Recent text-to-image (T2I) models have benefited from large-scale and high-quality data, demonstrating impressive performance. However, these T2I models still struggle to produce images that are aesthetically pleasing, geometrically accurate, faithful to text, and of good low-level quality. We present VersaT2I, a versatile training framework that can boost the performance with multiple rewards of any T2I model. We decompose the quality of the image into several aspects such as aesthetics, text-image alignment, geometry, low-level quality, etc. Then, for every quality aspect, we select high-quality images in this aspect generated by the model as the training set to finetune the T2I model using the Low-Rank Adaptation (LoRA). Furthermore, we introduce a gating function to combine multiple quality aspects, which can avoid conflicts between different quality aspects. Our method is easy to extend and does not require any manual annotation, reinforcement learning, or model architecture changes. Extensive experiments demonstrate that VersaT2I outperforms the baseline methods across various quality criteria.
In the dynamic and evolving field of computer vision, action recognition has become a key focus, especially with the advent of sophisticated methodologies like Convolutional Neural Networks (CNNs), Convolutional 3D, Transformer, and spatial-temporal feature fusion. These technologies have shown promising results on well-established benchmarks but face unique challenges in real-world applications, particularly in sports analysis, where the precise decomposition of activities and the distinction of subtly different actions are crucial. Existing datasets like UCF101, HMDB51, and Kinetics have offered a diverse range of video data for various scenarios. However, there's an increasing need for fine-grained video datasets that capture detailed categorizations and nuances within broader action categories. In this paper, we introduce the VideoBadminton dataset derived from high-quality badminton footage. Through an exhaustive evaluation of leading methodologies on this dataset, this study aims to advance the field of action recognition, particularly in badminton sports. The introduction of VideoBadminton could not only serve for badminton action recognition but also provide a dataset for recognizing fine-grained actions. The insights gained from these evaluations are expected to catalyze further research in action comprehension, especially within sports contexts.
In the field of multi-object tracking (MOT), traditional methods often rely on the Kalman Filter for motion prediction, leveraging its strengths in linear motion scenarios. However, the inherent limitations of these methods become evident when confronted with complex, nonlinear motions and occlusions prevalent in dynamic environments like sports and dance. This paper explores the possibilities of replacing the Kalman Filter with various learning-based motion model that effectively enhances tracking accuracy and adaptability beyond the constraints of Kalman Filter-based systems. In this paper, we proposed MambaTrack, an online motion-based tracker that outperforms all existing motion-based trackers on the challenging DanceTrack and SportsMOT datasets. Moreover, we further exploit the potential of the state-space-model in trajectory feature extraction to boost the tracking performance and proposed MambaTrack+, which achieves the state-of-the-art performance on DanceTrack dataset with 56.1 HOTA and 54.9 IDF1.
Dense object counting or crowd counting has come a long way thanks to the recent development in the vision community. However, indiscernible object counting, which aims to count the number of targets that are blended with respect to their surroundings, has been a challenge. Image-based object counting datasets have been the mainstream of the current publicly available datasets. Therefore, we propose a large-scale dataset called YoutubeFish-35, which contains a total of 35 sequences of high-definition videos with high frame-per-second and more than 150,000 annotated center points across a selected variety of scenes. For benchmarking purposes, we select three mainstream methods for dense object counting and carefully evaluate them on the newly collected dataset. We propose TransVidCount, a new strong baseline that combines density and regression branches along the temporal domain in a unified framework and can effectively tackle indiscernible object counting with state-of-the-art performance on YoutubeFish-35 dataset.
The 2nd Workshop on Maritime Computer Vision (MaCVi) 2024 addresses maritime computer vision for Unmanned Aerial Vehicles (UAV) and Unmanned Surface Vehicles (USV). Three challenges categories are considered: (i) UAV-based Maritime Object Tracking with Re-identification, (ii) USV-based Maritime Obstacle Segmentation and Detection, (iii) USV-based Maritime Boat Tracking. The USV-based Maritime Obstacle Segmentation and Detection features three sub-challenges, including a new embedded challenge addressing efficicent inference on real-world embedded devices. This report offers a comprehensive overview of the findings from the challenges. We provide both statistical and qualitative analyses, evaluating trends from over 195 submissions. All datasets, evaluation code, and the leaderboard are available to the public at https://macvi.org/workshop/macvi24.
Re-identification (ReID) in multi-object tracking (MOT) for UAVs in maritime computer vision has been challenging for several reasons. More specifically, short-term re-identification (ReID) is difficult due to the nature of the characteristics of small targets and the sudden movement of the drone's gimbal. Long-term ReID suffers from the lack of useful appearance diversity. In response to these challenges, we present an adaptable motion-based MOT algorithm, called Metadata Guided MOT (MG-MOT). This algorithm effectively merges short-term tracking data into coherent long-term tracks, harnessing crucial metadata from UAVs, including GPS position, drone altitude, and camera orientations. Extensive experiments are conducted to validate the efficacy of our MOT algorithm. Utilizing the challenging SeaDroneSee tracking dataset, which encompasses the aforementioned scenarios, we achieve a much-improved performance in the latest edition of the UAV-based Maritime Object Tracking Challenge with a state-of-the-art HOTA of 69.5% and an IDF1 of 85.9% on the testing split.
Multi-object tracking algorithms have made significant advancements due to the recent developments in object detection. However, most existing methods primarily focus on tracking pedestrians or vehicles, which exhibit relatively simple and regular motion patterns. Consequently, there is a scarcity of algorithms that address the tracking of targets with irregular or non-linear motion, such as multi-athlete tracking. Furthermore, popular tracking algorithms often rely on the Kalman filter for object motion modeling, which fails to track objects when their motion contradicts the linear motion assumption of the Kalman filter. Due to this reason, we proposed a novel online and robust multi-object tracking approach, named Iterative Scale-Up ExpansionIoU and Deep Features for multi-object tracking. Unlike conventional methods, we abandon the use of the Kalman filter and propose utilizing the iterative scale-up expansion IoU. This approach achieves superior tracking performance without requiring additional training data or adopting a more robust detector, all while maintaining a lower computational cost compared to other appearance-based methods. Our proposed method demonstrates remarkable effectiveness in tracking irregular motion objects, achieving a score of 75.3% in HOTA. It outperforms all state-of-the-art online tracking algorithms on the SportsMOT dataset, covering various kinds of sport scenarios.
Multi-camera multiple people tracking has become an increasingly important area of research due to the growing demand for accurate and efficient indoor people tracking systems, particularly in settings such as retail, healthcare centers, and transit hubs. We proposed a novel multi-camera multiple people tracking method that uses anchor-guided clustering for cross-camera re-identification and spatio-temporal consistency for geometry-based cross-camera ID reassigning. Our approach aims to improve the accuracy of tracking by identifying key features that are unique to every individual and utilizing the overlap of views between cameras to predict accurate trajectories without needing the actual camera parameters. The method has demonstrated robustness and effectiveness in handling both synthetic and real-world data. The proposed method is evaluated on CVPR AI City Challenge 2023 dataset, achieving IDF1 of 95.36% with the first-place ranking in the challenge. The code is available at: https://github.com/ipl-uw/AIC23_Track1_UWIPL_ETRI.
Multi-target multi-camera tracking (MTMCT) of vehicles, i.e. tracking vehicles across multiple cameras, is a crucial application for the development of smart city and intelligent traffic system. The main challenges of MTMCT of vehicles include the intra-class variability of the same vehicle and inter-class similarity between different vehicles and how to associate the same vehicle accurately across different cameras under large search space. Previous methods for MTMCT usually use hierarchical clustering of trajectories to conduct cross camera association. However, the search space can be large and does not take spatial and temporal information into consideration. In this paper, we proposed a transformer-based camera link model with spatial and temporal filtering to conduct cross camera tracking. Achieving 73.68% IDF1 on the Nvidia Cityflow V2 dataset test set, showing the effectiveness of our camera link model on multi-target multi-camera tracking.
The 1$^{\text{st}}$ Workshop on Maritime Computer Vision (MaCVi) 2023 focused on maritime computer vision for Unmanned Aerial Vehicles (UAV) and Unmanned Surface Vehicle (USV), and organized several subchallenges in this domain: (i) UAV-based Maritime Object Detection, (ii) UAV-based Maritime Object Tracking, (iii) USV-based Maritime Obstacle Segmentation and (iv) USV-based Maritime Obstacle Detection. The subchallenges were based on the SeaDronesSee and MODS benchmarks. This report summarizes the main findings of the individual subchallenges and introduces a new benchmark, called SeaDronesSee Object Detection v2, which extends the previous benchmark by including more classes and footage. We provide statistical and qualitative analyses, and assess trends in the best-performing methodologies of over 130 submissions. The methods are summarized in the appendix. The datasets, evaluation code and the leaderboard are publicly available at https://seadronessee.cs.uni-tuebingen.de/macvi.