Before developing a Document Layout Analysis (DLA) model in real-world applications, conducting comprehensive robustness testing is essential. However, the robustness of DLA models remains underexplored in the literature. To address this, we are the first to introduce a robustness benchmark for DLA models, which includes 450K document images of three datasets. To cover realistic corruptions, we propose a perturbation taxonomy with 36 common document perturbations inspired by real-world document processing. Additionally, to better understand document perturbation impacts, we propose two metrics, Mean Perturbation Effect (mPE) for perturbation assessment and Mean Robustness Degradation (mRD) for robustness evaluation. Furthermore, we introduce a self-titled model, i.e., Robust Document Layout Analyzer (RoDLA), which improves attention mechanisms to boost extraction of robust features. Experiments on the proposed benchmarks (PubLayNet-P, DocLayNet-P, and M$^6$Doc-P) demonstrate that RoDLA obtains state-of-the-art mRD scores of 115.7, 135.4, and 150.4, respectively. Compared to previous methods, RoDLA achieves notable improvements in mAP of +3.8%, +7.1% and +12.1%, respectively.
Understanding human actions from body poses is critical for assistive robots sharing space with humans in order to make informed and safe decisions about the next interaction. However, precise temporal localization and annotation of activity sequences is time-consuming and the resulting labels are often noisy. If not effectively addressed, label noise negatively affects the model's training, resulting in lower recognition quality. Despite its importance, addressing label noise for skeleton-based action recognition has been overlooked so far. In this study, we bridge this gap by implementing a framework that augments well-established skeleton-based human action recognition methods with label-denoising strategies from various research areas to serve as the initial benchmark. Observations reveal that these baselines yield only marginal performance when dealing with sparse skeleton data. Consequently, we introduce a novel methodology, NoiseEraSAR, which integrates global sample selection, co-teaching, and Cross-Modal Mixture-of-Experts (CM-MOE) strategies, aimed at mitigating the adverse impacts of label noise. Our proposed approach demonstrates better performance on the established benchmark, setting new state-of-the-art standards. The source code for this study will be made accessible at https://github.com/xuyizdby/NoiseEraSAR.
Integrating information from multiple modalities enhances the robustness of scene perception systems in autonomous vehicles, providing a more comprehensive and reliable sensory framework. However, the modality incompleteness in multi-modal segmentation remains under-explored. In this work, we establish a task called Modality-Incomplete Scene Segmentation (MISS), which encompasses both system-level modality absence and sensor-level modality errors. To avoid the predominant modality reliance in multi-modal fusion, we introduce a Missing-aware Modal Switch (MMS) strategy to proactively manage missing modalities during training. Utilizing bit-level batch-wise sampling enhances the model's performance in both complete and incomplete testing scenarios. Furthermore, we introduce the Fourier Prompt Tuning (FPT) method to incorporate representative spectral information into a limited number of learnable prompts that maintain robustness against all MISS scenarios. Akin to fine-tuning effects but with fewer tunable parameters (1.1%). Extensive experiments prove the efficacy of our proposed approach, showcasing an improvement of 5.84% mIoU over the prior state-of-the-art parameter-efficient methods in modality missing. The source code will be publicly available at https://github.com/RuipingL/MISS.
In real-world scenarios, human actions often fall outside the distribution of training data, making it crucial for models to recognize known actions and reject unknown ones. However, using pure skeleton data in such open-set conditions poses challenges due to the lack of visual background cues and the distinct sparse structure of body pose sequences. In this paper, we tackle the unexplored Open-Set Skeleton-based Action Recognition (OS-SAR) task and formalize the benchmark on three skeleton-based datasets. We assess the performance of seven established open-set approaches on our task and identify their limits and critical generalization issues when dealing with skeleton information. To address these challenges, we propose a distance-based cross-modality ensemble method that leverages the cross-modal alignment of skeleton joints, bones, and velocities to achieve superior open-set recognition performance. We refer to the key idea as CrossMax - an approach that utilizes a novel cross-modality mean max discrepancy suppression mechanism to align latent spaces during training and a cross-modality distance-based logits refinement method during testing. CrossMax outperforms existing approaches and consistently yields state-of-the-art results across all datasets and backbones. The benchmark, code, and models will be released at https://github.com/KPeng9510/OS-SAR.
To integrate action recognition methods into autonomous robotic systems, it is crucial to consider adverse situations involving target occlusions. Such a scenario, despite its practical relevance, is rarely addressed in existing self-supervised skeleton-based action recognition methods. To empower robots with the capacity to address occlusion, we propose a simple and effective method. We first pre-train using occluded skeleton sequences, then use k-means clustering (KMeans) on sequence embeddings to group semantically similar samples. Next, we employ K-nearest-neighbor (KNN) to fill in missing skeleton data based on the closest sample neighbors. Imputing incomplete skeleton sequences to create relatively complete sequences as input provides significant benefits to existing skeleton-based self-supervised models. Meanwhile, building on the state-of-the-art Partial Spatio-Temporal Learning (PSTL), we introduce an Occluded Partial Spatio-Temporal Learning (OPSTL) framework. This enhancement utilizes Adaptive Spatial Masking (ASM) for better use of high-quality, intact skeletons. The effectiveness of our imputation methods is verified on the challenging occluded versions of the NTURGB+D 60 and NTURGB+D 120. The source code will be made publicly available at https://github.com/cyfml/OPSTL.
Self-supervised representation learning for human action recognition has developed rapidly in recent years. Most of the existing works are based on skeleton data while using a multi-modality setup. These works overlooked the differences in performance among modalities, which led to the propagation of erroneous knowledge between modalities while only three fundamental modalities, i.e., joints, bones, and motions are used, hence no additional modalities are explored. In this work, we first propose an Implicit Knowledge Exchange Module (IKEM) which alleviates the propagation of erroneous knowledge between low-performance modalities. Then, we further propose three new modalities to enrich the complementary information between modalities. Finally, to maintain efficiency when introducing new modalities, we propose a novel teacher-student framework to distill the knowledge from the secondary modalities into the mandatory modalities considering the relationship constrained by anchors, positives, and negatives, named relational cross-modality knowledge distillation. The experimental results demonstrate the effectiveness of our approach, unlocking the efficient use of skeleton-based multi-modality data. Source code will be made publicly available at https://github.com/desehuileng0o0/IKEM.
Recently, transformer-based methods have shown exceptional performance in monocular 3D object detection, which can predict 3D attributes from a single 2D image. These methods typically use visual and depth representations to generate query points on objects, whose quality plays a decisive role in the detection accuracy. However, current unsupervised attention mechanisms without any geometry appearance awareness in transformers are susceptible to producing noisy features for query points, which severely limits the network performance and also makes the model have a poor ability to detect multi-category objects in a single training process. To tackle this problem, this paper proposes a novel "Supervised Shape&Scale-perceptive Deformable Attention" (S$^3$-DA) module for monocular 3D object detection. Concretely, S$^3$-DA utilizes visual and depth features to generate diverse local features with various shapes and scales and predict the corresponding matching distribution simultaneously to impose valuable shape&scale perception for each query. Benefiting from this, S$^3$-DA effectively estimates receptive fields for query points belonging to any category, enabling them to generate robust query features. Besides, we propose a Multi-classification-based Shape$\&$Scale Matching (MSM) loss to supervise the above process. Extensive experiments on KITTI and Waymo Open datasets demonstrate that S$^3$-DA significantly improves the detection accuracy, yielding state-of-the-art performance of single-category and multi-category 3D object detection in a single training process compared to the existing approaches. The source code will be made publicly available at https://github.com/mikasa3lili/S3-MonoDETR.
The mobile robot relies on SLAM (Simultaneous Localization and Mapping) to provide autonomous navigation and task execution in complex and unknown environments. However, it is hard to develop a dedicated algorithm for mobile robots due to dynamic and challenging situations, such as poor lighting conditions and motion blur. To tackle this issue, we propose a tightly-coupled LiDAR-visual SLAM based on geometric features, which includes two sub-systems (LiDAR and monocular visual SLAM) and a fusion framework. The fusion framework associates the depth and semantics of the multi-modal geometric features to complement the visual line landmarks and to add direction optimization in Bundle Adjustment (BA). This further constrains visual odometry. On the other hand, the entire line segment detected by the visual subsystem overcomes the limitation of the LiDAR subsystem, which can only perform the local calculation for geometric features. It adjusts the direction of linear feature points and filters out outliers, leading to a higher accurate odometry system. Finally, we employ a module to detect the subsystem's operation, providing the LiDAR subsystem's output as a complementary trajectory to our system while visual subsystem tracking fails. The evaluation results on the public dataset M2DGR, gathered from ground robots across various indoor and outdoor scenarios, show that our system achieves more accurate and robust pose estimation compared to current state-of-the-art multi-modal methods.
Grounded Situation Recognition (GSR) is capable of recognizing and interpreting visual scenes in a contextually intuitive way, yielding salient activities (verbs) and the involved entities (roles) depicted in images. In this work, we focus on the application of GSR in assisting people with visual impairments (PVI). However, precise localization information of detected objects is often required to navigate their surroundings confidently and make informed decisions. For the first time, we propose an Open Scene Understanding (OpenSU) system that aims to generate pixel-wise dense segmentation masks of involved entities instead of bounding boxes. Specifically, we build our OpenSU system on top of GSR by additionally adopting an efficient Segment Anything Model (SAM). Furthermore, to enhance the feature extraction and interaction between the encoder-decoder structure, we construct our OpenSU system using a solid pure transformer backbone to improve the performance of GSR. In order to accelerate the convergence, we replace all the activation functions within the GSR decoders with GELU, thereby reducing the training duration. In quantitative analysis, our model achieves state-of-the-art performance on the SWiG dataset. Moreover, through field testing on dedicated assistive technology datasets and application demonstrations, the proposed OpenSU system can be used to enhance scene understanding and facilitate the independent mobility of people with visual impairments. Our code will be available at https://github.com/RuipingL/OpenSU.
Modeling a 3D volumetric shape as an assembly of decomposed shape parts is much more challenging, but semantically more valuable than direct reconstruction from a full shape representation. The neural network needs to implicitly learn part relations coherently, which is typically performed by dedicated network layers that can generate transformation matrices for each part. In this paper, we propose a VoxAttention network architecture for attention-based part assembly. We further propose a variant of using channel-wise part attention and show the advantages of this approach. Experimental results show that our method outperforms most state-of-the-art methods for the part relation-aware 3D shape modeling task.