Abstract:AscendC (Ascend C) operator optimization on Huawei Ascend neural processing units (NPUs) faces a two-fold knowledge bottleneck: unlike the CUDA ecosystem, there are few public reference implementations to learn from, and performance hinges on a coupled two-part artifact - a host-side tiling program that orchestrates data movement and a kernel program that schedules and pipelines instructions. We present AscendOptimizer, an episodic agent that bootstraps this missing expertise by turning execution into experience. On the host side, AscendOptimizer performs profiling-in-the-loop evolutionary search to discover valid and high-performing tiling and data-movement configurations directly from hardware feedback. On the kernel side, it mines transferable optimization motifs by rewinding optimized kernels - systematically de-optimizing them to synthesize instructive "bad-to-good" trajectories - and distills these motifs into a retrievable experience bank for guided rewriting. By alternating host tuning and kernel rewriting in a closed loop, AscendOptimizer steadily expands feasibility and pushes latency down. On a benchmark of 127 real AscendC operators, AscendOptimizer achieves a 1.19x geometric-mean speedup over the open-source baseline, with 49.61% of operators outperforming their references, outperforming strong agent and search baselines.
Abstract:The prevailing paradigm in Robotic Mobile Fulfillment Systems (RMFS) typically treats order scheduling and multi-agent pathfinding as isolated sub-problems. We argue that this decoupling is a fundamental bottleneck, masking the critical dependencies between high-level dispatching and low-level congestion. Existing simulators fail to bridge this gap, often abstracting away heterogeneous kinematics and stochastic execution failures. We propose WareRover, a holistic simulation platform that enforces a tight coupling between OS and MAPF via a unified, closed-loop optimization interface. Unlike standard benchmarks, WareRover integrates dynamic order streams, physics-aware motion constraints, and non-nominal recovery mechanisms into a single evaluation loop. Experiments reveal that SOTA algorithms often falter under these realistic coupled constraints, demonstrating that WareRover provides a necessary and challenging testbed for robust, next-generation warehouse coordination. The project and video is available at https://hhh-x.github.io/WareRover/.
Abstract:While model-based verifiers are essential for scaling Reinforcement Learning with Verifiable Rewards (RLVR), current outcome-centric verification paradigms primarily focus on the consistency between the final result and the ground truth, often neglecting potential errors in the derivation process. This leads to assigning positive rewards to correct answers produced from incorrect derivations. To bridge this gap, we introduce PRIME, a benchmark for evaluating verifiers on Process-Outcome Alignment verification in Mathematics and Engineering. Curated from a comprehensive collection of college-level STEM problems, PRIME comprises 2,530 high-difficulty samples through a consistency-based filtering pipeline. Through extensive evaluation, we find that current verifiers frequently fail to detect derivation flaws. Furthermore, we propose a process-aware RLVR training paradigm utilizing verifiers selected via PRIME. This approach substantially outperforms the outcome-only verification baseline, achieving absolute performance gains of 8.29%, 9.12%, and 7.31% on AIME24, AIME25, and Beyond-AIME, respectively, for the Qwen3-14B-Base model. Finally, we demonstrate a strong linear correlation ($R^2 > 0.92$) between verifier accuracy on PRIME and RLVR training effectiveness, validating PRIME as a reliable predictor for verifier selection.
Abstract:Block-based programming environments such as Scratch play a central role in low-code education, yet evaluating the capabilities of AI agents to construct programs through Graphical User Interfaces (GUIs) remains underexplored. We introduce ScratchWorld, a benchmark for evaluating multimodal GUI agents on program-by-construction tasks in Scratch. Grounded in the Use-Modify-Create pedagogical framework, ScratchWorld comprises 83 curated tasks spanning four distinct problem categories: Create, Debug, Extend, and Compute. To rigorously diagnose the source of agent failures, the benchmark employs two complementary interaction modes: primitive mode requires fine-grained drag-and-drop manipulation to directly assess visuomotor control, while composite mode uses high-level semantic APIs to disentangle program reasoning from GUI execution. To ensure reliable assessment, we propose an execution-based evaluation protocol that validates the functional correctness of the constructed Scratch programs through runtime tests within the browser environment. Extensive experiments across state-of-the-art multimodal language models and GUI agents reveal a substantial reasoning--acting gap, highlighting persistent challenges in fine-grained GUI manipulation despite strong planning capabilities.
Abstract:We introduce Step 3.5 Flash, a sparse Mixture-of-Experts (MoE) model that bridges frontier-level agentic intelligence and computational efficiency. We focus on what matters most when building agents: sharp reasoning and fast, reliable execution. Step 3.5 Flash pairs a 196B-parameter foundation with 11B active parameters for efficient inference. It is optimized with interleaved 3:1 sliding-window/full attention and Multi-Token Prediction (MTP-3) to reduce the latency and cost of multi-round agentic interactions. To reach frontier-level intelligence, we design a scalable reinforcement learning framework that combines verifiable signals with preference feedback, while remaining stable under large-scale off-policy training, enabling consistent self-improvement across mathematics, code, and tool use. Step 3.5 Flash demonstrates strong performance across agent, coding, and math tasks, achieving 85.4% on IMO-AnswerBench, 86.4% on LiveCodeBench-v6 (2024.08-2025.05), 88.2% on tau2-Bench, 69.0% on BrowseComp (with context management), and 51.0% on Terminal-Bench 2.0, comparable to frontier models such as GPT-5.2 xHigh and Gemini 3.0 Pro. By redefining the efficiency frontier, Step 3.5 Flash provides a high-density foundation for deploying sophisticated agents in real-world industrial environments.
Abstract:Reinforcement Learning from Human Feedback (RLHF) remains indispensable for aligning large language models (LLMs) in subjective domains. To enhance robustness, recent work shifts toward Generative Reward Models (GenRMs) that generate rationales before predicting preferences. Yet in GenRM training and evaluation, practice remains outcome-label-only, leaving reasoning quality unchecked. We show that reasoning fidelity-the consistency between a GenRM's preference decision and reference decision rationales-is highly predictive of downstream RLHF outcomes, beyond standard label accuracy. Specifically, we repurpose existing reward-model benchmarks to compute Spurious Correctness (S-Corr)-the fraction of label-correct decisions with rationales misaligned with golden judgments. Our empirical evaluation reveals substantial S-Corr even for competitive GenRMs, and higher S-Corr is associated with policy degeneration under optimization. To improve fidelity, we propose Rationale-Centric Alignment, R-Align, which augments training with gold judgments and explicitly supervises rationale alignment. R-Align reduces S-Corr on RM benchmarks and yields consistent gains in actor performance across STEM, coding, instruction following, and general tasks.
Abstract:We present STEP3-VL-10B, a lightweight open-source foundation model designed to redefine the trade-off between compact efficiency and frontier-level multimodal intelligence. STEP3-VL-10B is realized through two strategic shifts: first, a unified, fully unfrozen pre-training strategy on 1.2T multimodal tokens that integrates a language-aligned Perception Encoder with a Qwen3-8B decoder to establish intrinsic vision-language synergy; and second, a scaled post-training pipeline featuring over 1k iterations of reinforcement learning. Crucially, we implement Parallel Coordinated Reasoning (PaCoRe) to scale test-time compute, allocating resources to scalable perceptual reasoning that explores and synthesizes diverse visual hypotheses. Consequently, despite its compact 10B footprint, STEP3-VL-10B rivals or surpasses models 10$\times$-20$\times$ larger (e.g., GLM-4.6V-106B, Qwen3-VL-235B) and top-tier proprietary flagships like Gemini 2.5 Pro and Seed-1.5-VL. Delivering best-in-class performance, it records 92.2% on MMBench and 80.11% on MMMU, while excelling in complex reasoning with 94.43% on AIME2025 and 75.95% on MathVision. We release the full model suite to provide the community with a powerful, efficient, and reproducible baseline.
Abstract:Learning-based filtering has demonstrated strong performance in non-linear dynamical systems, particularly when the statistics of noise are unknown. However, in real-world deployments, environmental factors, such as changing wind conditions or electromagnetic interference, can induce unobserved noise-statistics drift, leading to substantial degradation of learning-based methods. To address this challenge, we propose OTAKNet, the first online solution to noise-statistics drift within learning-based adaptive Kalman filtering. Unlike existing learning-based methods that perform offline fine-tuning using batch pointwise matching over entire trajectories, OTAKNet establishes a connection between the state estimate and the drift via one-step predictive measurement likelihood, and addresses it using optimal transport. This leverages OT's geometry - aware cost and stable gradients to enable fully online adaptation without ground truth labels or retraining. We compare OTAKNet against classical model-based adaptive Kalman filtering and offline learning-based filtering. The performance is demonstrated on both synthetic and real-world NCLT datasets, particularly under limited training data.
Abstract:The rapid growth of online video content, especially on short video platforms, has created a growing demand for efficient video editing techniques that can condense long-form videos into concise and engaging clips. Existing automatic editing methods predominantly rely on textual cues from ASR transcripts and end-to-end segment selection, often neglecting the rich visual context and leading to incoherent outputs. In this paper, we propose a human-inspired automatic video editing framework (HIVE) that leverages multimodal narrative understanding to address these limitations. Our approach incorporates character extraction, dialogue analysis, and narrative summarization through multimodal large language models, enabling a holistic understanding of the video content. To further enhance coherence, we apply scene-level segmentation and decompose the editing process into three subtasks: highlight detection, opening/ending selection, and pruning of irrelevant content. To facilitate research in this area, we introduce DramaAD, a novel benchmark dataset comprising over 800 short drama episodes and 500 professionally edited advertisement clips. Experimental results demonstrate that our framework consistently outperforms existing baselines across both general and advertisement-oriented editing tasks, significantly narrowing the quality gap between automatic and human-edited videos.




Abstract:Large Language Models (LLMs) show strong collaborative performance in multi-agent systems with predefined roles and workflows. However, in open-ended environments lacking coordination rules, agents tend to act in self-interested ways. The central challenge in achieving coordination lies in credit assignment -- fairly evaluating each agent's contribution and designing pricing mechanisms that align their heterogeneous goals. This problem is critical as LLMs increasingly participate in complex human-AI collaborations, where fair compensation and accountability rely on effective pricing mechanisms. Inspired by how human societies address similar coordination challenges (e.g., through temporary collaborations such as employment or subcontracting), we propose a cooperative workflow, Shapley-Coop. Shapley-Coop integrates Shapley Chain-of-Thought -- leveraging marginal contributions as a principled basis for pricing -- with structured negotiation protocols for effective price matching, enabling LLM agents to coordinate through rational task-time pricing and post-task reward redistribution. This approach aligns agent incentives, fosters cooperation, and maintains autonomy. We evaluate Shapley-Coop across two multi-agent games and a software engineering simulation, demonstrating that it consistently enhances LLM agent collaboration and facilitates equitable credit assignment. These results highlight the effectiveness of Shapley-Coop's pricing mechanisms in accurately reflecting individual contributions during task execution.