Abstract:Multimodal Large Language Models (MLLMs) have made substantial progress in egocentric video understanding, but their ability to reason cooperatively from multiple embodied viewpoints remains largely unexplored. We study this problem through multi-robot cooperative dynamic spatial reasoning, where a model must answer spatial, temporal, visibility, and coordination questions by integrating synchronized egocentric videos from a team of moving robots. To support this setting, we introduce CoopSR, the first benchmark for this task, together with EgoTeam, a multi-robot egocentric QA dataset. EgoTeam contains 114,227 QA pairs spanning 19 question types, four difficulty tiers, and three team sizes in Habitat and iGibson, along with a real-world test set of around 2,326 QAs collected using two quadruped robots. We further propose SP-CoR (Spectral and Physics-Informed Cooperative Reasoner), an MLLM framework for fine-grained cooperative spatial reasoning. SP-CoR combines dynamics-aware multi-robot frame sampling, spectral- and physics-guided view fusion, and physics-aligned prompt distillation, enabling the model to benefit from privileged robot-pose supervision during training while requiring only egocentric videos at test time. Across 22 MLLM baselines, SP-CoR consistently improves cooperative reasoning, outperforming the strongest fine-tuned baseline by +3.87% on Habitat and +7.12% on iGibson. It also shows stronger generalization to unseen team sizes and real-world robot tests. Code can be found at https://github.com/KPeng9510/seeing-together.git.
Abstract:Egocentric memory is widely used in embodied intelligence, but it may be insufficient for comprehensive spatial-temporal reasoning. Inspired by human recall from both field and observer perspectives, we introduce EgoExoMem, the first benchmark for cross-view memory reasoning over synchronized egocentric and exocentric videos. EgoExoMem contains $2.6K$ high-quality MCQs across eight temporal, spatial, and cross-view QA types. To support dual-view retrieval, we propose E$^2$-Select, a training-free frame selection method for synchronized ego-exo videos. It combines relevance-based budget allocation with per-view k-DPP sampling to handle view asymmetry and cross-view temporal consistency. Experiments show that ego and exo views provide complementary memory cues, while existing MLLMs remain far from solving the benchmark: the best model reaches only $55.3\%$. E$^2$-Select achieves state-of-the-art performance of $58.2\%$ over frame-selection and RAG-based memory baselines. Further analysis reveals systematic view-preference conflicts between question framing and answer grounding, underscoring the novelty and challenge of cross-view memory reasoning.
Abstract:Egocentric 3D hand pose estimation and gesture recognition are essential for immersive augmented/virtual reality, human-computer interaction, and robotics. However, conventional frame-based cameras suffer from motion blur and limited dynamic range, while existing event-based methods are hindered by ego-motion interference, monocular depth ambiguity, and the lack of large-scale real-world stereo datasets. To overcome these limitations, we propose EgoEV-HandPose, an end-to-end framework for joint 3D bimanual pose estimation and gesture recognition from stereo event streams. Central to our approach is KeypointBEV, a flexible stereo fusion module that lifts features into a canonical bird's-eye-view space and employs an iterative reprojection-guided refinement loop to progressively resolve depth uncertainty and enforce kinematic consistency. In addition, we introduce EgoEVHands, the first large-scale real-world stereo event-camera dataset for egocentric hand perception, containing 5,419 annotated sequences with dense 3D/2D keypoints across 38 gesture classes under varying illumination. Extensive experiments demonstrate that EgoEV-HandPose achieves state-of-the-art performance with an MPJPE of 30.54mm and 86.87% Top-1 gesture recognition accuracy, significantly outperforming RGB-based stereo and prior event-camera methods, particularly in low-light and bimanual occlusion scenarios, thereby setting a new benchmark for event-based egocentric perception. The established dataset and source code will be publicly released at https://github.com/ZJUWang01/EgoEV-HandPose.
Abstract:Automatic sleep staging is a multimodal learning problem involving heterogeneous physiological signals such as EEG and EOG, which often suffer from domain shifts across institutions, devices, and populations. In practice, these data are also affected by noisy annotations, yet label-noise-robust multi-source domain generalization remains underexplored. We present the first benchmark for Noisy Labels in Multi-Source Domain-Generalized Sleep Staging (NL-DGSS) and show that existing noisy-label learning methods degrade substantially when domain shifts and label noise coexist. To address this challenge, we propose FF-TRUST, a domain-invariant multimodal sleep staging framework with Joint Time-Frequency Early Learning Regularization (JTF-ELR). By jointly exploiting temporal and spectral consistency together with confidence-diversity regularization, FF-TRUST improves robustness under noisy supervision. Experiments on five public datasets demonstrate consistent state-of-the-art performance under diverse symmetric and asymmetric noise settings. The benchmark and code will be made publicly available at https://github.com/KNWang970918/FF-TRUST.git.
Abstract:In unstructured environments, functional dexterous grasping calls for the tight integration of semantic understanding, precise 3D functional localization, and physically interpretable execution. Modular hierarchical methods are more controllable and interpretable than end-to-end VLA approaches, but existing ones still rely on predefined affordance labels and lack the tight semantic--pose coupling needed for functional dexterous manipulation. To address this, we propose BLaDA (Bridging Language to Dexterous Actions in 3DGS fields), an interpretable zero-shot framework that grounds open-vocabulary instructions as perceptual and control constraints for functional dexterous manipulation. BLaDA establishes an interpretable reasoning chain by first parsing natural language into a structured sextuple of manipulation constraints via a Knowledge-guided Language Parsing (KLP) module. To achieve pose-consistent spatial reasoning, we introduce the Triangular Functional Point Localization (TriLocation) module, which utilizes 3D Gaussian Splatting as a continuous scene representation and identifies functional regions under triangular geometric constraints. Finally, the 3D Keypoint Grasp Matrix Transformation Execution (KGT3D+) module decodes these semantic-geometric constraints into physically plausible wrist poses and finger-level commands. Extensive experiments on complex benchmarks demonstrate that BLaDA significantly outperforms existing methods in both affordance grounding precision and the success rate of functional manipulation across diverse categories and tasks. Code will be publicly available at https://github.com/PopeyePxx/BLaDA.
Abstract:We introduce AnyUser, a unified robotic instruction system for intuitive domestic task instruction via free-form sketches on camera images, optionally with language. AnyUser interprets multimodal inputs (sketch, vision, language) as spatial-semantic primitives to generate executable robot actions requiring no prior maps or models. Novel components include multimodal fusion for understanding and a hierarchical policy for robust action generation. Efficacy is shown via extensive evaluations: (1) Quantitative benchmarks on the large-scale dataset showing high accuracy in interpreting diverse sketch-based commands across various simulated domestic scenes. (2) Real-world validation on two distinct robotic platforms, a statically mounted 7-DoF assistive arm (KUKA LBR iiwa) and a dual-arm mobile manipulator (Realman RMC-AIDAL), performing representative tasks like targeted wiping and area cleaning, confirming the system's ability to ground instructions and execute them reliably in physical environments. (3) A comprehensive user study involving diverse demographics (elderly, simulated non-verbal, low technical literacy) demonstrating significant improvements in usability and task specification efficiency, achieving high task completion rates (85.7%-96.4%) and user satisfaction. AnyUser bridges the gap between advanced robotic capabilities and the need for accessible non-expert interaction, laying the foundation for practical assistive robots adaptable to real-world human environments.
Abstract:Robotic Vision-Language-Action (VLA) models generalize well for open-ended manipulation, but their perception is fragile under sensing-stage degradations such as extreme low light, motion blur, and black clipping. We present E-VLA, an event-augmented VLA framework that improves manipulation robustness when conventional frame-based vision becomes unreliable. Instead of reconstructing images from events, E-VLA directly leverages motion and structural cues in event streams to preserve semantic perception and perception-action consistency under adverse conditions. We build an open-source teleoperation platform with a DAVIS346 event camera and collect a real-world synchronized RGB-event-action manipulation dataset across diverse tasks and illumination settings. We also propose lightweight, pretrained-compatible event integration strategies and study event windowing and fusion for stable deployment. Experiments show that even a simple parameter-free fusion, i.e., overlaying accumulated event maps onto RGB images, could substantially improve robustness in dark and blur-heavy scenes: on Pick-Place at 20 lux, success increases from 0% (image-only) to 60% with overlay fusion and to 90% with our event adapter; under severe motion blur (1000 ms exposure), Pick-Place improves from 0% to 20-25%, and Sorting from 5% to 32.5%. Overall, E-VLA provides systematic evidence that event-driven perception can be effectively integrated into VLA models, pointing toward robust embodied intelligence beyond conventional frame-based imaging. Code and dataset will be available at https://github.com/JJayzee/E-VLA.
Abstract:3D semantic occupancy prediction is central to autonomous driving, yet current methods are vulnerable to long-tailed class bias and out-of-distribution (OOD) inputs, often overconfidently assigning anomalies to rare classes. We present ProOOD, a lightweight, plug-and-play method that couples prototype-guided refinement with training-free OOD scoring. ProOOD comprises (i) prototype-guided semantic imputation that fills occluded regions with class-consistent features, (ii) prototype-guided tail mining that strengthens rare-class representations to curb OOD absorption, and (iii) EchoOOD, which fuses local logit coherence with local and global prototype matching to produce reliable voxel-level OOD scores. Extensive experiments on five datasets demonstrate that ProOOD achieves state-of-the-art performance on both in-distribution 3D occupancy prediction and OOD detection. On SemanticKITTI, it surpasses baselines by +3.57% mIoU overall and +24.80% tail-class mIoU; on VAA-KITTI, it improves AuPRCr by +19.34 points, with consistent gains across benchmarks. These improvements yield more calibrated occupancy estimates and more reliable OOD detection in safety-critical urban driving. The source code is publicly available at https://github.com/7uHeng/ProOOD.
Abstract:Metric Cross-View Geo-Localization (MCVGL) aims to estimate the 3-DoF camera pose (position and heading) by matching ground and satellite images. In this work, instead of pinhole and satellite images, we study robust MCVGL using holistic panoramas and OpenStreetMap (OSM). To this end, we establish a large-scale MCVGL benchmark dataset, CV-RHO, with over 2.7M images under different weather and lighting conditions, as well as sensor noise. Furthermore, we propose a model termed RHO with a two-branch Pin-Pan architecture for accurate visual localization. A Split-Undistort-Merge (SUM) module is introduced to address the panoramic distortion, and a Position-Orientation Fusion (POF) mechanism is designed to enhance the localization accuracy. Extensive experiments prove the value of our CV-RHO dataset and the effectiveness of the RHO model, with a significant performance gain up to 20% compared with the state-of-the-art baselines. Project page: https://github.com/InSAI-Lab/RHO.
Abstract:Guide dogs offer independence to Blind and Low-Vision (BLV) individuals, yet their limited availability leaves the vast majority of BLV users without access. Quadruped robotic guide dogs present a promising alternative, but existing systems rely solely on the robot's ground-level sensors for navigation, overlooking a critical class of hazards: obstacles that are transparent to the robot yet dangerous at human body height, such as bent branches. We term this the viewpoint asymmetry problem and present the first system to explicitly address it. Our Co-Ego system adopts a dual-branch obstacle avoidance framework that integrates the robot-centric ground sensing with the user's elevated egocentric perspective to ensure comprehensive navigation safety. Deployed on a quadruped robot, the system is evaluated in a controlled user study with sighted participants under blindfold across three conditions: unassisted, single-view, and cross-view fusion. Results demonstrate that cross-view fusion significantly reduces collision times and cognitive load, verifying the necessity of viewpoint complementarity for safe robotic guide dog navigation.