Abstract:Automatic speech recognition (ASR) has achieved substantial gains in transcription accuracy, yet verbatim transcription does not necessarily produce readily usable text. It retains fillers, repetitions, false starts, and self-corrections that increase reading effort, obscure the speaker's final intent, and propagate unresolved or abandoned content to downstream tasks. Existing spoken-to-written methods process completed audio or transcripts but cannot revise emitted text when later speech changes how preceding content should be interpreted. We therefore formulate Agentic Speech Recognition (AgenticSR), an audio-to-clean-text task that removes disfluencies, resolves self-corrections, and normalizes written form while preserving the speaker's final intent. AgenticASR implements this task through an ASR--Refiner architecture that repeatedly transforms a bounded active context and replaces its corresponding output span as audio arrives. This enables continual emission and revision over streams of arbitrary duration. We also introduce AASR-Bench, a bilingual benchmark with fine-grained atomic rubrics. Across multiple ASR front ends, AgenticASR attains the highest AASR-Bench scores among evaluated systems. A human--AI agreement study shows that rubric-based judgments align with independent expert assessments. Ablations characterize Refiner capacity, context length, and the quality--latency trade-off between online and offline inference. Together, these results establish AgenticASR as a practical framework for intent-preserving clean transcription during ongoing speech. Code, AASR-Bench, and a demo will be released at https://github.com/AnXMuy/AgenticASR.
Abstract:Real-time speech-to-speech translation (S2ST) systems must balance translation quality, latency, speech naturalness, and speaker consistency. Publicly documented S2ST systems have advanced direct, multilingual, streaming, and expressive modeling, while proprietary products and APIs increasingly expose real-time translation capabilities to users. However, practical deployment remains challenging for open and reproducible systems, especially in long-form and multi-speaker conversations where partial ASR hypotheses are unstable, turn boundaries are ambiguous, and target speech must be generated with an appropriate speaker prompt. We present X-Translator, a low-cost modular cascaded S2ST system that combines streaming ASR, machine translation, and prompt-conditioned TTS through a session-level runtime controller. The system uses incremental segment commitment to convert unstable ASR streams into translation-ready units, and an online speaker prompt manager to bind source speech spans to speaker-specific voice prompts for synthesis. We evaluate translation, speech quality, and latency with OpenSTBench, compare against proprietary speech translation APIs as behavioral baselines, measure long-form voice stability, evaluate speaker preservation in multi-speaker conversations, and assess multilingual translation quality. X-Translator provides an open platform for understanding the practical trade-offs of deployment-oriented S2ST. Code and demo are available at https://github.com/zhaoyx239/X-Translator.
Abstract:Multi-step retrosynthesis planning seeks to decompose a target molecule into commercially available building blocks through a sequence of feasible reactions. The vast combinatorial search space makes this task challenging even for expert chemists. Traditional methods combine tree search with offline-trained value networks that score candidates in isolation, without reasoning about complete multi-step routes. Recent work leverages Large Language Models (LLMs) for this task, but relies on simple interfaces that limit exploration of the full search space. We introduce RetroAgent, an LLM agent that bridges symbolic search and neural reasoning through a harness with structured memory. Through memory and chemistry tools, the agent observes the full search state, including explored routes, available alternatives, and properties of intermediates, enabling informed decisions grounded in both global progress and domain knowledge. Experiments on in-distribution and out-of-distribution benchmarks demonstrate that RetroAgent delivers strong performance and generalization.
Abstract:While modern ASR systems achieve low error rates on high-resource benchmarks, such performance often overestimates real-world robustness. Existing evaluations address challenges in isolation, lacking a unified benchmark for domain terminology, age variation, dialects, accents, and low-resource languages, particularly across the Middle East and Southeast Asia, representing over one billion under-evaluated speakers. To address this gap, we introduce GigaSpeechBench, a comprehensive multilingual and multidimensional in-the-wild ASR & AST benchmark comprising 680 hours of human-annotated speech. It features five modules: (1) 12 low-resource Middle Eastern and Southeast Asian languages, plus challenging Japanese and Korean; (2) 6 Chinese dialects; (3) 6 English accents; (4) dense terminology across 12 vertical domains for Chinese and English; and (5) older adult and child speech. We further provide human-annotated Chinese and English translations for 11 languages to support AST evaluation. Extensive evaluations of leading foundation models and commercial APIs reveal significant performance degradation in these challenging settings, exposing critical evaluation blind spots.
Abstract:Automatic speech recognition (ASR) is a core component of human--computer interaction and an increasingly important front-end for LLM-based assistants and agents. However, most current ASR systems still follow a single-pass paradigm, which is poorly aligned with human communication, where misunderstandings are resolved through iterative clarification and refinement. This mismatch makes it difficult to correct meaning-critical errors once they occur. Meanwhile, token-level metrics such as WER or CER cannot adequately reflect such a problem. To address these limitations, we formulate \emph{Interactive ASR} as a multi-turn refinement task and propose \textbf{Agentic ASR}, a closed-loop framework that combines a single-pass ASR front-end with semantic correction, intent routing, and reasoning-based editing. We further introduce the \textbf{Sentence-level Semantic Error Rate} ($S^2ER$), an LLM-based semantic evaluation metric, together with an \textbf{Interactive Simulation System} for scalable and reproducible benchmarking. Experiments on multilingual, named-entity-intensive, and code-switching benchmarks show that iterative interaction consistently reduces semantic errors, with much larger gains in $S^2ER$ than in conventional token-level metrics. Human--AI alignment and ablation studies further validate the reliability of the semantic judge and the robustness of the proposed framework. The code is available at: https://interactiveasr.github.io/ and the live demo is available at https://i-asr.sjtuxlance.com/
Abstract:Recent years have witnessed remarkable progress in automatic speech recognition (ASR), driven by advances in model architectures and large-scale training data. However, two important aspects remain underexplored. First, Word Error Rate (WER), the dominant evaluation metric for decades, treats all words equally and often fails to reflect the semantic correctness of an utterance at the sentence level. Second, interactive correction-an essential component of human communication-has rarely been systematically studied in ASR research. In this paper, we integrate these two perspectives under an agentic framework for interactive ASR. We propose leveraging LLM-as-a-Judge as a semantic-aware evaluation metric to assess recognition quality beyond token-level accuracy. Furthermore, we design an LLM-driven agent framework to simulate human-like multi-turn interaction, enabling iterative refinement of recognition outputs through semantic feedback. Extensive experiments are conducted on standard benchmarks, including GigaSpeech (English), WenetSpeech (Chinese), the ASRU 2019 code-switching test set. Both objective and subjective evaluations demonstrate the effectiveness of the proposed framework in improving semantic fidelity and interactive correction capability. We will release the code to facilitate future research in interactive and agentic ASR.
Abstract:Agentic reinforcement learning (ARL) has rapidly gained attention as a promising paradigm for training agents to solve complex, multi-step interactive tasks. Despite encouraging early results, ARL remains highly unstable, often leading to training collapse. This instability limits scalability to larger environments and longer interaction horizons, and constrains systematic exploration of algorithmic design choices. In this paper, we first propose ARLArena, a stable training recipe and systematic analysis framework that examines training stability in a controlled and reproducible setting. ARLArena first constructs a clean and standardized testbed. Then, we decompose policy gradient into four core design dimensions and assess the performance and stability of each dimension. Through this fine-grained analysis, we distill a unified perspective on ARL and propose SAMPO, a stable agentic policy optimization method designed to mitigate the dominant sources of instability in ARL. Empirically, SAMPO achieves consistently stable training and strong performance across diverse agentic tasks. Overall, this study provides a unifying policy gradient perspective for ARL and offers practical guidance for building stable and reproducible LLM-based agent training pipelines.
Abstract:The recent surge in open-source Multimodal Large Language Models (MLLM) frameworks, such as LLaVA, provides a convenient kickoff for artificial intelligence developers and researchers. However, most of the MLLM frameworks take vision as the main input modality, and provide limited in-depth support for the modality of speech, audio, and music. This situation hinders the development of audio-language models, and forces researchers to spend a lot of effort on code writing and hyperparameter tuning. We present SLAM-LLM, an open-source deep learning framework designed to train customized MLLMs, focused on speech, language, audio, and music processing. SLAM-LLM provides a modular configuration of different encoders, projectors, LLMs, and parameter-efficient fine-tuning plugins. SLAM-LLM also includes detailed training and inference recipes for mainstream tasks, along with high-performance checkpoints like LLM-based Automatic Speech Recognition (ASR), Automated Audio Captioning (AAC), and Music Captioning (MC). Some of these recipes have already reached or are nearing state-of-the-art performance, and some relevant techniques have also been accepted by academic papers. We hope SLAM-LLM will accelerate iteration, development, data engineering, and model training for researchers. We are committed to continually pushing forward audio-based MLLMs through this open-source framework, and call on the community to contribute to the LLM-based speech, audio and music processing.




Abstract:We introduce MMAR, a new benchmark designed to evaluate the deep reasoning capabilities of Audio-Language Models (ALMs) across massive multi-disciplinary tasks. MMAR comprises 1,000 meticulously curated audio-question-answer triplets, collected from real-world internet videos and refined through iterative error corrections and quality checks to ensure high quality. Unlike existing benchmarks that are limited to specific domains of sound, music, or speech, MMAR extends them to a broad spectrum of real-world audio scenarios, including mixed-modality combinations of sound, music, and speech. Each question in MMAR is hierarchically categorized across four reasoning layers: Signal, Perception, Semantic, and Cultural, with additional sub-categories within each layer to reflect task diversity and complexity. To further foster research in this area, we annotate every question with a Chain-of-Thought (CoT) rationale to promote future advancements in audio reasoning. Each item in the benchmark demands multi-step deep reasoning beyond surface-level understanding. Moreover, a part of the questions requires graduate-level perceptual and domain-specific knowledge, elevating the benchmark's difficulty and depth. We evaluate MMAR using a broad set of models, including Large Audio-Language Models (LALMs), Large Audio Reasoning Models (LARMs), Omni Language Models (OLMs), Large Language Models (LLMs), and Large Reasoning Models (LRMs), with audio caption inputs. The performance of these models on MMAR highlights the benchmark's challenging nature, and our analysis further reveals critical limitations of understanding and reasoning capabilities among current models. We hope MMAR will serve as a catalyst for future advances in this important but little-explored area.




Abstract:Crystal structure generation is fundamental to materials discovery, enabling the prediction of novel materials with desired properties. While existing approaches leverage Large Language Models (LLMs) through extensive fine-tuning on materials databases, we show that pre-trained LLMs can inherently generate stable crystal structures without additional training. Our novel framework MatLLMSearch integrates pre-trained LLMs with evolutionary search algorithms, achieving a 78.38% metastable rate validated by machine learning interatomic potentials and 31.7% DFT-verified stability via quantum mechanical calculations, outperforming specialized models such as CrystalTextLLM. Beyond crystal structure generation, we further demonstrate that our framework can be readily adapted to diverse materials design tasks, including crystal structure prediction and multi-objective optimization of properties such as deformation energy and bulk modulus, all without fine-tuning. These results establish pre-trained LLMs as versatile and effective tools for materials discovery, opening up new venues for crystal structure generation with reduced computational overhead and broader accessibility.