Abstract:High-quality articulated 3D assets are indispensable for embodied AI and physical simulation, yet 3D generation still focuses on static meshes, leaving a gap in "sim-ready" interactive objects. Most recent articulated object creation methods rely on multi-stage pipelines that accumulate errors across decoupled modules. Alternatively, unified MLLMs offer a single-stage path to joint static asset understanding and sim-ready asset generation. However dense voxel-based 3D tokenization yields long 3D token sequences and high memory overhead, limiting scalability to complex articulated objects. To address this, we propose SIMART, a unified MLLM framework that jointly performs part-level decomposition and kinematic prediction. By introducing a Sparse 3D VQ-VAE, SIMART reduces token counts by 70% vs. dense voxel tokens, enabling high-fidelity multi-part assemblies. SIMART achieves state-of-the-art performance on PartNet-Mobility and in-the-wild AIGC datasets, and enables physics-based robotic simulation.
Abstract:Perceiving and reconstructing objects from images are critical for real-to-sim transfer tasks, which are widely used in the robotics community. Existing methods rely on multiple submodules such as detection, segmentation, shape reconstruction, and pose estimation to complete the pipeline. However, such modular pipelines suffer from inefficiency and cumulative error, as each stage operates on only partial or locally refined information while discarding global context. To address these limitations, we propose UniPR, the first end-to-end object-level real-to-sim perception and reconstruction framework. Operating directly on a single stereo image pair, UniPR leverages geometric constraints to resolve the scale ambiguity. We introduce Pose-Aware Shape Representation to eliminate the need for per-category canonical definitions and to bridge the gap between reconstruction and pose estimation tasks. Furthermore, we construct a large-vocabulary stereo dataset, LVS6D, comprising over 6,300 objects, to facilitate large-scale research in this area. Extensive experiments demonstrate that UniPR reconstructs all objects in a scene in parallel within a single forward pass, achieving significant efficiency gains and preserves true physical proportions across diverse object types, highlighting its potential for practical robotic applications.
Abstract:Embodied Artificial Intelligence (EAI) is rapidly developing, gradually subverting previous autonomous systems' paradigms from isolated perception to integrated, continuous action. This transition is highly significant for industrial robotic manipulation, promising to free human workers from repetitive, dangerous daily labor. To benchmark and advance this capability, we introduce the Robotic Collaborative Assembly Assistance (RoCo) Challenge with a dataset towards simulation and real-world assembly manipulation. Set against the backdrop of human-centered manufacturing, this challenge focuses on a high-precision planetary gearbox assembly task, a demanding yet highly representative operation in modern industry. Built upon a self-developed data collection, training, and evaluation system in Isaac Sim, and utilizing a dual-arm robot for real-world deployment, the challenge operates in two phases. The Simulation Round defines fine-grained task phases for step-wise scoring to handle the long-horizon nature of the assembly. The Real-World Round mirrors this evaluation with physical gearbox components and high-quality teleoperated datasets. The core tasks require assembling an epicyclic gearbox from scratch, including mounting three planet gears, a sun gear, and a ring gear. Attracting over 60 teams and 170+ participants from more than 10 countries, the challenge yielded highly effective solutions, most notably ARC-VLA and RoboCola. Results demonstrate that a dual-model framework for long-horizon multi-task learning is highly effective, and the strategic utilization of recovery-from-failure curriculum data is a critical insight for successful deployment. This report outlines the competition setup, evaluation approach, key findings, and future directions for industrial EAI. Our dataset, CAD files, code, and evaluation results can be found at: https://rocochallenge.github.io/RoCo2026/.
Abstract:Deep learning has achieved transformative performance across diverse domains, largely driven by the large-scale, high-quality training data. In contrast, the development of brain-computer interfaces (BCIs) is fundamentally constrained by the limited, heterogeneous, and privacy-sensitive neural recordings. Generating synthetic yet physiologically plausible brain signals has therefore emerged as a compelling way to mitigate data scarcity and enhance model capacity. This survey provides a comprehensive review of brain signal generation for BCIs, covering methodological taxonomies, benchmark experiments, evaluation metrics, and key applications. We systematically categorize existing generative algorithms into four types: knowledge-based, feature-based, model-based, and translation-based approaches. Furthermore, we benchmark existing brain signal generation approaches across four representative BCI paradigms to provide an objective performance comparison. Finally, we discuss the potentials and challenges of current generation approaches and prospect future research on accurate, data-efficient, and privacy-aware BCI systems. The benchmark codebase is publicized at https://github.com/wzwvv/DG4BCI.
Abstract:Achieving general-purpose robotic manipulation requires robots to seamlessly bridge high-level semantic intent with low-level physical interaction in unstructured environments. However, existing approaches falter in zero-shot generalization: end-to-end Vision-Language-Action (VLA) models often lack the precision required for long-horizon tasks, while traditional hierarchical planners suffer from semantic rigidity when facing open-world variations. To address this, we present UniManip, a framework grounded in a Bi-level Agentic Operational Graph (AOG) that unifies semantic reasoning and physical grounding. By coupling a high-level Agentic Layer for task orchestration with a low-level Scene Layer for dynamic state representation, the system continuously aligns abstract planning with geometric constraints, enabling robust zero-shot execution. Unlike static pipelines, UniManip operates as a dynamic agentic loop: it actively instantiates object-centric scene graphs from unstructured perception, parameterizes these representations into collision-free trajectories via a safety-aware local planner, and exploits structured memory to autonomously diagnose and recover from execution failures. Extensive experiments validate the system's robust zero-shot capability on unseen objects and tasks, demonstrating a 22.5% and 25.0% higher success rate compared to state-of-the-art VLA and hierarchical baselines, respectively. Notably, the system enables direct zero-shot transfer from fixed-base setups to mobile manipulation without fine-tuning or reconfiguration. Our open-source project page can be found at https://henryhcliu.github.io/unimanip.
Abstract:Large Reasoning Models (LRMs) employ reasoning to address complex tasks. Such explicit reasoning requires extended context lengths, resulting in substantially higher resource consumption. Prior work has shown that adversarially crafted inputs can trigger redundant reasoning processes, exposing LRMs to resource-exhaustion vulnerabilities. However, the reasoning process itself, especially its reflective component, has received limited attention, even though it can lead to over-reflection and consume excessive computing power. In this paper, we introduce Recursive Entropy to quantify the risk of resource consumption in reflection, thereby revealing the safety issues inherent in inference itself. Based on Recursive Entropy, we introduce RECUR, a resource exhaustion attack via Recursive Entropy guided Counterfactual Utilization and Reflection. It constructs counterfactual questions to verify the inherent flaws and risks of LRMs. Extensive experiments demonstrate that, under benign inference, recursive entropy exhibits a pronounced decreasing trend. RECUR disrupts this trend, increasing the output length by up to 11x and decreasing throughput by 90%. Our work provides a new perspective on robust reasoning.
Abstract:Vision-Language-Action (VLA) models exhibit strong generalization in robotic manipulation, yet reinforcement learning (RL) fine-tuning often degrades robustness under spatial distribution shifts. For flow-matching VLA policies, this degradation is closely associated with the erosion of spatial inductive bias during RL adaptation, as sparse rewards and spatially agnostic exploration increasingly favor short-horizon visual cues. To address this issue, we propose \textbf{SA-VLA}, a spatially-aware RL adaptation framework that preserves spatial grounding during policy optimization by aligning representation learning, reward design, and exploration with task geometry. SA-VLA fuses implicit spatial representations with visual tokens, provides dense rewards that reflect geometric progress, and employs \textbf{SCAN}, a spatially-conditioned annealed exploration strategy tailored to flow-matching dynamics. Across challenging multi-object and cluttered manipulation benchmarks, SA-VLA enables stable RL fine-tuning and improves zero-shot spatial generalization, yielding more robust and transferable behaviors. Code and project page are available at https://xupan.top/Projects/savla.
Abstract:Human-in-the-loop guidance has emerged as an effective approach for enabling faster convergence in online reinforcement learning (RL) of complex real-world manipulation tasks. However, existing human-in-the-loop RL (HiL-RL) frameworks often suffer from low sample efficiency, requiring substantial human interventions to achieve convergence and thereby leading to high labor costs. To address this, we propose a sample-efficient real-world human-in-the-loop RL framework named \method, which requires fewer human intervention by actively selecting informative samples. Specifically, stable reduction of policy entropy enables improved trade-off between exploration and exploitation with higher sample efficiency. We first build influence functions of different samples on the policy entropy, which is efficiently estimated by the covariance of action probabilities and soft advantages of policies. Then we select samples with moderate values of influence functions, where shortcut samples that induce sharp entropy drops and noisy samples with negligible effect are pruned. Extensive experiments on four real-world manipulation tasks demonstrate that \method achieves a 42.1\% higher success rate while requiring 10.1\% fewer human interventions compared to the state-of-the-art HiL-RL method, validating its effectiveness. The project page providing code, videos, and mathematical formulations can be found at https://e2hil.github.io/.
Abstract:Electroencephalogram (EEG) decoding is a critical component of medical diagnostics, rehabilitation engineering, and brain-computer interfaces. However, contemporary decoding methodologies remain heavily dependent on task-specific datasets to train specialized neural network architectures. Consequently, limited data availability impedes the development of generalizable large brain decoding models. In this work, we propose a paradigm shift from conventional signal-based decoding by leveraging large-scale vision-language models (VLMs) to analyze EEG waveform plots. By converting multivariate EEG signals into stacked waveform images and integrating neuroscience domain expertise into textual prompts, we demonstrate that foundational VLMs can effectively differentiate between different patterns in the human brain. To address the inherent non-stationarity of EEG signals, we introduce a Retrieval-Augmented In-Context Learning (RAICL) approach, which dynamically selects the most representative and relevant few-shot examples to condition the autoregressive outputs of the VLM. Experiments on EEG-based seizure detection indicate that state-of-the-art VLMs under RAICL achieved better or comparable performance with traditional time series based approaches. These findings suggest a new direction in physiological signal processing that effectively bridges the modalities of vision, language, and neural activities. Furthermore, the utilization of off-the-shelf VLMs, without the need for retraining or downstream architecture construction, offers a readily deployable solution for clinical applications.
Abstract:Electroencephalogram (EEG)-based brain-computer interfaces (BCIs) face significant deployment challenges due to inter-subject variability, signal non-stationarity, and computational constraints. While test-time adaptation (TTA) mitigates distribution shifts under online data streams without per-use calibration sessions, existing TTA approaches heavily rely on explicitly defined loss objectives that require backpropagation for updating model parameters, which incurs computational overhead, privacy risks, and sensitivity to noisy data streams. This paper proposes Backpropagation-Free Transformations (BFT), a TTA approach for EEG decoding that eliminates such issues. BFT applies multiple sample-wise transformations of knowledge-guided augmentations or approximate Bayesian inference to each test trial, generating multiple prediction scores for a single test sample. A learning-to-rank module enhances the weighting of these predictions, enabling robust aggregation for uncertainty suppression during inference under theoretical justifications. Extensive experiments on five EEG datasets of motor imagery classification and driver drowsiness regression tasks demonstrate the effectiveness, versatility, robustness, and efficiency of BFT. This research enables lightweight plug-and-play BCIs on resource-constrained devices, broadening the real-world deployment of decoding algorithms for EEG-based BCI.