Large Language Models (LLMs) have demonstrated exceptional capabilities across various natural language processing tasks. Yet, many of these advanced LLMs are tailored for broad, general-purpose applications. In this technical report, we introduce AcademicGPT, designed specifically to empower academic research. AcademicGPT is a continual training model derived from LLaMA2-70B. Our training corpus mainly consists of academic papers, thesis, content from some academic domain, high-quality Chinese data and others. While it may not be extensive in data scale, AcademicGPT marks our initial venture into a domain-specific GPT tailored for research area. We evaluate AcademicGPT on several established public benchmarks such as MMLU and CEval, as well as on some specialized academic benchmarks like PubMedQA, SCIEval, and our newly-created ComputerScienceQA, to demonstrate its ability from general knowledge ability, to Chinese ability, and to academic ability. Building upon AcademicGPT's foundation model, we also developed several applications catered to the academic area, including General Academic Question Answering, AI-assisted Paper Reading, Paper Review, and AI-assisted Title and Abstract Generation.
* Technical Report. arXiv admin note: text overlap with
arXiv:2310.12081, arXiv:2310.10053 by other authors
We present Emu Video, a text-to-video generation model that factorizes the generation into two steps: first generating an image conditioned on the text, and then generating a video conditioned on the text and the generated image. We identify critical design decisions--adjusted noise schedules for diffusion, and multi-stage training--that enable us to directly generate high quality and high resolution videos, without requiring a deep cascade of models as in prior work. In human evaluations, our generated videos are strongly preferred in quality compared to all prior work--81% vs. Google's Imagen Video, 90% vs. Nvidia's PYOCO, and 96% vs. Meta's Make-A-Video. Our model outperforms commercial solutions such as RunwayML's Gen2 and Pika Labs. Finally, our factorizing approach naturally lends itself to animating images based on a user's text prompt, where our generations are preferred 96% over prior work.
Current ASR systems are mainly trained and evaluated at the utterance level. Long range cross utterance context can be incorporated. A key task is to derive a suitable compact representation of the most relevant history contexts. In contrast to previous researches based on either LSTM-RNN encoded histories that attenuate the information from longer range contexts, or frame level concatenation of transformer context embeddings, in this paper compact low-dimensional cross utterance contextual features are learned in the Conformer-Transducer Encoder using specially designed attention pooling layers that are applied over efficiently cached preceding utterances history vectors. Experiments on the 1000-hr Gigaspeech corpus demonstrate that the proposed contextualized streaming Conformer-Transducers outperform the baseline using utterance internal context only with statistically significant WER reductions of 0.7% to 0.5% absolute (4.3% to 3.1% relative) on the dev and test data.
We propose Latent-Shift -- an efficient text-to-video generation method based on a pretrained text-to-image generation model that consists of an autoencoder and a U-Net diffusion model. Learning a video diffusion model in the latent space is much more efficient than in the pixel space. The latter is often limited to first generating a low-resolution video followed by a sequence of frame interpolation and super-resolution models, which makes the entire pipeline very complex and computationally expensive. To extend a U-Net from image generation to video generation, prior work proposes to add additional modules like 1D temporal convolution and/or temporal attention layers. In contrast, we propose a parameter-free temporal shift module that can leverage the spatial U-Net as is for video generation. We achieve this by shifting two portions of the feature map channels forward and backward along the temporal dimension. The shifted features of the current frame thus receive the features from the previous and the subsequent frames, enabling motion learning without additional parameters. We show that Latent-Shift achieves comparable or better results while being significantly more efficient. Moreover, Latent-Shift can generate images despite being finetuned for T2V generation.
Advancements in the generation quality of various Generative Models (GMs) has made it necessary to not only perform binary manipulation detection but also localize the modified pixels in an image. However, prior works termed as passive for manipulation localization exhibit poor generalization performance over unseen GMs and attribute modifications. To combat this issue, we propose a proactive scheme for manipulation localization, termed MaLP. We encrypt the real images by adding a learned template. If the image is manipulated by any GM, this added protection from the template not only aids binary detection but also helps in identifying the pixels modified by the GM. The template is learned by leveraging local and global-level features estimated by a two-branch architecture. We show that MaLP performs better than prior passive works. We also show the generalizability of MaLP by testing on 22 different GMs, providing a benchmark for future research on manipulation localization. Finally, we show that MaLP can be used as a discriminator for improving the generation quality of GMs. Our models/codes are available at www.github.com/vishal3477/pro_loc.
* Published at Conference on Computer Vision and Pattern Recognition
Recent text-to-image diffusion models are able to generate convincing results of unprecedented quality. However, it is nearly impossible to control the shapes of different regions/objects or their layout in a fine-grained fashion. Previous attempts to provide such controls were hindered by their reliance on a fixed set of labels. To this end, we present SpaText - a new method for text-to-image generation using open-vocabulary scene control. In addition to a global text prompt that describes the entire scene, the user provides a segmentation map where each region of interest is annotated by a free-form natural language description. Due to lack of large-scale datasets that have a detailed textual description for each region in the image, we choose to leverage the current large-scale text-to-image datasets and base our approach on a novel CLIP-based spatio-textual representation, and show its effectiveness on two state-of-the-art diffusion models: pixel-based and latent-based. In addition, we show how to extend the classifier-free guidance method in diffusion models to the multi-conditional case and present an alternative accelerated inference algorithm. Finally, we offer several automatic evaluation metrics and use them, in addition to FID scores and a user study, to evaluate our method and show that it achieves state-of-the-art results on image generation with free-form textual scene control.
We propose Make-A-Video -- an approach for directly translating the tremendous recent progress in Text-to-Image (T2I) generation to Text-to-Video (T2V). Our intuition is simple: learn what the world looks like and how it is described from paired text-image data, and learn how the world moves from unsupervised video footage. Make-A-Video has three advantages: (1) it accelerates training of the T2V model (it does not need to learn visual and multimodal representations from scratch), (2) it does not require paired text-video data, and (3) the generated videos inherit the vastness (diversity in aesthetic, fantastical depictions, etc.) of today's image generation models. We design a simple yet effective way to build on T2I models with novel and effective spatial-temporal modules. First, we decompose the full temporal U-Net and attention tensors and approximate them in space and time. Second, we design a spatial temporal pipeline to generate high resolution and frame rate videos with a video decoder, interpolation model and two super resolution models that can enable various applications besides T2V. In all aspects, spatial and temporal resolution, faithfulness to text, and quality, Make-A-Video sets the new state-of-the-art in text-to-video generation, as determined by both qualitative and quantitative measures.
Multimodal video-audio-text understanding and generation can benefit from datasets that are narrow but rich. The narrowness allows bite-sized challenges that the research community can make progress on. The richness ensures we are making progress along the core challenges. To this end, we present a large-scale video-audio-text dataset MUGEN, collected using the open-sourced platform game CoinRun . We made substantial modifications to make the game richer by introducing audio and enabling new interactions. We trained RL agents with different objectives to navigate the game and interact with 13 objects and characters. This allows us to automatically extract a large collection of diverse videos and associated audio. We sample 375K video clips (3.2s each) and collect text descriptions from human annotators. Each video has additional annotations that are extracted automatically from the game engine, such as accurate semantic maps for each frame and templated textual descriptions. Altogether, MUGEN can help progress research in many tasks in multimodal understanding and generation. We benchmark representative approaches on tasks involving video-audio-text retrieval and generation. Our dataset and code are released at: https://mugen-org.github.io/.