HAR). However, the research of adversarial transferability on S-HAR is largely missing. More importantly, existing attacks all struggle in transfer across unknown S-HAR models. We observed that the key reason is that the loss landscape of the action recognizers is rugged and sharp. Given the established correlation in prior studies~\cite{qin2022boosting,wu2020towards} between loss landscape and adversarial transferability, we assume and empirically validate that smoothing the loss landscape could potentially improve adversarial transferability on S-HAR. This is achieved by proposing a new post-train Dual Bayesian strategy, which can effectively explore the model posterior space for a collection of surrogates without the need for re-training. Furthermore, to craft adversarial examples along the motion manifold, we incorporate the attack gradient with information of the motion dynamics in a Bayesian manner. Evaluated on benchmark datasets, e.g. HDM05 and NTU 60, the average transfer success rate can reach as high as 35.9\% and 45.5\% respectively. In comparison, current state-of-the-art skeletal attacks achieve only 3.6\% and 9.8\%. The high adversarial transferability remains consistent across various surrogate, victim, and even defense models. Through a comprehensive analysis of the results, we provide insights on what surrogates are more likely to exhibit transferability, to shed light on future research.

Extracting multiscale contextual information and higher-order correlations among skeleton sequences using Graph Convolutional Networks (GCNs) alone is inadequate for effective action classification. Hypergraph convolution addresses the above issues but cannot harness the long-range dependencies. Transformer proves to be effective in capturing these dependencies and making complex contextual features accessible. We propose an Autoregressive Adaptive HyperGraph Transformer (AutoregAd-HGformer) model for in-phase (autoregressive and discrete) and out-phase (adaptive) hypergraph generation. The vector quantized in-phase hypergraph equipped with powerful autoregressive learned priors produces a more robust and informative representation suitable for hyperedge formation. The out-phase hypergraph generator provides a model-agnostic hyperedge learning technique to align the attributes with input skeleton embedding. The hybrid (supervised and unsupervised) learning in AutoregAd-HGformer explores the action-dependent feature along spatial, temporal, and channel dimensions. The extensive experimental results and ablation study indicate the superiority of our model over state-of-the-art hypergraph architectures on NTU RGB+D, NTU RGB+D 120, and NW-UCLA datasets.




Contrastive learning has achieved great success in skeleton-based representation learning recently. However, the prevailing methods are predominantly negative-based, necessitating additional momentum encoder and memory bank to get negative samples, which increases the difficulty of model training. Furthermore, these methods primarily concentrate on learning a global representation for recognition and retrieval tasks, while overlooking the rich and detailed local representations that are crucial for dense prediction tasks. To alleviate these issues, we introduce a Unified Skeleton-based Dense Representation Learning framework based on feature decorrelation, called USDRL, which employs feature decorrelation across temporal, spatial, and instance domains in a multi-grained manner to reduce redundancy among dimensions of the representations to maximize information extraction from features. Additionally, we design a Dense Spatio-Temporal Encoder (DSTE) to capture fine-grained action representations effectively, thereby enhancing the performance of dense prediction tasks. Comprehensive experiments, conducted on the benchmarks NTU-60, NTU-120, PKU-MMD I, and PKU-MMD II, across diverse downstream tasks including action recognition, action retrieval, and action detection, conclusively demonstrate that our approach significantly outperforms the current state-of-the-art (SOTA) approaches. Our code and models are available at https://github.com/wengwanjiang/USDRL.