Xiamen University, Peng Cheng Laboratory
Abstract:The rise of AI-generated image editing tools has made localized forgeries increasingly realistic, posing challenges for visual content integrity. Although recent efforts have explored localized AIGC detection, existing datasets predominantly focus on object-level forgeries while overlooking broader scene edits in regions such as sky or ground. To address these limitations, we introduce \textbf{BR-Gen}, a large-scale dataset of 150,000 locally forged images with diverse scene-aware annotations, which are based on semantic calibration to ensure high-quality samples. BR-Gen is constructed through a fully automated Perception-Creation-Evaluation pipeline to ensure semantic coherence and visual realism. In addition, we further propose \textbf{NFA-ViT}, a Noise-guided Forgery Amplification Vision Transformer that enhances the detection of localized forgeries by amplifying forgery-related features across the entire image. NFA-ViT mines heterogeneous regions in images, \emph{i.e.}, potential edited areas, by noise fingerprints. Subsequently, attention mechanism is introduced to compel the interaction between normal and abnormal features, thereby propagating the generalization traces throughout the entire image, allowing subtle forgeries to influence a broader context and improving overall detection robustness. Extensive experiments demonstrate that BR-Gen constructs entirely new scenarios that are not covered by existing methods. Take a step further, NFA-ViT outperforms existing methods on BR-Gen and generalizes well across current benchmarks. All data and codes are available at https://github.com/clpbc/BR-Gen.
Abstract:Image restoration~(IR), as a fundamental multimedia data processing task, has a significant impact on downstream visual applications. In recent years, researchers have focused on developing general-purpose IR models capable of handling diverse degradation types, thereby reducing the cost and complexity of model development. Current mainstream approaches are based on three architectural paradigms: CNNs, Transformers, and Mambas. CNNs excel in efficient inference, whereas Transformers and Mamba excel at capturing long-range dependencies and modeling global contexts. While each architecture has demonstrated success in specialized, single-task settings, limited efforts have been made to effectively integrate heterogeneous architectures to jointly address diverse IR challenges. To bridge this gap, we propose RestorMixer, an efficient and general-purpose IR model based on mixed-architecture fusion. RestorMixer adopts a three-stage encoder-decoder structure, where each stage is tailored to the resolution and feature characteristics of the input. In the initial high-resolution stage, CNN-based blocks are employed to rapidly extract shallow local features. In the subsequent stages, we integrate a refined multi-directional scanning Mamba module with a multi-scale window-based self-attention mechanism. This hierarchical and adaptive design enables the model to leverage the strengths of CNNs in local feature extraction, Mamba in global context modeling, and attention mechanisms in dynamic feature refinement. Extensive experimental results demonstrate that RestorMixer achieves leading performance across multiple IR tasks while maintaining high inference efficiency. The official code can be accessed at https://github.com/ClimBin/RestorMixer.
Abstract:Although fully-supervised oriented object detection has made significant progress in multimodal remote sensing image understanding, it comes at the cost of labor-intensive annotation. Recent studies have explored weakly and semi-supervised learning to alleviate this burden. However, these methods overlook the difficulties posed by dense annotations in complex remote sensing scenes. In this paper, we introduce a novel setting called sparsely annotated oriented object detection (SAOOD), which only labels partial instances, and propose a solution to address its challenges. Specifically, we focus on two key issues in the setting: (1) sparse labeling leading to overfitting on limited foreground representations, and (2) unlabeled objects (false negatives) confusing feature learning. To this end, we propose the S$^2$Teacher, a novel method that progressively mines pseudo-labels for unlabeled objects, from easy to hard, to enhance foreground representations. Additionally, it reweights the loss of unlabeled objects to mitigate their impact during training. Extensive experiments demonstrate that S$^2$Teacher not only significantly improves detector performance across different sparse annotation levels but also achieves near-fully-supervised performance on the DOTA dataset with only 10% annotation instances, effectively balancing detection accuracy with annotation efficiency. The code will be public.
Abstract:This paper introduces Completion Pruning Policy Optimization (CPPO) to accelerate the training of reasoning models based on Group Relative Policy Optimization (GRPO). GRPO, while effective, incurs high training costs due to the need for sampling multiple completions for each question. Our experiment and theoretical analysis reveals that the number of completions impacts model accuracy yet increases training time multiplicatively, and not all completions contribute equally to policy training -- their contribution depends on their relative advantage. To address these issues, we propose CPPO, which prunes completions with low absolute advantages, significantly reducing the number needed for gradient calculation and updates. Additionally, we introduce a dynamic completion allocation strategy to maximize GPU utilization by incorporating additional questions, further enhancing training efficiency. Experimental results demonstrate that CPPO achieves up to $8.32\times$ speedup on GSM8K and $3.51\times$ on Math while preserving or even enhancing the accuracy compared to the original GRPO. We release our code at https://github.com/lzhxmu/CPPO.
Abstract:Visual instruction tuning (VIT) has emerged as a crucial technique for enabling multi-modal large language models (MLLMs) to follow user instructions adeptly. Yet, a significant gap persists in understanding the attributes of high-quality instruction tuning data and frameworks for its automated selection. To address this, we introduce MLLM-Selector, an automated approach that identifies valuable data for VIT by weighing necessity and diversity. Our process starts by randomly sampling a subset from the VIT data pool to fine-tune a pretrained model, thus creating a seed model with an initial ability to follow instructions. Then, leveraging the seed model, we calculate necessity scores for each sample in the VIT data pool to identify samples pivotal for enhancing model performance. Our findings underscore the importance of mixing necessity and diversity in data choice, leading to the creation of MLLM-Selector, our methodology that fuses necessity scoring with strategic sampling for superior data refinement. Empirical results indicate that within identical experimental conditions, MLLM-Selector surpasses LLaVA-1.5 in some benchmarks with less than 1% of the data and consistently exceeds performance across all validated benchmarks when using less than 50%.
Abstract:Despite great progress, existing multimodal large language models (MLLMs) are prone to visual hallucination, greatly impeding their trustworthy applications. In this paper, we study this problem from the perspective of visual-spatial reasoning, and propose a new learning task for MLLMs, termed Grounded Chain-of-Thought (GCoT). Different from recent visual CoT studies, which focus more on visual knowledge reasoning, GCoT is keen to helping MLLMs to recognize and ground the relevant visual cues step by step, thereby predicting the correct answer with grounding coordinates as the intuitive basis. To facilitate this task, we also carefully design and construct a dataset called multimodal grounded chain-of-thought (MM-GCoT) consisting of 24,022 GCoT examples for 5,033 images. Besides, a comprehensive consistency evaluation system is also introduced, including the metrics of answer accuracy, grounding accuracy and answer-grounding consistency. We further design and conduct a bunch of experiments on 12 advanced MLLMs, and reveal some notable findings: i. most MLLMs performs poorly on the consistency evaluation, indicating obvious visual hallucination; ii. visual hallucination is not directly related to the parameter size and general multimodal performance, i.e., a larger and stronger MLLM is not less affected by this issue. Lastly, we also demonstrate that the proposed dataset can help existing MLLMs to well cultivate their GCoT capability and reduce the inconsistent answering significantly. Moreover, their GCoT can be also generalized to exiting multimodal tasks, such as open-world QA and REC.
Abstract:While existing anomaly synthesis methods have made remarkable progress, achieving both realism and diversity in synthesis remains a major obstacle. To address this, we propose AnomalyPainter, a zero-shot framework that breaks the diversity-realism trade-off dilemma through synergizing Vision Language Large Model (VLLM), Latent Diffusion Model (LDM), and our newly introduced texture library Tex-9K. Tex-9K is a professional texture library containing 75 categories and 8,792 texture assets crafted for diverse anomaly synthesis. Leveraging VLLM's general knowledge, reasonable anomaly text descriptions are generated for each industrial object and matched with relevant diverse textures from Tex-9K. These textures then guide the LDM via ControlNet to paint on normal images. Furthermore, we introduce Texture-Aware Latent Init to stabilize the natural-image-trained ControlNet for industrial images. Extensive experiments show that AnomalyPainter outperforms existing methods in realism, diversity, and generalization, achieving superior downstream performance.
Abstract:Existing camera motion-controlled video generation methods face computational bottlenecks in fine-tuning and inference. This paper proposes LightMotion, a light and tuning-free method for simulating camera motion in video generation. Operating in the latent space, it eliminates additional fine-tuning, inpainting, and depth estimation, making it more streamlined than existing methods. The endeavors of this paper comprise: (i) The latent space permutation operation effectively simulates various camera motions like panning, zooming, and rotation. (ii) The latent space resampling strategy combines background-aware sampling and cross-frame alignment to accurately fill new perspectives while maintaining coherence across frames. (iii) Our in-depth analysis shows that the permutation and resampling cause an SNR shift in latent space, leading to poor-quality generation. To address this, we propose latent space correction, which reintroduces noise during denoising to mitigate SNR shift and enhance video generation quality. Exhaustive experiments show that our LightMotion outperforms existing methods, both quantitatively and qualitatively.
Abstract:Recent advances in long video understanding typically mitigate visual redundancy through visual token pruning based on attention distribution. However, while existing methods employ post-hoc low-response token pruning in decoder layers, they overlook the input-level semantic correlation between visual tokens and instructions (query). In this paper, we propose QuoTA, an ante-hoc training-free modular that extends existing large video-language models (LVLMs) for visual token assignment based on query-oriented frame-level importance assessment. The query-oriented token selection is crucial as it aligns visual processing with task-specific requirements, optimizing token budget utilization while preserving semantically relevant content. Specifically, (i) QuoTA strategically allocates frame-level importance scores based on query relevance, enabling one-time visual token assignment before cross-modal interactions in decoder layers, (ii) we decouple the query through Chain-of-Thoughts reasoning to facilitate more precise LVLM-based frame importance scoring, and (iii) QuoTA offers a plug-and-play functionality that extends to existing LVLMs. Extensive experimental results demonstrate that implementing QuoTA with LLaVA-Video-7B yields an average performance improvement of 3.2% across six benchmarks (including Video-MME and MLVU) while operating within an identical visual token budget as the baseline. Codes are open-sourced at https://github.com/MAC-AutoML/QuoTA.
Abstract:In this paper, we address the challenge of determining the layer-wise sparsity rates of large language models (LLMs) through a theoretical perspective. Specifically, we identify a critical issue of ''$\textbf{reconstruction error explosion}$'' in existing LLMs sparsification methods. This refers to the cumulative effect of reconstruction errors throughout the sparsification process, where errors from earlier layers propagate and amplify in subsequent layers. As a result, the overall reconstruction error increases significantly, leading to a substantial degradation in model performance. Through theoretical analysis, we derive a simple yet effective approach to layer-wise sparsity allocation that mitigates this issue. Our method uses a monotonically increasing arithmetic progression, reducing the process of determining sparsity rates for multiple layers to the determination of a single common difference hyperparameter. Remarkably, this allows for the optimal layer-wise sparsity rates to be identified with just a few trials. Both our theoretical analysis and experimental results demonstrate that this sparsity allocation scheme is near optimal. Extensive experiments show that our method significantly improves the performance of sparse LLMs across various architectures, outperforming existing layer-wise sparsity methods. Furthermore, it enhances the performance of various compression techniques and is applicable to vision and multimodal models. Notably, our method achieves a reduction of 52.10 in perplexity for the 70$\%$ sparse LLaMA2-7B model obtained via Wanda, improves average zero-shot accuracy by 10.50$\%$, and delivers speedups of 2.63$\times$ and 2.23$\times$ on CPU and GPU, respectively.