Determining the relative pose of an object between two images is pivotal to the success of generalizable object pose estimation. Existing approaches typically approximate the continuous pose representation with a large number of discrete pose hypotheses, which incurs a computationally expensive process of scoring each hypothesis at test time. By contrast, we present a Deep Voxel Matching Network (DVMNet) that eliminates the need for pose hypotheses and computes the relative object pose in a single pass. To this end, we map the two input RGB images, reference and query, to their respective voxelized 3D representations. We then pass the resulting voxels through a pose estimation module, where the voxels are aligned and the pose is computed in an end-to-end fashion by solving a least-squares problem. To enhance robustness, we introduce a weighted closest voxel algorithm capable of mitigating the impact of noisy voxels. We conduct extensive experiments on the CO3D, LINEMOD, and Objaverse datasets, demonstrating that our method delivers more accurate relative pose estimates for novel objects at a lower computational cost compared to state-of-the-art methods. Our code is released at: https://github.com/sailor-z/DVMNet/.
Large vision language models, such as CLIPs, have revolutionized modern machine learning. CLIPs have demonstrated great generalizability under distribution shifts, supported by an increasing body of literature. However, the evaluation datasets for CLIPs are variations primarily designed for ImageNet benchmarks, which may not fully reflect the extent to which CLIPs, e.g., pre-trained on LAION, robust to spurious correlations. To bridge the gap, we collect a real-world dataset called CounterAnimal that contains realistic spurious features found in animal photos. CounterAnimal consists of a) the common group: comprising animals on common backgrounds, and b) the counter group: including animals on unusual backgrounds. The performance drops from the common to counter groups quantify the reliance of models on spurious features (i.e., backgrounds) to predict the animals. We find that CLIPs trained on either LAION or the OpenAI data exhibit notable performance drops on the counter group. Surprisingly, we observe that single-modal models trained on ImageNet are more robust than CLIPs. We provide both theoretical and empirical explanations for why CLIPs still learn spurious features. Our findings suggest that distribution shifts remain an open problem for CLIPs, and one needs to be cautious about test setups when evaluating foundation models pre-trained on a significantly different scale and distribution.
The surge in black-box AI models has prompted the need to explain the internal mechanism and justify their reliability, especially in high-stakes applications, such as healthcare and autonomous driving. Due to the lack of a rigorous definition of explainable AI (XAI), a plethora of research related to explainability, interpretability, and transparency has been developed to explain and analyze the model from various perspectives. Consequently, with an exhaustive list of papers, it becomes challenging to have a comprehensive overview of XAI research from all aspects. Considering the popularity of neural networks in AI research, we narrow our focus to a specific area of XAI research: gradient based explanations, which can be directly adopted for neural network models. In this review, we systematically explore gradient based explanation methods to date and introduce a novel taxonomy to categorize them into four distinct classes. Then, we present the essence of technique details in chronological order and underscore the evolution of algorithms. Next, we introduce both human and quantitative evaluations to measure algorithm performance. More importantly, we demonstrate the general challenges in XAI and specific challenges in gradient based explanations. We hope that this survey can help researchers understand state-of-the-art progress and their corresponding disadvantages, which could spark their interest in addressing these issues in future work.
Templates serve as a good starting point to implement a design (e.g., banner, slide) but it takes great effort from designers to manually create. In this paper, we present Desigen, an automatic template creation pipeline which generates background images as well as harmonious layout elements over the background. Different from natural images, a background image should preserve enough non-salient space for the overlaying layout elements. To equip existing advanced diffusion-based models with stronger spatial control, we propose two simple but effective techniques to constrain the saliency distribution and reduce the attention weight in desired regions during the background generation process. Then conditioned on the background, we synthesize the layout with a Transformer-based autoregressive generator. To achieve a more harmonious composition, we propose an iterative inference strategy to adjust the synthesized background and layout in multiple rounds. We constructed a design dataset with more than 40k advertisement banners to verify our approach. Extensive experiments demonstrate that the proposed pipeline generates high-quality templates comparable to human designers. More than a single-page design, we further show an application of presentation generation that outputs a set of theme-consistent slides. The data and code are available at https://whaohan.github.io/desigen.
Multimodal Large Language Models (MLLMs) excel in generating responses based on visual inputs. However, they often suffer from a bias towards generating responses similar to their pretraining corpus, overshadowing the importance of visual information. We treat this bias as a "preference" for pretraining statistics, which hinders the model's grounding in visual input. To mitigate this issue, we propose Bootstrapped Preference Optimization (BPO), which conducts preference learning with datasets containing negative responses bootstrapped from the model itself. Specifically, we propose the following two strategies: 1) using distorted image inputs to the MLLM for eliciting responses that contain signified pretraining bias; 2) leveraging text-based LLM to explicitly inject erroneous but common elements into the original response. Those undesirable responses are paired with original annotated responses from the datasets to construct the preference dataset, which is subsequently utilized to perform preference learning. Our approach effectively suppresses pretrained LLM bias, enabling enhanced grounding in visual inputs. Extensive experimentation demonstrates significant performance improvements across multiple benchmarks, advancing the state-of-the-art in multimodal conversational systems.
The pre-trained vision-language model, exemplified by CLIP, advances zero-shot semantic segmentation by aligning visual features with class embeddings through a transformer decoder to generate semantic masks. Despite its effectiveness, prevailing methods within this paradigm encounter challenges, including overfitting on seen classes and small fragmentation in masks. To mitigate these issues, we propose a Language-Driven Visual Consensus (LDVC) approach, fostering improved alignment of semantic and visual information.Specifically, we leverage class embeddings as anchors due to their discrete and abstract nature, steering vision features toward class embeddings. Moreover, to circumvent noisy alignments from the vision part due to its redundant nature, we introduce route attention into self-attention for finding visual consensus, thereby enhancing semantic consistency within the same object. Equipped with a vision-language prompting strategy, our approach significantly boosts the generalization capacity of segmentation models for unseen classes. Experimental results underscore the effectiveness of our approach, showcasing mIoU gains of 4.5 on the PASCAL VOC 2012 and 3.6 on the COCO-Stuff 164k for unseen classes compared with the state-of-the-art methods.
We investigate non-collaborative dialogue agents that must engage in tailored strategic planning for diverse users to secure a favorable agreement. This poses challenges for existing dialogue agents due to two main reasons: their inability to integrate user-specific characteristics into their strategic planning and their training paradigm's failure to produce strategic planners that can generalize to diverse users. To address these challenges, we propose TRIP to enhance the capability in tailored strategic planning, incorporating a user-aware strategic planning module and a population-based training paradigm. Through experiments on benchmark non-collaborative dialogue tasks, we demonstrate the effectiveness of TRIP in catering to diverse users.
Unsupervised Semantic Segmentation (USS) involves segmenting images without relying on predefined labels, aiming to alleviate the burden of extensive human labeling. Existing methods utilize features generated by self-supervised models and specific priors for clustering. However, their clustering objectives are not involved in the optimization of the features during training. Additionally, due to the lack of clear class definitions in USS, the resulting segments may not align well with the clustering objective. In this paper, we introduce a novel approach called Optimally Matched Hierarchy (OMH) to simultaneously address the above issues. The core of our method lies in imposing structured sparsity on the feature space, which allows the features to encode information with different levels of granularity. The structure of this sparsity stems from our hierarchy (OMH). To achieve this, we learn a soft but sparse hierarchy among parallel clusters through Optimal Transport. Our OMH yields better unsupervised segmentation performance compared to existing USS methods. Our extensive experiments demonstrate the benefits of OMH when utilizing our differentiable paradigm. We will make our code publicly available.
Understanding the dimension dependency of computational complexity in high-dimensional sampling problem is a fundamental problem, both from a practical and theoretical perspective. Compared with samplers with unbiased stationary distribution, e.g., Metropolis-adjusted Langevin algorithm (MALA), biased samplers, e.g., Underdamped Langevin Dynamics (ULD), perform better in low-accuracy cases just because a lower dimension dependency in their complexities. Along this line, Freund et al. (2022) suggest that the modified Langevin algorithm with prior diffusion is able to converge dimension independently for strongly log-concave target distributions. Nonetheless, it remains open whether such property establishes for more general cases. In this paper, we investigate the prior diffusion technique for the target distributions satisfying log-Sobolev inequality (LSI), which covers a much broader class of distributions compared to the strongly log-concave ones. In particular, we prove that the modified Langevin algorithm can also obtain the dimension-independent convergence of KL divergence with different step size schedules. The core of our proof technique is a novel construction of an interpolating SDE, which significantly helps to conduct a more accurate characterization of the discrete updates of the overdamped Langevin dynamics. Our theoretical analysis demonstrates the benefits of prior diffusion for a broader class of target distributions and provides new insights into developing faster sampling algorithms.
Ship detection needs to identify ship locations from remote sensing (RS) scenes. However, due to different imaging payloads, various appearances of ships, and complicated background interference from the bird's eye view, it is difficult to set up a unified paradigm for achieving multi-source ship detection. Therefore, in this article, considering that the large language models (LLMs) emerge the powerful generalization ability, a novel unified visual-language model called Popeye is proposed for multi-source ship detection from RS imagery. First, to bridge the interpretation gap between multi-source images for ship detection, a novel image-instruction-answer way is designed to integrate the various ship detection ways (e.g., horizontal bounding box (HBB), oriented bounding box (OBB)) into a unified labeling paradigm. Then, in view of this, a cross-modal image interpretation method is developed for the proposed Popeye to enhance interactive comprehension ability between visual and language content, which can be easily migrated into any multi-source ship detection task. Subsequently, owing to objective domain differences, a knowledge adaption mechanism is designed to adapt the pre-trained visual-language knowledge from the nature scene into the RS domain for multi-source ship detection. In addition, the segment anything model (SAM) is also seamlessly integrated into the proposed Popeye to achieve pixel-level ship segmentation without additional training costs. Finally, extensive experiments are conducted on the newly constructed instruction dataset named MMShip, and the results indicate that the proposed Popeye outperforms current specialist, open-vocabulary, and other visual-language models for zero-shot multi-source ship detection.