Over-generalization is a thorny issue in cognitive science, where people may become overly cautious due to past experiences. Agents in multi-agent reinforcement learning (MARL) also have been found to suffer relative over-generalization (RO) as people do and stuck to sub-optimal cooperation. Recent methods have shown that assigning reasoning ability to agents can mitigate RO algorithmically and empirically, but there has been a lack of theoretical understanding of RO, let alone designing provably RO-free methods. This paper first proves that RO can be avoided when the MARL method satisfies a consistent reasoning requirement under certain conditions. Then we introduce a novel reasoning framework, called negotiated reasoning, that first builds the connection between reasoning and RO with theoretical justifications. After that, we propose an instantiated algorithm, Stein variational negotiated reasoning (SVNR), which uses Stein variational gradient descent to derive a negotiation policy that provably avoids RO in MARL under maximum entropy policy iteration. The method is further parameterized with neural networks for amortized learning, making computation efficient. Numerical experiments on many RO-challenged environments demonstrate the superiority and efficiency of SVNR compared to state-of-the-art methods in addressing RO.
Can a Large Language Model (LLM) solve simple abstract reasoning problems? We explore this broad question through a systematic analysis of GPT on the Abstraction and Reasoning Corpus (ARC), a representative benchmark of abstract reasoning ability from limited examples in which solutions require some "core knowledge" of concepts such as objects, goal states, counting, and basic geometry. GPT-4 solves only 13/50 of the most straightforward ARC tasks when using textual encodings for their two-dimensional input-output grids. Our failure analysis reveals that GPT-4's capacity to identify objects and reason about them is significantly influenced by the sequential nature of the text that represents an object within a text encoding of a task. To test this hypothesis, we design a new benchmark, the 1D-ARC, which consists of one-dimensional (array-like) tasks that are more conducive to GPT-based reasoning, and where it indeed performs better than on the (2D) ARC. To alleviate this issue, we propose an object-based representation that is obtained through an external tool, resulting in nearly doubling the performance on solved ARC tasks and near-perfect scores on the easier 1D-ARC. Although the state-of-the-art GPT-4 is unable to "reason" perfectly within non-language domains such as the 1D-ARC or a simple ARC subset, our study reveals that the use of object-based representations can significantly improve its reasoning ability. Visualizations, GPT logs, and data are available at https://khalil-research.github.io/LLM4ARC.
Diffusion models have made impressive progress in text-to-image synthesis. However, training such large-scale models (e.g. Stable Diffusion), from scratch requires high computational costs and massive high-quality text-image pairs, which becomes unaffordable in other languages. To handle this challenge, we propose IAP, a simple but effective method to transfer English Stable Diffusion into Chinese. IAP optimizes only a separate Chinese text encoder with all other parameters fixed to align Chinese semantics space to the English one in CLIP. To achieve this, we innovatively treat images as pivots and minimize the distance of attentive features produced from cross-attention between images and each language respectively. In this way, IAP establishes connections of Chinese, English and visual semantics in CLIP's embedding space efficiently, advancing the quality of the generated image with direct Chinese prompts. Experimental results show that our method outperforms several strong Chinese diffusion models with only 5%~10% training data.
The difficulty of appropriately assigning credit is particularly heightened in cooperative MARL with sparse reward, due to the concurrent time and structural scales involved. Automatic subgoal generation (ASG) has recently emerged as a viable MARL approach inspired by utilizing subgoals in intrinsically motivated reinforcement learning. However, end-to-end learning of complex task planning from sparse rewards without prior knowledge, undoubtedly requires massive training samples. Moreover, the diversity-promoting nature of existing ASG methods can lead to the "over-representation" of subgoals, generating numerous spurious subgoals of limited relevance to the actual task reward and thus decreasing the sample efficiency of the algorithm. To address this problem and inspired by the disentangled representation learning, we propose a novel "disentangled" decision-making method, Semantically Aligned task decomposition in MARL (SAMA), that prompts pretrained language models with chain-of-thought that can suggest potential goals, provide suitable goal decomposition and subgoal allocation as well as self-reflection-based replanning. Additionally, SAMA incorporates language-grounded RL to train each agent's subgoal-conditioned policy. SAMA demonstrates considerable advantages in sample efficiency compared to state-of-the-art ASG methods, as evidenced by its performance on two challenging sparse-reward tasks, Overcooked and MiniRTS.
Reinforcement learning (RL) mimics how humans and animals interact with the environment. The setting is somewhat idealized because, in actual tasks, other agents in the environment have their own goals and behave adaptively to the ego agent. To thrive in those environments, the agent needs to influence other agents so their actions become more helpful and less harmful. Research in computational economics distills two ways to influence others directly: by providing tangible goods (mechanism design) and by providing information (information design). This work investigates information design problems for a group of RL agents. The main challenges are two-fold. One is the information provided will immediately affect the transition of the agent trajectories, which introduces additional non-stationarity. The other is the information can be ignored, so the sender must provide information that the receivers are willing to respect. We formulate the Markov signaling game, and develop the notions of signaling gradient and the extended obedience constraints that address these challenges. Our algorithm is efficient on various mixed-motive tasks and provides further insights into computational economics. Our code is available at https://github.com/YueLin301/InformationDesignMARL.
Despite substantial progress in 3D human pose estimation from a single-view image, prior works rarely explore global and local correlations, leading to insufficient learning of human skeleton representations. To address this issue, we propose a novel Interweaved Graph and Attention Network (IGANet) that allows bidirectional communications between graph convolutional networks (GCNs) and attentions. Specifically, we introduce an IGA module, where attentions are provided with local information from GCNs and GCNs are injected with global information from attentions. Additionally, we design a simple yet effective U-shaped multi-layer perceptron (uMLP), which can capture multi-granularity information for body joints. Extensive experiments on two popular benchmark datasets (i.e. Human3.6M and MPI-INF-3DHP) are conducted to evaluate our proposed method.The results show that IGANet achieves state-of-the-art performance on both datasets. Code is available at https://github.com/xiu-cs/IGANet.
Multi-scenario & multi-task learning has been widely applied to many recommendation systems in industrial applications, wherein an effective and practical approach is to carry out multi-scenario transfer learning on the basis of the Mixture-of-Expert (MoE) architecture. However, the MoE-based method, which aims to project all information in the same feature space, cannot effectively deal with the complex relationships inherent among various scenarios and tasks, resulting in unsatisfactory performance. To tackle the problem, we propose a Hierarchical information extraction Network (HiNet) for multi-scenario and multi-task recommendation, which achieves hierarchical extraction based on coarse-to-fine knowledge transfer scheme. The multiple extraction layers of the hierarchical network enable the model to enhance the capability of transferring valuable information across scenarios while preserving specific features of scenarios and tasks. Furthermore, a novel scenario-aware attentive network module is proposed to model correlations between scenarios explicitly. Comprehensive experiments conducted on real-world industrial datasets from Meituan Meishi platform demonstrate that HiNet achieves a new state-of-the-art performance and significantly outperforms existing solutions. HiNet is currently fully deployed in two scenarios and has achieved 2.87% and 1.75% order quantity gain respectively.
3D human mesh recovery from a 2D pose plays an important role in various applications. However, it is hard for existing methods to simultaneously capture the multiple relations during the evolution from skeleton to mesh, including joint-joint, joint-vertex and vertex-vertex relations, which often leads to implausible results. To address this issue, we propose a novel solution, called GATOR, that contains an encoder of Graph-Aware Transformer (GAT) and a decoder with Motion-Disentangled Regression (MDR) to explore these multiple relations. Specifically, GAT combines a GCN and a graph-aware self-attention in parallel to capture physical and hidden joint-joint relations. Furthermore, MDR models joint-vertex and vertex-vertex interactions to explore joint and vertex relations. Based on the clustering characteristics of vertex offset fields, MDR regresses the vertices by composing the predicted base motions. Extensive experiments show that GATOR achieves state-of-the-art performance on two challenging benchmarks.
Occluded person re-identification (Re-ID) is a challenging problem due to the destruction of occluders. Most existing methods focus on visible human body parts through some prior information. However, when complementary occlusions occur, features in occluded regions can interfere with matching, which affects performance severely. In this paper, different from most previous works that discard the occluded region, we propose a Feature Completion Transformer (FCFormer) to implicitly complement the semantic information of occluded parts in the feature space. Specifically, Occlusion Instance Augmentation (OIA) is proposed to simulates real and diverse occlusion situations on the holistic image. These augmented images not only enrich the amount of occlusion samples in the training set, but also form pairs with the holistic images. Subsequently, a dual-stream architecture with a shared encoder is proposed to learn paired discriminative features from pairs of inputs. Without additional semantic information, an occluded-holistic feature sample-label pair can be automatically created. Then, Feature Completion Decoder (FCD) is designed to complement the features of occluded regions by using learnable tokens to aggregate possible information from self-generated occluded features. Finally, we propose the Cross Hard Triplet (CHT) loss to further bridge the gap between complementing features and extracting features under the same ID. In addition, Feature Completion Consistency (FC$^2$) loss is introduced to help the generated completion feature distribution to be closer to the real holistic feature distribution. Extensive experiments over five challenging datasets demonstrate that the proposed FCFormer achieves superior performance and outperforms the state-of-the-art methods by significant margins on occluded datasets.
Enhancing the diversity of policies is beneficial for robustness, exploration, and transfer in reinforcement learning (RL). In this paper, we aim to seek diverse policies in an under-explored setting, namely RL tasks with structured action spaces with the two properties of composability and local dependencies. The complex action structure, non-uniform reward landscape, and subtle hyperparameter tuning due to the properties of structured actions prevent existing approaches from scaling well. We propose a simple and effective RL method, Diverse Policy Optimization (DPO), to model the policies in structured action space as the energy-based models (EBM) by following the probabilistic RL framework. A recently proposed novel and powerful generative model, GFlowNet, is introduced as the efficient, diverse EBM-based policy sampler. DPO follows a joint optimization framework: the outer layer uses the diverse policies sampled by the GFlowNet to update the EBM-based policies, which supports the GFlowNet training in the inner layer. Experiments on ATSC and Battle benchmarks demonstrate that DPO can efficiently discover surprisingly diverse policies in challenging scenarios and substantially outperform existing state-of-the-art methods.