Nanjing University of Science and Technology, Nanjing, China




Abstract:Leveraging Multi-modal Large Language Models (MLLMs) to create embodied agents offers a promising avenue for tackling real-world tasks. While language-centric embodied agents have garnered substantial attention, MLLM-based embodied agents remain underexplored due to the lack of comprehensive evaluation frameworks. To bridge this gap, we introduce EmbodiedBench, an extensive benchmark designed to evaluate vision-driven embodied agents. EmbodiedBench features: (1) a diverse set of 1,128 testing tasks across four environments, ranging from high-level semantic tasks (e.g., household) to low-level tasks involving atomic actions (e.g., navigation and manipulation); and (2) six meticulously curated subsets evaluating essential agent capabilities like commonsense reasoning, complex instruction understanding, spatial awareness, visual perception, and long-term planning. Through extensive experiments, we evaluated 13 leading proprietary and open-source MLLMs within EmbodiedBench. Our findings reveal that: MLLMs excel at high-level tasks but struggle with low-level manipulation, with the best model, GPT-4o, scoring only 28.9% on average. EmbodiedBench provides a multifaceted standardized evaluation platform that not only highlights existing challenges but also offers valuable insights to advance MLLM-based embodied agents. Our code is available at https://embodiedbench.github.io.




Abstract:This study uses deep-learning models to predict city partition crime counts on specific days. It helps police enhance surveillance, gather intelligence, and proactively prevent crimes. We formulate crime count prediction as a spatiotemporal sequence challenge, where both input data and prediction targets are spatiotemporal sequences. In order to improve the accuracy of crime forecasting, we introduce a new model that combines Convolutional Neural Networks (CNN) and Long Short-Term Memory (LSTM) networks. We conducted a comparative analysis to access the effects of various data sequences, including raw and binned data, on the prediction errors of four deep learning forecasting models. Directly inputting raw crime data into the forecasting model causes high prediction errors, making the model unsuitable for real - world use. The findings indicate that the proposed CNN-LSTM model achieves optimal performance when crime data is categorized into 10 or 5 groups. Data binning can enhance forecasting model performance, but poorly defined intervals may reduce map granularity. Compared to dividing into 5 bins, binning into 10 intervals strikes an optimal balance, preserving data characteristics and surpassing raw data in predictive modelling efficacy.




Abstract:The rise of large language models has opened new avenues for users seeking legal advice. However, users often lack professional legal knowledge, which can lead to questions that omit critical information. This deficiency makes it challenging for traditional legal question-answering systems to accurately identify users' actual needs, often resulting in imprecise or generalized advice. In this work, we develop a legal question-answering system called Intelligent Legal Assistant, which interacts with users to precisely capture their needs. When a user poses a question, the system requests that the user select their geographical location to pinpoint the applicable laws. It then generates clarifying questions and options based on the key information missing from the user's initial question. This allows the user to select and provide the necessary details. Once all necessary information is provided, the system produces an in-depth legal analysis encompassing three aspects: overall conclusion, jurisprudential analysis, and resolution suggestions.

Abstract:Recent advances in Reinforcement Learning from Human Feedback (RLHF) have shown that KL-regularization plays a pivotal role in improving the efficiency of RL fine-tuning for large language models (LLMs). Despite its empirical advantage, the theoretical difference between KL-regularized RL and standard RL remains largely under-explored. While there is a recent line of work on the theoretical analysis of KL-regularized objective in decision making \citep{xiong2024iterative, xie2024exploratory,zhao2024sharp}, these analyses either reduce to the traditional RL setting or rely on strong coverage assumptions. In this paper, we propose an optimism-based KL-regularized online contextual bandit algorithm, and provide a novel analysis of its regret. By carefully leveraging the benign optimization landscape induced by the KL-regularization and the optimistic reward estimation, our algorithm achieves an $\mathcal{O}\big(\eta\log (N_{\mathcal R} T)\cdot d_{\mathcal R}\big)$ logarithmic regret bound, where $\eta, N_{\mathcal R},T,d_{\mathcal R}$ denote the KL-regularization parameter, the cardinality of the reward function class, number of rounds, and the complexity of the reward function class. Furthermore, we extend our algorithm and analysis to reinforcement learning by developing a novel decomposition over transition steps and also obtain a similar logarithmic regret bound.
Abstract:Large transformer models are known to produce high-norm tokens. In vision transformers (ViTs), such tokens have been mathematically modeled through the singular vectors of the linear approximations of layers. However, in large language models (LLMs), the underlying causes of high-norm tokens remain largely unexplored, and their different properties from those of ViTs require a new analysis framework. In this paper, we provide both theoretical insights and empirical validation across a range of recent models, leading to the following observations: i) The layer-wise singular direction predicts the abrupt explosion of token norms in LLMs. ii) The negative eigenvalues of a layer explain its sudden decay. iii) The computational pathways leading to high-norm tokens differ between initial and noninitial tokens. iv) High-norm tokens are triggered by the right leading singular vector of the matrix approximating the corresponding modules. We showcase two practical applications of these findings: the improvement of quantization schemes and the design of LLM signatures. Our findings not only advance the understanding of singular defects in LLMs but also open new avenues for their application. We expect that this work will stimulate further research into the internal mechanisms of LLMs and will therefore publicly release our code.

Abstract:KL-regularized policy optimization has become a workhorse in learning-based decision making, while its theoretical understanding is still very limited. Although recent progress has been made towards settling the sample complexity of KL-regularized contextual bandits, existing sample complexity bounds are either $\tilde{O}(\epsilon^{-2})$ under single-policy concentrability or $\tilde{O}(\epsilon^{-1})$ under all-policy concentrability. In this paper, we propose the \emph{first} algorithm with $\tilde{O}(\epsilon^{-1})$ sample complexity under single-policy concentrability for offline contextual bandits. Our algorithm is designed for general function approximation and based on the principle of \emph{pessimism in the face of uncertainty}. The core of our proof leverages the strong convexity of the KL regularization, and the conditional non-negativity of the gap between the true reward and its pessimistic estimator to refine a mean-value-type risk upper bound to its extreme. This in turn leads to a novel covariance-based analysis, effectively bypassing the need for uniform control over the discrepancy between any two functions in the function class. The near-optimality of our algorithm is demonstrated by an $\tilde{\Omega}(\epsilon^{-1})$ lower bound. Furthermore, we extend our algorithm to contextual dueling bandits and achieve a similar nearly optimal sample complexity.
Abstract:Small language models (SLMs) have attracted considerable attention from both academia and industry due to their broad range of applications in edge devices. To obtain SLMs with strong performance, conventional approaches either pre-train the models from scratch, which incurs substantial computational costs, or compress/prune existing large language models (LLMs), which results in performance drops and falls short in comparison to pre-training. In this paper, we investigate the family of acceleration methods that involve both structured pruning and model training. We found 1) layer-wise adaptive pruning (Adapt-Pruner) is extremely effective in LLMs and yields significant improvements over existing pruning techniques, 2) adaptive pruning equipped with further training leads to models comparable to those pre-training from scratch, 3) incremental pruning brings non-trivial performance gain by interleaving pruning with training and only removing a small portion of neurons ($\sim$5%) at a time. Experimental results on LLaMA-3.1-8B demonstrate that Adapt-Pruner outperforms conventional pruning methods, such as LLM-Pruner, FLAP, and SliceGPT, by an average of 1%-7% in accuracy on commonsense benchmarks. Additionally, Adapt-Pruner restores the performance of MobileLLM-125M to 600M on the MMLU benchmark with 200$\times$ fewer tokens via pruning from its larger counterparts, and discovers a new 1B model that surpasses LLaMA-3.2-1B in multiple benchmarks.
Abstract:Typical contextual bandit algorithms assume that the rewards at each round lie in some fixed range $[0, R]$, and their regret scales polynomially with this reward range $R$. However, many practical scenarios naturally involve heavy-tailed rewards or rewards where the worst-case range can be substantially larger than the variance. In this paper, we develop an algorithmic approach building on Catoni's estimator from robust statistics, and apply it to contextual bandits with general function approximation. When the variance of the reward at each round is known, we use a variance-weighted regression approach and establish a regret bound that depends only on the cumulative reward variance and logarithmically on the reward range $R$ as well as the number of rounds $T$. For the unknown-variance case, we further propose a careful peeling-based algorithm and remove the need for cumbersome variance estimation. With additional dependence on the fourth moment, our algorithm also enjoys a variance-based bound with logarithmic reward-range dependence. Moreover, we demonstrate the optimality of the leading-order term in our regret bound through a matching lower bound.




Abstract:The state-of-the-art online learning models generally conduct a single online gradient descent when a new sample arrives and thus suffer from suboptimal model weights. To this end, we introduce an online broad learning system framework with closed-form solutions for each online update. Different from employing existing incremental broad learning algorithms for online learning tasks, which tend to incur degraded accuracy and expensive online update overhead, we design an effective weight estimation algorithm and an efficient online updating strategy to remedy the above two deficiencies, respectively. Specifically, an effective weight estimation algorithm is first developed by replacing notorious matrix inverse operations with Cholesky decomposition and forward-backward substitution to improve model accuracy. Second, we devise an efficient online updating strategy that dramatically reduces online update time. Theoretical analysis exhibits the splendid error bound and low time complexity of our model. The most popular test-then-training evaluation experiments on various real-world datasets prove its superiority and efficiency. Furthermore, our framework is naturally extended to data stream scenarios with concept drift and exceeds state-of-the-art baselines.
Abstract:In deep reinforcement learning, policy optimization methods need to deal with issues such as function approximation and the reuse of off-policy data. Standard policy gradient methods do not handle off-policy data well, leading to premature convergence and instability. This paper introduces a method to stabilize policy optimization when off-policy data are reused. The idea is to include a Bregman divergence between the behavior policy that generates the data and the current policy to ensure small and safe policy updates with off-policy data. The Bregman divergence is calculated between the state distributions of two policies, instead of only on the action probabilities, leading to a divergence augmentation formulation. Empirical experiments on Atari games show that in the data-scarce scenario where the reuse of off-policy data becomes necessary, our method can achieve better performance than other state-of-the-art deep reinforcement learning algorithms.