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Zhen Liu

EVA: Aligning Video World Models with Executable Robot Actions via Inverse Dynamics Rewards

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Mar 18, 2026
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GameUIAgent: An LLM-Powered Framework for Automated Game UI Design with Structured Intermediate Representation

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Mar 16, 2026
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SPMamba-YOLO: An Underwater Object Detection Network Based on Multi-Scale Feature Enhancement and Global Context Modeling

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Feb 26, 2026
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Learning Recursive Multi-Scale Representations for Irregular Multivariate Time Series Forecasting

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Feb 25, 2026
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PAct: Part-Decomposed Single-View Articulated Object Generation

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Feb 16, 2026
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Scalable Generative Game Engine: Breaking the Resolution Wall via Hardware-Algorithm Co-Design

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Jan 31, 2026
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RAW-Flow: Advancing RGB-to-RAW Image Reconstruction with Deterministic Latent Flow Matching

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Jan 28, 2026
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A Unified Shape-Aware Foundation Model for Time Series Classification

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Jan 10, 2026
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Agentic Design of Compositional Machines

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Oct 16, 2025
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Data Skeleton Learning: Scalable Active Clustering with Sparse Graph Structures

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Sep 10, 2025
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