Abstract:Real-world robot deployment rarely maintains the training-stage camera setup, where cameras often experience repositioning or remounting depending on actual scenarios. Existing view-robust Vision-Language-Action (VLA) policies tolerate such camera variations only when the camera extrinsics are explicitly provided, making them fragile and hard to use especially when view robustness is critical. We argue that the policy should not be told where the camera is, but rather figure it out by itself. To this end, we introduce Camera-Centric VLA (CamVLA), a new VLA model that decouples manipulation controls from camera geometry by predicting (i) a camera-centric end-effector action expressed in the local camera frame, and (ii) a 6-DoF hand-eye matrix relating cameras to the robot base. A deterministic geometric transformation composes the two predictions into a robot base-frame action. This disentangles how I should move in pose-independent camera-centric action generation from where I am looking from in camera-perspective geometric grounding. The resulting policy is calibration-free, depth-free, and single-view, requiring only a single monocular RGB image as the visual observation and task instruction at deployment. Evaluations in both simulation and real-world robot data show that CamVLA consistently improves success rates across diverse unseen viewpoints. Project page: https://alibaba-damo-academy.github.io/CamVLA/.
Abstract:Diffusion language models (DLLMs) generate text by iteratively denoising masked positions, exposing a trajectory of predictive distributions rather than a single instantaneous belief. Most existing decoders ignore this trajectory and commit tokens from the current snapshot alone, conflating confidence with commitment readiness: a transient top-1 peak under incomplete context can be locked in, while candidates with consistent cross-step support are delayed. We propose Trajectory-Aware Commit Gating (TACG), a training-free gate-level decoder that anchors token identities to the base posterior and uses trajectory-aware signals only to decide whether the current proposal is ready to commit. TACG combines Temporal Implicit Logits Guidance (TILG), which keeps an exponential moving average of past logits as a self-reference and contrasts the current logits against this reference in natural-parameter space, with a History Gate (HG) that enforces short-term proposal persistence before commitment. Together with a capped extra-promotion budget, these components yield a stability-constrained commit rule without auxiliary networks or extra forward passes. We evaluate TACG on LLaDA, Dream, and LLaDA2-Mini across code (HumanEval, MBPP) and math (GSM8K, MATH500) benchmarks; it typically improves or preserves accuracy while reducing denoising steps and increasing tokens per forward (TPF). The code is publicly available at https://github.com/Clarence-CV/TACG-DLLM.
Abstract:Object detection for Unmanned Aerial Vehicles (UAVs) working in open and dynamic environments is a highly challenging task. While Vision-Language Models (VLMs) have offered a powerful solution for universal object detection, adapting them to UAV scenarios remains non-trivial due to a substantial domain gap between VLM pre-training data and aerial imagery. The prevailing Parameter-Efficient Fine-Tuning (PEFT) methods prove ineffective in bridging this gap, as VLMs' "natural-scene, foreground-dominant" visual priors misalign with the "bird's-eye-view, background-dominant, small-object" characteristics of UAV data. To address this issue, we propose DroneFINE, a novel PEFT paradigm comprising two domain-aware complementary modules tailored for VLM-based drone image detectors. Specifically, a data-dependent, foreground-aware, and multi-path adaptation mechanism named HyperAdapter is designed, which overcomes the static structural constraints of PEFT. In addition, a background suppression algorithm named SemanticGate is developed. It is a text-conditioned guidance strategy that employs background vocabulary to actively guide the model in suppressing responses from irrelevant regions. Extensive experiments on VisDrone and UAVDT demonstrate that DroneFINE significantly outperforms existing PEFT methods and achieves performance comparable to full fine-tuning while substantially reducing the number of trainable parameters.
Abstract:Learning how an environment behaves from interaction is central to building agents that adapt to unfamiliar tasks. World models learned with deep networks are flexible but data-hungry and transfer poorly beyond their training distribution. Program-synthesized world models, written as source code by LLMs and refined through counterexample-guided inductive synthesis (CEGIS), are instead data-efficient and reusable, yet they have been demonstrated mainly on structured-state worlds with a given object vocabulary, and a single program search does not scale to pixel-rendered environments whose object structure must be hypothesized flexibly. We introduce OPINE-World, an LLM agent that learns an object-centric programmatic world model online from interaction. OPINE-World couples two cooperating agents in a loop of hypothesis and test, one acting in the environment and one synthesizing the model in code with replay verification and model-based planning, and it steers exploration with a Bayesian measure of object-type adequacy we call ontology error. We evaluate OPINE-World on ARC-AGI-3, a benchmark for skill-acquisition efficiency in which the object vocabulary, the goal, and the action semantics are withheld. OPINE-World solves 20 of 25 games without per-game training and reaches an action-efficiency score of 78.4 against the human baseline.
Abstract:Long-context Large Language Model inference is severely bottlenecked by the massive Key-Value (KV) cache, yet existing sparse attention methods often suffer from static fixed-budget (Top-k) retrieval or rely on proxy scores that are computationally expensive and biased. To address these limitations, we propose RaBitQCache, a novel sparse attention framework that utilizes randomized rotated binary quantization and high-throughput binary-INT4 arithmetic to efficiently estimate attention weights. Our proxy score serves as an unbiased estimator with a proven error bound, enabling adaptive Top-p retrieval that dynamically adjusts the token budget based on actual attention sparsity. We further implement a hardware-aware system with asynchronous pipelining and lazy updates to mask overhead. Evaluations demonstrate that RaBitQCache significantly accelerates inference and reduces memory I/O while preserving generation quality compared to state-of-the-art baselines. Code is available at https://github.com/Sakuraaa0/RaBitQCache.git.
Abstract:Recommendation algorithm iteration is moving from an artisanal, engineer-bound process toward an industrialized research loop, but this transition remains blocked by a structural execution bottleneck: the idea-to-launch cycle still depends on human engineers to generate hypotheses, modify production code, launch A/B experiments, and attribute online results. Innovation therefore scales linearly with headcount rather than compounding with evidence, compute, and accumulated experimental knowledge. We present AgentX, a production-deployed multi-agent system that fundamentally restructures this production function. AgentX operates as a self-evolving development engine: it autonomously generates, implements, evaluates, and learns from recommendation experiments at a scale and pace that no manual workflow can sustain. The system orchestrates four tightly coupled stages in a closed loop. A Brainstorm Agent synthesizes evidence from historical experiments, system architecture, data analysis, and external research into ranked, executable proposals. A Developing Agent translates each proposal into production-ready code through repository-grounded generation and multi-dimensional reliability verification. An Evaluation Agent conducts safe online rollout with guardrail-vetoed A/B judgment, converting both successes and failures into structured knowledge assets. A Harness Evolution layer (SGPO) then distills execution trajectories into semantic-gradient updates that continuously sharpen the agents themselves -- making the system not merely automated, but self-improving.
Abstract:Generalist robot policies require trustworthy evaluation and robot-usable training data, but both are difficult to scale with physical robots alone. Real-robot trials and demonstrations remain the most faithful source of deployment signals, yet they are slow, costly, and hard to reproduce. We present DataLadder, a simulation-enabled interconversion toolchain for human-robot aligned model evaluation and data generation, denoted as Robot $\rightleftharpoons$ Simulation $\rightleftharpoons$ Human. On the one hand, the Robot $\rightarrow$ Simulation $\rightarrow$ Human pathway supports human-robot aligned model evaluation by reconstructing real-robot tabletop organization tasks as calibrated digital twins for scalable evaluation, while using human embodied feedback to inspect and refine the naturalness of simulated motions. On the other hand, the Human $\rightarrow$ Simulation $\rightarrow$ Robot pathway supports human-robot aligned data generation: it lifts ego-centric human demonstrations into simulation, checks them under robot physical constraints, and converts them into robot-centered trajectories, annotations, and visual observations. Together, these pathways use the JoySim simulator as both a scalable evaluation layer and a physical consistency filter for robot data generation. We further package the core reconstruction, simulation, rendering, and realism-augmentation modules as cloud services on JD Cloud, turning the system into reusable infrastructure for robot data generation and model evaluation.
Abstract:Recent progress in speech dialogue systems requires Text-to-Speech (TTS) models to be faster and more responsive. Modern speech dialogue systems impose two primary requirements on TTS models: low latency and support for streaming inputs and outputs. However, most existing single-codebook LLM-based TTS methods rely on multi-stage pipelines that lack native streaming capabilities. These systems typically suffer from high end-to-end latency due to slow autoregressive prediction and multi-step flow matching. To address these limitations, we propose FlashTTS, an open-source and low-latency streaming TTS framework. FlashTTS introduces a lagged multi-track architecture that natively processes streaming text and speech inputs, thereby eliminating the need for sentence-level buffering. To accelerate acoustic generation, we integrate parallel Multi-Token Prediction (MTP) with an X-pred mean flow matching decoder. This configuration achieves high-fidelity token-to-mel generation in exactly two function evaluations (2-NFE). By jointly optimizing input processing and decoding efficiency, FlashTTS offers a practical foundation for real-time speech dialogue systems. Experiments show that FlashTTS substantially reduces First-Packet Latency to 325ms compared to robust streaming baselines, all while preserving strong zero-shot voice cloning and cross-lingual intelligibility. Speech samples are available. The model code and checkpoints will be released as open source.
Abstract:While Large Language Models (LLMs) have achieved near-perfect performance in \emph{solving} high-school mathematics, their ability to \emph{evaluate} the diverse reasoning processes of real human students remains under-examined. To bridge this gap, we introduce \textbf{RealMath-Eval}, a rigorously annotated benchmark of 224 real-world exam responses from high schools. Our initial evaluation reveals that even state-of-the-art LLM judges struggle significantly on this task, exhibiting a high Mean Squared Error ($\sim$2.96) against expert human grading. To probe a plausible explanation, we contrast this performance with a control setting where the same judges evaluate synthetic LLM-generated solutions. We identify a stark ``Evaluation Gap'': judges are considerably more accurate and consistent on synthetic text (MSE $\sim$1.17) but struggle to generalize to authentic student reasoning. Through semantic embedding analysis, we find that synthetic errors suffer from a ``structural collapse'' into predictable, low-dimensional linear subspaces, whereas human errors form a more diverse error space. Furthermore, generative probability probes suggest that human reasoning involves significantly higher information-theoretic surprisal, indicating that student reasoning transitions are more out-of-distribution for current models. Finally, we find that surface-level style transfer fails to close this gap. Our findings suggest that current LLM evaluation pipelines relying heavily on synthetic data may not adequately capture the diversity of authentic student mathematical reasoning.
Abstract:Parameter-efficient fine-tuning (PEFT) is usually treated as a cheaper alternative to full fine-tuning. We study a broader role: small trainable adapters as persistent local state on top of strong shared foundation models. In this framing, the base model provides shared competence while adapters carry instance-specific behavior such as preferences, skills, tool habits, and memory-like updates. We organize the problem around three scaling axes: Scale Up, where stronger shared priors make small local updates more useful; Scale Down, where we study how small adapters can be while remaining reliable; and Scale Out, where many persistent adapted instances coexist. MinT provides one infrastructure example for managing adapter identity, revision, provenance, evaluation, and serving residency. Together, the results suggest that PEFT can be a compact substrate for persistent personal models rather than only a budget substitute for full fine-tuning.